Community lot: Difference between revisions

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{{Era|TSHD|TS2|LS|PS|CS|TS3|TSM|TS4}}
[[File:Thesims3-62-1-.jpg|thumb|270px|A park in ''The Sims 3'']]
 
[[File:Thesims3-62-1-.jpg|thumb|A park in ''The Sims 3'']]A '''community lot''' is a public lot which serves as the basis for commercial or, recreational buildings/facilities in a neighborhood, suchand as shops, parks,social etcpurposes. TheseDepending lotson oftenthe provideavailable importantobjects serviceson{{Vgversion|TS1}}{{Vgversion|TS2}} for aor [[neighborhoodlot assignment|assignment]], suchof as sellingthe clotheslot,{{Vgversion|TS3}}{{Vgversion|TS4}} groceries,community andlots magazines,may contain goods and providingservices athat gatheringare placenot forusually theavailable communityelsewhere. [[Townies]]Community andlots will playablespawn their own set of [[SimNPC]]s aliketo often appear on community lotstend to browsecertain the goods, socializeobjects or just hang aroundestablishments, sosuch communityas lots are great placescashiers for Sims[[cash toregister]]s; makedining friends.hosts, Communityservers, lotsand arechefs greatfor places[[restaurant]]s; toand meetDJs thefor hard-to-find service[[DJ Sims as wellbooth]]s. Some (commercial only) objects can only be placed on community lots, andusually likewise somecommercial objects cansuch onlyas be[[food placedstand]]s. onCommunity lots do not contain [[residential lotmailbox]]ses, and can be distinguished from residential lots in this manner.
 
Community lots will spawn their own set of [[NPC]]s to tend to certain objects or establishments, such as cashiers for [[cash register]]s; dining hosts, servers, and chefs for [[restaurant]]s; and DJs for [[DJ booth]]s.
 
==The Sims==
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==The Sims 2==
As in ''The Sims'', residential lots become static when a Sim visits a community lot. Sims do not age while on community lots, but their [[Aspirationaspiration (Thebar]] Simswill 2)still decay. Any [[pregnancy|aspirationpregnancies]] level will stillbe decaypaused when visiting a community lot; as such, it is not possible to give birth on a community lot. BabiesSims cannot andbuild [[toddlerskill]]s cannotor visit[[hobby|hobby enthusiasm]] on community lots., but can build [[Child#TheFitness Sims 2(attribute)|Childrenfitness]]. canHowever, ifthere theyis area traveling[http://www.moreawesomethanyou.com/smf/index.php/topic,11216.0.html withmod] olderthat householdallows members.Sims Ifto abuild childskill ison takencommunity tolots. aSims cannot sleep or nap on community lotlots, neighborhoodbut childrenthey maywill appearnot withpass oneout orfrom both[[energy]] ofdeprivation theiruntil parents,they orreturn home.<!-- Hotels are not a childcommunity townielot mayper appearse; do not mention them in here. -->
 
Any Sim [[teen]] or older can visit community lots. [[Baby|Babies]] and [[toddler]]s cannot visit community lots, but [[Child#The Sims 2|children]] can if they are accompanied by older household members. If a child is taken to a community lot, neighborhood children may appear with one or both of their parents, while [[townie]] children will come alone. NPC children will not appear if the currently active [[household]] did not bring a child along with them to the community lot.
Much like ''The Sims'', all community lots have at least one [[phone|telephone booth]] and garbage bin. By default, these are located outside of the lot's boundaries and cannot be moved without the use of the [[moveobjects]] cheat. However, additional phone booths and garbage bins may be purchased from [[buy mode]] and placed anywhere on the lot. Sims cannot build skills on community lots, but can build [[Fitness (attribute)|fitness]]. However, there is a [http://www.moreawesomethanyou.com/smf/index.php/topic,11216.0.html mod] that allows Sims to build skill on community lots.
 
Much like ''The Sims'', all community lots have at least one [[phone|telephone booth]] and [[garbage can|garbage bin]]. By default, these are located outside of the lot's boundaries and cannot be moved without the use of the [[moveobjects]] cheat. However, additional phone booths and garbage bins may be purchased from [[buy mode]] and placed anywhere on the lot. Sims cannot build skills on community lots, but can build [[Fitness (attribute)|fitness]]. However, there is a [http://www.moreawesomethanyou.com/smf/index.php/topic,11216.0.html mod] that allows Sims to build skill on community lots.
 
