List of buffs: Difference between revisions

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This is a list of [[buff]]s for ''[[The Sims Medieval]]''.

This is a list of [[buff]]s for ''[[The Sims Medieval]]. ''A [[buff]] is [[The Sims Medieval]] equivalent of a moodlet in [[The Sims 3]].


==Drinks==
==Drinks==
Line 13: Line 12:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:Buzzed_Medieval.png]]
|[[File:Buzzed Medieval.png]]
|Buzzed
|Buzzed
| +10
| +10
Line 29: Line 28:
|Appears after two drinks.
|Appears after two drinks.
|-
|-
|[[File:Happy_Drunk.png]]
|[[File:Happy Drunk.png]]
|Happy Drunk
|Happy Drunk
| +30
| +30
Line 37: Line 36:
|
|
|-
|-
|[[File:Mean_Drunk.png]]
|[[File:Mean Drunk.png]]
|Mean Drunk
|Mean Drunk
|No Focus Effect
|No Focus Effect
Line 53: Line 52:
|Appears after five drinks.
|Appears after five drinks.
|-
|-
|[[File:Stale_Ale.png]]
|[[File:Stale Ale.png]]
|Stale Ale
|Stale Ale
|No Focus Effect
|No Focus Effect
Line 61: Line 60:
|Appears after drinking regular ale.
|Appears after drinking regular ale.
|-
|-
|[[File:Musty_Wine.png]]
|[[File:Musty Wine.png]]
|Musty Wine
|Musty Wine
|No Focus Effect
|No Focus Effect
Line 69: Line 68:
|Appears after drinking regular wine.
|Appears after drinking regular wine.
|-
|-
|[[File:Crisp_Ale.png]]
|[[File:Crisp Ale.png]]
|Crisp Ale
|Crisp Ale
| +20
| +20
Line 75: Line 74:
|Drinking
|Drinking
|Like a clear, sunny day in late autumn...
|Like a clear, sunny day in late autumn...
|Apears after drinking Bloody Moss Mary.
|Appears after drinking Bloody Moss Mary.
|-
|-
|[[File:Nauseous_Medieval.png]]
|[[File:Nauseous Medieval.png]]
|Nauseous (Moderate)
|Nauseous (Moderate)
| -25
| -25
Line 85: Line 84:
|After the timer expires, your sim will vomit. Appears after drinking with "Sloshed" buff.
|After the timer expires, your sim will vomit. Appears after drinking with "Sloshed" buff.
|-
|-
|[[File:Chuldre_Pain!.png]]
|[[File:Chuldre Pain!.png]]
|Chuldre Pain!
|Chuldre Pain!
| -50
| -50
Line 109: Line 108:
|Appears if you drink more than five drinks at night.
|Appears if you drink more than five drinks at night.
|-
|-
|[[File:Great_Wine.png]]
|[[File:Great Wine.png]]
|Great Wine
|Great Wine
| +10
| +10
Line 133: Line 132:
|Appears for drinking three types of Curative Tonic
|Appears for drinking three types of Curative Tonic
|-
|-
|[[File:Feeling_Weird.png]]
|[[File:Feeling Weird.png]]
|Feeling Weird
|Feeling Weird
| -5
| -5
Line 139: Line 138:
|Drinking
|Drinking
|Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected.
|Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected.
| style="text-align: center;"|
|-
|
|
|
|
|
|
| style="text-align: center;"|
| style="text-align: center;"|
|}
|}
Line 162: Line 153:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:Bland_Meal.png]]
|[[File:Bland Meal.png]]
|Bland Meal
|Bland Meal
| -5
| -5
| 5 Hours
| 5 Hours
|Eating
|Eating Gruel
|What a thoroughly uninspiring meal.
|What a thoroughly uninspiring meal.
|
|From eating Gruel.
|-
|-
|[[File:Yummy_Meal.png]]
|[[File:Yummy Meal.png]]
|Yummy Meal
|Yummy Meal
| +5
| varies
|5 Hours
|5 Hours
|Eating
|Eating
|What a yummy meal.
|What a yummy meal.
|From eating food. Examples are trout soup, rabbit soup and venison soup.
|
|-
|-
|[[File:Stuffed_Medieval.png]]
|[[File:Stuffed Medieval.png]]
|Stuffed
|Stuffed
|No Focus Effect
|No Focus Effect
Line 186: Line 177:
|Appears after eating when not hungry. Eating with this buff will make the Sim fatter.
|Appears after eating when not hungry. Eating with this buff will make the Sim fatter.
|-
|-
|[[File:Marvelous_Meal.png]]
|[[File:Marvelous Meal.png]]
|Marvelous Meal
|Marvelous Meal
| +30
| +30
Line 192: Line 183:
|Eating
|Eating
|Maaaaarvelous!
|Maaaaarvelous!
|From eating food. Examples are bear soup, boar soup, and hunter's stew.
|
|-
|-
|[[File:Delicious!.png]]
|[[File:Delicious!.png]]
Line 202: Line 193:
|Eating food with [[Creative Cook]] trait.
|Eating food with [[Creative Cook]] trait.
|-
|-
|[[File:Delectable_Meal.png]]
|[[File:Delectable Meal.png]]
|Delectable Meal
|Delectable Meal
| +15
| +15
Line 210: Line 201:
|
|
|-
|-
|[[File:Hungry_Buff.jpg]]
|[[File:Hungry Buff.jpg]]
|Hungry
|Hungry
|No Focus Effect
|No Focus Effect
Line 218: Line 209:
|Your sim is begin hungry. When this buff expired, changes to ˝Very Hungry˝
|Your sim is begin hungry. When this buff expired, changes to ˝Very Hungry˝
|-
|-
|[[File:Very_Hungry_Medieval.png]]
|[[File:Very Hungry Medieval.png]]
|Very Hungry
|Very Hungry
| -40
| -40
Line 226: Line 217:
|Your sim needs food, before late! Changes to ˝Starving˝ in 11 hours.
|Your sim needs food, before late! Changes to ˝Starving˝ in 11 hours.
|-
|-
|[[File:Starving_Medieval.png]]
|[[File:Starving Medieval.png]]
|Starving
|Starving
| -80
| -80
Line 234: Line 225:
|Death by Starvation when the timer expires.
|Death by Starvation when the timer expires.
|-
|-
|[[File:Tasteless Treat.png]]
|<div id="amazing meal"> </div>
|Tasteless Treat
|Tasteless Treat
|No Focus Effect
|No Focus Effect
Line 240: Line 231:
|Eating or Drinking
|Eating or Drinking
|Tastes kind of like sheeps hooves... Only worse.
|Tastes kind of like sheeps hooves... Only worse.
|From eating flat bread.
|
|-
|-
|[[File:Taste_of_Smortlee.png]]
|[[File:Taste of Smortlee.png]]
|Taste of Smortlee
|Taste of Smortlee
| +10
| +10
Line 258: Line 249:
|
|
|-
|-
|[[File:Palatabe_Meal.png]]
|[[File:Palatabe Meal.png]]
|Palatabe Meal
|Palatabe Meal
| +10
| +10
Line 266: Line 257:
|
|
|-
|-
|[[File:Adequate_Meal.png]]
|[[File:Adequate Meal.png]]
|Adequate Meal
|Adequate Meal
|No Focus Effect
|No Focus Effect
Line 272: Line 263:
|Eating or Drinking
|Eating or Drinking
|That meal was merely adequate.
|That meal was merely adequate.
|From eating roast rat.
|
|-
|-
|[[File:Feeling_Festive.png]]
|[[File:Feeling Festive.png]]
|Feeling Festive
|Feeling Festive
| +10
| +10
Line 282: Line 273:
|Drinking Feast Ale.
|Drinking Feast Ale.
|-
|-
|[[File:Whale_of_a_Meal.png]]
|[[File:Whale of a Meal.png]]
|Whale of a Meal
|Whale of a Meal
| +25
| +25
Line 289: Line 280:
|That was whale of a good meal.
|That was whale of a good meal.
|Eating Whale Stew. Becomes 72 hours if Gastrobury is Annexed.
|Eating Whale Stew. Becomes 72 hours if Gastrobury is Annexed.
|-
|
|
|
|
|
|
|-
|
|
|
|
|
|
| style="text-align: center;"|
|-
|
|
|
|
|
|
| style="text-align: center;"|
|}
|}


Line 326: Line 294:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:Highly_Focused.png]]
|[[File:Very Focused.png|right]]
|Highly Focused
|Highly Focused
| No Focus Effect
| No Focus Effect
Line 334: Line 302:
|Fast raising of quest performance
|Fast raising of quest performance
|-
|-
|[[File:Focused.png]]
|[[File:Focused1.png|right]]
|Focused
|Focused
| No Focus Effect
| No Focus Effect
Line 342: Line 310:
|Raising of quest performance
|Raising of quest performance
|-
|-
|[[File:Slightly_Focused.png]]
|[[File:Slightly Focused1.png|right]]
|Slightly Focused
|Slightly Focused
|No Focus Effect
|No Focus Effect
| -
| -
|Having a little focus
|Having a little focus
|[Sim Name's] mildly high focus is having a small positive efect on [[Quest Performance]].
|[Sim Name's] mildly high focus is having a small positive effect on [[Quest Performance]].
|Slow raising of quest performance
|Slow raising of quest performance
|-
|-
|[[File:Slightly_Unfocused.png]]
|[[File:Slighty Unfocused.png|right]]
|Slightly Unfocused
|Slightly Unfocused
| No Focus Effect
| No Focus Effect
| -
| -
|Having a little negative focus
|Having a little negative focus
|[Sim Name's] mildly low focus is having a small negative efect on [[Quest Performance]].
|[Sim Name's] mildly low focus is having a small negative effect on [[Quest Performance]].
|Slow decreasing of quest performance
|Slow decreasing of quest performance
|-
|-
|[[File:Unfocused.png]]
|[[File:Unfocused1.png|right]]
|Unfocused
|Unfocused
|No Focus Effect
|No Focus Effect
Line 366: Line 334:
|Fast decreasing of quest performance
|Fast decreasing of quest performance
|-
|-
|[[File:Very_Unfocused.png]]
|[[File:Very Unfocused1.png|right]]
|Very Unfocused
|Very Unfocused
|No Focus Effect
|No Focus Effect
Line 395: Line 363:
|Bathing
|Bathing
|Experience the clean sensation of practicing personal hygiene!
|Experience the clean sensation of practicing personal hygiene!
|
|Using bathtub
Using bathtub. Higher quality baths cause bigger focus. Unkempt Sims do not clean up. Appears when you change a hero.
|-
|-
|[[File:Attractive_Medieval.png]]
|[[File:Attractive Medieval.png]]
|Attractive
|Attractive
| +10 Mood
| +10 Mood
|4 hours
|4 hours
|Gossy Up
|Gussy Up
|When a Sim looks this good, it's difficult for others not to notice. Wowza!
|When a Sim looks this good, it's difficult for others not to notice. Wowza!
|Using mirror to "Gussy Up"
|Using mirror to "Gussy Up"
Line 413: Line 382:
|Peeing in chamberpot
|Peeing in chamberpot
|-
|-
|[[File:Magma_Fever.png]]
|[[File:Magma Fever.png]]
|Magma Fever
|Magma Fever
| -40 Mood
| -40 Mood
Line 420: Line 389:
|
|
[Sim Name] is burning up from the Magma Fever. The next stage is outright melting.
[Sim Name] is burning up from the Magma Fever. The next stage is outright melting.



