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{{Era|TS1|TS2|TS2C|TS3|TS4}}'''Criminal''' is a [[career track]] in [[The Sims (series)|''The Sims'' series]].
'''Criminal''' is a [[career track]] in ''[[The Sims series]]''.
 
==The Sims==
The '''Lifelife of Crimecrime''' career track is one of the ten basic career tracks for ''[[The Sims]]''. Like "X-treme Career", it is a solid mid-range career track, with average pay at every rank and requiring an average number of friends to reach maximum rank.
This job may be available in computers or the newspapers. In ''[[The Sims (console)]]'', this career is locked at the start and can be unlocked by apprehending a burglar in [[Game guide:Get a Life mode walkthrough|Get a Life]].
 
{| class="prettytable unsortable" style="width:100%"
Line 170 ⟶ 169:
|}
 
A Criminal Mastermind will eventually change careers and become an Executive in the [[Business (career)|Business]] career track. If the player has ''[[The Sims: Livin' Large]]'', ''[[Compilations of The Sims#The Sims: Deluxe Edition|The Sims Deluxe Edition]]'', or ''[[Compilations of The Sims#The Sims: Complete Collection|The Sims Complete Collection]]'', a Criminal Mastermindthey will eventually change careers and become a Security Consultant in the [[Hacker]] career track instead.
 
===Chance Cards===
Line 195 ⟶ 194:
! colspan="4" |5) Getaway Driver
|-
| rowspan="1" valign="top" |Nice one, Ace! You smashed your ride into an ice cream truck. Repairs and melted vanilla cost you $2000. <ref>The text of the chance card says §2000, but the fine is actually §1000</ref>
'''Negative''': [[File:Got Fined.png|20px|link=Simoleon]] -§1000
|-
Line 612 ⟶ 611:
|-
| valign="top" rowspan="2" |''Doomsday''
|'''Success:'''<br />[[File:Got a Big Bonus.png|22px|Big Bonus]] +§6560,000
|''49% chance''
|-
Line 619 ⟶ 618:
|}
 
