Comparison between The Sims 2 and The Sims 3: Difference between revisions

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{{merge|Comparison between The Sims base games}}
''[[The Sims 3]]'' is based on ''[[The Sims]]'' original base game and ''[[The Sims 2]]'' original base game, and therefore contains many of the same features.
 
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* Seamless neighborhood
** [[Bicycle]]s
** TimeUniversal passesclock onsynchronized in all lots on the same time - inlots—in ''The Sims 2'', ittime was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims couldweren't notable to learn skills, or sleep, on community lots. In ''The Sims 3'', Sims can do almost everything regardless of where they are.
** Ability to visit other homes
** [[Story progression]] - non-active households evolve during gameplay (can turnbe turned on or off)
** Variable [[lifespan]]
* [[Create-A-Sim]] features:
** Continuous [[body shapes]] ([[muscularity]]muscular/[[obesity]]obese) and skin colors
** Enhanced facial customisationcustomization features
** Completely customizable hair color, the possibility to have separate hair root, base, highlight, and tip colors
** Independent [[footwear]] (was attached to legwear in ''The Sims 2'')
** Different voice types
** Ability to change voice
* [[Trait (The Sims 3)|Traits]]s.
* [[Moodlets]]
* [[Favorites]] (food, color and music)
* [[Create A Style|Create-A-Style]]
* Ability to adjust [[lifespan]]
** Ability to turn off aging (possible through cheats in ''The Sims 2'')
** All Sims, including townies and NPCs, age as the game progresses
* New [[skill]]s: [[guitar skill|guitar]], [[painting]] and [[writing]].
* Many new and more enhanced [[skill]]s
** New [[Upgrade]]s
** [[Upgrade|Upgrading]] ability
** [[Cooking (The Sims 3)#Recipes|Recipes]]
** [[Bookstore#Sheet music|Sheet music]]
** [[Skill book]]s at different levels for all skills
** Unique books and new literary genres
** Different [[painting]] motifs
** Unique books, and new literary genres
** Different workout abilities
** Skill achievements
* "[[Rabbit hole]]s" - elementary, opaque civic buildings
** [[Skill class]]es at rabbit holes
** [[Community Eventsevent]]s at rabbit holes, such as plays, concerts, games and [[spa]] treatment (''Bon Voyage'' had on-screen massage and saunas, though conceptuallycommunity different)lots
** Maintaining controls over Sims at school or workplace
* [[Opportunity|Opportunities]]
* Enhanced [[job]] features
** Job performance options
** Dynamic performance criteria (skills, co-workerscoworkers, assignments)
** [[Career#Pay raises|Raises]]
** Branching careers
* [[Ghost]] interaction and playable ghosts.
* New music and TV channels
* [[Ghost]] interaction and playable Ghosts.
 
===In The Sims 3 expansion packs===
* Basement tool ([[Basementbasement]]s were made by using [[foundation]]s and as part of feature in ''The Sims 2: Nightlife'') {{Vgversion|TS3:WA}}
* Being able to sing songs from other countries [[Laundry]]{{Vgversion|TS3:WAA}}
* [[Tattoo]]{{Vgversion|TS3:A}}
* New [[skill]]s: ([[Martial arts]]{{Vgversion|TS3:WA}}, [[Nectar making]]{{Vgversion|TS3:WA}} [[photography]]{{Vgversion|TS3:WA}}, [[inventing]]{{Vgversion|The Sims 3: Ambitions|}} and [[sculpting]]{{Vgversion|The Sims 3: Ambitions|}} Piano, Bass, Drumset "Late Night Expansion")
* [[LaundryFountain]] tool{{Vgversion|The Sims 3TS3: AmbitionsLN}}
* TattooBreast Systemand inmuscle CAS.definition slider{{Vgversion|The Sims 3TS3: AmbitionsLN}}
* Body hair{{vgversion|TS3:G}}
* [[Fountain]] tool (adds ability to create custom fountains) {{Vgversion|The Sims 3: Late Night|}}
* BreastControllable and[[pet]]s Muscle(possible Definitionthrough Slidercheats in CAS. {{Vgversion|''The Sims 32: Late NightPets''){{vgversion|TS3:P}}
* Body Hair Sliders in CAS. {{vgversion|TS3:G}}
* Fully Controllable Pets (without cheats) {{vgversion|TS3:P}}
 
 
==The Sims 2 expansion features in The Sims 3 base game==
Many features introduced in ''The Sims 2'' expansions appear in ''The Sims 3'' base game, to some extent.
 
