Game guide:Installing custom content: Difference between revisions

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[[File:Custom_content_starCustom content star.gifpng|thumb]]
[[Custom content]] has always been a part of [[The Sims series|''The Sims'' series]], at least for the PC and Mac games in it. However, how to install it has varied from game to game, and has not always been obvious.
 
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<code>C:\Program Files\Maxis\The Sims\GameData\Floors</code>
 
[[Lot]]s are a spcialspecial case. Their filenames take the form '''HouseXX.iff''', where XX is their lot number. They are placed in:<br />
<code>C:\Program Files\Maxis\The Sims\UserDataXX\Houses</code><br />
The XX is a two-digit number representing the neighborhood. For example, [[Neighborhood 1]] is
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Players should note that some content needs to be placed relative to the game's install folder, or relative to the folder for the latest [[expansion pack]]. For ''Ultimate Collection'' this is always<br />
<code>C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\</code><ref name="x86">64-bit versions of Windows use "Program Files (x86)" for 32-bit programs.</ref><ref name="Simswiki.info UC">[http://simswiki.info/wiki.php?title=Game_Help:Ultimate_Collection_FAQs Game Help:Ultimate Collection FAQs] at Mod The Sims</ref>
 
===Sims2pack files===
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By default, double-clicking a sims2pack file will invoke the game's installer. It will open a dialog showing the names and descriptions of all custom content files contained in the sims2pack. (A packaged lot or Sim will commonly contain custom content used by that lot or Sim.) The dialog has two buttons, "Install" and "Cancel". Clicking the Install button will install '''everything''' in the sims2pack, regardless of whether it is already present. It cannot be told to install to a sub-folder of the main Downloads folder, and may give an installed package file a "nonsense" filename that is a seemingly-random string of letters and numbers.
 
An alternative to the game's sims2pack installer is the [http://sims2pack.modthesims2.com/ Sims2pack Clean Installer] from [[ModTheSims|Mod The Sims]]. This program "associates" the sims2pack extension with itself, so it will launch whenever a sims2pack file is double-clicked. It allows players to see what content is in a sims2pack, and to select which parts to install. When installing to the Downloads folder, it allows the player to select a sub-folder. Players can choose to override the default install folder and browse for the folder they wish to extract to. Players with ''Ultimate Collection'' will need to do this if they have a version prior to 1.6.22.0.<ref name="Simswiki.info UC" />
 
'''N.B.:''' Despite what Clean Installer's main page says about needing to install the .NET framework, this should '''not''' be necessary with Vista and later versions of Windows.
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In ''The Sims 2'', it is not enough to install custom content correctly. It must be specifically enabled by way of a dialog that appears when the game loads. For players with ''Nightlife'' or later, or any stuff pack, this dialog will not appear unless it is enabled in [[Game option#The Sims 2 and Expansion Packs|Game Options]]. Also, custom [[buy mode]] and [[build mode]] objects will not appear in the catalogs unless the [[Game option#The Sims 2 and The Sims Stories|game option]] "Catalogs Display Custom Content" is set to '''On'''. Fortunately, these things only need to be done after the game is first installed, or after adding a new [[expansion pack]] or stuff pack.
 
In addition to enabling custom content, players who want to use recolors of Maxis buy and build objects must use the [https://www.modthesims.info/download.php?t=92541 Color Enable Package] from modthesims.info .
 
===Note===
Information concerning ''Ultimate Collection'' is taken from [http://simswiki.info/wiki.php?title=Game_Help:Ultimate_Collection_FAQs Game Help:Ultimate Collection FAQs] at Mod The Sims.
 
==The Sims 3==
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Windows Vista, Windows 7/8, Mac:<code>Users\(Your User Account)\Documents\Electronic Arts\The Sims 4\</code>
 
The Mods folder may contain sub-folders. If the Mods folder does not exist, it can be created manually. The Mods folder will contain a file named '''resource.cfg''' . If it is deleted, the game should recreate it.<ref>[https://simsvip.com/2014/08/22/how-to-install-custom-content-in-the-sims-4/ How To Install Custom Content in The Sims 4]. ''SimsVIP''.</ref>
 
Most content uses the '''.package''' extension, though the format is different from that used in ''The Sims 2'' and ''The Sims 3''. As in ''The Sims 2'', installing package files is simply a matter of placing them in the Mods folder, or a sub-folder of it; there is no need to do anything to the files other than place them. However, the archive file should not be placed in the Tray folder.
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Script mods come in two cases. One case uses the '''.pyo''' extension, and must be left inside its archive in order to function (ie. the archive itself is placed in the mods folder). The other case uses the '''.ts4script '''extension, and is installed the same way as a '''.package '''file.  Also, script mods must be specifically enabled in Game Options.
 
===Note===
Information on the resource.cfg file is from [http://simsvip.com/2014/08/22/how-to-install-custom-content-in-the-sims-4/ SimsVIP], other info is from various places on Mod The Sims.
 
==Archive files==