Game guide:FFS Lot Debugger options: Difference between revisions

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__INDEX__
The [[FFS Lot Debugger]] (AKA The "Batbox") is a debugging object created by [[J. M. Pescado]]. It can be downloaded [http://www.moreawesomethanyou.com/smf/index.php/topic,72.0.html here]. The debugger was designed to fix several in-game issues as well as provide many methods of fixing or reducing [[Game guide:Avoiding corruption|corruption]], as well as the correct way to [[Game guide:How to delete a Sim correctly|delete Sims]]. The options, however, can confuse newbies, and not all of them are described in the lack of documentation. This article attempts to identify all the options provided by the debugger, and a short description of what they do.
 
==FFS Lot Debugger options==
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====Sim Schedulers====
Will cancel any visitors that are about to spawn, and terminates the contracts of any hired NPCs. Also prevents the school bus from showing up for kids and teens — reloading the lot fixes this.<ref>httphttps://www.modthesims.info/showthread.php?p=4577240#post4577240</ref>
 
====Lost Fishing Spots====
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====Bring Out Your Dead====
This option will appear when there are dead Sims still pretending to be a resident of the household. Bringing them out kicksremoves them outfrom the household.<ref>http://www.moreawesomethanyou.com/smf/index.php/topic,72.msg249155.html#msg249155</ref>
 
====Werewolf Hairiness====
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'''Note''': This option will quit your lot without saving, in order to avoid committing to the pile of NPCs it generates.<ref>http://www.moreawesomethanyou.com/smf/index.php/topic,72.msg590592.html#msg590592</ref> Save before using this option.
 
'''Another note''': You may still experience the first-born effect if you simply use this option onlyimmediately onceafter orbooting twiceup the game, as the option will always create (and immediately delete) thirteen Sims,<ref>httphttps://www.modthesims.info/showthread.php?p=5094790#post5094790</ref> due ratherto thanthe aBatbox randomitself numberusing asanother onerandomizer mightin expect.the game that has the same problem. The solution, therefore, is to use this option or go into CAS and roll the pacifier a random number of times yourself.<ref>httphttps://www.modthesims.info/showthread.php?p=5095122#post5095122</ref> This should only concern you if you are paranoid of siblings looking and acting identical to each other and want a truly diverse and random selection.
 
====Invisible Sims====
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====Bad Apartment Residencies====
SomeThis glitchesoption mayresolves occurissues with bad apartment residencies, such as townies that do not live in an apartment but still have movedan intoapartment token signifying that they do. This may occur if an apartment unit they resided in was moved into by a playable household, suchor asif the apartmentsapartment oflot was bulldozed. This issue prevents townies thatfrom havebeing beenre-added deletedto orthe movedtownie inpool and may cause the game to generate more townies to populate new apartments, rather than reusing existing ones. IfThis option will remove the apartment oftokens for any Sims that do not actually live in an apartment. It will also remove the deletedNPC token from any playable, non-townie stillSims. appearsPlayers asshould "occupied",note usethat using this option tomay fixaffect itapartment roommates.<ref>http://www.moreawesomethanyou.com/smf/index.php?/topic=,72.1055;wap2msg382317.html#msg382317</ref><ref>https://modthesims.info/showthread.php?t=630912</ref>
 
====Disabled Autonomy====
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====Clear Trash====
Removes any useless, safe to remove memories. TheMost mostnotably, notableit oneswill areremove the "Met Sim" and "Move In" memories.
 
'''Note''': You cannot individually choose which memories to delete - any memories that meet the criteria are removed via this option. See [https://modthesims.info/showthread.php?p=3919115#post3919115 this thread] for instructions on removing memories manually in [[Package editor#SimPE|SimPE]].
 
====Nuke Attraction Markers====
Attraction markers are simple triggers for relationship-related wants and fears.<ref>httphttps://www.modthesims.info/showthread.php?p=2680948#post2680948</ref> Occasionally they may become corrupted and bloat character file size. You lose nothing by removing them and they can be deleted safely.<ref>http://www.leefish.nl/mybb/showthread.php?tid=1665&page=21</ref>
 
====Clear Gossip...====
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====Move HQ Here====
This option allows you to transfer an owned business out of a family or household. See [httphttps://www.modthesims.info/showthread.php?p=1663360#post1663360 this page] for instructions on how to use it.
 
=="Debug Mode" options==
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Attempts to generate a [[tombstone]] for the selected Sim. To do this, you need to spawn the dead Sim using the [[Tombstone of Life and Death]], and then quickly pause the game before the ghost disappears. Make him/her selectable, select them, and then use this option before unpausing the game. [[J. M. Pescado]] recommends giving the deceased Sim a few commands in the queue (e.g. "Go Here") before attempting to spawn a tombstone. This option may not work the first time, so additional attempts may be necessary.<ref>https://modthesims.info/showthread.php?p=5153335#post5153335</ref>
 
Alternatively, players can use the [httphttps://www.modthesims.info/download.php?t=236885 Urnstone Spawner] to achieve the same results.
 
===*Special===