Comparison between The Sims base games: Difference between revisions

m
2 revisions imported
imported>AireDaleDogz
m (2 revisions imported)
 
(52 intermediate revisions by 16 users not shown)
Line 19:
|8 Expansion Packs, 9 Stuff Packs
|11 Expansion Packs, 9 Stuff Packs
|710 Expansion Packs, 89 Game Packs, and 1517 Stuff Packs, 1 Free Pack [So(so Far]far)
|-
!'''[[Adoption]]'''
|Adoption cannot be initiated; option to adopt only appears If there are at least two living adults, regardless of gender. Pets can either be purchased at 70 Elm Street in [[Old town]] or adopted by befriend them while they're Strays.
|Sims can initiate an adoption, but must have §3,000 on hand. Apart from gender, adopted child's age (from baby to child) and name can be given (If the adoption center hadn't taken any child from other household, otherwise the latest taken child will be dropped to the adopting family). The Child will be dropped at 10 AM in the morning after yesterday's call. Pets can be obtained by either adopting a [[stray]], purchasing from the [[pet display case]], or by creating them in [[CAS]] and merging them to an existing family.
|Similar to ''The Sims 2''. Adoption no longer requirement for the adopting Sim to have eligible sum of funds.{{confirm}} The Player can now even pick the gender of the adoptee. Adoptive parents will get days off after adopting a baby. Just like in ''The Sims 2'', pets can be adopted or be put for adoption via phone or computer. Pets can also be adopted from residents{{confirm}}
|UnlikeAdoption previouscan game,be adoption is initiateddone over the phone or with a computer, ratherand thanthere phoneis a fee of §1,000 per child. The player canis selectgiven andthe choseoption anyto adopt a child of any age frominstead the adoption pool withoutof being forceforced to getadopt newesta fosterrandom childorphan. Adopting a child that's been neglected by the same household willhas notno be held against by the adoption agencyconsequences. A pet can be adopted either through the phone or a computer with thea fee of §200. TraitsIts traits, gender and whether it is neutered information is display and can be vieweddisplayed in the adoption pool. First and latelast name can be changed after adopting.
|-
!Aging
Line 37:
|Teens and older have one of 5 [[Aspiration (The Sims 2)|aspirations]] (additional 2 aspirations are added in ''[[Nightlife]]''), which affect their Wants and Fears. Toddlers and children aspire to [[Grow Up]]. Secondary aspirations introduced in ''[[FreeTime]]''.
|Aspirations are replaced with Lifetime Wishes and Lifetime Happiness Points.
|[[Aspiration (The Sims 4)|Aspirations]] return: teens and older Sims can choose one of tentwelve aspirationsaspiration types, most of which have two or three variations that act like a Lifetime Wish. Children have four aspirations, with only one variation each. Toddlers don't have aspirations.
|-
![[Bills]]
Line 60:
|Buildings limited to 2 floors. Basements, foundations and lofts not possible. Basic roof pitch selector.
|Buildings limited to 5 floors, or 4 with foundation. In expansions after ''University'', this can be changed to up to 15 floors (without foundation) using cheats. Buildings with foundation can have basements incorporated into them. Lofts theoretically possible. Roof pitch can be changed (first in the cheat console in ''Pets'', and later ''Mansion and Garden Stuff'', where a roof pitch changer is added). Various roof types like pagoda and dome are added via expansion packs.
|Same as ''The Sims 2''. In addition, basements were included in the ''World Adventures'' expansion Patchpatch, with 4 floors.
|MaxThe maximum building height hasis been5 decreasedfloors, tothough 4there floorscannot be any full walls on the 5th floor. Foundations also don't count as a floor. Basements includedwere added in Get[[The ToSims Work expansion4/Patch 15|Patch 15]], withand 2can be 4 floors deep. Roofs haveare receivedmore aeasily revampmodifiable, andallowing arefor morebetter easilyutilization modifiableof attic space and more customization.
|-
![[Life stage]]s
Line 67:
|6 life stages ([[baby]], [[toddler]], [[child]], [[teen]], [[adult]], [[elder]]. [[Young adult]] stage, added in ''[[University]]'', is optional)
|7 life stages (baby, toddler, child, teen, young adult, adult, elder).
|Same as ''The Sims 3''. Toddlers returned in [[The Sims 4/Patch 46|patchPatch 46]]. Babies are objects rather than Sims.
|-
![[Marriage]]
|Family structures are not clearly defined. Marriage does little more than move a Sim into the lot and there is no scope to break up.
