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{{Era|EA|RW}}
'''Electronic Arts (EA)''' is an American developer, marketer, publisher, and distributor of computer and video games<ref>[[wikipedia:Electronic_Arts|Wikipedia]]</ref>
{{all
[[Image:800px-Ealogo.svg.png|150px|right|Electronic Arts Logo]]
|name = Electronic Arts
It is the publisher of ''[[The Sims]]'', ''[[The Sims 2]]'', and ''[[The Sims 3]]'' and all their expansion packs.
|image= [[Image:800px-Ealogo.svg.png|150px]]
|caption = Electronic Arts Logo.
}}
[[File:New EADM Icon.png|left]]'''Electronic Arts''', also known as '''EA''', is an American developer, marketer, publisher, and distributor of computer and video games.<ref>[[wikipedia:Electronic Arts|Electronic Arts]]. ''Wikipedia, the free encyclopedia''</ref> EA is the parent company of [[Maxis]], which it acquired in 1997. It is the publisher of all games, expansion packs, and stuff packs in [[The Sims (series)|''The Sims'' series]].
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==Overview==
==Overview==
Established in 1982 by [[wikipedia:Trip_Hawkins|Trip Hawkins]], the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games. EA was just a publisher for its first few years and exclusively published for home computers, but began developing games in-house in the late 1980s and started supporting consoles in the early 1990s. Also in the 1990s, EA began to expand by acquiring several successful developers and, as of the early 2000s, EA has become the world's largest third-party publisher, with a net revenue of US$3.129 billion for its fiscal year March 31, 2005. Currently, the company's most successful products are sports games published under their EA Sports label, games based on popular movie licenses and games from long-running franchises like ''[[wikipedia:Need_for_Speed|Need for Speed]]'', ''[[wikipedia:Medal_of_Honor_(series)|Medal Of Honor]]'', ''[[the_sims_series|The Sims]]'', ''[[wikipedia:Command_%26_Conquer|Command & Conquer]]'' and the later games in the ''[[wikipedia:Burnout_(series)|Burnout series]]''.
Established in 1982 by [[wikipedia:Trip Hawkins|Trip Hawkins]], the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games. EA was just a publisher for its first few years and exclusively published for home computers, but began developing games in-house in the late 1980s and started supporting consoles in the early 1990s. Also in the 1990s, EA began to expand by acquiring several successful developers and, as of the early 2000s, EA has become the world's largest third-party publisher, with a net revenue of US$3.129 billion for its fiscal year March 31, 2005. Currently, the company's most successful products are sports games published under their EA Sports label, games based on popular movie licenses and games from long-running franchises like ''[[w:c:NFS|Need for Speed]]'', ''[[w:c:MedalOfHonor|Medal Of Honor]]'', ''[[The Sims series|The Sims]]'', ''[[w:c:CnC|Command & Conquer]]'' and the later games in the [[w:c:Burnout|''Burnout'' series]].


===External Links===
==See also==
*[[Maxis]]

==External links==
{{OnWikipedia|Electronic Arts}}
*[http://www.ea.com/ Electronic Arts]
*[http://www.ea.com/ Electronic Arts]
*[http://eastore.ea.com/store/ea/DisplayHomePage/ThemeID.718200 EA Store]

==References==
{{Reflist}}


[[fr:Electronic Arts]]
==Sources==
[[ru:Electronic Arts]]
<references/>
[[Category:EA Games]]
[[Category:EA Games| ]]

Latest revision as of 15:30, 7 April 2021

EA Games This article is written in the real world perspective.


Electronic Arts

Electronic Arts Logo.

Electronic Arts, also known as EA, is an American developer, marketer, publisher, and distributor of computer and video games.[1] EA is the parent company of Maxis, which it acquired in 1997. It is the publisher of all games, expansion packs, and stuff packs in The Sims series.

Overview[edit | edit source]

Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games. EA was just a publisher for its first few years and exclusively published for home computers, but began developing games in-house in the late 1980s and started supporting consoles in the early 1990s. Also in the 1990s, EA began to expand by acquiring several successful developers and, as of the early 2000s, EA has become the world's largest third-party publisher, with a net revenue of US$3.129 billion for its fiscal year March 31, 2005. Currently, the company's most successful products are sports games published under their EA Sports label, games based on popular movie licenses and games from long-running franchises like Need for Speed, Medal Of Honor, The Sims, Command & Conquer and the later games in the Burnout series.

See also[edit | edit source]

External links[edit | edit source]

 
There is a page on Wikipedia dedicated to this real-world topic. Click here to view this article's associated Wikipedia page.

References[edit | edit source]

  1. Electronic Arts. Wikipedia, the free encyclopedia

fr:Electronic Arts ru:Electronic Arts