Treat by visiting the physician or using curative tonics.
Treat by visiting the physician or using curative tonics.
|Appears if Exposed to Sickness expires with low well being.
|Appears if Exposed to Sickness expires with low well being. Changes to a disease when buff expires.
|-
|-
|[[File:Sleepy_medieval.png]]
|[[File:Sleepy medieval.png]]
|Sleepy
|Sleepy
| No Focus Effect
| No Focus Effect
Line 432: Line 402:
|Changes to Tired if expires.
|Changes to Tired if expires.
|-
|-
|[[File:Comfy_mediaval.png]]
|[[File:Comfy mediaval.png]]
|Comfy
|Comfy
| +5-10
| +5-10
Line 440: Line 410:
|Higher quality chairs, thornes, beds, etc. will boost the Focus.
|Higher quality chairs, thornes, beds, etc. will boost the Focus.
|-
|-
|[[File:Well_Rested_medieval.png]]
|[[File:Well Rested medieval.png]]
|Well Rested
|Well Rested
| +10
| +10-+30
|8 hours
|8 hours
|
|
|It's easy to wake up on the right side of the bed when you get plenty of time in the bed.
|It's easy to wake up on the right side of the bed when you get plenty of time in the bed.
|The more expensive bed is, the focus greatly rise.
|The more expensive bed is, the greater the focus increase.
|-
|-
|[[File:Bad_Night's_Sleep.png]]
|[[File:Bad Night's Sleep.png]]
|Bad Night's Sleep
|Bad Night's Sleep
| -15
| -15
Line 454: Line 424:
|Cheap Bed
|Cheap Bed
|Sleeping on a cheap bed would make any Sim grumpy
|Sleeping on a cheap bed would make any Sim grumpy
|Happens randomly on very cheap beds.
|
|-
|-
|[[File:Tired_medieval.png]]
|[[File:Tired medieval.png]]
|Tired
|Tired
| -30
| -30
Line 464: Line 434:
|Changes to Exhausted if expired.
|Changes to Exhausted if expired.
|-
|-
|[[File:Exhausted_Medieval.png]]
|[[File:Exhausted Medieval.png]]
|Exhausted
|Exhausted
| -50
| -50
Line 472: Line 442:
|Sim will pass out, if exhausted for a while.
|Sim will pass out, if exhausted for a while.
|-
|-
|[[File:Had_a_Nice_Nap_Medieval.png]]
|[[File:Had a Nice Nap Medieval.png]]
|Had a Nice Nap
|Had a Nice Nap
| +10
| +10
Line 478: Line 448:
|Napping
|Napping
|Having a great, refreshing nap may be just enough to hold back the onset of sleep.
|Having a great, refreshing nap may be just enough to hold back the onset of sleep.
|From sleeping on the bed or a loveseat.
|
|-
|-
|[[File:Relaxing_Stroll.png]]
|[[File:Relaxing Stroll.png]]
|Relaxing Stroll
|Relaxing Stroll
| +15
| +15
Line 488: Line 458:
|for Taking a Stroll in the Forest.
|for Taking a Stroll in the Forest.
|-
|-
|[[File:First_Aid.png]]
|[[File:First Aid.png]]
|First Aid
|First Aid
| +10
| +10
Line 494: Line 464:
|Socialization
|Socialization
|[Sim Name] feeling much better now, thank you!
|[Sim Name] feeling much better now, thank you!
|Asking the physican to get first aid will get this buff.
|Asking the physican to get first aid will get this buff. Removes the Exposed to Sickness buff.
|-
|-
|[[File:Sore_Medieval.png]]
|[[File:Sore Medieval.png]]
|Sore
|Sore
| -10
| -10
Line 512: Line 482:
|
|
|-
|-
|[[File:Having_a_Blast_Medieval.png]]
|[[File:Having a Blast Medieval.png]]
|Having a Blast
|Having a Blast
| +40
| +40
Line 520: Line 490:
|Changes to Entertained if expires. Fun-loving trait gets the Life is so Fun buff.
|Changes to Entertained if expires. Fun-loving trait gets the Life is so Fun buff.
|-
|-
|[[File:Warmed_Medieval.png]]
|[[File:Warmed Medieval.png]]
|Warmed
|Warmed
| +10
| +10
Line 526: Line 496:
|Using fireplace
|Using fireplace
|There is nothing like the feeling of a warm flame to make Sim happy.
|There is nothing like the feeling of a warm flame to make Sim happy.
|Sims can warm hands up using fireplaces.
|
|-
|-
|[[File:Clean.png]]
|[[File:Clean.png]]
Line 536: Line 506:
|The higher quality of the bucket is, the greater focus. Unkempt sims do not clean them up.
|The higher quality of the bucket is, the greater focus. Unkempt sims do not clean them up.
|-
|-
|[[File:Tranquil_Medieval.png]]
|[[File:Tranquil Medieval.png]]
|Tranquil
|Tranquil
| +10
| +10
|7 hours
|7 hours
|
|
|Nothing csn stress or anger Sims who have reached their happy place.
|Nothing can stress or anger Sims who have reached their happy place.
|
|
|-
|-
|[[File:Brightened_Day_Medieval.png]]
|[[File:Brightened Day Medieval.png]]
|Brightened Day
|Brightened Day
| +10
| +10
Line 550: Line 520:
|
|
|Good Sims know exactly what to say to make someone's day better.
|Good Sims know exactly what to say to make someone's day better.
|Good Sims can brighten a Sim's day.
|
|-
|-
|[[File:Enjoying_Music_Medieval.png]]
|[[File:Enjoying Music Medieval.png]]
|Enjoying Music
|Enjoying Music
| +10
| +10
|
|
|Music Box
|
|It's hard not to enjoy a beat this solid.
|It's hard not to enjoy a beat this solid.
|Appears when there is an active music box nearby. Disappears when you leave the room or music box goes inactive.
|
|-
|-
|[[File:Woozy.png]]
|[[File:Woozy.png]]
Line 570: Line 540:


==Knowledge and Religion==
==Knowledge and Religion==




{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 589: Line 557:
|Having a Kingdom with very high Knowledge
|Having a Kingdom with very high Knowledge
|A brilliant flash of insight has inspired Sim!
|A brilliant flash of insight has inspired Sim!
|When you listen to echo on the well, you will get this buff when Knowledge aspect is high.
|
|-
|-
|[[File:Searching.png]]
|[[File:Searching.png]]
Line 597: Line 565:
|Lack of Faith
|Lack of Faith
|There must be an answer out there, somewhere, but I can't seem to find it.
|There must be an answer out there, somewhere, but I can't seem to find it.
|Happens randomly when the Sim is agnostic. Automatically dissapears if the Sim adopts either faith.
|Happens randomly when the Sim is agnostic. Automatically disappears if the Sim adopts either faith.
|-
|-
|[[File:The_Watcher's_Insight.png]]
|[[File:The Watcher's Insight.png]]
|
|
The Watcher's Insight
The Watcher's Insight
Line 606: Line 574:
|Studying the Watcher
|Studying the Watcher
|[Sim Name's] has been granted the insight of the Watcher
|[Sim Name's] has been granted the insight of the Watcher
|Peteran priest only.
|
|-
|-
|[[File:The_Watcher_is_Near.png]]
|[[File:The Watcher is Near.png]]
|The Watcher is Near
|The Watcher is Near
| +10
| +10
Line 614: Line 582:
|Work (In Religious Building)
|Work (In Religious Building)
|Being in and around this building fills your Sim with the presence of the Watcher.
|Being in and around this building fills your Sim with the presence of the Watcher.
|Peteran priest only.
|
|-
|-
|[[File:The_Watcher's_Smile.png]]
|[[File:The Watcher's Smile.png]]
|The Watcher's Smile
|The Watcher's Smile
| +10
| +10
Line 622: Line 590:
|Prayer
|Prayer
|[Sim Name's] prayer has been acknowledged by the Watcher.
|[Sim Name's] prayer has been acknowledged by the Watcher.
|Peterans can pray for this buff.
|
|-
|-
|[[File:W.png]]
|[[File:W.png]]
Line 631: Line 599:
|Reflecting on the Watcher
|Reflecting on the Watcher
|The gaze of the Watcher is upon you. Yes, you!
|The gaze of the Watcher is upon you. Yes, you!
|Jacoban priest only.
|
|-
|-
|[[File:Carefree_medieval.png]]
|[[File:Carefree medieval.png]]
|Carefree
|Carefree
| +10
| +10
Line 639: Line 607:
|Lack of Faith
|Lack of Faith
|Who needs to be burdened with all this serious "Watcher" stuff, anyway?
|Who needs to be burdened with all this serious "Watcher" stuff, anyway?
|Agnostic Sims only.
|
|-
|-
|[[File:Research_Rampage!.png]]
|[[File:Research Rampage!.png]]
|Research Rampage!
|Research Rampage!
| +10
| +10
Line 647: Line 615:
|Researching
|Researching
|Knowledge is power, and [Sim Name's] is feeling the power!
|Knowledge is power, and [Sim Name's] is feeling the power!
|Changes to Research Rage when you research for too long.
|
|-
|-
|[[File:The_Chosen_One.png]]
|[[File:The Chosen One.png]]
|The Chosen One
|The Chosen One
| +25
| +25
Line 655: Line 623:
|
|
|Behold, for [Sim Name's] has been Chosen! All shall love him/her and despair!
|Behold, for [Sim Name's] has been Chosen! All shall love him/her and despair!
|You must maximize the Culture to use Chosen by the Watcher.
|
|-
|-
|[[File:Blinded_By_The_Watcher.png]]
|[[File:Blinded By The Watcher.png]]
|Blinded By The Watcher
|Blinded By The Watcher
| -10
| -10
Line 663: Line 631:
|Chosen by the Watcher
|Chosen by the Watcher
|Revved up like a Deus, another Watcher in the night.
|Revved up like a Deus, another Watcher in the night.
|Failure when you use Chosen by the Watcher.
|
|-
|-
|[[File:Watcher's_Charity.png]]
|[[File:Watcher's Charity.png]]
|Watcher's Charity
|Watcher's Charity
| +25
| +25
Line 671: Line 639:
|
|
|The Watcher smiles upon the kind and generous
|The Watcher smiles upon the kind and generous
|High culture can make Sims donate Simoles to the messenger post.
|
|}
|}


