Ghost hunter: Difference between revisions

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*Ironically, a ghost may have a wish to join the Ghost Hunter profession even though the profession is about catching ghosts.
*There are obvious references to Ghostbusters in this profession. The object used to capture ghosts resembles the Proton Beam (albeit without the backpack) and the first uniform the Sim receives has bright green stains on it, likely a reference to the Onionhead (Slimer) ghost from the films. Coincidentally, a firefighter profession is also included in Ambitions, so it is possible for ghost hunters to reside in a firehouse.
*When releasing a collected ghost sometimes a semi-rare dialogue box will appear with 'Thanks for releasing me, <Sims Name>! Its nice to be out of that Jar. I'm going to move in with <townie's first name>, theres{{sic}} plenty of room for both of us.'. The Sim mentioned by the Ghost is randomly generated, as there is no evidence of the Ghost living at that Sims house if you visit with one of your Sims, even when the grounds are scanned with the Spook-o-meter.
*Rarely, or perhaps just in [[Moonlight Falls]], a ghost hunter doing a Ghost mission will be unable to see the ghost, even after they discover which room the ghost is located in. The mission will be impossible to complete. This is also true for any other towns as well. There are two solutions to this problem: 1. Pause the game until the ghosts render (approximately one to five minutes) or 2. Send the Sim to the lot but don't assist them.
 
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