Comparison between The Sims 2 and The Sims 3: Difference between revisions

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{{merge|Comparison between The Sims base games}}
''[[The Sims 3]]'' is based on ''[[The Sims]]'' original game and ''[[The Sims 2]]'' original game, and contains most features of these.
''[[The Sims 3]]'' is based on ''[[The Sims]]'' original base game and ''[[The Sims 2]]'' original base game, and therefore contains many of the same features.
 
==Completely new features==
These features in The Sims 3 base game have not existed in any game in [[The Sims series]] before:
 
* Seamless neighborhood
** [[Bicycle]]s
** TimeUniversal passesclock onsynchronized in all lots on the same time - inlots—in ''The Sims 2'', ittime was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims couldweren't able notto learn skills, or sleep, inon community lots. In ''The Sims 3'', Sims can do almost everything regardless of where they are.
** Ability to visit other homes
** [[Story progression]] - non-active households evolve during gameplay (can be turned on or off)
* [[Create-A-Sim]] features:
** Continuous [[body shapes]] ([[muscularity]]muscular/[[obesity]]obese) and [[skin color]]scolors
** Enhanced facefacial customization features
** Completely customizable hair color, the possibility to have separate hair root, base, highlight, and tip colors
** [[Footwear]]
** Independent [[footwear]] (was attached to legwear in ''The Sims 2'')
* [[Traits]]
** Different voice types
* [[Trait (The Sims 3)|Traits]]
* [[Moodlets]]
* [[Create A StyleFavorites]]
* [[Create A Style|Create-A-Style]]
* Ability to adjust [[lifespan]] or turn off aging
* Ability to adjust [[lifespan]]
* New skills ([[Guitar]], [[Painting]], [[Writing]]) and challenges
** Ability to turn off aging (possible through cheats in ''The Sims 2'')
** [[Upgrades]]
** All Sims, including townies and NPCs, age as the game progresses
* Many new and more enhanced [[skill]]s
** [[Upgrade|Upgrading]] ability
** [[Cooking (The Sims 3)#Recipes|Recipes]]
** [[Bookstore#Sheet music|Sheet music]]
** Music sheets
** [[Skill book]]s at different levels for all skills
** Different literary genres
** Unique books and new literary genres
* "[[Rabbit holes]]" - elementary, opaque civic buildings
** Different workout abilities
* [[Opportunities]]
** Skill achievements
* [[Rabbit hole]]s - elementary, opaque civic buildings
** [[Skill class]]es at rabbit holes
** [[Community event]]s at rabbit holes and community lots
** Maintaining controls over Sims at school or workplace
* [[Opportunity|Opportunities]]
* Enhanced [[job]] features
** Job performance options
** Dynamic performance criteria (skills, co-workerscoworkers, assignments)
** [[Career#Pay raises|Raises]]
** Branching careers
* [[Ghost]] interaction and playable ghosts.
 
===In The Sims 23 expansion features in The Sims 3packs===
* Basement tool ([[basement]]s were made by using [[foundation]]s and as part of feature in ''The Sims 2: Nightlife''){{Vgversion|TS3:WA}}
* [[Laundry]]{{Vgversion|TS3:A}}
* [[Tattoo]]{{Vgversion|TS3:A}}
* [[Fountain]] tool{{Vgversion|TS3:LN}}
* Breast and muscle definition slider{{Vgversion|TS3:LN}}
* Body hair{{vgversion|TS3:G}}
* Controllable [[pet]]s (possible through cheats in ''The Sims 2: Pets''){{vgversion|TS3:P}}
 
==The Sims 2 expansion features in The Sims 3 base game==
Many features introduced in ''The Sims 2'' expansions appear in ''The Sims 3'' base game, to some extent.
 