==Other==
==Other==




{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 688: Line 654:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:New_stuff.png]]
|[[File:New stuff.png]]
|New Stuff!
|New Stuff!
| +20
| +20
Line 696: Line 662:
|
|
|-
|-
|[[File:Decorated_medieval.png]]
|[[File:Decorated medieval.png]]
|Decorated
|Decorated
| +10
| +10
Line 704: Line 670:
|Appears if Hero interacts with a room's objects where room is furnished with at least 2 particular items from the same Collection. Some known items are: lights; curtains; sofas; tables; thrones; beds; wardrobes; washing pitchers. ++Requires verification.++
|Appears if Hero interacts with a room's objects where room is furnished with at least 2 particular items from the same Collection. Some known items are: lights; curtains; sofas; tables; thrones; beds; wardrobes; washing pitchers. ++Requires verification.++
|-
|-
|[[File:Nicely_Decorated_Medieval.png]]
|[[File:Nicely Decorated Medieval.png]]
|Nicely Decorated
|Nicely Decorated
| +25
| +25
Line 712: Line 678:
|As per 'Decorated' buff but requires 5 particular items. ++Requires verification.++
|As per 'Decorated' buff but requires 5 particular items. ++Requires verification.++
|-
|-
|[[File:Beautifully Decorated Med.png]]
|
|Beautifully Decorated
|Beautifully Decorated
| +40
| +40
Line 728: Line 694:
|
|
|-
|-
|[[File:Read_a_Good_Book.png]]
|[[File:Read a Good Book.png]]
|Read a Good Book
|Read a Good Book
| +10
| +10
|3 hour
|3 hour
|Reading
|
|[Sim Name] found that book very intriguing.
|[Sim Name] found that book very intriguing.
|Requires a [[Scholarly]] trait.
|
|-
|-
|[[File:Punched.png]]
|[[File:Punched.png]]
Line 740: Line 706:
| -10
| -10
|11 hours
|11 hours
|Fistfighting
|Fistfighting, random event
|
|
Sims generally don't like getting punched in the face. Next time, remember to duck!
Sims generally don't like getting punched in the face. Next time, remember to duck!



Treat to visiting [[Physician]] or applying health salves.
Treat to visiting [[Physician]] or applying health salves.
|This buff sometimes appears from Fistfight.
|
|-
|-
|[[File:Face_Hit!.png]]
|[[File:Face Hit!.png]]
|Face Hit!
|Face Hit!
| -10
| -10
Line 753: Line 720:
|Playing Kingball
|Playing Kingball
|Noooo, not in the face! Oh cruel Kingball, why must you hurt me so?
|Noooo, not in the face! Oh cruel Kingball, why must you hurt me so?
|Appears when you are hit in the face in Kingball match.
|
|-
|-
|[[File:Wearing_Frogga_Hat.png]]
|[[File:Wearing Frogga Hat.png]]
|Wearing Frogga Hat
|Wearing Frogga Hat
| +10
| +10
|Until Wears Off
|
|Equipped Gear
|Equipped Gear
|You feel silly wearing this hat no talking frog could possibly be scared of you.
|You feel silly wearing this hat no talking frog could possibly be scared of you.
|Quest item.
|
|-
|-
|[[File:Pristine.png]]
|[[File:Pristine.png]]
|Pristine
|Pristine
| No Focus Effect
| No Focus Effect
|Unil Wears Off
|
|Equipped Gear
|Equipped Gear
|Nothing feels as fresh as being draped in clean linens.
|Nothing feels as fresh as being draped in clean linens.
|Quest item.
|
|-
|-
|[[File:Foolish.png]]
|[[File:Foolish.png]]
|Foolish
|Foolish
| No Focus Effect
| No Focus Effect
|Until Wears Off
|
|Equipped Gear
|Equipped Gear
|[Sim Name] is feeling very foolish! Foooooolish!
|[Sim Name] is feeling very foolish! Foooooolish!
|Quest item.
|
|-
|-
|[[File:Pipe_Dream.png]]
|[[File:Pipe Dream.png]]
|Pipe Dream
|Pipe Dream
| +10
| +10
|11 hours
|11 hours
|Great Dream
|
|Wow, what a great dream that was!
|Wow, what a great dream that was!
|
|
Line 791: Line 758:
| -10
| -10
|7 hours
|7 hours
|Nightmare
|
|Yikes, I hope I don't have that dream again!
|Yikes, I hope I don't have that dream again!
|
|
Line 809: Line 776:
|
|
(1) Winning the swordfight
(1) Winning the swordfight



(2) Fighting the beast
(2) Fighting the beast
|The thrill of victory is always a welcome addition to a Sim's mood.
|The thrill of victory is always a welcome addition to a Sim's mood.
|You can also get this on random events.
|
|-
|-
|[[File:Grievously_Wounded.png]]
|[[File:Grievously Wounded.png]]
|Grievously Wounded
|Grievously Wounded
| -40
| -40
|9 hours
|9 hours
|Combat, Hunting, Bird Attack, etc.
|Combat
|
|
Wow. Who would have thought that gaping wounds, massive blunt force trauma, and losing half blood would put a damper on your spirits? Huh.
Wow. Who would have thought that gaping wounds, massive blunt force trauma, and losing half blood would put a damper on your spirits? Huh.



Treat by visiting the [[Physician]] or applying health salves.
Treat by visiting the [[Physician]] or applying health salves.
|Changes to Major Laceration if expires.
|Changes to Major Laceration if expires. Sims with this buff changes into the Grievously Wounded clothes, also known as bandages.
|-
|-
|[[File:Major_Laceration.png]]
|[[File:Major Laceration.png]]
|Major Laceration
|Major Laceration
| -30
| -30
|10 hours
|10 hours
|Combat, Hunting, Bird Attack, etc.
|Combat
|
|
Looks like [Sim Name] came out on the losing side after that latest round of "intense negotiations."
Looks like [Sim Name] came out on the losing side after that latest round of "intense negotiations."



Treat by visiting the [[Physician]] or applying health salves.
Treat by visiting the [[Physician]] or applying health salves.
|Changes to Moderate Injury if expires.
|Changes to Moderate Injury if expires. Sim with this buff can make Sims move slower.
|-
|-
|[[File:Minor_Scratch.png]]
|[[File:Minor Scratch.png]]
|Minor Scratch
|Minor Scratch
| -10
| -10
|11 hours
|11 hours
|Combat, Hunting, Bird Attack, etc.
|Combat
|
|
'Tis merely a flesh wound. I've had worse!
'Tis merely a flesh wound. I've had worse!



