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So, I've got the ghosts from the drowned families plus the Crumplebottoms, elder Goths etc and I took a few from each group to Oh My Ghost...a lovely family of my character and 6 other permanent, playable ghosts...it's a dead man's party...but I want more.
 
''I am planning to murder the entire town of Sunset Valley....''
 
Essentially, I want to create a true ghost town...however...this poses some problems. If you try to "romance" with a live person, your ghost partner (formally your alive partner) will complain...etc..(by the way, your live spouse will revert to a "fianced" status as a ghost...I'm still working on whether I can build up the social and marry my ghost partner (again))
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'''#6 and Last...but even better...with some quick mouse work, I added Death to my active household!!!!'''
Basically, it works like this, if you're in proximity (close enough to zoom in and death is still in the frame) while someone else is dying AND you're on your plot, you have just a few seconds to actually have some interactions with the Grim Reaper. I used the testing cheat to raise the social between my primary and GR, then two actions (friendly, chat,hug) then the "do you want to move in?" selection appears and TAHDAH!! Death is now a family member! I wanted to experiment, of course, because my real goal was to drown Death. First I changed his clothes...apparently, the programmers decided that, underneath the hood, death is a young man with nicely cropped hair and jet black skin. Unfortunately, once you loose the robe, it's gone permanently..he looked great in a t-shirt and jeans though. I had him interact with several family members...he actually played tag with one of my ghost kids without me telling him to...finally I drowned him and he showed back up to reap himself (all hooded and whatnot) but I've kept the grave in my backyard...he haunts our house most nights...with cropped hair and a skull and bones t-shirt.
Though I don't see how I could come across a more important discovery than adding Death to the household, I reserve the right to post on this page again...lol...this has been an interesting ride...[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]]en ([[Userwhen talk:TheCallOfScaryStuff|talk]])you 12:41,don't Julywant 3,it 2016 (UTC)to
 
(((note: i tried this again recently, apparently the program learns...evn when you don't want it to. I wasn't able to add death to a created household)))[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 12:41, July 3, 2016 (UTC)
 
Woh! Alright, so I decided to use the "change active household" to simply go house to house, killing the other members, leave one alive...wait for "oh my ghost."
#1. This proved to be tedious. Without any other mods, the game takes an entire 7 days to give you the OMG(Oh My Ghost) option.
#2. Use the familyfunds cheat to make sure every family you visit has money,money moneyyyy...this ensures that they won't just move out of town (and you have enough to pay for the OMG for however many household members)
((sorry, this didn't work. even if you give your secondary family 10,000,000$ it does not ensure that they will remain in town...:())
#3. I did learn a trick though. You can kill a family, make sure their graves are in the house, move on to other houses, your last remaining, alive sim will eventually move out...causing a 'dead house' however...you can paste in a new family and the graves from the old family will still be there! You MUST actually play the active household for a few days, otherwise they vanish too.
ALSO..the wait (for OMG) won't be as long because you've "inherited: the other graves. wait is about 2 days.
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OK. Lastly: If anyone has a way to speed up the 7 day wait for OMG, please tell me! [[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 03:17, October 1, 2016 (UTC)
 
ok. Here's the thing. I've run this experiment many times. Varying factors; age,sex, race (in the case of monsters) time of death..etc.. and the results seem to be...<u>that a Married couple....with an adult sibling</u> (on either side) will survive as a Ghost house IF! The sibling is left alive to get the Oh My Ghost opportunity. Also...very important...everyone must have the "family oriented" trait. This ensuresseems to ensure that the family (even after you've murdered the married couple) will not only survive multiple "change active household" modes, but importantly: you'll get your OMG opportunity in 2 DAYS, not 7.
 
Monster households seems to do alright by themselves; ie...you can create a monster family, paste them in and let it run.
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3. "make friends for me" is ok...but not as effective as combo of 1 and 2.
 
Problem: The Bunchs'. I've done everything I just wrote with them. I've made sure that the kids start school. I even stuck around long enough to get Ghost Mr. Bunch and Ghost Mrs. Bunch back together AND have a ghost baby. They simply will not stay in town after they're all dead.(iow. I killed them all except the older child, when I got the OMG, revived them all, tended to their needs, skills, got Mr. Bunch his old job back, got Mr and Mrs. back together, got her pregnant, waited for the baby to be born, saved and switched active households....they STILL left town after a few days....grrrrrr) (Exceptas for the older boy, I "age transitioned" him so he could hold a steady job for the family.)
 
Given this info, it would seem that the "married couple with adult sibling" is the key to creating and keeping ghost families in your town.
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(I recently decided that if I couldn't keep ghost families, I'd simply create them by having 1 live and 1 ghost get married. I created a group of 4 sisters. I killed 3 of them and am waiting for OMG. In the meantime, I've married the surviving sister to a male ghost...also important...without the hack....same sex couples cannot have kids. I am hoping that the marriage will have staying power with the program so that when I change active households, they won't simply vanish. Meanwhile, I'll get the married couple to have a ghost baby AND...if the household stays, I'll have 3 young, eligible ghost ladies to marry into the community...wish me luck!)
 
