Death: Difference between revisions

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* ''[[Elevator]]s'': If the elevator breaks down while Sims are in it, their needs will drop. However, they will not die unless their hunger drops too low, from which they will die.
* ''Evil [[snapdragon bouquet]]'': A poorly-made snapdragon bouquets will become evil. An evil snapdragon bouquet will decrease Sims' motives slowly, but not significantly. This can eventually deplete the hunger need, causing Sims to starve.
* ''Evil [[Toy Making#Brinks' Kite|Kite]]'': A poorly-made kite will become evil and attracts lightning when flown. This works like death from lightning and will not kill children.
* ''[[Wishing well|Sack of money]]'': If the wish fails, there is a 75% chance that the sack will be worth §25 and fall on the Sim. This will drop their needs, but not fatally. However, if the hunger need drops too low, the Sim may die of hunger.
* ''Witch throne:'' When a [[Witch]] sits on an opposite-alignment throne, e.g. Good Witch sits on Claw of Darkness throne, the Witch's needs will decay drastically, similar to the way the needs decay when Sims use [[The Eclectic and Enigmatic Energizer]] with low aspiration. This might cause the Sim to die of hunger.
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