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{{GameGuide-nav}}
__INDEX__
The [[FFS Lot Debugger]] (AKA The "Batbox") is a debugging object created by [[J. M. Pescado]]. It can be downloaded [http://www.moreawesomethanyou.com/smf/index.php/topic,72.0.html here]. The debugger was designed to fix several in-game issues as well as provide many methods of fixing or reducing [[Game guide:Avoiding corruption|corruption]], as well as the correct way to [[Game guide:How to delete a Sim correctly|delete Sims]]. The options, however, can confuse newbies, and not all of them are described in the lack of documentation. This article attempts to identify all the options provided by the debugger, and a short description of what they do.
==FFS Lot Debugger options==
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====Stuck Airplanes====
When a Sim plays with a paper airplane, the game reserves a few tiles for the Sim to play freely. Normally, when the interaction ends or is cancelled, the game will relinquish the reserved tiles and make them vacant again. Sometimes though, the game will fail to unreserve the tiles, leading to "stuck invisible tiles"
====Stuck Poobags====
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A bug exists in the [[The Sims 2: Pets|''Pets'']] expansion where pet pregnancy controllers will not remove themselves after the pregnancy is conceived, resulting in a mass build-up of unused controllers. If this is left unchecked, the lot could potentially become unplayable. This option will delete the controllers.
'''Note''': [
====Stuck SFX====
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====Sim Schedulers====
Will cancel any visitors that are about to spawn, and terminates the contracts of any hired NPCs. Also prevents the school bus from showing up for kids and teens — reloading the lot fixes this.<ref>
====Lost Fishing Spots====
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====Broken Grades====
Bug fix: will restore child/teen grade to above D.
====Bring Out Your Dead====
This option will appear when there are dead Sims still pretending to be a resident of the household. Bringing them out
====Werewolf Hairiness====
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'''Note''': This option will quit your lot without saving, in order to avoid committing to the pile of NPCs it generates.<ref>http://www.moreawesomethanyou.com/smf/index.php/topic,72.msg590592.html#msg590592</ref> Save before using this option.
'''Another note''': You may still experience the first-born effect if you
====Invisible Sims====
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====Bad Apartment Residencies====
====Disabled Autonomy====
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====Tans & Burns====
This removes the "Tanned and burned" effect Sims get if they [[Sunburn|overheat]]. Useful for clearing the effect if it glitches up and doesn't go away.
====Reset Bigfoot Controller====
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====Clear Trash====
Removes any useless, safe to remove memories.
'''Note''': You cannot individually choose which memories to delete - any memories that meet the criteria are removed via this option. See [
====Nuke Attraction Markers====
Attraction markers are simple triggers for relationship-related wants and fears.<ref>
====Clear Gossip...====
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====Clear Restock Signs====
There is an infamous bug in which restock signs are misplaced (e.g. appearing at the far corner of a lot).<ref>
====Move HQ Here====
This option allows you to transfer an owned business out of a family or household. See [
=="Debug Mode" options==
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====Respawn Tombstone====
Attempts to generate a [[tombstone]] for the selected Sim. To do this, you need to spawn the dead Sim using the [[Tombstone of Life and Death]], and then quickly pause the game before the ghost disappears. Make him/her selectable, select them, and then use this option before unpausing the game. [[J. M. Pescado]] recommends giving the deceased Sim a few commands in the queue (e.g. "Go Here") before attempting to spawn a tombstone. This option may not work the first time, so additional attempts may be necessary.<ref>
Alternatively, players can use the [
===*Special===
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====Break Inducer====
This option creates a [
===Nuke===
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