== The Sims 2 (console) ==
'''Crime''' is a career track in ''[[The Sims 2 (console)]]''.
{| style="border-collapse:collapse; border-color: black; text-align:center;font-size:75%;" border="1" cellpadding="5"
{| class="prettytable unsortable" style="width:100%"
|- style="background:#efefef;"
! colspan="4" |[[File:Criminal career.png|25px]] Crime Career Levels
!Level
!Name
!Description
! width="110" | Days Off
!Hours
!Pay
!Promotional Bonus
!Skills Required
!Friends Required
|-
! colspan="4" |1) Vandal
|1
|Vandal
|
|
|
|§168
|
|None
|None
|-
| rowspan="4" valign="top" | -No Description-
|2
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 0
|Shoplifter
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 0
|
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
|
|
|§252
|
|Charisma: 1
|0
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|3
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|Burglar
|
|
|
|$350
|
|Charisma: 2
|0
|-
|§168/day
|4
|Car Thief
|
|
|
|§448
|
|
Logic: 1
Charisma: 2
|1
|-
| rowspan="1" colspan="3" |Promotion Bonus: None
|5
|Mugger
|
|
|
|§560
|
|
Body: 1
Logic: 1
Charisma: 3
|3
|-
! colspan="4" |2) Shoplifter
|6
|Body Guard
|
|
|
|§728
|
|
Logic: 1
Body: 2
Charisma: 4
|4
|-
| rowspan="4" valign="top" |Your zest for ruining the community caught the boss's eye. Get the old "five fingered discount" as often as possible, and start working on creating a sinister image...it's all about marketing yourself.
|7
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 1
|Arsonist
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 0
|
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
|
|
|§924
|
|
Logic: 2
Body: 2
Charisma: 5
|5
|-
| rowspan="2" colspan="2" |09:00 - 17:00<br />[[File:09001700.png]]
|8
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|Extortionist
|
|
|
|§1400
|
|
Logic: 2
Body: 2
Charisma: 5
|6
|-
|§252/day
|9
|-
|Hit Man
| rowspan="1" colspan="3" |Promotion Bonus: §504
|
|-
! colspan="4" |3) Burglar
|
|-
|§1665
| rowspan="4" valign="top" |Now you're "in" - in people's homes that is! Creeping through the dark like a modern day ninja, helping yourself to their hard-earned valuables. Learn to use advanced tools and get some FRIENDS for the really big jobs.
|
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 2
|
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 0
Body: 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
Charisma: 6
|-
Logic: 7
| rowspan="2" colspan="2" |08:00 - 16:00<br />[[File:08001600.png]]
|7
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§350/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §700
|-
! colspan="4" |4) Car Thief
|-
| rowspan="4" valign="top" |Any thief knows the real simoleons are in car theft, But you do it with a CREATIVE twist. By reading obscure manuals and learning from old pros, you can bypass the car alarms as soon as they roll off the assembly line!
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 2
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 0
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 1
|-
|§448/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §896
|-
! colspan="4" |5) Mugger
|-
| rowspan="4" valign="top" |You accidentally stole your boss's limo, so he gave you a job with less brains, and more MUSCLE. Beating people for simoleons is pretty rewarding...for you at least. Learn some new skills before they start calling you "Muggsy."
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 3
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 1
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
|-
| rowspan="2" colspan="2" |09:00 - 16:00<br />[[File:09001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|§560/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,120
|-
! colspan="4" |6) Body Guard
|-
| rowspan="4" valign="top" |Your reputation on the street as a brutal enforcer got you noticed quickly. The Boss likes your style and wants you at his side from now on. If anyone tries to touch him, if they even look at him wrong, beat them to a pulp!
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 4
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
|-
| rowspan="2" colspan="2" |15:00 - 23:00<br />[[File:15002300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 4
|-
|§728/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,456
|-
! colspan="4" |7) Arsonist
|-
| rowspan="4" valign="top" |There's nothing like a nice, warm cozy fire! The dancing flames reflecting in your tear-filled eyes give you a terrifying appearance. If only they knew they were tears of joy! The screams just add to your pleasure now...
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 5
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 2
|-
| rowspan="2" colspan="2" |21:00 - 03:00<br />[[File:21000300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 5
|-
|§924/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,848
|-
! colspan="4" |8) Extortionist
|-
| rowspan="4" valign="top" |Your past experience with vandalism, burglary, mugging and arson has uniquely qualified you for your new job. All YOU have to do is show up, and they hand over the simoleons. Keep pumping up your body and your reputation to keep everyone scared.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 5
| width="50px" |[[File:Skill TS2C Body.png|25px|Logic|link=Body]] 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Creativity|link=Logic]] 5
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 6
|-
|§1,400/day
|10
|-
|Mob Boss
| rowspan="1" colspan="3" |Promotion Bonus: §2,800
|
|-
! colspan="4" |9) Hit man
|
|-
|§2100
| rowspan="4" valign="top" |Some people just don't listen to reason...that's when you come in. When the Boss has a "mess" that needs "cleaning," he relies on your expertise in quick, efficient and dependable disposal jobs.
|
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 6
|
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 3
Body: 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 7
Charisma: 9
|-
Logic: 9
| rowspan="2" colspan="2" |02:00 - 08:00<br />[[File:02000800.png]]
|8
|[[File:Friend.png|25px|Friends requirement|link=]] 7
|-
|§1,665/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §3,330
|-
! colspan="4" |10) Mob Boss
|-
| rowspan="4" valign="top" |Too bad the Boss wouldn't give you that big raise you wanted...he might have lived. Now YOU run the family. People have to do what YOU say! Just honor the "agreement" with all the other bosses, and everyone gets FILTHY RICH.
| width="50px" |[[File:Skill TS2C Charisma.png|25px|Charisma|link=Charisma]] 9
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 9
|-
| rowspan="2" colspan="2" |17:00 - 23:00<br />[[File:17002300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 8
|-
|§2,100/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §4,200
|}
 
==The Sims 3==
'''Criminal''' is one of the basic [[career track]]s in ''The Sims 3''. Sims can be employed from the [[newspaper]], [[computer]], or [[abandoned warehouse]]. Sims work at a syndicate named "The Organization," as stated in the descriptions. It has two branches, which are Thief and Evil. Evil branch requires the Sims to build a good relationship with their boss while also building up a bit of [[Logic]] skill, and the Thief branch requires Sims to build relationshiprelationships with their accomplices and has even more Athletic skill requirements than the Evil branch. Occasionally, Sims in the higher levels of this career in both the Thief or Evil branches will sometimes "stash" a decorative item while at work, which then can be placed around the home permanently or sold for extra money.
 