Treat by visiting the [[Physician]] or applying health salves.
Treat by visiting the [[Physician]] or applying health salves.
Line 853: Line 824:
|Losing the swordfight
|Losing the swordfight
|The agony of defeat can really bring a Sim down
|The agony of defeat can really bring a Sim down
|The Sim passes out if defeated in battle.
|
|-
|-
|[[File:Fatigued_medieval.png]]
|[[File:Fatigued medieval.png]]
|Fatigued
|Fatigued
| -5
| -5
Line 861: Line 832:
|Combat, Random Event
|Combat, Random Event
|Too much physicial exertion has left [Sim Name] exhausted.
|Too much physicial exertion has left [Sim Name] exhausted.
|Appears if stamina is below 50%.
|Appears if stamina is below 50%. Starting a sword fight with this buff will start with 70% stamina instead of 100%.
|-
|-
|[[File:Working_Hard.png]]
|[[File:Working Hard.png]]
|Working Hard
|Working Hard
| +20
| +20
Line 871: Line 842:
|
|
|-
|-
|[[File:Passed_an_Edict.png]]
|[[File:Passed an Edict.png]]
|Passed an Edict
|Passed an Edict
| +15
| +15
Line 877: Line 848:
|Political Victory
|Political Victory
|[Sim Name] political savvy has won the day!
|[Sim Name] political savvy has won the day!
|From passing an edict when you vote for this edict. Monarchs and Spies only.
|
|-
|-
|[[File:Herbalist.png]]
|[[File:Herbalist.png]]
Line 885: Line 856:
|Harvesting
|Harvesting
|[Sim Name] enjoys practicing her (or him) plant harvesting skills.
|[Sim Name] enjoys practicing her (or him) plant harvesting skills.
|From harvesting flowers.
|
|-
|-
|[[File:Combat_Ready.png]]
|[[File:Combat Ready.png]]
|Combat Ready
|Combat Ready
| +10
| +10
Line 895: Line 866:
|
|
|-
|-
|[[File:Marked_for_Arrest.png]]
|[[File:Marked for Arrest.png]]
|Marked for Arrest
|Marked for Arrest
| -5
| -5
Line 901: Line 872:
|Scoundrel Failure
|Scoundrel Failure
|Look out! [Sim Name] is marked for arrest! That last job didin't go so well, huh!
|Look out! [Sim Name] is marked for arrest! That last job didin't go so well, huh!
|Minor crimes will be sentanced to the stocks, if gets the buff.
|Minor crimes will be sentenced to the stocks, if gets the buff. For example: fistfighting.
|-
|-
|[[File:Humiliated_by_Stocks.png]]
|[[File:Humiliated by Stocks.png]]
|Humiliated by Stocks
|Humiliated by Stocks
| -15
| -15
Line 911: Line 882:
|Appears when sim is in stocks. Eggs and tomatoes will have extra -5. 5 hours if left the stocks.
|Appears when sim is in stocks. Eggs and tomatoes will have extra -5. 5 hours if left the stocks.
|-
|-
|[[File:Marked_for_Death.png]]
|[[File:Marked for Death.png]]
|Marked for Death
|Marked for Death
| -20
| -20
Line 917: Line 888:
|Major Crime
|Major Crime
|[Sim Name] has been marked for death! Better get your affairs in order...
|[Sim Name] has been marked for death! Better get your affairs in order...
|Major crimes will be Executed to the Pit Beast.
|Major crimes will be sentenced to execution if gets this buff. Changes to Judged Innocent if you survive. For example: poisoning a Sim.
|-
|-
|[[File:Fed_The_Beast.png]]
|[[File:Fed The Beast.png]]
|Fed The Beast
|Fed The Beast
| +5
| +5
Line 925: Line 896:
|Feeding the Pit Beast
|Feeding the Pit Beast
|Music may soothe the savage beast, but everyone knows the way to a horrifying pit monster's heart is through the stomach
|Music may soothe the savage beast, but everyone knows the way to a horrifying pit monster's heart is through the stomach
|You need a piece of meat to feed the beast.
|
|-
|-
|[[File:Judged_Innocent.png]]
|[[File:Judged Innocent.png]]
|Judged Innocent
|Judged Innocent
| +40
| +40
|23 hours
|23 hours
|Surviving the Pit of Judgement
|Surviving the Pit of Judgement
|I'm not willing to lay down and die because I am an innocent Sin!
|I'm not willing to lay down and die because I am an innocent Sim!
|
|
|-
|-
|[[File:Lost_a_Fistfight.png]]
|[[File:Lost a Fistfight.png]]
|Lost a Fistfight
|Lost a Fistfight
| -10
| -10
Line 943: Line 914:
|
|
|-
|-
|[[File:Cheered_Up_Medieval.png]]
|[[File:Cheered Up Medieval.png]]
|Cheered Up
|Cheered Up
| +15
| +15
|2 hours
|2 hours
|Cheer Up interaction, random event.
|
|Gobs of sobs are stopped by the kind words of others.
|Gobs of sobs are stopped by the kind words of others.
|
|
|-
|-
|[[File:Fascinated_Medieval.png]]
|[[File:Fascinated Medieval.png]]
|Fascinated
|Fascinated
| +15
| +15
Line 957: Line 928:
|Scholarly Examination
|Scholarly Examination
|Soms Sims take joy in things ordinary Sims might otherwise overlook.
|Soms Sims take joy in things ordinary Sims might otherwise overlook.
|Requires the [[Scholarly]] trait.
|
|-
|-
|[[File:Upset_Medieval.png]]
|[[File:Upset Medieval.png]]
|Upset
|Upset
| -15
| -15
Line 975: Line 946:
|
|
|-
|-
|[[File:Got_a_Good_Deal_Medieval.png]]
|[[File:Got a Good Deal Medieval.png]]
|Got a Good Deal
|Got a Good Deal
| +10
| +10
Line 981: Line 952:
|Random Event
|Random Event
|Saving a few Simoles is pure satisfaction.
|Saving a few Simoles is pure satisfaction.
|A success results getting a lute. Failure will summon the Constable and send to the stocks (Does not appear on Monarchs). Costs 540 simoles.
|
|-
|-
|[[File:Crab_Musked!.png]]
|[[File:Crab Musked!.png]]
|Crab Musked!
|Crab Musked!
| +15
| +15
|5 hours
|5 hours
|Quest item
|
|The smell of not-so-fresh crab lingers in the air. Crabtastic!
|The smell of not-so-fresh crab lingers in the air. Crabtastic!
|
|
Line 995: Line 966:
| +10
| +10
|7 hours
|7 hours
|Tactics
|Tactics, winning Kingball match.
|Sims never tire of the thrill of victory.
|Sims never tire of the thrill of victory.
|
|
|-
|-
|[[File:Good_Deed.png]]
|[[File:Good Deed.png]]
|Good Deed
|Good Deed
| +15
| +15
Line 1,007: Line 978:
|
|
|-
|-
|[[File:Wound_Protection.png]]
|[[File:Wound Protection.png]]
|Wound Protection
|Wound Protection
| +5
| +5
Line 1,013: Line 984:
|Equipped Gear
|Equipped Gear
|[Sim Name] is protected from injury. Any wound inflicted upon her/him will have its demaging effects mitigated.
|[Sim Name] is protected from injury. Any wound inflicted upon her/him will have its demaging effects mitigated.
|Caused by royal armor from War Games quest. Eliminates injury.
|
|-
|-
|[[File:Narrow_Escape.png]]
|[[File:Narrow Escape.png]]
|Narrow Escape
|Narrow Escape
| +10
| +10
|11 hours
|11 hours
|Pit of Judgement
|
|That was close! Thankfully fortune was on my side!
|That was close! Thankfully fortune was on my side!
|
|
|-
|-
|[[File:Feeling_Unrefined.png]]
|[[File:Feeling Unrefined.png]]
|Feeling Unrefined
|Feeling Unrefined
| -10
| -10
Line 1,029: Line 1,000:
|Low Kingdom Culture
|Low Kingdom Culture
|[Sim Name] is feeling despair due to artistic and spiritual neglect.
|[Sim Name] is feeling despair due to artistic and spiritual neglect.
|Sim gets the buff from low culture, and when the quest begins.
|
|-
|-
|[[File:Geologist.png]]
|[[File:Geologist.png]]
Line 1,037: Line 1,008:
|Harvesting
|Harvesting
|[Sim Name] has some royally remarkable rock-finding skills!
|[Sim Name] has some royally remarkable rock-finding skills!
|From harvesting minerals.
|
|-
|-
|[[File:Hammer_Tyme.png]]
|[[File:Hammer Tyme.png]]
|Hammer Tyme
|Hammer Tyme
| +5
| +5
Line 1,045: Line 1,016:
|Hammering Metal
|Hammering Metal
|Ye shall not touch this!
|Ye shall not touch this!
|The stronger the hammer, the focus will rise. Angelshammer will give a +30.
|
|-
|-
|[[File:Adrenaline_Rush_Medieval.png]]
|[[File:Adrenaline Rush Medieval.png]]
|Adrenaline Rush
|Adrenaline Rush
| +15
| +15
Line 1,053: Line 1,024:
|Making a Wish, Random Event
|Making a Wish, Random Event
|An Adrenaline Rush will keep this Sim pumped and running around everywhere for some time to come!
|An Adrenaline Rush will keep this Sim pumped and running around everywhere for some time to come!
|From bombing a pirate ship, killing the unicorn, etc.
|
|-
|-
|[[File:Feeling_Fertile.png]]
|[[File:Feeling Fertile.png]]
|Feeling Fertile
|Feeling Fertile
| +20
| +20
Line 1,063: Line 1,034:
|
|
|-
|-
|[[File:Crying_Baby_Medieval.png]]
|[[File:Crying Baby Medieval.png]]
|Crying Baby
|Crying Baby
| -40
| -40
Line 1,069: Line 1,040:
|Crying Baby
|Crying Baby
|If the baby can't be quieted, it's best to get as far away as possible.
|If the baby can't be quieted, it's best to get as far away as possible.
|From nearby crying baby.
|
|-
|-
|[[File:Shamed.png]]
|[[File:Shamed.png]]
Line 1,079: Line 1,050:
|
|
|-
|-
|[[File:Passed_Out.png]]
|[[File:Passed Out.png]]
|Passed Out
|Passed Out
| -5
| -5
Line 1,085: Line 1,056:
|Drinking Sleeping Drought.
|Drinking Sleeping Drought.
|[Sim Name] is incapacitated.
|[Sim Name] is incapacitated.
|You can also get this if you are defeated in duel and Sleepless in Snordwich quest. The Sim faints from this buff.
|
|-
|-
|[[File:Beacon_of_Hope.png]]
|[[File:Beacon of Hope.png]]
|Beacon of Hope
|Beacon of Hope
| +40
| +40
Line 1,093: Line 1,064:
|Unknown Causes, Magic Spell
|Unknown Causes, Magic Spell
|Powerful arcane magic have given [Sim Name] a reprieve of all responsibilities.
|Powerful arcane magic have given [Sim Name] a reprieve of all responsibilities.
|When a merchant passes out in Sleepless in Snordwich quest, the Sim gets this buff.
|
|-
|-
|[[File:Lovely_Lute.png]]
|[[File:Lovely Lute.png]]
|Lovely Lute
|Lovely Lute
| +30
| +30
Line 1,101: Line 1,072:
|Listening to Lute
|Listening to Lute
|Melodious tunes strummed by a skillful Lute player can warm the heart and set the mind at ease.
|Melodious tunes strummed by a skillful Lute player can warm the heart and set the mind at ease.
|From listening to music for Bards and Trickster/Harlequin
|
|-
|-
|[[File:You_Call_That_Music.png]]
|[[File:You Call That Music.png]]
|You Call That Music?
|You Call That Music?
| -5
| -5
Line 1,109: Line 1,080:
|Bad Fiddlin'
|Bad Fiddlin'
|That is some awful fiddle playing. I'd rather listen to a dragon snore or a banshee scream than hear one more note.
|That is some awful fiddle playing. I'd rather listen to a dragon snore or a banshee scream than hear one more note.
|Listening to fiddle music when the fiddle player is unskilled.
|
|-
|-
|[[File:KillSelf1.png]]
|[[File:KillSelf1.png]]
Line 1,117: Line 1,088:
|Drinking(Reaper's Scythe)
|Drinking(Reaper's Scythe)
|No worries,just killing myself here!
|No worries,just killing myself here!
|This buff was removed by updates. Instead, it kills a Sim.
|
|-
|-
|[[File:Mourning(buff).png]]
|[[File:Mourning(buff).png]]
Line 1,125: Line 1,096:
|Witnessing Death
|Witnessing Death
|The death of a loved one affects those closest to them
|The death of a loved one affects those closest to them
|Appears when friend dies. Sim with this buff will cry.
|
|}
|}