Travel to community lots is not instantaneous, and the game clock will reflect this. Since time stops on a Sim's residential lot while he or she is visiting community lots, this is primarily for "color", and has no real effect on gameplay. Sims must leave community lots using the same method of transport they used to get there. For example, if a Sim called a [[taxi|cab]] to get to the lot, they must call a cab in order to leave the lot, and cannot use a [[car]] or [[walking|walk]] to get off the lot. Likewise, a Sim who walks to a community lot must walk off the lot, and cannot call a cab to leave.
 
Certain NPCs may only be or are primarily found on community lots. ''[[The Sims 2: Nightlife|Nightlife]]'' introduced [[Mrs. CrumpleBottom]], a prudish old lady who appears on [[Downtown (The Sims 2)|Downtown]] lots and reprimands Sims for performing romantic interactions in public. ''[[The Sims 2: Bon Voyage|Bon Voyage]]'' introduced the [[Unsavory Charlatan]], a pickpocket that may appear on any community lot at random. Heand will attempt to greet Sims and may successfully pick the pockets of those with a low [[logic]] skillSims. ''[[The Sims 2: Apartment Life|Apartment Life]]'' introduced [[witch|high witches]] that may also appear on community lots at random, usually accompanied by special effects depending on their alignment.
[[Child]]ren may not go to community lots on their own, and must be accompanied by a [[teen]]ager or older Sim from their household. NPC children, such as [[townie]]s and those from other households, may appear on community lots on their own, but they will only appear if the currently active household has brought a child along with them to the lot.
 
''[[The Sims 2: Bon Voyage|Bon Voyage]]'' introduced the [[Unsavory Charlatan]], a pickpocket that may appear on any community lot at random. He will attempt to greet Sims and may successfully pick the pockets of those with a low [[logic]] skill. ''[[The Sims 2: Apartment Life|Apartment Life]]'' introduced [[witch|high witches]] that may appear on community lots at random, usually accompanied by special effects depending on their alignment.
 
Until ''Apartment Life'', non-controllable Sims on community lots did not need to be greeted before being able to interact with them. Starting with ''Apartment Life'', Sims on community lots need to be greeted before other social interactions become available, much like ''The Sims''. Sims may also autonomously attempt to greet Sims they have not greeted yet.
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==The Sims 3==
Sims can perform the same actions on community lots as they do residential lots. [[Babies]] and toddlers[[toddler]]s can only visit community lots with an [[adult]] Sim. With the integration of the open world mechanic, certain inactive are pulled from their current location to the community lots that are visited by any Sim of the active household. Community lots can only be placed on designated areas in the neighborhood. [[Time]] is no longer held static when a Sim visits a community lot. Several community lots arehave [[rabbit holeshole]]s. Sims can be a partner of certain [[rabbit holes]], but can own any community lot provided they have enough money. These options are only shown when the household has enough Simoleons[[Simoleon]]s to perform the action. Sims can visit community lots by [[walking]], riding a [[bike]], or taking an [[car|automobile]]. There are no loading screens when a Sim visits a community lot. Other Sims in the world can freely visit community lots in real-time, and will usually be pushed to visit lots where a Sim from the active household is currently visiting.
 
In the base game, with no expansions or updates{{which}}, Sims get deeds[[deed]]s to the community lots they own. These deeds give the Sims the ability to receive money from the shops. These deeds can be passed around the household, as long as the Sims receiving them are teenagers or older. If a Sim carrying a deed dies, their deeds will go to the eldest household member. If a Sim carrying a deed moves out of the house, the deed will go with them, and the household will have to buy it from the establishment.
 
After updates and expansions are installed{{which}}, the deeds will be removed; Sims can easily buy lots through the [[phone]] or [[computer]], or by going to [[city hall]]. The ownership of an establishment will go to the whole household, and teens and aboveolder can go pick up the money.
 
===Lot assignments===
{{Main|Lot assignment}}
There are several classes of community lots, largely determined by [[lot assignment]]s. Upon release, the game determined these classifications according to the objects on the lot, but a patch altered this.{{which}} They are now set either in the [[Create a World]] tool or from a drop down menu in edit town mode.
 