|Family structures very clearly defined, including family trees. Marriages and unions (the same-sex equivalent) also defined and can break up, most often triggered through infidelity.
|Same as ''The Sims 2''.
|
|Same as ''The Sims 2'' and ''The Sims 3''.
|
|-
![[Memories]]
Line 85:
|3 pre-designed neighborhoods ([[Pleasantview]], [[Strangetown]] and [[Veronaville]]) which may be (to some extent) tweaked by the player, and terrains may be imported from [[w:c:simcity:SimCity 4|SimCity 4]]. Additional neighborhoods built from scratch may be created and added to the menu screen. Additional pre-designed neighborhoods that come from other expansion packs are [[Riverblossom Hills]], [[Desiderata Valley]], and [[Belladonna Cove]]. Some expansion packs add the option of attaching sub-neighborhoods, pre-designed or built from scratch, to the main neighborhood. [[Sub-neighborhood]]s include [[College]], [[Downtown (The Sims 2)|Nightlife Destination]], [[Bluewater Village|Shopping District]], and Vacation Destination.
|1 pre-designed world ([[Sunset Valley]]) in retail shipment. Player-created worlds can be created by using [[Create a World]] tool. [[Riverview]] is available for free download. [[Barnacle Bay]], [[Hidden Springs]], [[Lunar Lakes]], [[Lucky Palms]], [[Sunlit Tides]], [[Monte Vista]], [[Aurora Skies]], [[Roaring Heights]], [[Midnight Hollow]], and [[Dragon Valley]] can be bought on the official site; Barnacle Bay, Hidden Springs, Monte Vista, Dragon Valley, and Roaring Heights also have limited hard copy retail releases and are also available as direct downloads from Origin. Additional worlds also come with expansion packs: [[Twinbrook]], [[Bridgeport]], [[Appaloosa Plains]], [[Starlight Shores]], [[Moonlight Falls]] and [[Isla Paradiso]]. Sub-worlds are [[Shang Simla]], [[Champs Les Sims]], and [[Al Simhara]], all for [[adventure]] purposes; [[Sims University]], the university world in the game; and [[Oasis Landing]], a sci-fi futuristic sub-world.
|3 pre-designed worlds ([[Oasis Springs]], [[Willow Creek]], and [[Newcrest]], which was later added via a free update to the game). The ''Outdoor Retreat'' and ''Jungle Adventure'' game packpacks added athe vacation destination,destinations of [[Granite Falls]] and [[Selvadorada]] respectively. Additional Worlds also come with expansion packs: [[Magnolia Promenade]], [[Windenburg]], [[San Myshuno]], [[Brindleton Bay]] and, [[Del Sol Valley]], [[Sulani]], [[Britechester]] and [[Evergreen Harbor]]. The ''Vampires'','' StrangerVille ''and ''StrangerVilleRealm of Magic'' game packs added the residential worlds of [[Forgotten Hollow]] and, [[StrangerVille]] respectively. The ''Jungle Adventure'' game pack added another vacation world,and [[SelvadoradaGlimmerbrook]] respectively.
|-
!Interactive [[NPCs]]
|Only [[Townie]]-type NPCs are interactive. All other NPCs (e.g. maids, social workers, shop clerks, etc.) are not interactive.
|All but a few NPCs (drivers, Rod Humble, social workers, etc.) are interactive.
|Almost all NPCs are interactive with the exception of a few such as drivers.
|All NPCs are interactive and they will be replaced if something causes them to give up their roles.
|-
![[Telephone|Phoning]]
Line 97:
|No prank or money calls, but friends and acquaintances may call at random. With ''Nightlife'', Sims that were met in gatherings can tell other Sims about how fun the night was, thus random contacts may call up to ask those Sims out. Sims with less than 2 Nice points can make crank calls.
|Friends may call at random, opportunities also come via phone calls. Teens may pull prank calls if ''Generations'' is installed.
|Friends occasionally call to chat, ask to hang out or invite the player's Sim over. With a high [[Mischief]] Skill, Sims can do Prank Calls. In [[The Sims 4/Patch 19|Patch 19]], Sims that know the player's Sim can invite them to an event. For example, a child Sim may call another child for a playdate.
|-
![[Plumbob]]
Line 133:
|7 skills, 3 toddler skills, 7 secret skills
|10 skills, 4 toddler skills, 10 secret skills. Additionally, 18 skills added from expansion packs and 4 skills added from The Sims 3 Store.
|20 skills, 5 skills for toddlers, 4 skills for children. Additionally, 1421 skills added from content packs.
|-
!Skill'sSkills distribution
|Only Adultsadults gain skills.
|Toddlers and older can gain skills
|Children and older can gain skills; toddlers can only learn toddler skills.