* [[Young adult]]s ([[University]]){{Vgversion|TS2:U}}: ThisPart lifeof stage was for college years. Now it is athe regular life stagestate now.
* Treadmill{{Vgversion|TS2:U}}
* [[Mobile phone]]s (University): Each Sim that is a child and older now has a mobile phone fixed in their inventory.
* [[Inventory]]{{Vgversion|TS2:NL}}: Each Sim has personal inventory and a family inventory.
* [[Guitar]] (University): As ''The Sims: House Party'' and ''The Sims 2: University'' featured a fixed electric guitar, ''The Sims 3'' has a portable acoustic guitar with a designated [[guitar skill]].
* [[Cemetery|Cemeteries]]{{Vgversion|TS2:NL}}
* [[Treadmill]] (University)
* [[Gardening]]{{Vgversion|TS2:S}}
* [[Car|Private cars]] ([[Nightlife]])
* [[Fishing]]{{Vgversion|TS2:S}}
* [[Inventory|Personal inventory]] (Nightlife) - now limited to vehicles and portable objects
* [[Leftover]]{{Vgversion|TS2:S}}
* [[Fish tank]]s ([[Pets]]) - can be used for caught fish
* [[Journalism]] and [[Music (career)|Music]] careers{{Vgversion|TS2:S}}
* [[Gardening]] ([[Seasons]]) - expanded
* [[Jewelry]]{{Vgversion|TS2:BV}}
* [[Fishing]] (Seasons) - expanded
* [[Walking]] between lots{{Vgversion|TS2:BV}}
* Storing and eating [[leftovers]] (Seasons)
* [[Beach]]es{{Vgversion|TS2:BV}}: Ability for Sims to swim in the open sea reappears in [[The Sims 3/Patch 42|patch 1.42]], equivalent to ''[[The Sims 3: Seasons]]''.
* [[Jewelry]] ([[Bon Voyage]]) - though many kinds of jewelry (such as face piercings) are left out
* [[Bug collecting]]{{Vgversion|TS2:S}}{{Vgversion|TS2:FT}}
* [[Walking]] between lots ([[Bon Voyage]])
* [[Hiking and jogging|Jogging]]{{Vgversion|TS2FT}}: Now in the open environment, instead of off-screen.
* [[Activity table]] ([[Free Time]]): [[Toddler]]s no longer gain regular skills, but certain activities can give skills as they grow up.
* [[Toothbrushing]]{{Vgversion|TS2:AL}}
* [[Bug catching]] (Free Time): See [[collecting]].
 
* [[Ceilings]] ([[Apartment Life]]): As it was featured in ''The Sims 1'' base game.
===Objects===
* [[Toothbrushing]] (Apartment Life)
* [[Mobile phone]]s{{Vgversion|TS2:U}}: Each Sim that is a child and older now has a mobile phone fixed in their inventory.
* [[Playground]] structures (Apartment Life)
* [[Guitar]]{{Vgversion|TS2:U}}: As many games and expansions featured a fixed electric guitar, ''The Sims 3'' has a portable acoustic guitar with a designated [[guitar skill]].
* [[Car|Ownable cars]]{{Vgversion|TS2:NL}}
* Roof objects{{Vgversion|TS2:S}}
* Activity table{{Vgversion|TS2:FT}}: [[Toddler]]s no longer gain skill from using it.
* [[Jungle gym]]{{Vgversion|TS2:AL}}
* [[Ceiling]]{{Vgversion|TS2:AL}}
 
==Lost features==
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* [[Cinematic]]s
* [[Aspiration (The Sims 2)|Aspiration]]: Replaced with [[lifetime happiness]].
* [[Cleaning]] skill - much because of the neat and slob Sim traits
* [[Slacker]] career
* [[Creativity]] skill - replaced by [[Guitar skill]], [[Painting]] and [[Writing]]
* [[Aspiration]] - replaced by [[lifetime happiness]]
* [[Slacker]] career - replaced by part-time jobs
* [[Fears]]
* [[Underwear]]: stylesUnderwear -clothing thoughstyle underwearis canpart be used as theof [[pajamas]] style.
* [[Private school]]: Reappears as [[Boarding school]] in ''[[The Sims 3: Generations]]''.
* Visible retail stores: Reappears as [[market]]{{Vgversion|TS3:WA}}, [[consignment store]]{{Vgversion|TS3:A}}, and [[gallery shop]]{{Vgversion|TS3:ITF}}.
* Visible retail stores - replaced by "[[rabbit hole]]s"
* [[Yoga]]
* [[Meditation]]
* [[Interests]]
* [[Memories]]: Returns in ''[[The Sims 3: Generations]]''
* [[Alien]]s, [[alien abduction]], and [[Pregnancy#Meeting Alienspregnancy|alien pregnancy]]: Returns in ''[[The Sims 3: Seasons]]''.
* Flower beds that require watering and bushes that require trimming
* [[Environment]] and [[comfort]] needs (replaced by [[moodlets]])
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
* The ability to create new neighborhoods
* The ability to create new neighborhoods. Replaced by [[Create-A-World]]
* [[Illness]]
* [[Illness]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Inheritance]]
* [[Inheritance]]: Returns as a [[Lifetime Reward]]{{Vgversion|TS3:G}}
* [[Photo album]] - Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* Photo album: Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* The need to buy clothes - your Sims already have everything.
* The need to buy clothes
* [[Cockroaches]] - Although they can be collected. See [[collecting]].
* [[Cockroaches]]. They return as a [[Bug collecting|collectible]].
* [[Dreaming]] during sleep
* Dreaming during sleep: Re-added in patch 1.5/1.6
* [[Body Shop]]
* Crosswords in [[newspaper]]s
* [[Zodiac|Astrological signs]]: Returns in ''[[The Sims 3: Late Night]]'' and [[The Sims 3/Patch 17|patch 17]].
* Shops (Sims no longer need to buy food on commercial lots, and The Sims 3 does not have magazines and video games as an item that can be bought and used. The ability to purchase clothing is reintroduced in ''[[The Sims 3: Into the Future]]'').
* The picture-in-picture window (also present in ''[[The Sims]]'').
 
