Fortune teller: Difference between revisions

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{{Era|TS3SN}}
{{all
|name = {{PAGENAME}}Fortune Careerteller
|image = [[File:TS3SN-promo3.png|235px]]
|caption = A fortune teller telling the future of a Sim.
|caption =
}}
[[File:Fortune Teller career icon.png|left]]'''Fortune teller''' is a [[career]] introduced in ''[[The Sims 3: Supernatural]]''. It is split into two branches which are mystic and scam artist. Sims who have fortune teller as their career go to work at the [[gypsy wagon]], a rabbit hole featured in the same pack.
 
They can apply the career at the available gypsy wagon in their town - although the only neighborhood that has the gypsy wagon is in [[Moonlight Falls]] - or at their computers and laptops. At level six of the career, they have to choose one of the two branches. One focuses on mystic powers while the other focuses on making Simoleons. Fortune tellers will need to gain their [[charisma]] and [[logic]] skills (scam artist) or [[alchemy]] skill (mystic) to progress in their career.
[[File:Fortune Teller career icon.png|40px|left]]'''Fortune Teller''' is a [[career]] introduced in ''[[The Sims 3: Supernatural]]''. It is split into two branches which are Mystic and Scam Artist. Sims who has "Fortune Teller" as their career go to work at the Gypsy Wagon, a rabbit hole featured in the same pack. They can apply the career at the available Gypsy Wagon in their neighborhood, although the only neighborhood that has the Gypsy Wagon is in [[Moonlight Falls]].
 
At level 2 of the career, they will have the "Perform Private Reading" interaction. This allows them to earn more Simoleons for their career and boosts their relationship with potential clientèle. This is a very important factor in progressing within the mystic branch.
==Job Levels==
 
At level 7 of the mystic branch, they will get discounts at any elixir consignment shop in the town.
 
At level 10 of the mystic branch, the Sim will have the "Mystic Aura". This aura will provide a glow around them when they are performing a private reading near the gypsy wagon and will cause scientists and Sims with [[Family-oriented (The Sims 3)|family-oriented]], [[Good (The Sims 3)|good]], or [[Friendly (trait)|friendly]] trait to dislike them.
 
At level 8 of the scam artist branch, if they ride a taxi or carpool to work before level 8, the transport will be replaced with a limousine.
 
At level 10 of the scam artist branch, they can "Hold Psychic Conventions". These conventions can only be held at an interval of 2–3 days.
 
==Career tones==
As a fortune teller starts their career, they can choose one of seven different tones with different effects while working. Most of them progress their career quicker, but it will depend on what tone they chose.
 
{|class="small-text-cells" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; background:#FFFFFF; font-size:small; text-align:left"
|-style="background:#efefef;"
!Tone
!Description
!Details
|-
|Business as Usual
|''Business as usual means putting in an average amount of effort at work, and receiving an average amount of recognition for your work.''
|<nowiki>-</nowiki>
|-
|Really Sell It
|''Sometimes you just need to give it the extra metaphysical mile. Your hard work will be noticed.''
|
|-
|Fake It
|''Time to take it easy. Be vague, throw in some planet names, drop something about romance in the workplace and boom! Done''
|
|-
|Meet Clientele
|''Socialize a little. Take the time to get to know your clients.''
|Increase relationships to clients a bit
|-
|Group Readings
|''This is a fun and exciting way for professional fortune tellers to get together and waste a bunch of time.''
|Increase relationships to co-workers
|-
|Learn from Mentor
|''The best way to ascend to the next level is to find someone who has already done it, then suck up to them.''
|
|-
|Peer Into the Unknown
|''Just try not to freak out when it peers back!''
|''This tone increases your Sim's Alchemy Skill.''
|}
 