Line 157:
|The term is used for the first time. Having WooHoo for the first time will trigger a [[cinematic]] and a [[memory]]. When done in public, Sims will react to it. There is also an interaction called "Try for baby" that is similar, but carries a chance of conceiving of a [[pregnancy]] if it is successful.
|Similar to ''The Sims 2''. Both Sims no longer need to be relaxing on the bed for the interaction to appear. Public WooHoo returns in ''[[The Sims 3: Late Night|Late Night]]''; doing so may give Sims the "Publicly Disgraced" moodlet if they are a [[celebrity]].
|Similar to ''The Sims 2''. Simsand will''The high five each other afterwards if the WooHoo wasSims great3''.
|}
 
== Differences in Create-A-Sim ==
{| class="wikitable heading-blue zebra"
!
! style="width: 25%;" |The Sims
! style="width: 25%;" |The Sims 2
Line 167 ⟶ 168:
! style="width: 25%;" |The Sims 4
|-
!Accessories
|Jewelry, shoes, glasses, etc. not customizable, determined by the Sim's body or head style.
|Glasses may be taken on or off, other accessories are determined by Sim's outfit. ''[[Bon Voyage]]'' (and every EP after) introduces user control of jewelry. Shoes come with bottoms or one-piece outfits, and are uncustomizable.
|All accessories, jewelry and shoes may be customized. Hats and head accessories are attached to hairstyles.
|Same as in ''The Sims 3'', with the exception of hats and head accessories, which are now separate from hairstyles.
|-
!Aspiration and personality
|Sims' personalities determined by 25 Personality Points placed in 5 different categories. Players are not required to use all points.
|Same as ''The Sims'', except Aspirations were added, and all points must be assigned to a category.
|Personality Points and Aspirations are no longer used, instead replaced with a new [[Trait (The Sims 3)|trait]] system allowing players to give their Sims a unique and more realistic personality. Traits determine which Lifetime Wish matches with Sim's personality although this can be selected individually of trait too.
|Every Sim begins with 3 traits at the Young Adult stage, and has to choose an Aspiration. A Bonus Trait is given depending on the chosen Aspiration. The Aspiration can be switched at anytime. Completed Aspirations can give unique traits and Reward Traits can be bought in the Rewards Store in the Aspirations tab, meaning Sims can have 20+ Traits
|-
!Body size
|Body type dependent on types of clothes worn by the Sim.
|Thin, Fit, and Fat body types possible, with Thin or Fat types available in Create-A-Sim.
|Independent sliders for muscle tone, body fat, breasts, and a muscle definition slider.
|Muscle mass and body fat sliders are present. Every part of the body can be resized independently from the others using the new version of [[Create-A-Sim]].
|-
!Changeable clothes
|Sleepwear, swimwear, and formalwear are chosen automatically.
|Sleepwear, swimwear, formalwear, underwear, athletic wear and (with Seasons) outerwear are chosen in Create-a-Sim. Maternity outfits are chosen automatically.
|Same as ''The Sims 2'', with the exception of merging underwear and sleepwear into one category. Players can select up to 3 outfits per category (with the updated version of ''The Sims 3''). Outerwear can be customized if ''Seasons'' is installed.
|Same as in ''The Sims 2 ''and ''The Sims 3'', with the exception of Career outfits, which are no longer modifiable. During Pregnancy, Sims wear regular outfits and don't have Maternity clothes. Players can select up to 5 outfits per category. A new Party outfit category, which is used during various Social Events was added. Hot Weather and Cold Weather outfit categories were added in [https://sims.fandom.com/wiki/The_Sims_4/Patch_68 Patch 68], but ''Seasons'' adds functionality to them.
|-
!Family name
|Last name is the same for all Sims. Household name is last name of all Sims in the household.
|Same as ''The Sims'', except when creating ''[[University]]'' students. In [[Create a Sim#Create-A-Student|Create-A-Student]], there is the option to give different surnames to each individual Sim in the household.
