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{{Era|TS2OFB|TS2AL|TS3LN|TS3ITF|TS4CL|TS4DU}}
{{Infobox object
|name = Elevator
|image = [[File:OFB elevator render.jpg|120px]]
|game = ''[[The Sims 2: Open For Business]]''<br>''[[The Sims 2: Apartment Life]]''<br>''[[The Sims 3: Late Night]]''<br>''[[The Sims 3: Into the Future]]''<br>''[[The Sims 4: City Living]]''<br>''[[The Sims 4: Discover University]]''
|buy = Build
|price = §1250-§1400{{vgversion|TS2:OFB}}<br>§950{{vgversion|TS2:AL}}<br>§1000{{vgversion|TS3:LN}}<br>§200{{vgversion|TS3:ITF}}
|size = 1x1{{vgversion|TS3:ITF}}, 2x2; reserved space varies
}}
'''Elevators''' were introduced in ''[[The Sims 2: Open for Business]]'', ''[[The Sims 2: Apartment Life]]'', ''[[The Sims 3: Late Night]]'',<ref name="available">[https://twitter.com/TheSims3/status/19862430014 Tweet] ''@TheSims3 will there be elevators?!! @eduardog3000 Yes!''</ref> ''[[The Sims 3: Into the Future]]'',
== The Sims 2 ==
There are two elevators in ''Open for Business''; '''The Ultravator by SchafftCo''', for §1250, and '''The Going Somewhere by UppersCo''', for §1400. There is also '''The Ultravator Shaft by SchafftCo''', which is an empty elevator shaft with no doors that costs §500; it can be used if the player does not want an elevator to stop on a particular floor. These items were reintroduced in ''Apartment Life'', along with the '''Multiple Multi-Purpose Elevator''', which costs §950.
Elevators have a 2x2 footprint, with the two squares in front of the door being reserved. Elevator doors act like other doors—they penetrate walls, and wall coverings will wrap around them
Unlike [[staircase]]s, elevators can only be used by one Sim at a time. Sims will usually prefer taking the elevator over the stairs. A player can manually direct a Sim to use an elevator by clicking on the door and selecting "Go To This Floor". The Sim will
Elevators can sometimes be dangerous to Sims traveling in them, especially in lower-grade, cheaper elevators. Occasionally, the cable may snap, plummeting the elevator to the lowest level, and will lower the comfort, bladder, energy, fun and hygiene motives of the Sim inside. Sims on lots with elevators may have a [[Wants and Fears|fear]] of a cable snapping. After a cable snap, the elevator will need to be repaired before it can be used. If a Sim went through a plummet in a bad mood, they might die. Pets cannot plummet in an elevator.
Players can "mix and match" Maxis door sections when building an elevator. For example, an elevator can have a "Going Somewhere" section on the bottom level, and "Ultravator" sections on upper levels. However, players may not be able to combine elevator sections made as [[custom content]] with Maxis elevator sections.
There are modified staircases, sometimes called "stealth stairs", which allow players without ''Open for Business'' or ''Apartment Life'' to simulate elevators, at least to some extent. There is at least one true elevator which was made as custom content for ''Open for Business'' (available [https://www.modthesims.info/download.php?t=180024 here]), but some players have reported problems with it.
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==The Sims 3==
Elevators are included in ''[[The Sims 3: Late Night]]'' and ''[[The Sims 3: Into the Future]]''. They can be found in the stairs, railing and elevators category of build mode. Unlike elevators in ''The Sims 2'', there is no risk of
===The Sims 3: Late Night===
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|price = §1000
|size = 2x2 plus 2x2 reserved space
▲Elevators in ''Late Night'' have a 2x2 footprint, with a 2x2 square in front of the doors being reserved. <ref group="n">Despite the regulation's minimum, the clear narrow hallway of the elevator pathway must at least stretch 3 tiles away for Sims to successfully use it. Otherwise, Sims will complain about their inability to reach the floor.</ref> The footprint also appears highlighted as yellow around its resting location, when [[build mode|building]] in its consecutive floor with wall or elevator tool selected. Every elevator needs to be place above ground or flooring, with the doors penetrating a wall. Like ''The Sims 2'', elevator doors can face any direction, provided that they are all on the same shaft. Individual elevators can be recolored and retextured with the [[Create a Style]] tool. Players can use elevator shafts instead of doors to skip floors.
{{clr}}
===The Sims 3: Into the Future===
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|price = §200
|size = 1x1 plus 1x1 reserved space
|image = [[File:TubeElevator.png]]}}
{{clr}}
==The Sims 4==
Elevators
{{Expand}}
==References==
{{Reflist}}
[[fr:Ascenseur]]
[[pt-br:Elevador]]
[[Category:Objects available in build mode]]▼
[[Category:Places where Sims can WooHoo]]
[[Category:Objects in City Living]]
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