==Career levels==
{{CareerTableStart3}}
{{CareerPromotionLevel3
Line 18 ⟶ 67:
|skills = None
|perks = None
|pension = 20
|bonus = None
|hours = 1PM to 5PM
Line 25 ⟶ 75:
|level = 2
|name = Fortune Guesser
|description = As a Fortune Guesser, you'll no longer have to read fortunes directly out of a newspaper. Now you can make up your own fortunes! Sure you're only guessing, but mysticism is really not an exact science. Just don't end readings by shrugging and saying, "I mean, I guess..." and you'll do great!"
|daysoff = M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F S S
|pay = 24
|skills = None
|perks = None'''Perform Private Reading''' interaction
|pension = 30
|bonus = §240
|hours = 1PM to 6PM
Line 42 ⟶ 93:
|skills = None
|perks = None
|pension = 50
|bonus = §288
|hours = 1PM to 7PM
Line 54 ⟶ 106:
|skills = None
|perks = None
|pension = 60
|bonus = §360
|hours = 1PM to 7PM
Line 66 ⟶ 119:
|skills = None
|perks = None
|pension = 70
|bonus = §456
|hours = 1PM to 7PM
Line 72 ⟶ 126:
{{TableEnd}}
 
===Mystic branch===
{{stub}}
{{CareerTableStart3}}
{{CareerPromotionLevel3
|level = 6
|name = Conjurer of Cheap Tricks
|description = By incorperating small props in your routine, you will increase your client's confidence in your predictions. Some may dismiss you as a Conjurer of Cheap Tricks, but they're secretly impressed. By now your predictions arn't entirely inaccurate, anyways. Some people just need a little showmanship to seal the deal.
|daysoff = M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F S S
|pay = 63/Hour
|skills = Alchemy 3-6
|perks = None
|pension = 80
|bonus = §576
|hours = 1:00 PM to 6:00 PM
|opf = Mood, Clientele, Private Readings Performed}}
{{CareerPromotionLevel3
|level = 7
|name = Spiritual Guide
|description = Spirit Guides get a lot of repeat business. When certain people feel turmoil in their lives, you are the one they will turn for solutions. They will think of you as their personal guide to metaphysical balance. It's harder work -- simple guesses and vague prophecies won't work as well as they used to -- but ultimately it is more rewarding.
|daysoff = <span style="background-color:#00FF00;">M</span> <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F S S
|pay = 80
|skills = Alchemy 4-7
|perks = '''Discounts''' of prices at Elixir consignment shop
|pension = 80
|bonus =
|hours = 1:00 PM to 6:00 PM
|opf = Mood, Clientele, Private Readings Performed}}
{{CareerPromotionLevel3
|level = 8
|name = Traveler of Time and Space
|pay = 118
|description = Sense is born from chaos. The complex patterns of fate become clear. You have developed a new sense that can transcend any of the limits of those tied to your body. With this Sight, you will see many things -- other places, the future, the past, old friends long gone. As a Traveler of Time and Space, you can offer genuine guidance to those who need it -- a service many will pay handsomely for!
|daysoff = <span style="background-color:#00FF00;">M</span> <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F S S
|skills = Alchemy 6-8
|perks = None
|pension = 120
|bonus =
|hours = 1:00 PM to 6:00 PM
|opf = Mood, Clientele, Private Readings Performed}}
{{CareerPromotionLevel3
|level = 9
|name = Dealer of Destinies
|pay = 207
|description = Dealers of Destiny work primarily with a deck of fortune teller's cards. Long ago you thought that the cards spoke to the reader, who would interpret their instructions. In fact, the power is with you. You speak through the cards, which merely serve to illustrate the finer points of your extrasensory divinations.
|daysoff = <span style="background-color:#00FF00;">M</span> <span style="background-color:#00FF00;">T</span> <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> F S S
|skills = Alchemy 8-10
|perks = None
|pension = 120
|bonus =
|hours = 1:00 PM to 5:00 PM
|opf = Mood, Clientele, Private Readings Performed}}
{{CareerPromotionLevel3
|level = 10
|name = Master of Mysticism
|pay = 419
|description = Well done! You have earned a title few others have: Master of Mysticism. Interpreting a chaotic mash of symbols, signs, emotions and flows of energy has now become as easy as following a recipe. The secrets of the universe are yours to discern, and yours to distribute however you see fit.
|daysoff = <span style="background-color:#00FF00;">M</span> <span style="background-color:#00FF00;">T</span> <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> <span style="background-color:#00FF00;">F</span> S S
|skills = Alchemy 9-10
|perks = '''Mystic Aura'''*
|pension = 160
|bonus =
|hours = 1:00 PM to 5:00 PM
|opf = Mood, Clientele, Private Readings Performed}}
{{TableEnd}}
* The mystic aura appears when a good Sim or a scientist is around and lowers a Sim's relations with them.
 