Line 172 ⟶ 198:
| style="width: 25%;" |Same as in ''The Sims 3''.
|-
!Family tree
|Head style determines hairstyle, head shape, hair color, eye color, facial hair, etc.
|No Family Tree.
|Head style determines only the shape of the Sim's heads.
|Relationships between spouses, siblings, and parents/children can be established in Create-a-Sim.
|Same as ''The Sims 2.''
Family Tree available in relationship panel.
|Same as ''The Sims 2'' and ''The Sims 3''.
|Relationships between spouses, siblings, parents, fiancés and boyfriend/girlfriend are established in Create-A-Sim. A Sim's Family Tree is available to view on their main panel.
|Same as in ''The Sims 2'', except for the Family Tree, which was additionally added in [[The Sims 4/Patch 12|Patch 12]]. That is now available in the Simology panel.
|-
!Hair
|Hair color determined by the head style.
|Hair (and eyebrow) color determined by user with a selection of four colors.
Line 182 ⟶ 211:
|16 hair colors are available in the base game. Hair, Facial hair and Eyebrows can be recolored independently.
|-
!Head style
|Head style determines hairstyle, head shape, hair color, eye color, facial hair, etc.
|Head style determines only the shape of the Sim's heads.
|Same as ''The Sims 2.''
|Same as ''The Sims 2'' and ''The Sims 3''.
|-
!Skin
|Sims have light, medium, or dark skin.
|Sims have 4 skin tones ranging from light to dark
|Sims have a range of skin tones with a slider determining exact color, including three natural skin tones and three bizarre colors (red, blue and green). Patches for both ''[[Supernatural]]'' and ''[[The Sims 3: Seasons|Seasons]]'' later added more skin colors to choose from.
|16Originally 26 skin colors arewere present in the game, representing various ethnicities. 3 custom colors, Green, Red and Blue, arewere also present. Vampire skins are also present. [[The Sims 4/Patch 105|Patch 105]] adds 100+ new skin tones with customization sliders.
|-
|Body type dependent on types of clothes worn by the Sim.
|Thin, Fit, and Fat body types possible, with Thin or Fat types available in Create-A-Sim.
|Independent sliders for muscle tone, body fat, breasts, and a muscle definition slider.
|Muscle mass and body fat sliders are present. Every part of the body can be resized independently from the others using the new version of [[Create-A-Sim]].
|-
!Styling
|Head style and clothes selected by flipping through all available options.
|Hair styles, clothes, etc. selected from a gallery of thumbnails.
|AsSame as in ''The Sims 2'', but choices can be customized with [[Create a Style]].
|Same as in ''The Sims 2'', except now each clothing item has various color presets.
|-
|Sleepwear, swimwear, and formalwear are chosen automatically.
|Sleepwear, swimwear, formalwear, underwear, athletic wear and (with Seasons) outerwear are chosen in Create-a-Sim. Maternity outfits are chosen automatically.
|Same as ''The Sims 2'', with the exception of merging underwear and sleepwear into one category. Players can select more than 1 outfit per category (with the updated version of ''The Sims 3''). Outerwear can be customized if ''Seasons'' is installed.
|Same as in ''The Sims 3'', with the exception of Career outfits no longer modifiable and a new set of clothes, called Party and used during various Social Events, was added.
|-
|Jewelry, shoes, glasses, etc. not customizable, determined by the Sim's body or head style.
|Glasses may be taken on or off, other accessories are determined by Sim's outfit. ''[[Bon Voyage]]'' (and every EP after) introduces user control of jewelry. Shoes come with bottoms or one-piece outfits, and are uncustomizable.
|All accessories, jewelry and shoes may be customized.
|Same as in ''The Sims 3''.
|-
|Sims' personalities determined by 25 Personality Points placed in 5 different categories. Players are not required to use all points.
|Same as ''The Sims'', except Aspirations were added, and all points must be assigned to a category.
|Personality Points and Aspirations are no longer used, instead replaced with a new [[Trait (The Sims 3)|trait]] system allowing players to give their Sims a unique and more realistic personality. Traits determine which Lifetime Wish matches with Sim's personality although this can be selected individually of trait too.
|Every Sim begins with 3 traits at the Young Adult stage, and has to choose an Aspiration. A Bonus Trait is given depending on the chosen Aspiration. The Aspiration can be switched at anytime. Completed Aspirations can give unique traits and Traits can be bought in the Rewards Store in the Aspirations tab to which Sims can have 20+ Traits
|-
|No Family Tree.
|
Relationships between spouses, siblings, and parents/children can be established in Create-a-Sim.