* [[Young adult]]{{Vgversion|TS2:U}}: Part of the regular life state now.
* [[Influence]] (University) - combined with [[Charisma]] skill
* Treadmill{{Vgversion|TS2:U}}
* [[Young adult]]s ([[University]]): This life stage was for college years. Now it is a regular life stage.
* [[Mobile phoneInventory]]s (University){{Vgversion|TS2:NL}}: Each Sim thathas ispersonal a childinventory and older now has a mobile phone fixed in theirfamily inventory.
* [[Cemetery|Cemeteries]]{{Vgversion|TS2:NL}}
* Treadmill (University)
* [[Gardening]]{{Vgversion|TS2:S}}
* [[Library|Libraries]] and [[Gym]]s (University, Open For Business and Free Time): Player Sims in ''[[The Sims 2]]'' cannot normally build skills on community lots (see above). Students in ''University'' can do this, because their [[semester]] clock always ticks down. In ''Open For Business'', Sims can run a venue with bookshelves and gym machines for townie Sims. [[Hobby lots]] in ''Free Time'' allows this exploit.
* [[Fishing]]{{Vgversion|TS2:S}}
* [[Inventory|Personal inventory]] (Nightlife) - now limited to vehicles and portable objects
* [[Leftover]]{{Vgversion|TS2:S}}
* [[Cemetery|Cemeteries]] (Nightlife)
* [[Journalism]] and [[Music (career)|Music]] careers{{Vgversion|TS2:S}}
* [[Gardening]] ([[Seasons]]) - expanded
* [[Jewelry]]{{Vgversion|TS2:BV}}
* [[Fishing]] (Seasons) - expanded
* [[Walking]] between lots{{Vgversion|TS2:BV}}
* Storing and eating [[leftovers]] (Seasons)
* [[Beach]]es{{Vgversion|TS2:BV}}: Ability for Sims to swim in the open sea reappears in [[The Sims 3/Patch 42|patch 1.42]], equivalent to ''[[The Sims 3: Seasons]]''.
* [[Journalism]] and [[Music (career)|Music]] careers (Seasons)
* [[Bug collecting]]{{Vgversion|TS2:S}}{{Vgversion|TS2:FT}}
* [[Jewelry]] ([[Bon Voyage]]) - though many kinds of jewelry (such as face piercings) are left out without the addition of custom content
* [[Hiking and jogging|Jogging]]{{Vgversion|TS2FT}}: Now in the open environment, instead of off-screen.
* [[Walking]] between lots ([[Bon Voyage]])
* [[Toothbrushing]]{{Vgversion|TS2:AL}}
* [[Beach]]es ([[Bon Voyage]]), no beach [[swimming]], though
* [[Bug catching]] (Free Time): See [[collecting]].
* [[Hiking and jogging|Jogging]] (Free Time): Now in the open environment, instead of off-screen.
* [[Toothbrushing]] (Apartment Life): As it was featured in ''The Sims'' base game.
 
===Objects===
* [[Mobile phone]]s{{Vgversion|TS2:U}}: Each Sim that is a child and older now has a mobile phone fixed in their inventory.
* [[Guitar]] (University): As many games and expansions featured a fixed electric guitar, ''The Sims 3'' has a portable acoustic guitar with a designated [[guitar skill]].
* [[Guitar]]{{Vgversion|TS2:U}}: As many games and expansions featured a fixed electric guitar, ''The Sims 3'' has a portable acoustic guitar with a designated [[guitar skill]].
* [[Car|Private cars]] ([[Nightlife]])
* [[Car|Ownable cars]]{{Vgversion|TS2:NL}}
* Roof Objects ([[Seasons]])
* Roof objects{{Vgversion|TS2:S}}
* [[American football]] (Free Time). Was an action in ''Free Time'' with no object needed, but appears as an object in ''TS3''.
* Activity table ([[Free Time]]){{Vgversion|TS2:FT}}: [[Toddler]]s no longer gain regular skills, but certain activities can give skills asskill theyfrom growusing upit.
* [[Jungle gym]] and [[slide]] (Apartment Life){{Vgversion|TS2:AL}}
* [[Ceiling]]s ([[Apartment Life]]){{Vgversion|TS2:AL}}
 