Sims who join the Thief branch will immediately [[Hidden trait|gain the ability]] to "Sneak", and once the Sim reaches level 10 of the Thief branch, they will receive The Golden Fox statue which will grant the Master Thief an "I am the Greatest" moodlet for several hours. Sims who reach level 10 of the Evil branch will receive a red aura of evil. Sims with the [[Good]], [[Friendly (trait)|Friendly]], and [[Family-Oriented]] traits and Sims in [[Law Enforcement]] will boo in disapproval, and the Emperor of Evil's lifetime relationship with them will decrease due to the aura's effect. [[Coward]]s, [[Loser]]s, [[Neurotic]], and [[Over-Emotional]] Sims will run away from the aura, but [[Evil]], [[Mean Spirited]], and [[Insane]] Sims as well as other Sims who work in the Criminal career without any of the "good" traits will cheer for the Emperor and will be granted a boosted relationship with the Sim. Sims who work in this career will not get robbed by [[burglar]]s.
 
;Performance tones
Line 981 ⟶ 992:
| colspan="2" |[[Logic#The Sims 3|Logic]] 5-10
|-
| colspan="3" |'''Perk''': Sim will glow evil red in the presence of certain Sims. [[Good]], [[Friendly (trait)|Friendly]], [[Family-Oriented]] and [[Law Enforcement]] Sims will be disgusted. [[Coward]]s, [[Loser]]s, [[Neurotic]], and [[Over-Emotional]] Sims will run away unless they are Friends with the Emperor, while [[Evil]], [[Mean Spirited]], and [[Insane (The Sims 3)|Insane]] Sims as well as all other Sims in the Criminal career will cheer and have a boosted relationship, as long they also don't have the [[Good]], [[Friendly (trait)|Friendly]] or [[Family-Oriented]] traits or work in [[Law Enforcement]]. The red aura will disappear if the Emperor quits or retires. Random chance of stealing expensive-priced decorative items while working.
|}
 
Line 1,049 ⟶ 1,060:
| colspan="2" |Accomplices
|-
| colspan="3" |'''Perk''': Free piece of art upon promotion. Limousine replaces taxi as default vehicle. Random chance of stealing medium-priced decorative items while working.
|-
! colspan="3" |10) Master Thief
Line 1,072 ⟶ 1,083:
| colspan="2" |Accomplices
|-
| colspan="3" |'''Perk''': Random chance of stealing expensive decoration items while working. Special golden fox statue which will give "I am the Greatest" [[moodlet]] whenwhenever viewviewed by the masterMaster Thief.
|}
 
===Glitches===
* There is a bug in Sunset Valley that makes Sims unable to enter the [[Outstanding Citizen Warehouse Corp.]] as an [[Law Enforcement Career (The Sims 3)|International Super Spy]] or even as a criminal to go to work. This can be fixed by deleting everything on the lot (including the building), and placing a new Outstanding Citizen Warehouse Corp. building on the lot.
[[File:EmperorOfEvilGlow.jpg|thumb|right|A Sim with red glow]]
* There is a bug in Sunset Valley that makes Sims unable to enter the [[Outstanding Citizen Warehouse Corp.]] as an [[Law Enforcement Career (The Sims 3)|International Super Spy]] or even as a criminal to go to work. This can be fixed by deleting everything on the lot (including the building), and placing a new Outstanding Citizen Warehouse Corp. building on the lot.
* The arrested Sim can either get out of jail or stop going to jail en route when his bladder is low. The Sim in question will walk out of the jail or leave the police car and wet himself, but he won't have to back in.{{confirm}}
* The arrested Sim can also get out of jail if someone calls him before he enters. The call will override the go to jail action and even if the Sim rejects the call, he won't go to jail.
* There is a glitch on the level 3 Thug rank after promotion, in which a PC Sim is required to go to work on Wednesday at 9pm on the 2nd week and thereafter even though they are not scheduled to work on that day. The PC Sim will not get a notice to go to work until work has started. The player can also go down in performance and get demoted if they do not go to work on that day. In addition, the player will not go up in performance if they do go to work. The player can get out of going to work that day unnecessarily by calling and taking 1 day of unpaid leave after promotion.
* At times, if the NPC boss is not at work or comes late to work, the PC Sim will not get an increase in performance until the NPC boss comes to work. The PC sims will be stuck on the "Going to Work" status until the NPC boss arrives. To make matters worse, the PC Sim will not go up in performance and can still go down in performance if they leave work early. Certain events will not transpire nor will rewards be received until the NPC boss comes to work.
* Another glitch is from level 4 Getaway Driver upwards when a Sim goes to work (starts at 9pm), but increase of job performance does not start and the working status stays as "Going to Work" until 12 midnight. Leaving work and going back does not make any difference.
 