===Lost [[NPC]]sskills===
* [[Mechanical]] skill: Replaced with [[Handiness]]
* [[Cleaning]] skill
* [[Creativity (skill)|Creativity]] skill: Replaced with several relevant skills; [[Instrument skill|Guitar]], [[Painting]], and [[Writing]] in base game, and additional skills from [[expansion pack]]s and store including [[Sculpting]], Piano, Bass, Drums, Violin and Laser Rhythm-a-con skills.
* [[Secret skills#Yoga|Yoga]] secret skill
* [[Secret Skill#The Sims 2|Meditation]] secret skill: Returns in ''The Sims: World Adventures'' as an ability upon reaching level 5 of the [[Martial Arts]] skill.
 
===Lost NPCs===
[[NPC]]s that were in ''The Sims 2'' base game, but not in ''The Sims 3''.
* [[Exterminator]]
* [[Headmaster]]
* [[Hula Zombies]]
* [[Social Bunny]]
* [[Therapist]]
* [[Gardener]]
* [[Nanny]]: Replaced with [[babysitter]].
* Cashier: Reappears in [[market]]{{Vgversion|TS3:WA}} and [[consignment store]]{{Vgversion|TS3:A}}.
* [[Bartender]]: Replaced with Mixologist{{Vgversion|TS3:LN}}
 
===Lost objects===
These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:
 
* [[Aspiration reward (The Sims 2)|Aspiration rewards]]: -Replaced replaced bywith [[Lifetime reward|lifetime happiness rewardsreward]]
* [[Piano]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Career reward objects]] (sandbag, hydroponic garden, obstacle course etc)
* [[Pinball Machine]]s: Returns as premium content from the Store<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Piano]] - replaced by Guitar
* [[Diving board]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Springboard]] - though [[pool]]s remain
* [[Hot tub]]: Returns in ''[[The Sims 3: Late Night]]''
* Retail objects - (cash register, shelves): Returns in ''[[The Sims 3: World Adventures]]'' and etclater
* [[Magazine]]s
* [[Farstar e3]] [[Telescope]] - the simple telescope remains
* [[Wedding arch]]: Returns in ''[[The Sims 3: Generations]]''
* Specialised [[weight machine]]s - the game now has only one combined weight machine.
* [[Changing table]]s: Returns as premium content from the Store
* [[Magazine]]s - though specialized [[book]]s exist
 
* [[Wedding arch]]
===Changes in Animations===
* [[Pregnancy]]
* [[Birthday]] parties / aging up
* [[Death]]
* [[Marriage]]
* Making out: has been toned down
* Getting in and out of a [[vehicle]]
 
==See also==
* [[ComparisonsComparison between The Sims andbase The Sims 2games]]
* [[Comparison between The Sims and The Sims 2]]
[[Category:Games]]
* [[Comparison between The Sims 3 and The Sims Medieval]]
* [[Comparison between The Sims 2: Bon Voyage and The Sims 3: World Adventures]]
* [[Comparison between The Sims 2: Open for Business and The Sims 3: Ambitions]]
* [[Comparison between The Sims 2: Nightlife and The Sims 3: Late Night]]
* [[Comparison between The Sims 2: Pets and The Sims 3: Pets]]
* [[Comparison between The Sims 2: Seasons and The Sims 3: Seasons]]
* [[Comparison between The Sims 2: University and The Sims 3: University Life]]
* [[Comparison between The Sims 3 and The Sims 4]]
 
==References==
<references />
[[Category:Game comparisons]]