==Lost features==
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* [[Cinematic]]s
* [[Aspiration (The Sims 2)|Aspiration]]: - replacedReplaced bywith [[lifetime happiness]].
* [[Slacker]] career - replaced by part-time jobs
* [[Fears]] - negative moodlets
* [[Underwear]]: stylesUnderwear -clothing thoughstyle underwearis canpart be used as theof [[pajamas]] style or added in custom content.
* [[Private school]],: TS3Reappears has only one public school.as [[Boarding school]]s appear in ''[[The Sims 3: Generations]]''.
* Visible retail stores: -Reappears replacedas by "[[rabbit holemarket]]s". Retail stores reappeared in{{Vgversion|TS3:WA}}, [[Theconsignment Sims 3: World Adventuresstore]]{{Vgversion|TS3:A}}, and subsequent[[gallery expansion packsshop]]{{Vgversion|TS3:ITF}}.
* [[Interests]] - only favourites now
* [[Memories]] (although moodlets act as temporary memories): Returns in ''[[The Sims 3: Generations]]''
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]].: InReturns CASin there''[[The isSims a3: green skin tone that can be adjusted to the yellowish green that the Aliens from TS2 had. This along with changing the shape and color of the eyes, nose and ears allows the user to create a sim that looks very close to an alienSeasons]]''.
* Flower beds that require watering and bushes that require trimming
* [[Environment]] and [[comfort]] needs (replaced by [[moodlets]])
* [[Environment]] and [[comfort]] needs: Replaced by [[moodlets]]
* The ability to create new neighborhoods. replaced by [http://sims.wikia.com/wiki/Create-A-World ''Create-A-World'']
* The ability to create new neighborhoods. Replaced by [[Create-A-World]]
* [[Illness]]
* [[Illness]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Inheritance]] returns in The Sims 3: Generations as a Lifetime Reward[http://www.thesimsresource.com/artists/BlackGarden/blog/view-post/post/20997]
* [[Inheritance]]: Returns as a [[Lifetime Reward]]{{Vgversion|TS3:G}}
* [[Photo album]] - Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* Photo album: Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* The need to buy clothes - your Sims already has everything.
* The need to buy clothes
* [[Cockroaches]] - Although they can be collected. See [[collecting]].
* [[Cockroaches]]. They return as a [[Bug collecting|collectible]].
* [[Dreaming]] during sleep (re-added in patch 1.5/1.6)
* Dreaming during sleep: Re-added in patch 1.5/1.6
* [[Body Shop]]
* Crosswords in [[newspaper]]s
* [[Zodiac|Astrological signs]]: (re-addedReturns in ''[[The Sims 3: Late Night]]'') and [http:/[The Sims 3/translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=pl&tl=en&u=http%3A%2F%2Fsimy.focus.pl%2Findex.php%3Fsubaction%3Dshowcomments%26id%3D1284719224Patch 17|patch 17]].
* Shops (Sims no longer need to buy food on commercial lots, and The Sims 3 does not have magazines and video games as an item that can be bought and used. The ability to purchase clothing is reintroduced in ''[[The Sims 3: Into the Future]]'').
* [[Influence]] (re-added in The Sims 3 Late Night) [http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF-8&sl=de&tl=en&u=http://www.simfans.de/specials/sims3_late_night_event/english.php&prev=_t&rurl=translate.google.com&twu=1&usg=ALkJrhgKKirfkxHdEA6IhTTEbQHZAGRAbg]
* The picture-in-picture window (also present in ''[[The Sims]]'').
* The ability to [[bath]]e babies and toddlers (Replaced by [[diaper]] changing when the need is low)
 
===Lost skills===
* [[Mechanical]] skill: -Replaced replaced bywith [[Handiness]]
* [[Cleaning]] skill
* [[Cleaning]] skill - ''TS3'' has neat and slob Sim [[trait]]s, and the "Fast cleaner" lifetime happiness award
* [[creativityCreativity (skill)|Creativity]] skill: -Replaced replaced bywith several otherrelevant skills:; [[GuitarInstrument skill|Guitar]], [[Painting]], and [[Writing]] in TS3 base game, and additional skills from [[Inventingexpansion pack]],s and store including [[Sculpting]], [[Piano]], [[Bass]], and [[Drums]], skillsViolin inand expansionLaser packsRhythm-a-con skills.
* [[Secret skills#Yoga|Yoga]] secret skill
* [[Secret Skill#The Sims 2|Meditation]] -secret re-addedskill: Returns in [[''The Sims 3: World Adventures]]'' as a [[self-interaction]] that a sim willan receiveability upon reaching level 5 of the [[Martial Arts]] skill.
 