==Responsibilities and Quests==
==Responsibilities and Quests==




{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
Line 1,142: Line 1,111:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:A_Job_Well_Done.png]]
|[[File:A Job Well Done.png]]
|A Job Well Done
|A Job Well Done
| +20-50 Mood
| +20-50 Mood
| Variable
| Variable
|Completing Responsibilities
|Completing Responsibilities
|Succesfully performing one's duties to the kingdom is a great feeling.
|Succesfully{{sic}} performing one's duties to the kingdom is a great feeling.
|Focus effect increases after each responsibility completed.
|Focus effect increases after each responsibility completed.
|-
|-
|[[File:Shirked_Responsibility.png]]
|[[File:Shirked Responsibility.png]]
|Shirked Responsibility
|Shirked Responsibility
| -20-40 Mood
| -20-40 Mood
Line 1,161: Line 1,130:
Shirking too many of them will get the Marked for Arrest! buff. Excessive shirking will get the Marked for Death! buff.
Shirking too many of them will get the Marked for Arrest! buff. Excessive shirking will get the Marked for Death! buff.
|-
|-
|[[File:Falling_Behind_on_Quest.png]]
|[[File:Falling Behind on Quest.png]]
|Falling Behind on Quest
|Falling Behind on Quest
| No Focus Effect
| No Focus Effect
Line 1,172: Line 1,141:
Disappears if the quest task is complete.
Disappears if the quest task is complete.
|-
|-
|[[File:Behind_on_Quest.png]]
|[[File:Behind on Quest.png]]
|Behind on Quest
|Behind on Quest
| No Focus Effect
| No Focus Effect
Line 1,178: Line 1,147:
|Quest
|Quest
|Quest Performance is taking a hit because [Sim Name's] isn't making much progress on his/her Quest.
|Quest Performance is taking a hit because [Sim Name's] isn't making much progress on his/her Quest.
|Quest performance will fall. Changes to Falling Behind on Quest if the quest task is complete. Changes to Dangerously Behind on Quest if expires.
|Quest performance will fall if the focus is neutral or worse. Changes to Falling Behind on Quest if the quest task is complete. Changes to Dangerously Behind on Quest if expires.
|-
|-
|[[File:Dangerously_Behind_on_Quest.png]]
|[[File:Dangerously Behind on Quest.png]]
|Dangerously Behind on Quest
|Dangerously Behind on Quest
| No Focus Effect
| No Focus Effect
Line 1,186: Line 1,155:
|Quest
|Quest
|Quest Performance is taking a nose-dive due [Sim Name's] utter lack of progress on his Quest.
|Quest Performance is taking a nose-dive due [Sim Name's] utter lack of progress on his Quest.
|Quest performance will rapidly fall. Changes to Behind on Quest if quest task is complete.
|Quest performance will rapidly fall, regardless of focus. Changes to Behind on Quest if quest task is complete.
|}
|}


Line 1,203: Line 1,172:
!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:Exposed_to_Sickness.png]]
|[[File:Exposed to Sickness.png]]
|Exposed to Sickness
|Exposed to Sickness
| No Focus Effect
| No Focus Effect
Line 1,211: Line 1,180:
|Random illness will be triggered if expires. Disappears if you use First Aid.
|Random illness will be triggered if expires. Disappears if you use First Aid.
|-
|-
|[[File:Poison_Pox.png]]
|[[File:Poison Pox.png]]
|Poison Pox
|Poison Pox
| -40
| -40
Line 1,218: Line 1,187:
|
|
[Sim Name] is plagued by Poison Pox. Oh, the scratching!
[Sim Name] is plagued by Poison Pox. Oh, the scratching!



Treat by visiting the [[Physician]] or drinking curative tonics.
Treat by visiting the [[Physician]] or drinking curative tonics.
|Plagued sims will perish if there is no clinic and low well being. Changes to Disease if expires.
|Plagued sims will [[Death|perish]] if there is no clinic and low well being. Changes to Disease if expires.
|-
|-
|[[File:Virulent_Disease.png]]
|[[File:Virulent Disease.png]]
|Virulent Disease
|Virulent Disease
| -30
| -30
Line 1,229: Line 1,199:
|
|
The plague that once consumed [Sim Name] has become a Virulent Disease.
The plague that once consumed [Sim Name] has become a Virulent Disease.



Treat by visiting the [[Physician]] or drinking curative tonics.
Treat by visiting the [[Physician]] or drinking curative tonics.
|Changes to Infection if expires.
|Changes to Infection if expires.
|-
|-
|[[File:Noxious_Infection.png]]
|[[File:Noxious Infection.png]]
|Noxious Infection
|Noxious Infection
| -20
| -20
Line 1,240: Line 1,211:
|
|
The disease suffered by [Sim Name] has turned into a Noxious Infection.
The disease suffered by [Sim Name] has turned into a Noxious Infection.



Treat by visiting the [[Physician]] or drinking curative tonics.
Treat by visiting the [[Physician]] or drinking curative tonics.
|Changes to Sickness if expires.
|Changes to Sickness if expires.
|-
|-
|[[File:Slight_Cold.png]]
|[[File:Slight Cold.png]]
|Slight Cold
|Slight Cold
| -10
| -10
Line 1,251: Line 1,223:
|
|
The infection that once gripped [Sim Name] is now just a Slight Cold.
The infection that once gripped [Sim Name] is now just a Slight Cold.



Treat by visiting the [[Physician]] or drinking curative tonics.
Treat by visiting the [[Physician]] or drinking curative tonics.
|Disappears if expires, or drinking Moderate/Strong Curative Tonic.
|Disappears if expires, or drinking Moderate/Strong Curative Tonic.
|-
|-
|[[File:My_Better_Half.png]]
|[[File:My Better Half.png]]
|My Better Half
|My Better Half
| +10
| +10
Line 1,261: Line 1,234:
|Spouse
|Spouse
|What would I be without you?
|What would I be without you?
|Buff never expires until divorce.
|Buff never expires until [[divorce]].
|-
|-
|[[File:My_Love!.png]]
|[[File:My Love!.png]]
|My Love!
|My Love!
| +20
| +20
Line 1,271: Line 1,244:
|
|
|-
|-
|[[File:First_Romance_Medieval.png]]
|[[File:First Romance Medieval.png]]
|First Romance
|First Romance
| +40
| +40
Line 1,277: Line 1,250:
|Socialization
|Socialization
|Love has bloomed for the first time. Could This be the real thing?
|Love has bloomed for the first time. Could This be the real thing?
|From falling in love for the first time.
|
|-
|-
|[[File:Just_Married_Medieval.png]]
|[[File:Just Married Medieval.png]]
|Just Married
|Just Married
| +50
| +50
|1 day
|1 day
|Socialization
|Socialization
|Sims always enjoy the joyful period following the merriage. Let's hope the love lasts...
|Sims always enjoy the joyful period following the marriage. Let's hope the love lasts...
|From [[marriage]].
|
|-
|-
|[[File:First_Kiss_Medieval.png]]
|[[File:First Kiss Medieval.png]]
|First Kiss
|First Kiss
| +40
| +40
Line 1,293: Line 1,266:
|Socialization
|Socialization
|A Sim's first kiss can leave them glowing for a long time.
|A Sim's first kiss can leave them glowing for a long time.
|A successful first kiss wil result in love.
|
|-
|-
|[[File:Rejected_First_Kiss_Medieval.png]]
|[[File:Rejected First Kiss Medieval.png]]
|Rejected First Kiss
|Rejected First Kiss
| -10
| -10
Line 1,301: Line 1,274:
|Socialization
|Socialization
|It's sad when a Sim gets rejected for a first kiss. Very sad. A rejected Sim needs time to cool off before their social skills will be back on track.
|It's sad when a Sim gets rejected for a first kiss. Very sad. A rejected Sim needs time to cool off before their social skills will be back on track.
|From getting a slap in the face from a first kiss.
|
|-
|-
|[[File:Entertained_medieval.png]]
|[[File:Entertained medieval.png]]
|Entertained
|Entertained
| +25
| +25
Line 1,309: Line 1,282:
|Socialization
|Socialization
|[Sim Name] is having quite a good time and is keeping stress down.
|[Sim Name] is having quite a good time and is keeping stress down.
|Changes to Having a Blast buff if you have lots of fun.
|
|-
|-
|[[File:Home_is_Where_the_Heart_is.png]]
|[[File:Home is Where the Heart is.png]]
|Home is Where the Heart is
|Home is Where the Heart is
| +15
| +15
Line 1,319: Line 1,292:
|
|
|-
|-
|[[File:New_Friend_Medieval.png]]
|[[File:New Friend Medieval.png]]
|New Friend
|New Friend
| +20
| +20
Line 1,327: Line 1,300:
|You can get this by Pit of Judgement.
|You can get this by Pit of Judgement.
|-
|-
|[[File:Lost_A_Friend.png]]
|[[File:Lost A Friend.png]]
|Lost A Friend
|Lost A Friend
| -25
| -25
Line 1,333: Line 1,306:
|Socialization
|Socialization
|Oh no, you've lost a friend! Relationships have their ups and downs, but surely there's something you can do to patch things up
|Oh no, you've lost a friend! Relationships have their ups and downs, but surely there's something you can do to patch things up
|This buff is exterminated when your relationship is back up.
|
|-
|-
|[[File:Prognosticating.png]]
|[[File:Prognosticating.png]]
Line 1,340: Line 1,313:
| 2 hours
| 2 hours
|Socialization
|Socialization
|There's difference between knowing the path , and walking the path...but knowing the path usually helps.
|There's difference between knowing the path, and walking the path...but knowing the path usually helps.
|From magic/medicine.
|
|
|
|
|
|-
|-
|[[File:Heard_A_Good_Joke.png]]
|[[File:Heard A Good Joke.png]]
|Heard A Good Joke
|Heard A Good Joke
| +10
| +10
Line 1,353: Line 1,322:
|Socialization
|Socialization
|I'll have to remember that one!
|I'll have to remember that one!
|From listening to a joke.
|
|-
|-
|[[File:Hilarious_Conversation_Medieval.png]]
|[[File:Hilarious Conversation Medieval.png]]
|Hilarious Conversation
|Hilarious Conversation
| +10
| +10
Line 1,361: Line 1,330:
|Socialization
|Socialization
|Some Sims should be court jesters with the humour they're dishing out!
|Some Sims should be court jesters with the humour they're dishing out!
|From doing funny actions a lot.
|
|-
|-
|[[File:Intrigued_medieval.png]]
|[[File:Intrigued medieval.png]]
|Intrigued
|Intrigued
| +10
| +10
Line 1,369: Line 1,338:
|Socialization
|Socialization
|Juicy gossip satisfies eager ears!
|Juicy gossip satisfies eager ears!
|From listening to a gossip.
|
|-
|-
|[[File:Feeling_Superior.png]]
|[[File:Feeling Superior.png]]
|Feeling Superior
|Feeling Superior
| +10
| +10
Line 1,377: Line 1,346:
|Socializing with Non-Jacoban
|Socializing with Non-Jacoban
|You're the best around!
|You're the best around!
|Jacobans can also talk to non-jacobans for this buff.
|
|-
|-
|[[File:It's_a_Boy.png]]
|[[File:It's a Boy.png]]
|It's a Boy
|It's a Boy
| +80
| +80
Line 1,385: Line 1,354:
|New Baby
|New Baby
|Bouncing baby boys are delightful additions to any family!
|Bouncing baby boys are delightful additions to any family!
|From having a son.
|
|-
|-
|[[File:It's_a_Girl.png]]
|[[File:It's a Girl.png]]
|It's a Girl
|It's a Girl
| +80
| +80
Line 1,393: Line 1,362:
|New Baby
|New Baby
|Gurgling baby girls are delightful additions to any family!
|Gurgling baby girls are delightful additions to any family!
|From having a daughter.
|
|-
|-
|[[File:Smooth_as_Baby's_Bottom!.png]]
|[[File:Smooth as Baby's Bottom!.png]]
|Smooth as Baby's Bottom!
|Smooth as Baby's Bottom!
| +15
| +15
Line 1,401: Line 1,370:
|Cuddling Baby
|Cuddling Baby
|So soft cuddly warm!
|So soft cuddly warm!
|From playing with the baby.
|
|-
|-
|[[File:Lonely_medieval.png]]
|[[File:Lonely medieval.png]]
|Lonely
|Lonely
| -15
| -15
Line 1,411: Line 1,380:
|Remains until talking with other sims.
|Remains until talking with other sims.
|-
|-
|[[File:Comforted_medieval.png]]
|[[File:Comforted medieval.png]]
|Comforted
|Comforted
| +15
| +15
Line 1,421: Line 1,390:


