Death: Difference between revisions

88 bytes added ,  3 years ago
imported>Danionek03
imported>Gmpowers
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*''[[Starvation]]'': If the "Ravenous" moodlet expires, the Sim dies of starvation. Children, toddlers, pregnant Sims, vampires{{Vgversion|TS4:V}}, skeletons{{Vgversion|TS4:JA}} and Servos{{Vgversion|TS4:DU}} cannot die this way. Children and toddlers will be taken away if their hunger bar is low. Pregnant Sims and ghosts will produce an energy bar that replenishes a little of their hunger need once it reaches zero.
*''[[Fire]]'': If a fire starts, Sims can catch fire if they are too close to the flames. If they are not extinguished in time, they will die. Skeletons cannot die this way, although they can still catch on fire.{{Vgversion|TS4:JA}}
*''[[Old Age]]'': A Sim who reaches the end of the Elder life stage will die when their time is up. Vampires{{Vgversion|TS4:V}} and Servos{{Vgversion|TS4:DU}} cannot die this way. Sims who have [[Immortality]] trait are also immune to this death.{{Vgversion|TS4:ROM}}
*''[[wikipedia:Death from laughter|Hysteria]]'': Sims who get the [[Playful (emotion)|hysterical]] emotion will eventually, if not calmed down, begin wheezing from laughing and run out of breath. Vampires cannot die this way.{{Vgversion|TS4:V}}
*''Mortification'': Sims who get the [[Embarrassed#Dying From Embarrassment|mortified]] emotion for a little while will curl up into a ball from embarrassment and die on the spot. Vampires cannot die this way.{{Vgversion|TS4:V}}
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