3,309
edits
No edit summary |
m (2 revisions imported) |
||
(12 intermediate revisions by 7 users not shown) | |||
Line 1:
{{Era|TSHD|URBZ|TS2NL|TS3|TSM|TS4|FA}}
{{All
|name = Inventory
Line 9 ⟶ 8:
The inventory can be a space-saving feature, as it allows items to be stored until they are needed, without taking up space on the lot. Most games do not limit the number of items that can be placed in inventory, but some, such as ''The Sims 2 Pets'' for console, do.
In ''The Sims 2'' and ''The Sims Stories'', items cannot be added to or removed from a Sim's inventory while on a [[community lot]], unless the Sim or a member of the Sim's household owns the lot. In ''The Sims 3'' and ''The Sims 4'', items can be removed from a Sim's inventory while on a community lot.
Line 18 ⟶ 15:
The inventory feature was introduced in ''Hot Date'', and was carried forward into later [[expansion pack]]s.
Some items can be placed in a Sim's inventory by interacting with the item, but most cannot be. Items which a Sim obtains on [[community lot]]s are directly placed into their inventory, and items received from other characters may be. ''[[The Sims: Makin' Magic|Makin' Magic]]'' added categories to keep track of the [[spells (The Sims: Makin' Magic)|spells]] in a Sim's wand and the [[
Items cannot be manually removed from inventory. Many can only be given as gifts. Some will automatically be taken out of inventory when the Sim returns home from a [[sub-neighborhood|community area]]. [[Small
==The Urbz: Sims in the City==
Line 42 ⟶ 39:
Items that are "in use" cannot be placed in a Sim's inventory. This includes electronic items such as televisions, stereos, and computers that are turned on, and food that is being prepared. Most Build mode items cannot be placed in inventory. [[Bill]]s, old newspapers, and homework cannot be placed in inventory.
When using use the "Make Many..." interaction when making food or craftables, the object will be placed in the Sim's inventory once completed. In ''[[The Sims 2: FreeTime|FreeTime]]'', drawings made on the [[Career rewards#SIM series Drafting Table|SIM series Drafting Table]] and items made on the sewing bench will automatically be placed in inventory.
Very large objects, such as [[car]]s and [[Pearson 206 SimRanger|helicopters]], ice and roller rinks, most outdoor plants, and even the [[pirate ship]], can be placed in inventory.
Objects cannot be added to or removed from a Sim's inventory when Buy and Build modes are unavailable, though the player will be able to view the selected Sim's inventory. This normally occurs on [[community lot]]s and in [[hotel]]s
===Inventory and Businesses===
Line 63 ⟶ 60:
===Other notes===
With ''[[The Sims 2: University|University]]'', Sims can give their handheld to children with the "Give Handheld" special interaction. This interaction is removed if any later expansion or stuff packs are installed, as the handheld can be taken from one Sim's inventory and placed in the inventory of another household member.
The game does not allow the player to access some Sims' inventories. If a family brings other Sims along on a [[Vacationing|vacation]], the inventories of those Sims cannot be accessed, so the player cannot see what they have with them{{Vgversion|TS2:BV}}. Also, roommates' inventories are replaced by the Roommate Satisfaction Meter, so the player cannot see what they have{{Vgversion|TS2:AL}}.
Some special objects will appear, or already appear, in some Sims inventories. [[Townie]]s, [[
Some objects do not, or do not always, travel well when taken to a new lot in a Sim's inventory. An [[Easel#The Sims 2|easel]] with a partially-completed painting will "forget" which Sim started that painting, even if that Sim moves to the new lot. Occasionally, a [[bed]] may be unclickable after being taken out of a Sim's inventory on a new lot. When a [[Dresser#The Sims 2|dresser]] is taken out of a Sim's inventory on a new lot, it may not allow its back to be placed against a wall.
Any items with a Sim's ownership reference such as an easel, bed or [[Car#The Sims 2|car]] is not recommended to be placed in a Sim's inventory to avoid issues.
{{info|Note
Line 81 ⟶ 80:
==The Sims 3==
[[File:TS3 Inventory.png|230px|right|thumb]]
In ''[[The Sims 3]]'', a Sim's personal inventory is where books and [[Collecting (The Sims 3)|collectibles]] are stored. It is more limited than in ''The Sims 2'': it can only contain objects that a person could realistically carry (excluding cars). Certain objects, such as [[guitar]]s and [[laptop]]s, are portable; placing them in a Sim's inventory allows that Sim to use them wherever they are
Opening the inventory panel does not pause the game, unlike in ''The Sims 2''. There is also no Hand tool; instead, players can simply drag objects into the inventory. The inventory panel does not need to be open for players to drag and move objects around.
In the Windows and Mac OS X versions of the game, each Sim has a separate inventory; in the PS3 and Xbox 360, the Sims' inventories are shared.
Line 105 ⟶ 102:
All Sims have their own personal inventories and objects can be transferred between them. Like in ''The Sims 3'', food placed in an inventory will eventually spoil.
[[File:TS4 Patch 95 Inventory.png|thumb|right|250px]]With Patch 95, inventories for Sims have been upgraded to filter and sort items within each Sim's inventory as well as mark items as favorites.
{{clr}}
===Family inventory===
[[File:TS4 Family Inventory.png|230px|right|thumb]]
Line 210 ⟶ 111:
{{Feat art|February 2013}}
[[es:Inventario]]
[[Category:Game mechanics]]
[[Category:Hot Date]]
[[Category:Nightlife]]
[[Category:The Sims 3]]
[[Category:The Sims 4]]
[[Category:Inventory items| ]]
|