== The Sims 4 =Gallery===
<gallery>
{{Missing-info|'''The Sims 4'''}}
File:EmperorOfEvilGlow.jpg|A Sim with red glow aura.
'''Criminal''' is one of the basic [[career tracks]] in The Sims 4. It has two branches: Boss and Oracle.
File:Running_Genie.jpg|A Genie with [[Over-Emotional]] trait running away as soon as she summoned from a Vampire with red glow aura.
</gallery>
 
===PromotionThe Levels=Sims 4==
The '''Criminal''' career is one of the [[career tracks]] from ''The Sims 4'' base game. After being promoted from level five, Sims will be able to choose one of the two career paths: Boss or Oracle.
{| class="prettytable unsortable" style="width:100%"
! colspan="3" | [[File:Sims 4 Criminal icon.png|thumb|left|25px]]Criminal Career Levels
|-
! colspan="3" |1) Tough Guy/Gal
|-
| valign="top" rowspan="6" |Every criminal mastermind needs an entry-level bodyguard with irrational anger issues. [Name] will beef up doorways and rumble through dark alleys, keeping rivals at bay with those three little words, "Whaddayou lookin' at?"
Not every Sim wants to play by the rules.  You can make tons of Simoleons and have fun, too, as an outlaw.
| width="100" |§9/hour
| width="100" |No Bonus
|-
|S M T W T F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 17:00 - 00:00
[[File:17000000.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]]: 2
|-
| colspan="2" |Daily task: Mischief interactions
|-
! colspan="3" |2) Petty Thief
|-
| valign="top" rowspan="6" |Are those candy bars in your pocket?  Where did you get that lovely old-lady-style purse?  <sim name> is now in charge of outfitting the bosses with snacks for the interrogation room and birthday gifts for their mother-in-laws, using his/her five finger discount.
| width="100" |§13/hour
| width="100" |Bonus: §465
|-
|<span style="background-color:#00FF00">S</span> M T W T F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 20:00 - 03:00
[[File:20000300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Fitness (skill)|Fitness]]: 2 OR [[Programming]]: 2
|-
| colspan="2" |Daily task: Mischief interactions
|-
! colspan="3" |3) Ring Leader
|-
| valign="top" rowspan="7" |Switching to management is never easy. Will your gang remember to rob the bank before it closes? Can the goon have a sick day when he's scheduled to work the riot? Fortunately, <sim name> knows how to lead a ring of delinquents into trouble, like a total boss.
| width="100" |§17/hour
| width="100" |Bonus: §558
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 20:00 - 04:00
[[File:20000400.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Charisma]]: 2
|-
| colspan="2" |1 Sim despising the Ring Leader
|-
| colspan="2" |Daily task: Mischief interactions
|-
! colspan="3" |
4) Felonius Monk
|-
| valign="top" rowspan="7" |It's time for <sim name> to give up the misdemeanors. What is he/she, a baby? Time to put on the big boy/girl pants and pull the big boy/girl crimes: felonies. Maybe he'll/she'll even plan a heist!
| width="100" |§23/hour
| width="100" |Bonus: §670
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 19:00 - 02:00
[[File:19000200.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]]: 4
|-
| colspan="2" |Pickpocket 5 Sims
|-
| colspan="2" |Daily task: Mischief interactions
|-
! colspan="3" |
5) Minor Crime Lord
|-
| valign="top" rowspan="7" |Wanna make a deal in this 'hood? You gotta go through <sim name>. He/She worked his/her way up to running the racket on this turf, from that botanical garden over there, all the way down to the new organic grocery store.
| width="100" |§32/hour
| width="100" |Bonus: §804
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W T F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 20:00 - 02:00
[[File:20000200.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]]: 6
|-
| colspan="2" |[[Fitness (skill)|Fitness]]: 4 OR [[Programming]]: 4
|-
| colspan="2" |Daily task: Mischief interactions
|}
===Boss Branch===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" | [[File:Sims 4 Criminal icon.png|thumb|left|25px]]Criminal Career Level<span style="font-weight:bold;">s - Boss Branch</span>
|-
! colspan="3" |6) The Muscle
|-
| valign="top" rowspan="6" |
The streets are your playground. You know there are only two paths: up to the top, or down with the fishes. You? You’re going up.
 