==Traits and Fatal Flaws==
==Traits and Fatal Flaws==




{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
{|class="sortable" border="1" cellpadding="5" cellspacing="2" style="border-collapse:collapse; border-color:#1C4576; font-size:small; text-align:left"
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!class="unsortable"|Notes
!class="unsortable"|Notes
|-
|-
|[[File:Savoring_the_Stench.png]]
|[[File:Savoring the Stench.png]]
|Savoring the Stench
|Savoring the Stench
| +10
| +10
Line 1,440: Line 1,407:
|[[Unkempt]] Trait
|[[Unkempt]] Trait
|Some Sims actually like it when they haven't bathed in awhile. It gives them a natural "aura" that is quite...palpable.
|Some Sims actually like it when they haven't bathed in awhile. It gives them a natural "aura" that is quite...palpable.
|Disappears after you take a bath.
|
|-
|-
|[[File:One_with_Nature.png]]
|[[File:One with Nature.png]]
|One with Nature
|One with Nature
| +20
| +20
Line 1,450: Line 1,417:
|With [[Earthy]] trait
|With [[Earthy]] trait
|-
|-
|[[File:I_am_beautiful.png]]
|[[File:I am beautiful.png]]
|I am beautiful
|I am beautiful
| +10
| +10
Line 1,458: Line 1,425:
|With [[Vain]] trait
|With [[Vain]] trait
|-
|-
|[[File:Too_Many_People_medieval.png]]
|[[File:Too Many People medieval.png]]
|Too Many People
|Too Many People
| -10
| -10
Line 1,466: Line 1,433:
|With [[solitary]] trait
|With [[solitary]] trait
|-
|-
|[[File:Enjoying_Solitude.png]]
|[[File:Enjoying Solitude.png]]
|Enjoying Solitude
|Enjoying Solitude
| +15
| +15
Line 1,474: Line 1,441:
|With [[solitary]] trait
|With [[solitary]] trait
|-
|-
|[[File:I_Can_Do_It_On_My_Own!.png]]
|[[File:I Can Do It On My Own!.png]]
|I Can Do It On My Own!
|I Can Do It On My Own!
| +10
| +10
Line 1,482: Line 1,449:
|With [[solitary]] trait
|With [[solitary]] trait
|-
|-
|[[File:Whale_Rage.png]]
|[[File:Whale Rage.png]]
|Whale Rage
|Whale Rage
| -10
| -10
Line 1,488: Line 1,455:
|[[Whale Ate My Parents]] Trait
|[[Whale Ate My Parents]] Trait
|I'll get you, you accursed whale! I'll chase you 'round perdition's flames if I have to! Vengeance will be mine! (Whoa! [Sim Name] better Scream at the Sea, or go on a Whale Hunt!)
|I'll get you, you accursed whale! I'll chase you 'round perdition's flames if I have to! Vengeance will be mine! (Whoa! [Sim Name] better Scream at the Sea, or go on a Whale Hunt!)
|Disappears after you discuss whale hunt, screaming at the sea, or going to whale hunt.
|
|-
|-
|[[File:Excited_medieval.png]]
|[[File:Excited medieval.png]]
|Excited
|Excited
| +15
| +15
|3 hours
|3 hours
|Cooking
|Cooking, Sword Fight, Gambling, etc.
|Excitable Sims tend to get, well, excited
|Excitable Sims tend to get, well, excited
|With [[Excitable (The Sims Medieval)|excitable]] trait
|With [[Excitable (The Sims Medieval)|excitable]] trait
|-
|-
|[[File:Morose_buff.png]]
|[[File:Morose buff.png]]
|Morose
|Morose
| -15
| -15
Line 1,506: Line 1,473:
|
|
|-
|-
|[[File:Blinded_by_Hubris.png]]
|[[File:Blinded by Hubris.png]]
|Blinded by Hubris
|Blinded by Hubris
| -10
| -10
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|[[Hubris]] Fatal Flaw
|[[Hubris]] Fatal Flaw
|I am greatest! The best around!
|I am greatest! The best around!
|Hubris Sims gets this buff from completing a quest task or responsibility.
|
|-
|-
|[[File:Dry_Spell.png]]
|[[File:Dry Spell.png]]
|Dry Spell
|Dry Spell
| -20
| -20
|
|
|[[Licentious]] Fatal Flaw
|[[Licentious]] Fatal Flaw
|Licentious Sims more acutely feel the effects of not having kissed or Woohho'd in awhile. Time to get [Sim Name] some action!
|Licentious Sims more acutely feel the effects of not having kissed or Woohoo'd in awhile. Time to get [Sim Name] some action!
|
|
|-
|-
|[[File:Bloodthirsty_Quenched.png]]
|[[File:Bloodthirsty Quenched.png]]
|Bloodthirsty Quenched
|Bloodthirsty Quenched
| +5
| +5
Line 1,530: Line 1,497:
|With [[Bloodthirsty]] Fatal Flaw
|With [[Bloodthirsty]] Fatal Flaw
|-
|-
|[[File:Looking_For_A_Fight.png]]
|[[File:Looking For A Fight.png]]
|Looking For A Fight
|Looking For A Fight
| -15
| -15
Line 1,536: Line 1,503:
|[[Bloodthirsty]] Fatal Flaw
|[[Bloodthirsty]] Fatal Flaw
|[Sim Name] is looking for a fight!
|[Sim Name] is looking for a fight!
|From not having a fistfight or duel for a while.
|
|-
|-
|[[File:Gambling_Itch.png]]
|[[File:Gambling Itch.png]]
|Gambling Itch
|Gambling Itch
| -15
| -15
Line 1,544: Line 1,511:
|[[Compulsive Gambler]] Fatal Flaw
|[[Compulsive Gambler]] Fatal Flaw
|[Sim Name] got an itch, and only gambling can scratch it. Place your bets!
|[Sim Name] got an itch, and only gambling can scratch it. Place your bets!
|From not gambling.
|
|-
|-
|[[File:Need_a_Drink.png]]
|[[File:Need a Drink.png]]
|Need a Drink
|Need a Drink
| -15
| -15
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|[[Drunkard]] Fatal Flaw
|[[Drunkard]] Fatal Flaw
|[Sim Name] needs a drink, badly!
|[Sim Name] needs a drink, badly!
|From not having a drink.
|
|-
|-
|[[File:Nervous_Wreck.png]]
|[[File:Nervous Wreck.png]]
|Nervous Wreck
|Nervous Wreck
| -10
| -10
|4 hours
|4 hours
|[[Insecure]] Fatal Flaw
|[[Insecure]] Fatal Flaw
|It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim...because, you known, they didin't have trains back then.
|It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim...because, you know, they didn't have trains back then.
|From sometimes upon waking up.
|
|-
|-
|[[File:Afraid_of_the_Dark_Medieval.png]]
|[[File:Afraid of the Dark Medieval.png]]
|Afraid of the Dark
|Afraid of the Dark
| -20
| -20
Line 1,570: Line 1,537:
|With [[Cowardly]] Fatal Flaw
|With [[Cowardly]] Fatal Flaw
|-
|-
|[[File:Can't_Sleep.png]]
|[[File:Can't Sleep.png]]
|Can't Sleep
|Can't Sleep
| -5
| -5
Line 1,576: Line 1,543:
|[[Insomniac]] Fatal Flaw
|[[Insomniac]] Fatal Flaw
|Ugh, I just can't sleep no matter how hard I try.
|Ugh, I just can't sleep no matter how hard I try.
|From sleeping for awhile. Prevents the sim from sleeping or taking a nap (but not meditating).
|
|}
|}

[[Category:Lists]]
[[ru:Мудлеты (The Sims Medieval)]]
[[Category:Lists|Buffs]]
[[Category:The Sims Medieval]]

Latest revision as of 04:08, 8 May 2022

This is a list of buffs for The Sims Medieval.

Drinks[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Buzzed +10 4 Hours Drinking [Sim Name] is feeling quite giddy after a few drinks. Let the mirth and frivolity commence! Appears after one drink.
Tipsy +20 2 Hours Drinking It all starts with just a little sip... Appears after two drinks.
Happy Drunk +30 Drinking Drinking too much has put [Sim Name] in a merry mood. A little to merry...
Mean Drunk No Focus Effect 1 Hour Drinking Drinking too much has put [Sim Name] in a bad mood. Better stay out of his/her way! Appears after three drinks.
Sloshed -30 20 Minutes Drinking Everyone has their limit, and [Sim Name] is now quite beyond that. Better sleep it off, or at least find a place to pass out. Appears after five drinks.
Stale Ale No Focus Effect 1 Hour Drinking Blech! A stale ale. Appears after drinking regular ale.
Musty Wine No Focus Effect 3 Hours Drinking I've had better. Appears after drinking regular wine.
Crisp Ale +20 2 hours Drinking Like a clear, sunny day in late autumn... Appears after drinking Bloody Moss Mary.
Nauseous (Moderate) -25 1 Hour Drinking too much [Sim Name] isn't feeling so hot. You may want to keep him/her around a bathroom. After the timer expires, your sim will vomit. Appears after drinking with "Sloshed" buff.
Chuldre Pain! -50 3 hours Drinking Curse you, Churdle! [Sim Name] feels rot and decay spreading throuth his/her body! Appears if you drink the bad (green) Churdle Potion
Refreshed +5 57 minutes Drinking Cool, clean water is wonderfully revitalizing. For drinking well water.
Hangover -15 11 hours Drinking Anyone that has had too much to drink the night before knows exactly how this feels... Appears if you drink more than five drinks at night.
Great Wine +10 1 hour Drinking A joy for the palate.
Drunk-Me-Not +30 15 hours Drinking A few sips of a magical Drunk-Me-Not potion are all a Sim needs to handle any alcohol-related problem. And it tastes great to boot! For drinking Drunk-Me-Not.
Restored +5 10 minutes Drinking The refreshed feeling that comes after guzzling down a whole bunch of herbal tonic. Appears for drinking three types of Curative Tonic
Feeling Weird -5 30 minutes Drinking Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected.