===Tags===
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==The Sims 4==
ASimilar Genericto the "no visitors allowed" lot type in ''The Sims 3'', a generic venue is a community lot that thehas NPCno requirements, and NPCs and townies don't autonomously visit similarit. toIf "Nocommunity visitorsobjects allowed"such lotas from[[food ''Thestand]]s Simsor 3''.[[DJ booth]]s are present, their relevant ItNPCs can be usehired asfor a Clubfee. HangoutGeneric but itlots can't hostbe parties.used Playersas cannot[[Club edit(The themSims in4: eitherGet liveTogether)|club]] orhangouts{{Vgversion|TS4:GT}}, buildbut andnot as buyparty modevenues.
 
Other community lot types have specific functions and visitors, and they each usually have a set of required objects that must be placed before they become functional. For example, a [[lounge]] requires a [[musical instrument]] for NPC [[entertainer]]s to play and a [[park]] requires playground equipment. Sims can travel to almost any lot through their [[Telephone|phones]], or if the player exits to the [[Manage Worlds]] screen. Most venues can be edited in [[Build mode (The Sims 4)|build mode]] at any time. Some lots, however, such as [[Profession|active career]] workplaces, can only be accessed by working in said careers and edited through using the "bb.enablefreebuild" [[cheat]].
Other community lots are classed either as parks, gyms, bars, libraries, museums, nightclubs, restaurants, retail stores, police stations, science labs, hospitals, cafes, pools, ancient ruins, island bluffs, chalet gardens, spas, rentals, karaoke bars, art centers and vet clinics. Players can also access build and buy mode and buy whatever residential items they want for these lots when their Sims are on these lots except for the police station, hospital, and rental lots. In order to travel to these lots, Sims can use the travel function on their phone or click on the lot itself if it is within the vicinity of the Sim.
 
Aside from residential lots, there are a few [[business]] lots that Sims can only own and operate, such as a retail business{{Vgversion|TS4:GTW}}, a [[restaurant]]{{Vgversion|TS4:DO}} or a [[vet clinic lot]]{{Vgversion|TS4:C&D}}. ThisBusinesses can be donemanaged byin clickingthe on"Owned aBusinesses" Sim'stab phone,in computer,live ormode. theOwnership ''Ownedof Businesses''a icon. Ownershipbusiness is tied to thea residentialhousehold lot,and not necessarilyan theindividual Sim. whoIf initiatedcircumstances theresult purchasein orthere thebeing household.no If the last teenage Sim[[teen]]s or older passesleft awayin ora ifhousehold, or the household wants to movemoves to a new lot, any retail, restaurant or vet clinic lots thatbusinesses they own will be released back to the community. OwnersIf whoSims wishwant to buy theseback newlytheir releasedbusinesses, lots willthey only behave ablethe option of buying them unfurnished, so it is advised to getsave a copy of them asto unfurnishedthe lotsLibrary beforehand.
 
==The Sims Medieval==
In ''The Sims Medieval'', community lots are generally owned by [[Hero Sims]] and partially function as residential lots. Owned lots have a section that is meant to be open to the public, and a section that is meant to be used as private living quarters. The structure of lots cannot be changed, as they exist in [[shell]]s, but they can be furnished.
The Sims Medieval is different from other sim games. The houses that are occupied by Hero Sims can (with some exceptions) only be furnished on the inside. Lots don't exist in the way they do in other Sim games.
 
Most Hero Sim houses have at least one room that is meant to be open for the public. For the surgeon it is the waiting room, for the bard it is the tavern area and for the monarch it is the whole downstairs area. This can be changed.
 
There are also a few lotspublic areas available at the start of the game that are not owned by a Hero Sim., Somesuch of them exist from the beginning, namelyas the forest, the path to the village, the docks, the judgement zone, the cave/cemetery, the cemetery and the town square. A training area willfor be[[knight]]s, [[Spy|spies]] and [[monarch]]s becomes available after the barracks have been built. The player can change the furniture on the training area, but it is unclear who owns it. After enough buildings have been placed in the kingdom, the reception hall is also available. It is an extension ofto the thronemonarch's roomcastle andthat itcan seemsbe thatbuilt theand monarchused isfor thesocial ownergatherings.
 
ThereMore areexamples of alsounowned structures that can be built, but aren't owned by any of the Hero Sims. These are the [[Watcher]] pavilion, thea [[Kingball]] court, a lighthouse, theand wind- and watermills, and the Kingball court. The lighthouse and mills are purely decorationaldecorative.
 
== See also ==