===Career Levels===
From knocking out armed guards to intimidating rival gangs with a single arched eyebrow, <sim name> is now the brawn behind the brains. And he’s/she’s closer to the action than ever. Don’t mess with him/her!
Description: "Not every Sim wants to play by the rules. You can make tons of Simoleons and have fun, too, as an outlaw."
| width="100" |§106/hour
| width="100" |Bonus: §1148
|-
|S M T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 22:00 - 04:00
[[File:10001600.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |
[[Mischief]] : 7
|-
| colspan="2" |Daily task: Mean interactions
|-
! colspan="3" |7) Getaway Driver
|-
| valign="top" rowspan="6" |<sim name> has taken his/her talents into the mean streets, rocking getaway cars up on two wheels, hugging corners, running from cops. This stuff would make a pretty exciting video game!
| width="100" |§273/hour
| width="100" |Bonus: §2201
|-
|S M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 08:00 - 15:00
[[File:08001500.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]]: 8
|-
| colspan="2" |
[[Handiness]]: 2
|-
| colspan="2" |Daily task: Mean interactions
|-
! colspan="3" |8) Safe Cracker
|-
| valign="top" rowspan="6" |<sim name> has proven his/her strength and dexterity. Now, the big bosses have given him/her a stethoscope, a drill, and a map of target banks. Doors are finally opening for <sim name>. Literally.
| width="100" |§319/hour
| width="100" |Bonus: §4211
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 06:00 - 13:00
[[File:06001300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]]: 9
|-
| colspan="2" |
[[Handiness]]: 4
|-
| colspan="2" |
Daily task: Repair objects
|-
! colspan="3" |9) The Brains
|-
| valign="top" rowspan="6" |<sim name> has finally earned his/her PhD… from the STREETS. As the brain of his/her own organization. <sim name> will plan the big jobs, make the big scores, and bring home the big Simoleons.
| width="100" |§383/hour
| width="100" |Bonus: §6,699
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W <span style="background-color:#00FF00">T</span> F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 06:00 - 13:00
[[File:06001300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |[[Mischief]] : 10 (max)
|-
| colspan="2" |[[Handiness]] : 6
|-
| colspan="2" |Daily task: Repair objects
|-
! colspan="3" |10) The Boss
|-
| valign="top" rowspan="6" |What’s even better than being The Brains of the organization? Being The Brains’ boss! Now <sim name>’s crew can do all the work, while he/she takes a bath in 1000 Simoleon bills. Who cares if it’s dirty money when there’s so much of it?
| width="100" |§445/hour
| width="100" |Bonus: §8039
|-
|<span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 17:00 - 0:00
[[File:17000000.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="2" |Daily task: Mean interactions
|}
 