Food[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Bland Meal -5 5 Hours Eating Gruel What a thoroughly uninspiring meal.
Yummy Meal varies 5 Hours Eating What a yummy meal. From eating food. Examples are trout soup, rabbit soup and venison soup.
Stuffed No Focus Effect 2 Hours Overeating [Sim Name] is stuffed and couldn't possibly eat any more food! Appears after eating when not hungry. Eating with this buff will make the Sim fatter.
Marvelous Meal +30 5 Hours Eating Maaaaarvelous! From eating food. Examples are bear soup, boar soup, and hunter's stew.
Delicious! +15 3 hours Delicious food Yummy food always hits the spot! Eating food with Creative Cook trait.
Delectable Meal +15 5 hours Eating (or drinking) What a delectable meal!
Hungry No Focus Effect 3 hours Hunger motive low Your Sim's a wee bit peckish. The stomach growling isn't far behind. Your sim is begin hungry. When this buff expired, changes to ˝Very Hungry˝
Very Hungry -40 11 hours Hunger motive very low Grawing hunger is not a good feeling for Sims. Feed regularly to avoid. Your sim needs food, before late! Changes to ˝Starving˝ in 11 hours.
Starving -80 11 hours Hunger motive critical Allowing Sims to starve is quite cruel! Get Sim some food immediately to avoid an unnecessary death. Death by Starvation when the timer expires.
Tasteless Treat No Focus Effect 1 hour Eating or Drinking Tastes kind of like sheeps hooves... Only worse. From eating flat bread.
Taste of Smortlee +10 1 hour There's nothing quite as delicious as an authentic Smortlee recipe.
Nourished +10 1 hour Even a simple meal can be nourishing if preapared well.
Palatabe Meal +10 4 hours Eating or Drinking A treat for the palate.
Adequate Meal No Focus Effect 11 hours Eating or Drinking That meal was merely adequate. From eating roast rat.
Feeling Festive +10 1 hour Feeling full of festivity from fine food freshly fixed for frivolity. Drinking Feast Ale.
Whale of a Meal +25 15 hours Eating or Drinking That was whale of a good meal. Eating Whale Stew. Becomes 72 hours if Gastrobury is Annexed.

Focus[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Highly Focused No Focus Effect - Having very high focus [Sim Name's] high Focus is having great effect on Quest Performance! Fast raising of quest performance
Focused No Focus Effect - Having high focus [Sim Name's] moderatley high focus is having a positive impact on Quest Performance. Raising of quest performance
Slightly Focused No Focus Effect - Having a little focus [Sim Name's] mildly high focus is having a small positive effect on Quest Performance. Slow raising of quest performance
Slightly Unfocused No Focus Effect - Having a little negative focus [Sim Name's] mildly low focus is having a small negative effect on Quest Performance. Slow decreasing of quest performance
Unfocused No Focus Effect - Having low focus [Sim Name's] moderately low Focus is having a negative impact on Quest Performance. Fast decreasing of quest performance
Very Unfocused No Focus Effect - Having very low focus [Sim Name's] extremely low Focus is having a terrible impact on Quest Performance! Very fast decreasing of quest performance

Personal care[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Bathed! +10 Mood 4 hours Bathing Experience the clean sensation of practicing personal hygiene!

Using bathtub. Higher quality baths cause bigger focus. Unkempt Sims do not clean up. Appears when you change a hero.

Attractive +10 Mood 4 hours Gussy Up When a Sim looks this good, it's difficult for others not to notice. Wowza! Using mirror to "Gussy Up"
Relieved +5 Mood 2 hours Using Chamberpot Whew! Made it to the chamberpot just it time! Peeing in chamberpot
Magma Fever -40 Mood 11 hours (Unless Cured) Unknown

[Sim Name] is burning up from the Magma Fever. The next stage is outright melting.


Treat by visiting the physician or using curative tonics.

Appears if Exposed to Sickness expires with low well being. Changes to a disease when buff expires.
Sleepy No Focus Effect 2 hours Low energy Get [Sim Name] to bed soon, to avoid the wrath of the truly tired Changes to Tired if expires.
Comfy +5-10 Comfortable Object Nothing beats a good seat or soft bed for comfort except perhaps a better one. Higher quality chairs, thornes, beds, etc. will boost the Focus.
Well Rested +10-+30 8 hours It's easy to wake up on the right side of the bed when you get plenty of time in the bed. The more expensive bed is, the greater the focus increase.
Bad Night's Sleep -15 5 hours Cheap Bed Sleeping on a cheap bed would make any Sim grumpy Happens randomly on very cheap beds.
Tired -30 2 hours When Sims get too tired, their mood begins to go south Changes to Exhausted if expired.
Exhausted -50 At this level of sleep deprivation, even the floor looks like a good bet to this Sim. Sim will pass out, if exhausted for a while.
Had a Nice Nap +10 4 hours Napping Having a great, refreshing nap may be just enough to hold back the onset of sleep. From sleeping on the bed or a loveseat.
Relaxing Stroll +15 7 hours Being Alone A nice walk at a comfortable pace and a breath of fresh air is just what I needed! for Taking a Stroll in the Forest.
First Aid +10 5 hours Socialization [Sim Name] feeling much better now, thank you! Asking the physican to get first aid will get this buff. Removes the Exposed to Sickness buff.
Sore -10 4 hours Being Puny Uggh, all this physicial exertion is taking a toll on my body. Puny fatal flaw.
Uplifted +35 3 hours Random Event, making a big wish. Well that was just what [Sim Name] needed!
Having a Blast +40 3 hours Having so much fun. [Sim Name] is having so much fun it's almost criminal. Changes to Entertained if expires. Fun-loving trait gets the Life is so Fun buff.
Warmed +10 40 minutes Using fireplace There is nothing like the feeling of a warm flame to make Sim happy. Sims can warm hands up using fireplaces.
Clean +5 4 hours Wash Bucket It feels good being less dirty and smelly than normal. The higher quality of the bucket is, the greater focus. Unkempt sims do not clean them up.
Tranquil +10 7 hours Nothing can stress or anger Sims who have reached their happy place.
Brightened Day +10 2 hours Good Sims know exactly what to say to make someone's day better. Good Sims can brighten a Sim's day.
Enjoying Music +10 Music Box It's hard not to enjoy a beat this solid. Appears when there is an active music box nearby. Disappears when you leave the room or music box goes inactive.
Woozy -25 2 hours Operation [Sim Name] is woozy from his/her operation Appears if sim lose too many blood points.

Knowledge and Religion[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Inspired! +10 5 hours Having a Kingdom with very high Knowledge A brilliant flash of insight has inspired Sim! When you listen to echo on the well, you will get this buff when Knowledge aspect is high.
Searching -10 2 hours Lack of Faith There must be an answer out there, somewhere, but I can't seem to find it. Happens randomly when the Sim is agnostic. Automatically disappears if the Sim adopts either faith.

The Watcher's Insight

No Focus Effect Studying the Watcher [Sim Name's] has been granted the insight of the Watcher Peteran priest only.
The Watcher is Near +10 Until Sim Leaves the Building Work (In Religious Building) Being in and around this building fills your Sim with the presence of the Watcher. Peteran priest only.
The Watcher's Smile +10 7 hours Prayer [Sim Name's] prayer has been acknowledged by the Watcher. Peterans can pray for this buff.

The Watcher's Gaze

+20 3 hours Reflecting on the Watcher The gaze of the Watcher is upon you. Yes, you! Jacoban priest only.
Carefree +10 3 hours Lack of Faith Who needs to be burdened with all this serious "Watcher" stuff, anyway? Agnostic Sims only.
Research Rampage! +10 2 hours Researching Knowledge is power, and [Sim Name's] is feeling the power! Changes to Research Rage when you research for too long.
The Chosen One +25 5 hours Behold, for [Sim Name's] has been Chosen! All shall love him/her and despair! You must maximize the Culture to use Chosen by the Watcher.
Blinded By The Watcher -10 5 hours Chosen by the Watcher Revved up like a Deus, another Watcher in the night. Failure when you use Chosen by the Watcher.
Watcher's Charity +25 15 hours The Watcher smiles upon the kind and generous High culture can make Sims donate Simoles to the messenger post.

Other[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
New Stuff! +20 1 hour Buying new things for the Sim's house Sims love getting new things for their homes.
Decorated +10 Decorations Sims enjoy well-furnished homes. By the looks pf things, this place isn't so bad! Appears if Hero interacts with a room's objects where room is furnished with at least 2 particular items from the same Collection. Some known items are: lights; curtains; sofas; tables; thrones; beds; wardrobes; washing pitchers. ++Requires verification.++
Nicely Decorated +25 Decorations Well-designed decor stands out in a good way and tends to make everyone happier. As per 'Decorated' buff but requires 5 particular items. ++Requires verification.++
Beautifully Decorated +40 Rooms adorned with the most expensive sculptures and paintings improve life dramatically. As per 'Decorated' buff but requires 10 items. ++Requires verification.++
Finished a Book +20 20 hours Reading Not every book ends with a happily ever after, but hey, I'm just glad I can read!
Read a Good Book +10 3 hour Reading [Sim Name] found that book very intriguing. Requires a Scholarly trait.
Punched -10 11 hours Fistfighting, random event

Sims generally don't like getting punched in the face. Next time, remember to duck!


Treat to visiting Physician or applying health salves.

