Emotion: Difference between revisions
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*Angry - Enraged - Furious |
*Angry - Enraged - Furious |
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*Bored |
*Bored |
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*Confident |
*Confident - Very Confident |
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*Cranky |
*Cranky |
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*Dazed |
*Dazed |
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*Embarrassed |
*Embarrassed |
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*Energized |
*Energized |
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*Fine |
*Fine |
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*Flirty - Passionate |
*Flirty - Very Flirty - Passionate |
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*Focused |
*Focused |
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*Furious |
*Furious |
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*Happy - Elated |
*Happy - Elated |
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*Inspired |
*Inspired |
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*Fine (default) |
*Fine (default) |
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*Hysterical |
*Hysterical |
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*Playful |
*Playful - Very Playful |
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*Sad - Depressed |
*Sad - Depressed |
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*Stressed |
*Stressed |
Revision as of 10:56, 5 September 2014
Under Development
This article or section is about a title, or contains information about a feature or character from a title, that is either under development or yet to be released. Features that are mentioned here may be radically different in the finished product, or excluded altogether. All statements must have a valid source or they will be deleted. See Help:Cite for information on how to cite your sources properly.
Emotion is a gameplay feature, set to debut with the launch of The Sims 4[1]. Emotion is a core part of a Sims's simology. Emotion is similar to mood, but is more easily affected by in-game events and social interactions with other Sims. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims[1], though the Sim has to already be feeling a particular way in order for an object to affect them emotionally[2]. Sims that are severely emotional can die from their emotions[3].
Emotional states
- Angry - Enraged - Furious
- Bored
- Confident - Very Confident
- Cranky
- Dazed
- Embarrassed
- Energized
- Fine
- Flirty - Very Flirty - Passionate
- Focused
- Furious
- Happy - Elated
- Inspired
- Fine (default)
- Hysterical
- Playful - Very Playful
- Sad - Depressed
- Stressed