{{Sims4Job|
===Oracle Branch===
|Title = [[File:TS4_Career_Criminal.png|45px]] Criminal Career Levels
{| class="prettytable unsortable" style="width:100%"
|Workplace = Mobwives
! colspan="3" | [[File:Sims 4 Criminal icon.png|thumb|left|25px]]Criminal Career Level<span style="font-weight:bold;">s - Oracle Branch</span>
|Job Level 1 = 1) Tough Guy/Gal
|-
|Description 1 = Every criminal mastermind needs an entry-level bodyguard with irrational anger issues. <sim first name> will beef up doorways and rumble through dark alleys, keeping rivals at bay with those three little words, "Whaddayou lookin' at?"
! colspan="3" |6) DigiThief
|Wage 1 = §9/hour
|-
|Days 1 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
| valign="top" rowspan="6" |
|Hours 1 = 5:00 PM - 12:00 AM
Why be part of the machine, when you can take it down? There are plenty of ways to skin a cat, or an enterprise, and you’ll figure them out.
|Ideal Mood 1 = Playful
|Promotion Tasks 1 = None
|Daily Task 1 = Mischief Interactions
|Bonus 1 = None
|Pension 1 = Unknown
|Job Level 2 = 2) Petty Thief
|Description 2 = Are those candy bars in your pocket? Where did you get that lovely old-lady-style purse? <sim first name> is now in charge of outfitting the bosses with snacks for the interrogation room and birthday gifts for their mother-in-laws, using his/her five finger discount.
|Wage 2 = §13/hour
|Days 2 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 2 = 8:00 PM - 3:00 AM
|Ideal Mood 2 = Playful
|Promotion Tasks 2 = Reach Level 2 Mischief Skill
|Daily Task 2 = Mischief Interactions
|Bonus 2 = §465; Emblems of Espionage
|Pension 2 = Unknown
|Job Level 3 = 3) Ringleader
|Description 3 = Switching to management is never easy. Will your gang remember to rob the bank before it closes? Can the goon have a sick day when he's scheduled to work the riot? Fortunately, <sim first name> knows how to lead a ring of delinquents into trouble, like a total boss.
|Wage 3 = §17/hour
|Days 3 = S M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 3 = 8:00 PM - 4:00 AM
|Ideal Mood 3 = Playful
|Promotion Tasks 3 = Reach Level 3 Mischief Skill
|Daily Task 3 = Mischief Interactions
|Bonus 3 = §558; Duffel o' Cash; Pick Pocket interaction
|Pension 3 = Unknown
|Job Level 4 = 4) Felonius Monk
|Description 4 = It's time for <sim first name> to give up the misdemeanors. What is he/she, a baby? Time to put on the big boy/girl pants and pull the big boy/girl crimes: felonies. Maybe he'll/she'll even plan a heist!
|Wage 4 = §23/hour
|Days 4 = S M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 4 = 7:00 PM - 2:00 AM
|Ideal Mood 4 = Playful
|Promotion Tasks 4 = Reach Level 5 Mischief Skill
|Daily Task 4 = Mischief Interactions
|Bonus 4 = §670; Vintage Baseball Bat Sculpture
|Pension 4 = Unknown
|Job Level 5 = 5) Minor Crimelord
|Description 5 = Wanna make a deal in this 'hood? You gotta go through <sim first name>. He/she worked his/her way up to running the racket on this turf, from that botanical garden over there, all the way down to the new organic grocery store.
|Wage 5 = §32/hour
|Days 5 = S M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 5 = 8:00 PM - 2:00 AM
|Ideal Mood 5 = Playful
|Promotion Tasks 5 = Reach Level 6 Mischief Skill
|Daily Task 5 = Mischief Interactions
|Bonus 5 = §804; New Clothes
|Pension 5 = Unknown
}}
 
====Boss Branch====
<sim name> can now commit cyber crime from the comfort of home, via email. ”Dear Uncle, I am important king in other country. You have won inheritance. Please send bank account password to receive my crown.”
Description: "The streets are your playground. You know there are only two paths: up to the top, or down with the fishes. You? You're going up."
| width="100" |§43/hour
| width="100" |Bonus: §1148
|-
|S M T W T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 01:00 - 09:00
[[File:01000900.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |Mischief: 7
Programming: 2
|-
| colspan="2" |Daily task: Hack or Make Virus
|-
! colspan="3" |7) Elite Hacker
|-
| valign="top" rowspan="6" |<sim name> has managed to earn the respect of other hackers, a group not valued for an overabundance of respect! They look to him/her for advice on how to work around the toughest security measures while covering their tracks.
| width="100" |§73/hour
| width="100" |Bonus: §1723
|-
|S M T W T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 02:00 - 10:00
[[File:02001000.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |Mischief: 8
Programming: 4
|-
| colspan="2" |Daily task: Hack or Make Virus
|-
! colspan="3" |8) An0nymous Ghost
|-
| valign="top" rowspan="6" |Now hidden behind endless aliases, no one really knows <sim name>. He/she sits alone, in a sleek office, overseeing the off-shore diversion of funds by an elite hacker team, while stroking a black cat.
| width="100" |§130/hour
| width="100" |Bonus: §2929
|-
|S M T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 01:00 - 10:00
[[File:01001000.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |unknown
|-
| colspan="2" |Daily task: unknown
|-
! colspan="3" |9) Net Demon
|-
| valign="top" rowspan="6" |<sim name> has really stepped up his/her game. He/she creates viruses that topple international corporations and incites civil wars by releasing sensitive government documents (okay, that second one might have been an accident).
| width="100" |§234/hour
| width="100" |Bonus: §4686
|-
|S M T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 01:00 - 08:00
[[File:01000800.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |unknown
|-
| colspan="2" |Daily task: unknown
|-
! colspan="3" |10) The Oracle
|-
| valign="top" rowspan="6" |Bent on taking down the old world order, a team of top hackers, ghosts, and demons takes cues from a single source. <sim name> has become the chosen one. His/her army of angsty teens and disgruntled introverts has its finger on the red button controlling everything.
| width="100" |§316/hour
| width="100" |Bonus: §6560
|-
|S M T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F <span style="background-color:#00FF00">S</span>
|Pension unknown
|-
| rowspan="1" colspan="2" |'''Hours:''' 00:00 - 07:00
[[File:00000700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
| colspan="2" |None
|-
| colspan="2" |Daily task: Hack OR Make Viruses
|}
 