Family Tree available in relationship panel.
|
Relationships between spouses, siblings, parents, fiancés and boyfriend/girlfriend are established in Create-A-Sim. A Sim's Family Tree is available to view on their main panel.
|Same as in ''The Sims 2'', minus the fact that the Genealogy tree wasn't present in the base game, and was re-added in the Valentine's Day update.
|}
 
Line 242 ⟶ 252:
|''[[Apartment Life]]'' (apartments)
|''[[Late Night]]'' (penthouses)
|''[[City Living]]'' (apartments and penthouses), ''[[Eco Lifestyle]]'' (apartments), ''[[Discover University]]'' (penthouses)
|-
![[Aquarium]]
Line 248 ⟶ 258:
''[[Unleashed]]'' (small)
|'''Base Game''', ''[[The Sims 2: Pets|Pets]]'', ''[[The Sims 2: Apartment Life|Apartment Life]]'' (large)
|'''Base Game''' (small)<br />
''[[High-End Loft Stuff]]'', [[The Sims 3 Store]] (large)<br />
''[[Late Night]]'' (aquarium wall)
|'''Base Game''' (small)<br />
''[[Spa Day]]'', ''[[Dine Out]]'', ''[[Cats & Dogs]]'' (large)<br />
''[[My First Pet Stuff]]'' (aquarium table)
|-
![[Basketball]]
|'''Base Game'''
|''[[FreetimeFreeTime]]''
|[[The Sims 3 Store]]
|''[[City Living]]''
Line 267 ⟶ 277:
|''[[The Sims 4: Seasons|Seasons]]''
|-
![[Bonehilda]] / [[skeleton]] maid
|''[[Makin' Magic]]''
|None
|''[[Supernatural]]''
|''[[Jungle Adventure]]'' (skeletal assistant),
|None
''[[Paranormal Stuff]]'' (Bonehilda)
|-
![[Bouncer|Bouncer doors]]
Line 310 ⟶ 321:
''[[University]]'' (bonfire)
|
'''Base Game ''' (fire pit)
 
''[[University Life]] '' (bonfire)
|
''[[Outdoor Retreat]]'' (campfire)
 
''[[Get Together]]''''[[Island Living]]'', ''[[Snowy Escape]]'' (bonfire)
|-
!Cellphone / smartphone
|None
|''[[University]]'' (cellphone)
|'''Base Game''' (cellphone)<br />''[[University Life]]'' (smartphone)
|'''Base Game''' (smartphone)
|-
Line 327 ⟶ 338:
|''[[Livin' Large]]''
|''[[Holiday Party Pack]], [[Happy Holiday Stuff]]''
|[[The Sims 3 Store]] ''(Freefree)''
|''[[The Sims 4: Holiday Celebration Pack|Holiday Celebration Pack]]'' (Freefree), ''[[The Sims 4: Seasons|Seasons]]''
|-
![[Closet]]
Line 346 ⟶ 357:
|None
|[[The Sims 3 Store]]
|''[[Paranormal Stuff]]''
|None
|-
![[Dance floor]]
|''[[House Party]]''
|''[[Nightlife]]'', ''[[H&M Fashion Stuff]]''
|''[[Late Night]],'' [[The Sims 3 Store]], [[The Sims 3: 70s, 80s, & 90s Stuff|''70's 80's 90's Stuff'']]
|''[[Late Night]]''
|''[[Get Together]]''
|-
Line 384 ⟶ 395:
|''[[Realm of Magic]]''
|-
![[Fountain of Mirth|Drink fountain]]
|''[[The Sims: House Party|House Party]]''
|None
|[[The Sims 3 Store]]
|None
|''[[The Sims 4: Luxury Party Stuff|Luxury Party Stuff]]''
|-
Line 393 ⟶ 404:
|''[[Livin' Large]]''
|''[[Holiday Party Pack]]''
|''[[World Adventures]]'', ''[[The Sims 3: Katy Perry's Sweet Treats|Katy Perry's Sweet Treats]]'', ''[[The Sims 3: Seasons|Seasons]]'' (Fireworksfireworks),
''[[Into the Future]]'' (DigiPlosion)
|''[[City Living]]''
|-
![[Genie]]
|''[[Livin' Large]] ''
|''[[FreeTime]] ''
|''[[Showtime]] ''
|None
|-
Line 424 ⟶ 435:
|'''Base Game'''
|'''Base Game'''
|''[[Late Night]]'', ''[[Outdoor Living Stuff]]'', ''[[Showtime]]'', [[The Sims 3: Seasons|''Seasons'']]'', [[Island Paradise]], [[Into the Future]]'', [[The Sims 3 Store]]
|
|''[[The Sims 4: Perfect Patio Stuff|Perfect Patio Stuff]] ''
'''Base Game''' ([[The Sims 4/Patch 92|Patch 92]]), ''[[The Sims 4: Perfect Patio Stuff|Perfect Patio Stuff]]''
|-
![[Hotel]] / [[resort]] system
Line 432 ⟶ 444:
|''[[Island Paradise]]''
|None
|-
![[Juice keg]]
|None
|''[[University]]''
|''[[University Life]]''
|''[[Discover University]]''
|-
![[Jungle gym]]
Line 451 ⟶ 469:
|''[[City Living]]''
|-
!Ladder
!