===Scam artist branch===
{{CareerTableStart3}}
{{CareerPromotionLevel3
|level = 6
|name = Tarot Card Shark
|description = You might not be the best card reader, but all of your practice on trick shuffling is about to pay off. As long as people see you handle the cards well, they usually won't question the predications you derive from them. It's a lot like playing poker, except the other player pays you every single time.
|daysoff = <span style="background-color:#00FF00;">M</span> T W T F S <span style="background-color:#00FF00;">S</span>
|pay = 75
|skills = Charisma 3-6
|perks = None
|pension = 90
|bonus = 660
|hours = 1PM to 6PM
|opf = Mood, Private Readings Performed
}}
{{CareerPromotionLevel3
|level = 7
|name = Keen Observer Of Human Behavior
|description = As a Keen Observer of Human Behavior, you will find that details are everything. People will think they are being reserved, but if you can read all of the subtle signals they give off they will practically be screaming the answers to you. They tell you what they want, you simply repeat it back! And they pay you for this!!
|daysoff = <span style="background-color:#00FF00;">M T</span> W T F S <span style="background-color:#00FF00;">S</span>
|pay = 130
|skills = Charisma 5-8, Logic 5-8
|perks = None
|pension = 130
|bonus = 984
|hours = 1PM to 6PM
|opf = Mood, Private Readings Performed
}}
{{CareerPromotionLevel3
|level = 8
|name = Pseudo Psychic
|description = Now that you are a card-carrying Pseudo-Psychic, you understand that image is everything. Someone who looks that good and acts with that much confidence has to understand how things work, right? Be someone people want to be, then help them believe that THEY can be that person too. They will pay for your secrets!
|daysoff = <span style="background-color:#00FF00;">M T W</span> T F S <span style="background-color:#00FF00;">S</span>
|pay = 249
|skills = Charisma 7-9, Logic 7-9
|perks = Able to '''ride a limousine'''
|pension = 150
|bonus = 1644
|hours = 1PM to 5PM
|opf = Mood
}}
{{CareerPromotionLevel3
|level = 9
|name = Metaphysician
|description = If you are ready to be a full-time Metaphysician, then it's time to tackle the big questions -- questions like "What?" and "Why?" Fortunately for you, these questions are so broad that there is an infinite space of vague answers to explore. Go ahead, get creative! Have fun with it! The best fake Metaphysicians never spew the same garbage twice.
|daysoff = <span style="background-color:#00FF00;">M T W</span> T F S <span style="background-color:#00FF00;">S</span>
|pay = 381
|skills = Charisma 8-10, Logic 8-10
|perks = None
|pension = 220
|bonus = 3072
|hours = 1PM to 5PM
|opf = Mood
}}
{{CareerPromotionLevel3
|level = 10
|name = Celebrity Psychic
|description = This is it! You've hit the big time! As a Celebrity Psychic, you will be in demand from movie stars, politicians, famous athletes, and anyone else who can afford you. You can even hold your own psychic conventions and rake in some real Simoleons. The sky's the limit. Remember, if you believe it, they'll buy it!
|daysoff = <span style="background-color:#00FF00;">M T W</span> T F S <span style="background-color:#00FF00;">S</span>
|pay = 768
|skills = Charisma 9-10, Logic 9-10
|perks = '''Hold Psychic Convention''' at Theatres
|pension = 330
|bonus = 5340
|hours = 1PM to 4PM
|opf = Mood
}}
{{TableEnd}}
 
==Trivia==
*Townies are often employed in this career at the start of the game.
*[[Opportunity/Fortune teller#Stay Late|An opportunity]] within the career for staying past the usual shift hours refers to [[Wikipedia:Murphy's law|Murphy's law]].
 
{{Careers}}
[[Category:Careers]]