{{Sims4Job|
===Pre-made Criminals===
|Title = [[File:TS4_Career_Criminal_Boss.png|45px]] Criminal Career Levels - Boss Branch
* [[Nancy Landgraab]], Minor Crimelord
|Workplace = Mobwives
|Job Level 1 = 6) The Muscle
|Description 1 = From knocking out armed guards to intimidating rival gangs with a single arched eyebrow, <sim first name> is now the brawn behind the brains. And he’s/she’s closer to the action than ever. Don’t mess with him/her!
|Wage 1 = §106/hour
|Days 1 = S M T <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 1 = 10:00 PM - 4:00 AM
|Ideal Mood 1 = Focused
|Promotion Tasks 1 = Reach Level 7 Mischief Skill
|Daily Task 1 = Mean Interactions
|Bonus 1 = §1,148; Stolen ATM
|Pension 1 = Unknown
|Job Level 2 = 7) Getaway Driver
|Description 2 = <sim first name> has taken his/her talents into the mean streets, rocking getaway cars up on two wheels, hugging corners, running from cops. This stuff would make a pretty exciting video game!
|Wage 2 = §273/hour
|Days 2 = S M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Hours 2 = 8:00 PM - 3:00 AM
|Ideal Mood 2 = Focused
|Promotion Tasks 2 = Reach Level 8 Mischief Skill<br>Reach Level 2 Handiness Skill
|Daily Task 2 = Mean Interactions
|Bonus 2 = §2,201; Bars of Gold
|Pension 2 = Unknown
|Job Level 3 = 8) Safe Cracker
|Description 3 = <sim first name> has proven his/her strength and dexterity. Now, the big bosses have given him/her a stethoscope, a drill, and a map of target banks. Doors are finally opening for <sim first name>. Literally.
|Wage 3 = §319/hour
|Days 3 = <span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Hours 3 = 6:00 PM - 1:00 AM
|Ideal Mood 3 = Focused
|Promotion Tasks 3 = Reach Level 9 Mischief Skill<br>Reach Level 4 Handiness Skill
|Daily Task 3 = Upgrade Objects
|Bonus 3 = §4,211; Stolen Necklace of the Late Duchess Pinky
|Pension 3 = Unknown
|Job Level 4 = 9) The Brains
|Description 4 = <sim first name> has finally earned his/her PhD... from the STREETS. As the brain of his/her own organization, <sim first name> will plan the big jobs, make the big scores, and bring home the big Simoleons.
|Wage 4 = §383/hour
|Days 4 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T W <span style="background-color:#00FF00">T</span> F S
|Hours 4 = 6:00 PM - 1:00 AM
|Ideal Mood 4 = Focused
|Promotion Tasks 4 = Max Mischief Skill to Level 10<br>Reach Level 6 Handiness Skill
|Daily Task 4 = Upgrade Objects
|Bonus 4 = §6,699; Search For Bank Blueprints on the computer
|Pension 4 = Unknown
|Job Level 5 = 10) The Boss
|Description 5 = What’s even better than being The Brains of the organization? Being The Brains’ boss! Now <sim first name>’s crew can do all the work, while he/she takes a bath in §1000 bills. Who cares if it’s dirty money when there’s so much of it?
|Wage 5 = §445/hour
|Days 5 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> T <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 5 = 5:00 PM - 12:00 AM
|Ideal Mood 5 = Focused
|Promotion Tasks 5 = None
|Daily Task 5 = Mean Interactions
|Bonus 5 = §8,039; Fisticuffs Punching Bag; New Clothes; unlocks "Capo's Quarters" styled room
|Pension 5 = Unknown
}}
 
====Oracle Branch====
Description: "Why be part of the machine, when you can take it down? There are plenty of ways to skin a cat, or an enterprise, and you'll figure them out."
 