|None
[[Laundry]] system
|None
|'''Base Game''' ([[The Sims 3/Patch 55|Patch 55]])
|'''Base Game''' ([[The Sims 4/Patch 95|Patch 95]])
|-
![[Laundry]] system
|None
|None
Line 489 ⟶ 512:
'''Base Game''' ([[Comedy]])
 
''[[City Living]] '' ([[Singing]])
 
''[[Get Famous]]'' ([[Acting]])
|-
![[Murphy bed]]
Line 495 ⟶ 520:
|''[[Apartment Life]]''
|''[[University Life]]''
|''[[Tiny Living Stuff]]''
|None
|-
!Ownable [[cars]]
Line 520 ⟶ 545:
|''[[Late Night]]''
|'''Base Game'''
|-
![[Picnic basket]]
|''[[Hot Date]]''
|None
|'''Base Game'''
|''[[Cottage Living]]''
|-
![[Pinball machine]]
Line 542 ⟶ 573:
|None
|'''Base Game '''(career reward)
|None
|''[[Sheng Hai Training Dummy|World Adventures]] ''(training dummy)
|'''Base Game'''
|-
![[Restaurant]] system
|''[[Hot Date]]''
|''[[Nightlife]]'', ''[[Open for Business]]''
|'''Base Game '''(rabbit hole),
|[[The Sims 3 Store]]
[[The Sims 3 Store]] (open)
|''[[Dine Out]]''
|-
Line 556 ⟶ 588:
|''[[Roaring Heights]]''
|None
|-
![[Rocking chair]]
|None
|None
|''[[Supernatural]]'', ''[[Aurora Skies]]'', ''[[Movie Stuff]]'', [[The Sims 3 Store]]
|''[[Nifty Knitting Stuff]]''
|-
![[Rodent]]
Line 574 ⟶ 612:
|[[The Sims 3 Store]]
|None
|-
![[Snowboarding]]
|''[[Vacation]]''
|None
|''[[Seasons]]''
|''[[Snowy Escape]]''
|-
![[Soccer net|Soccer]]
|None
|''[[Freetime]]''
|''[[Seasons]]''
|''[[Discover University]]''
|-
![[Prop|Stage props]]
Line 592 ⟶ 642:
|''[[The Sims 3: Seasons|Seasons]] ''
|''[[Island Living]] ''
|-
![[Half-pipe|Snowboard half-pipe]]
|''[[Vacation]]''
|None
|''[[Seasons]]''
|None
|-
![[Soccer net]]
|None
|''[[Freetime]]''
|''[[Seasons]]''
|None
|-
![[Swimming pool]]
Line 628 ⟶ 666:
|''[[Bon Voyage]]''
|''[[World Adventures]]'', ''[[Island Paradise]]''
|''[[The Sims 4: Outdoor Retreat|Outdoor Retreat]]'', ''[[Journey to Batuu]]'', ''[[Snowy Escape]]''
|-
![[Training dummy]]
|None
|None
|''[[World Adventures]]''
|''[[The Sims 4: StrangerVille|StrangerVille]]''
|-
![[Vanity|Vanity tables]]
|None
|''[[The Sims 2: University|University]], [[The Sims 2: Seasons|Seasons]], [[Teen Style Stuff]]''
|''[[Showtime]], [[Supernatural]], [[Movie Stuff]]''
|''[[Vintage Glamour Stuff|Vintage Glamour Stuff]]''
|-
![[Violin]]
Line 654 ⟶ 698:
|''[[The Sims 4: Seasons|Seasons]]''
|-
![[Wedding arch]] and [[wedding cake]]
|None
|'''Base Game'''