Death: Difference between revisions

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wrote down what happens what the inheritance policies in TS2 and TS4.
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(wrote down what happens what the inheritance policies in TS2 and TS4.)
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|image = [[Image:deathts4.png|235px]]
|caption = The death of a [[Sim]] in ''[[The Sims 4]]''.}}
'''Death''' is the permanent state of (non-)existence in which a previously living [[Sim]], [[pet]], or other [[Life state|creature]] ceases to live. Causes of death can range from old age (brought on by reaching the end of the [[elder]] [[life stage]]), accident, player neglect, or through the deliberate choice(s) of the player. When all Sims die in a household, or there are only children in the household (as in the case of ''The Sims 2'' and later games), a [[game over]] occurs. In ''The Sims 2'', any orphaned babies, toddlers, or children will be taken away by an on-screen social worker, whereas in ''The Sims 4'', a message indicating that the orphaned Sim(s) will be cared for by social services will appear. In addition, when all teen and older household members die, all businesses and restaurants owned will be released back to the community (even if the deceased Sim has a living offspring residing somewhere else) and their prospective owners can generally only by them unfurnished.<sup>[TS4]</sup>
 
In ''The Sims 2'', a deceased Sim's closest friends and family members will inherit a small amount of money through life insurance. In ''The Sims 4'', no such monetary inheritance takes place, although items in a deceased Sim's inventory will be transferred to their offspring who live in the same lot.
 
When all Sims die in a household, or there are only children in the household (as in the case of ''The Sims 2'' and later games), a [[game over]] occurs. In ''The Sims 2'', any orphaned babies, toddlers, or children will be taken away by an on-screen social worker, whereas in ''The Sims 4'', a message indicating that the orphaned Sim(s) will be cared for by social services will appear. In addition, when all teen and older household members die, all businesses and restaurants owned will be released back to the community (even if the deceased Sim has a living offspring residing somewhere else) and their prospective owners can generally only buy them as unfurnished lots.<sup>[TS4]</sup>
 
Although death is typically a state of absolute finality, there are several ways in which the dead may still be interacted with or even brought back to life. The spirits of dead Sims are often left to roam the world as [[ghost]]s, and there exist several legitimate (i.e. in-game) and illegitimate (i.e. cheating) methods to revive ghosts.
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*Sims will become very sad and start crying when they witness a Sim's death.
*In ''The Sims 4'', <span>a household that wishes to move in to a lot recently vacated by a deceased Sim can generally only buy it unfurnished. However, this can be avoided by entering the recently vacated lot without moving in the household yet. The player should notice that it is still furnished. The player needs to add at least one item from Buy Mode and save the lot. </span>
*For owners of the ''Get to Work'' and ''Dining Out'' expansion packs, when the last teen or adult in the household dies, any businesses or restaurants owned by the household will be released back to the community. Anyone who wants to buy these businesses or restaurants previously owned by deceased Sims will can only buy them unfurnished. This means the new owners need to buy all the furniture, equipment, etc themselves and hire a different set of staff. To avoid the hassle of furnishing the propertylot from scratch, the business or restaurant lot needs to be saved in My Library before the last household member's death. Upon their death, this saved lot can then be placed where the original waslot once stood.
 
==See also==
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