{{Sims4Job|
|Title = [[File:TS4_Career_Criminal_Oracle.png|45px]] Criminal Career Levels - Oracle Branch
|Workplace = Mobwives
|Job Level 1 = 6) DigiThief
|Description 1 = <sim first name> can now commit cyber crime from the comfort of home, via email. "Dear Uncle, I am important king in other country. You have won inheritance. Please send bank account password to receive my crown."
|Wage 1 = §43/hour
|Days 1 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 1 = 1:00 AM - 9:00 AM
|Ideal Mood 1 = Focused
|Promotion Tasks 1 = Reach Level 7 Mischief Skill<br>Reach Level 2 Programming Skill
|Daily Task 1 = Hack or Make Viruses
|Bonus 1 = §1,148; Spy Satellite
|Pension 1 = Unknown
|Job Level 2 = 7) Elite Hacker
|Description 2 = <sim first name> has managed to earn the respect of other hackers, a group not valued for an overabundance of respect! They look to him/her for advice on how to work around the toughest security measures while covering their tracks.
|Wage 2 = §73/hour
|Days 2 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> F S
|Hours 2 = 2:00 AM - 10:00 AM
|Ideal Mood 2 = Focused
|Promotion Tasks 2 = Reach Level 8 Mischief Skill<br>Reach Level 4 Programming Skill
|Daily Task 2 = Hack or Make Viruses
|Bonus 2 = §1,723; Hot & Cold Tech Spec Poster; Hack Mainframe on the computer
|Pension 2 = Unknown
|Job Level 3 = 8) An0nymous Ghost
|Description 3 = Now hidden behind endless aliases, no one really knows <sim first name>. He/she sits alone, in a sleek office, overseeing the off-shore diversion of funds by an elite hacker team, while stroking a black cat.
|Wage 3 = §130/hour
|Days 3 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|Hours 3 = 1:00 AM - 10:00 AM
|Ideal Mood 3 = Focused
|Promotion Tasks 3 = Reach Level 9 Mischief Skill<br>Reach Level 6 Programming Skill
|Daily Task 3 = Hack or Make Viruses
|Bonus 3 = §2,929; The Indispensable
|Pension 3 = Unknown
|Job Level 4 = 9) Net Demon
|Description 4 = <sim first name> has really stepped up his/her game. He/she creates viruses that topple international corporations and incites civil wars by releasing sensitive government documents (okay, that second one might have been an accident).
|Wage 4 = §234/hour
|Days 4 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> W <span style="background-color:#00FF00">T</span> F S
|Hours 4 = 1:00 AM - 8:00 AM
|Ideal Mood 4 = Focused
|Promotion Tasks 4 = Max Mischief Skill to Level 10<br>Reach Level 8 Programming Skill
|Daily Task 4 = Hack or Make Viruses
|Bonus 4 = §4,686
|Pension 4 = Unknown
|Job Level 5 = 10) The Oracle
|Description 5 = Bent on taking down the old world order, a team of top hackers, ghosts, and demons takes cues from a single source. <sim first name> has become the chosen one. His/her army of angsty teens and disgruntled introverts has its finger on the red button controlling everything.
|Wage 5 = §316/hour
|Days 5 = <span style="background-color:#00FF00">S</span> <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> W T <span style="background-color:#00FF00">F</span> S
|Hours 5 = 12:00 AM - 7:00 AM
|Ideal Mood 5 = Focused
|Promotion Tasks 5 = None
|Daily Task 5 = Hack or Make Viruses
|Bonus 5 = §6,560; Mayhem Portable Computer; New Clothes; unlocks "Deconstruction Room" styled room
|Pension 5 = Unknown
}}
 
===Sims in the Criminal Career===
* [[Nancy Landgraab]] - Minor Crimelord
* [[Jacques Villareal]] - The Brains
 
==Trivia==
*In the Mainland Chinese dubrelease of the first installment of ''The Sims'', LifeCriminals were changed to Mimes. They Ofwere Crimestill iscriminals renamedin Lifethe OfTaiwanese Mimerelease.
 
==References==
{{Reflist}}
 
[http://www.gamefaqs.com/computer/doswin/file/193984/8006 The Sims (PC) Item/Career Guide by BestGuy9]
==External links==
* [http://www.gamefaqs.com/computer/doswin/file/193984/8006 The Sims (PC) Item/Career Guide by BestGuy9]
 
{{Careers}}
[[es:Criminal]]
 
[[nl:Crimineel]]
[[pl:Przestępczość]]
[[ru:Преступность]]
[[nl:Crimineel]]
[[Category:Careers]]
[[Category:The Sims]]