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{{merge|Comparison between The Sims base games}}
{{Cleanup}}
'''''[[The Sims 4]]''''' has many features new to the series; at the same time, many features have been lost since ''[[The Sims 3]]''.<ref>[http://ts4news.com/post/94541924952/89-features-missing-from-the-sims-4 TS4 News: Features missing from TS3]</ref>
==New features==
*[[Emotion]] system. This a main feature with a wide scope that has a major effect on gameplay. Unlocked interactions based on emotions.
* New ghost interactions▼
** Angry fire ghosts can start fires.▼
** Ghosts can now possess any object, instead of only certain objects.▼
** Electric ghosts can break appliances when they are angry, and repair appliances when they are happy.▼
** Electric ghosts can electrocute others when they are playful.▼
** Emotional ghosts can spread the emotion that killed them (embarrassment, anger, playful).▼
** Exhaustion ghosts prefer to take it easy.▼
* [[Create a Sim]]: Hands-on interface.
** Directly pull and stretch the heads of Sims and even their bodies
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** More genetics options
*** Create a Sim's parent and sibling, in addition to child
**
* [[Build mode]]: Improved and easier
** Moving and rotating rooms and houses.
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** Roofs on the same lot can have different patterns.
** Columns (pillars) automatically scale to the height of the floor/story, but when placed on the ground with a building that has a foundation, the column is the height of the ground floor only, so there is a gap above it equivalent to the height of the foundation.
* The
▲* New ghost interactions
* Traveling across [[world]]s / [[neighborhood]]s without losing relationships, inventory or any other data.▼
▲** Ghosts can now possess any object, instead of only certain objects.
▲** Angry fire ghosts can start fires.
▲** Electric ghosts can break appliances when they are angry, and repair appliances when they are happy.
▲** Electric ghosts can electrocute others when they are playful.
▲** Emotional ghosts can spread the emotion that killed them (embarrassment, anger, playful).
▲** Exhaustion ghosts prefer to take it easy.
▲* Traveling across
* Multi-level lifetime goals.
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* Gaming Rig
* Objects with emotional auras
{{expand}}
===CAS===
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===Little features===
* Breastfeeding
*
* The television speeds now go faster depending on the current speed of the time.
* [[Teenager]]s can "Mess Around", which has the same animation as [[WooHoo]].
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* [[Violin]] ([[The Sims 3 Store]])
* [[Piano|Grand pianos]] (''The Sims 3: Late Night'')
==Lost features==
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* [[Create A Style]] is no longer available. Clothes and objects are available in pre-defined colors only (unless players change it through Mods).
* [[Teen]]s are no longer shorter than young adults, adults and elders.
* No
* Body hair
* 5 traits per Sim. Traits modify behavior / AI in ''The Sims 3''.
===NPCs===
* [[Police]]
* [[Burglar]]
* [[Social worker]]
===Objects===
* [[
* [[Newspaper]]
* [[Car]]s exist only as animated ambient decorations. Sims cannot own them or travel in them.
* Alarm clock
* Landline telephone
* Urinals
===Cheats===
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=== Build Mode ===
* No [[pond]] tool. (however
▲* No [[pond]] tool. (however Natural Ponds are a feature coming in ''[[The Sims 4: Get Together]]'')
* Steps cannot have different railings on each side. They can only have a railing on just one side if one side is against a wall.
* [[Create A Style]] is no longer available. Objects are available in pre-defined colors only.
=== Editing World ===
* Players cannot place new lots or change the size of existing ones, nor can they place decorations in the world.
* Worlds are much smaller -
=== Live Mode ===
* No more open world
** Players get a loading screen when moving a played Sim to another lot or neighborhood (region of
** When Sims in the same household are on different lots, there are limited actions available for those not on the current lot, and players can switch to the lot of another Sim but that will cause a loading screen.
* [[Story progression]] has been removed. Sims the player does not control directly
==Notes==
*The ''MoveObjects'' cheat can be enabled using ''bb.moveobjects on''
*
* [[Ghost]]s were originally removed from the base game, but were re-added in [[The Sims 4/Patch 5|Patch 5]].<ref name="kotaku.com">http://kotaku.com/the-sims-4-will-bring-back-ghosts-and-swimming-pools-f-1641172105</ref>
* [[
* [[Swimming pool]]s weren't present in the base game, but eventually were added in [[The Sims 4/Patch 5|Patch 5]] in November 2014.<ref name="kotaku.com" />▼
* [[Dishwasher]]s weren't present in the base game, but were readded in [[The Sims 4/Patch 23|Patch 23]].
* [[Repairman|Repairmen]] weren't present in the base game, but were added in [[The Sims 4/Patch 26|Patch 26]].
▲* [[
* [[Nanny|Nannies]] weren't present in the base game, but were added in [[The Sims 4/Patch 37|Patch 37]].
* [[Toddler]]s weren't present in the base game, but were added in [[The Sims 4/Patch 46|Patch 46]].
* Modifying the [[terrain]] elevation and separate foundation heights on the same lot weren't present in the base game, but were added in [[The Sims 4/Patch 73|Patch 73]].
* [[Firefighter (NPC)|Firefighters]] weren't present in the base game, but were added in [[The Sims 4/Patch 95|Patch 95]].
==See also==
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