(btw if you're trying this for the first time, remember that the basic needs must be met. My 4 sisters each have a bed, they have a large, expensive kitchen. I put in 3 bathrooms in the house...that's just the basics!)
(by the way...no one has replied to my request for help so I figure no one has read it or...whatever....anyway...I'm using the wikia as a record of my experiements...if you aren't interested, no worries...)[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 09:58, October 4, 2016 (UTC)
 
(by the wayalso...no one has replied to my request for help so I figure no one has read it or...whatever....anyway...I'm using the wikia as a record of my experiements...if you aren't interested, no worries...)[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 09:58, October 4, 2016 (UTC)
 
Hahahaha! Alright, I finally gave up on TS3. It was too glitchy anyway. I got a pre-swimming pool patch version of TS4. WOW! What a difference!
I literally turned everyone in both towns into ghosts in a few hours!
The only problem is that when I take my new ghost family out, only the living are in the park, the library, etc... I don't even know who they are! They're not in any household, they're just like, random alive people meant for my sims to socialize with.
The TS4 program is much more stable. I can go visit any of the households, anytime and they're all still ghosts!
Does anyone have a way to get those ghosts out into the streets?
[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 04:37, November 11, 2016 (UTC)
 
== Ghost Babies ==
 
 
 
 
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">Alright. This is probably the last ever update…probably. I FOUND THE SECRET TO GHOST BABIES! You have to put in the testingcheatsenabled code BEFORE you select the household…like…right before the game starts! AND! TWO GHOSTS CAN HAVE BABIES! In fact….the testimony you just read lamented the fact that ghost families wouldn</span><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">’t stay…with the TCE cheat they DO!</span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">So! Here’s what I’ve been doing; Enable the cheat, make some ghosts (murder) THEN…get your ghosts together (usual way) marry, have ghost babies! THEN! Age up the ghost babies and spread them throughout the town! (Split up household)</span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">This is ACTUALLY working! The ghost families aren’t disappearing! Everywhere I look (click the full-house icon) there are families with ghosts. I go to the park….there are the ghosts….I can’t believe it finally worked!</span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';"> </span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">One thing I did differently…make sure your ghost makes friends with either the ghosts in other houses or the living person in that house. If you’re going to use the relationship cheat, use sparsely! Only the people who have ghosts in their houses/or those ghosts! Don’t raise the level on everyone, takes too much time and not worth the effort.</span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';"> </span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">BUT! You have to put in the cheat EVERY TIME before you click on the household.</span></p>
 
<p class="MsoNormal"><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">(Warning: Do not play intoxicated…trouble ensues.)</span><span style="mso-spacerun:'yes';font-family:Calibri;mso-fareast-font-family:宋体;mso-bidi-font-family:'Times New Roman';">[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 03:14, January 31, 2017 (UTC)</span></p>
 
 
OK.....I got it...my revenge on Sunset Valley is complete. I got a certain gaming platform which sounds like ".team" and bought TS3 WITH Supernatural. Everyone is now dead, undead, or non-human in some way.
 
With the cheats, everyone...everyone...everyone can become undead...and functional members of the community.
 
 
 
I WIN.
 
 
 
Thanks to everyone who listened in.
 
[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 13:24, November 10, 2017 (UTC)
 
Wow. I can't believe it's been 3 years since I posted that last note. Well, in all of that time I've learned quite about about non-vanilla gaming w/ Sims3. 1st and foremost....holee chrap...how did I ever get by without Nraas? Why hasn't someone made a similar mod for TS4? Well, If you know Nraas, I don't have to tell you about killing ppl. If you don't...basically you can just click and make them dead as well as a variety of options in "Occult Add" etc...There's also a lovely "Demonic powers" mod that's helpful in creating ghosts. However, I'm concentrating more on Vamps these days...they don't go crazy and possess inanimate objects or treat one another poorly for no reason. So you know, dead...but much easier to manage. Anyway...just thought I'd check in...say Nraas and get out. (I've heard rumors about Sims5 in the not to distant future...so there's that!) [[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 07:37, 26 November 2020 (UTC)
 
Hi again! My community is currently under a new 2021 lockdown...again...(sighs)
Anyway, that leaves plenty of time to explore Sims 3. I ran across a question (I think it was on Yahoo answers or something) re: "child only households." Most ppl had not very much to say but I think there was another forum where several methods for doing so were discussed. Well, if you're reading this, you might be interested to know that I accomplished this feat!
 
First: you need to have testingcheatsenabled true, and also Nraas up and running. I made a family of monsters; complete with the Grudge Kid, Toshio. Then, I put them in a house. (Make sure they fully move in)
NOTE: I tried the 1st listed method of calling the sitter, then killing everyone else off. This was unsuccessful. Social services came and the game ended abruptly.
After your family is moved in, Shift click each adult member; "Object"..."delete it." I have heard this causes your game to behave oddly, but not so with my machine. Then your family roster should show just the child. This did not trigger Social Services.
Also, the advice on the forum was that you can't, thereafter, use Edit Town. This also proved untrue.
I saved the child sim to the library and exited the game. I really wanted to put this to the test, so I started a new game in another world. I placed a new house, then placed the saved Sim. Absolutely no problems.
There you have it!
(also a note for players with less-than-high rez machines. If you are glitching, go to Edit Town, remove all extra buildings and bulldoze those lots. The game should run more smoothly.)[[User:TheCallOfScaryStuff|TheCallOfScaryStuff]] ([[User talk:TheCallOfScaryStuff|talk]]) 01:42, 13 January 2021 (UTC)