Emotion: Difference between revisions

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*Dazed
*Dazed
*Embarrassed
*Embarrassed
*Energized : Will help sports related performance.
*Energized
*Fine
*Fine
*Flirty - Very Flirty - Passionate
*Flirty - Very Flirty - Passionate
*Focused
*Focused : Boosts Logic performance.
*Furious
*Furious
*Happy - Elated
*Happy - Elated
*Inspired : Will help your sim create better paintings, food, drinks and other creatable items,
*Inspired
*Fine (default)
*Fine (default)
*Hysterical
*Hysterical
*Playful - Very Playful
*Playful - Very Playful : Will help with social interactions.
*Sad - Depressed
*Sad - Depressed
*Stressed
*Stressed

Revision as of 21:15, 5 September 2014

Under Development
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Emotion is a gameplay feature, set to debut with the launch of The Sims 4[1]. Emotion is a core part of a Sims's simology. Emotion is similar to mood, but is more easily affected by in-game events and social interactions with other Sims. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing. It is also noted that some objects in-game can affect the emotions of some Sims[1], though the Sim has to already be feeling a particular way in order for an object to affect them emotionally[2]. Sims that are severely emotional can die from their emotions[3].

Emotional states

  • Angry - Enraged - Furious
  • Bored
  • Confident - Very Confident
  • Cranky
  • Dazed
  • Embarrassed
  • Energized : Will help sports related performance.
  • Fine
  • Flirty - Very Flirty - Passionate
  • Focused : Boosts Logic performance.
  • Furious
  • Happy - Elated
  • Inspired : Will help your sim create better paintings, food, drinks and other creatable items,
  • Fine (default)
  • Hysterical
  • Playful - Very Playful : Will help with social interactions.
  • Sad - Depressed
  • Stressed

References


pt-br:Emoção ru:Эмоции