===Lost NPCs===
[[NPC]]s that were in ''The Sims 2'' base game, but not in ''The Sims 3''.
 
* [[Exterminator]]
* [[Headmaster]]
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* [[Therapist]]
* [[Gardener]]
* [[Nanny]]: (replacedReplaced with [[babysitter]]).
* Cashier: Reappears in [[market]]{{Vgversion|TS3:WA}} and [[consignment store]]{{Vgversion|TS3:A}}.
* Shop assistant: Re-added in ''World Adventures'' at the markets, and in ''Ambitions'' at the [[Consignment store|Consignment Shop]].
* [[Bartender]]: (Re-addedReplaced with Sims 3 Late Night but now called Mixologist)[http{{Vgversion|TS3://www.simfans.de/sims3/erweiterungspack/late-night/screenshots/058.jpg]LN}}
 
===Lost objects===
These objects (with unique interactions) were found in ''The Sims 2'' base game but not ''The Sims 3'' base game:
 
* [[Aspiration reward (The Sims 2)|Aspiration rewards]]: -Replaced replaced bywith [[Lifetime reward|lifetime happiness rewardsreward]]
* [[Piano]]: Returns in ''[[The Sims 3: Late Night]]''
* All ''TS2'' careers have [[career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.), but only a few ''TS3'' careers do. ''The Sims 3: Ambitions'' contain decorative reward objects.
* [[Pinball Machine]]s: Returns as premium content from the Store<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Piano]] - Returned in ''[[The Sims 3: Late Night]]''
* [[Diving board]]: Returns in ''[[The Sims 3: Seasons]]''
* [[Pinball Machine]]s - Returned as Premium Content to [[The Sims 3 Store]][http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459]
* [[Hot tub]]: Returns in ''[[The Sims 3: Late Night]]''
* [[Diving board]] - though [[swimming pool]]s remain
* [[HotRetail tub]]objects -(cash Returnedregister, shelves): Returns in ''[[The Sims 3: LateWorld NightAdventures]]'' and later
* [[Magazine]]s
* Retail objects - [[cash register]], shelves, etc.: Cash registers are added in ''WA'' for markets and stores. Shelves are added in Ambitions for the cosignment store (but they are only for decoration).
* [[Wedding arch]]: Returns in ''[[The Sims 3: Generations]]''
* [[Farstar e3]] [[Telescope]] - the simple telescope remains
* [[Changing table]]s: Returns as premium content from the Store
* Specialised [[weight machine]]s - the game now has only one combined weight machine.
* [[Magazine]]s to change interests - though there are non-interactive "decor" magazines.
* [[Wedding arch|Wedding arch ]](returns in The Sims 3: Generations)
* Changing tables
 
===Changes in Animations===
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* [[Death]]
* [[Marriage]]
* MakeMaking Outout: (Hashas been toned down, possibly for ratings)
* Getting in and out of a [[vehicle]] (Sims now spawn in and out of vehicles).
 
==See also==
* [[ComparisonsComparison between The Sims andbase The Sims 2games]]
* [[Comparison between The Sims and The Sims 2]]
* [[Comparison between The Sims 3 and The Sims Medieval]]
* [[Comparison between The Sims 2: Bon Voyage and The Sims 3: World Adventures]]
* [[Comparison between The Sims 2: Open for Business and The Sims 3: Ambitions]]
* [[Comparison between The Sims 2: Nightlife and The Sims 3: Late Night]]
* [[Comparison between The Sims 2: Pets and The Sims 3: Pets]]
* [[Comparison between The Sims 2: Bon VoyageSeasons and The Sims 3: World AdventuresSeasons]]
* [[Comparison between The Sims 32: University and The Sims Medieval3: University Life]]
* [[Category:Games| Comparison between The Sims 3 and The Sims 4]]
 
==References==
<references />
[[Category:Game comparisons]]