This buff sometimes appears from Fistfight.
Face Hit! -10 19 hours Playing Kingball Noooo, not in the face! Oh cruel Kingball, why must you hurt me so? Appears when you are hit in the face in Kingball match.
Wearing Frogga Hat +10 Until Wears Off Equipped Gear You feel silly wearing this hat no talking frog could possibly be scared of you. Quest item.
Pristine No Focus Effect Unil Wears Off Equipped Gear Nothing feels as fresh as being draped in clean linens. Quest item.
Foolish No Focus Effect Until Wears Off Equipped Gear [Sim Name] is feeling very foolish! Foooooolish! Quest item.
Pipe Dream +10 11 hours Great Dream Wow, what a great dream that was!
Nightmare! -10 7 hours Nightmare Yikes, I hope I don't have that dream again!
Afraid -5 Random Event [Sim Name] is feeling a little scared after recent events.
Victorious! +15 12 hours

(1) Winning the swordfight


(2) Fighting the beast

The thrill of victory is always a welcome addition to a Sim's mood. You can also get this on random events.
Grievously Wounded -40 9 hours Combat, Hunting, Bird Attack, etc.

Wow. Who would have thought that gaping wounds, massive blunt force trauma, and losing half blood would put a damper on your spirits? Huh.


Treat by visiting the Physician or applying health salves.

Changes to Major Laceration if expires. Sims with this buff changes into the Grievously Wounded clothes, also known as bandages.
Major Laceration -30 10 hours Combat, Hunting, Bird Attack, etc.

Looks like [Sim Name] came out on the losing side after that latest round of "intense negotiations."


Treat by visiting the Physician or applying health salves.

Changes to Moderate Injury if expires. Sim with this buff can make Sims move slower.
Minor Scratch -10 11 hours Combat, Hunting, Bird Attack, etc.

'Tis merely a flesh wound. I've had worse!


Treat by visiting the Physician or applying health salves.

Defeat! -15 5 hours Losing the swordfight The agony of defeat can really bring a Sim down The Sim passes out if defeated in battle.
Fatigued -5 3 hours Combat, Random Event Too much physicial exertion has left [Sim Name] exhausted. Appears if stamina is below 50%. Starting a sword fight with this buff will start with 70% stamina instead of 100%.
Working Hard +20 30 minutes Working Hard
Passed an Edict +15 11 hours Political Victory [Sim Name] political savvy has won the day! From passing an edict when you vote for this edict. Monarchs and Spies only.
Herbalist +15 2 hours Harvesting [Sim Name] enjoys practicing her (or him) plant harvesting skills. From harvesting flowers.
Combat Ready +10 5 hours Training Dummy, Sparring [Sim Name] is ready for combat!
Marked for Arrest -5 Scoundrel Failure Look out! [Sim Name] is marked for arrest! That last job didin't go so well, huh! Minor crimes will be sentenced to the stocks, if gets the buff. For example: fistfighting.
Humiliated by Stocks -15 Stocks [Sim Name] is feeling the humiliation that only a Medieval punishment device can evoke. Appears when sim is in stocks. Eggs and tomatoes will have extra -5. 5 hours if left the stocks.
Marked for Death -20 Major Crime [Sim Name] has been marked for death! Better get your affairs in order... Major crimes will be sentenced to execution if gets this buff. Changes to Judged Innocent if you survive. For example: poisoning a Sim.
Fed The Beast +5 23 hours Feeding the Pit Beast Music may soothe the savage beast, but everyone knows the way to a horrifying pit monster's heart is through the stomach You need a piece of meat to feed the beast.
Judged Innocent +40 23 hours Surviving the Pit of Judgement I'm not willing to lay down and die because I am an innocent Sim!
Lost a Fistfight -10 11 hours Losing Fight Being on the losing end of a fistfight has a way of wrecking your mood. Just maybe.
Cheered Up +15 2 hours Cheer Up interaction, random event. Gobs of sobs are stopped by the kind words of others.
Fascinated +15 2 hours Scholarly Examination Soms Sims take joy in things ordinary Sims might otherwise overlook. Requires the Scholarly trait.
Upset -15 2 hours Mean action when friends It's hard to endure the rough patches with those you care about.
Dazzled +15 1 hour Flare spell Something has crearly made an impression on [Sim Name]
Got a Good Deal +10 7 hours Random Event Saving a few Simoles is pure satisfaction. A success results getting a lute. Failure will summon the Constable and send to the stocks (Does not appear on Monarchs). Costs 540 simoles.
Crab Musked! +15 5 hours Quest item The smell of not-so-fresh crab lingers in the air. Crabtastic!
Winner! +10 7 hours Tactics, winning Kingball match. Sims never tire of the thrill of victory.
Good Deed +15 3 hours No good deed goes unpunished. Fortunately, your punishment is to be put in a better mood.
Wound Protection +5 1 hour Equipped Gear [Sim Name] is protected from injury. Any wound inflicted upon her/him will have its demaging effects mitigated. Caused by royal armor from War Games quest. Eliminates injury.
Narrow Escape +10 11 hours Pit of Judgement That was close! Thankfully fortune was on my side!
Feeling Unrefined -10 5 hours Low Kingdom Culture [Sim Name] is feeling despair due to artistic and spiritual neglect. Sim gets the buff from low culture, and when the quest begins.
Geologist +15 2 hours Harvesting [Sim Name] has some royally remarkable rock-finding skills! From harvesting minerals.
Hammer Tyme +5 Hammering Metal Ye shall not touch this! The stronger the hammer, the focus will rise. Angelshammer will give a +30.
Adrenaline Rush +15 2 hours Making a Wish, Random Event An Adrenaline Rush will keep this Sim pumped and running around everywhere for some time to come! From bombing a pirate ship, killing the unicorn, etc.
Feeling Fertile +20 [Sim Name] is feeling extra fertile from having consumed a rare bottle of fertility wine.
Crying Baby -40 4 minutes Crying Baby If the baby can't be quieted, it's best to get as far away as possible. From nearby crying baby.
Shamed -5 2 hours Random events. [Sim Name] is ashamed by recent events.
Passed Out -5 Drinking Sleeping Drought. [Sim Name] is incapacitated. You can also get this if you are defeated in duel and Sleepless in Snordwich quest. The Sim faints from this buff.
Beacon of Hope +40 23 hours Unknown Causes, Magic Spell Powerful arcane magic have given [Sim Name] a reprieve of all responsibilities. When a merchant passes out in Sleepless in Snordwich quest, the Sim gets this buff.
Lovely Lute +30 2 hours Listening to Lute Melodious tunes strummed by a skillful Lute player can warm the heart and set the mind at ease. From listening to music for Bards and Trickster/Harlequin
You Call That Music? -5 1 hour Bad Fiddlin' That is some awful fiddle playing. I'd rather listen to a dragon snore or a banshee scream than hear one more note. Listening to fiddle music when the fiddle player is unskilled.
KillSelf -80 Drinking(Reaper's Scythe) No worries,just killing myself here! This buff was removed by updates. Instead, it kills a Sim.
Mourning -50 23 hours Witnessing Death The death of a loved one affects those closest to them Appears when friend dies. Sim with this buff will cry.

Responsibilities and Quests[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
A Job Well Done +20-50 Mood Variable Completing Responsibilities Succesfully [sic] performing one's duties to the kingdom is a great feeling. Focus effect increases after each responsibility completed.
Shirked Responsibility -20-40 Mood 7 hours Failing to Complete Responsibilities Leaving his/her duty to the kingdom unfulfilled is putting a damper on [Sim Name's] mood.

Focus effect decreases after each responsibility failed.

Shirking too many of them will get the Marked for Arrest! buff. Excessive shirking will get the Marked for Death! buff.

Falling Behind on Quest No Focus Effect 7 hours Quest Better get moving on those Quest tasks or Performance will suffer!

Changes to Behind on Quest if expires.

Disappears if the quest task is complete.

Behind on Quest No Focus Effect 12 hours Quest Quest Performance is taking a hit because [Sim Name's] isn't making much progress on his/her Quest. Quest performance will fall if the focus is neutral or worse. Changes to Falling Behind on Quest if the quest task is complete. Changes to Dangerously Behind on Quest if expires.
Dangerously Behind on Quest No Focus Effect Quest Quest Performance is taking a nose-dive due [Sim Name's] utter lack of progress on his Quest. Quest performance will rapidly fall, regardless of focus. Changes to Behind on Quest if quest task is complete.

Socialization[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Exposed to Sickness No Focus Effect 5 hours Socialization Your Sim has been exposed to a sickness! Random illness will be triggered if expires. Disappears if you use First Aid.
Poison Pox -40 11 hours Socialization

[Sim Name] is plagued by Poison Pox. Oh, the scratching!


Treat by visiting the Physician or drinking curative tonics.

Plagued sims will perish if there is no clinic and low well being. Changes to Disease if expires.
Virulent Disease -30 9 hours Socialization

The plague that once consumed [Sim Name] has become a Virulent Disease.


Treat by visiting the Physician or drinking curative tonics.

Changes to Infection if expires.
Noxious Infection -20 10 hours Socialization

The disease suffered by [Sim Name] has turned into a Noxious Infection.


Treat by visiting the Physician or drinking curative tonics.

Changes to Sickness if expires.
Slight Cold -10 11 hours Socialization

The infection that once gripped [Sim Name] is now just a Slight Cold.


Treat by visiting the Physician or drinking curative tonics.

Disappears if expires, or drinking Moderate/Strong Curative Tonic.
My Better Half +10 Spouse What would I be without you? Buff never expires until divorce.
My Love! +20 Lover Sims in love swoon and flutter about like fools oblivious to the world around them.
First Romance +40 1 day Socialization Love has bloomed for the first time. Could This be the real thing? From falling in love for the first time.
Just Married +50 1 day Socialization Sims always enjoy the joyful period following the marriage. Let's hope the love lasts... From marriage.
First Kiss +40 23 hours Socialization A Sim's first kiss can leave them glowing for a long time. A successful first kiss wil result in love.
Rejected First Kiss -10 4 hours Socialization It's sad when a Sim gets rejected for a first kiss. Very sad. A rejected Sim needs time to cool off before their social skills will be back on track. From getting a slap in the face from a first kiss.
Entertained +25 13 hours Socialization [Sim Name] is having quite a good time and is keeping stress down. Changes to Having a Blast buff if you have lots of fun.
Home is Where the Heart is +15 9 hours Socialization [Sim Name] is feeling the warm love of home and hearth.
New Friend +20 11 hours Socialization Meeting someone new and hitting it off well enough to call them a friend is spiffy! You can get this by Pit of Judgement.
Lost A Friend -25 5 hours Socialization Oh no, you've lost a friend! Relationships have their ups and downs, but surely there's something you can do to patch things up This buff is exterminated when your relationship is back up.
Prognosticating +15 2 hours Socialization There's difference between knowing the path, and walking the path...but knowing the path usually helps. From magic/medicine.
Heard A Good Joke +10 2 hours Socialization I'll have to remember that one! From listening to a joke.
Hilarious Conversation +10 2 hours Socialization Some Sims should be court jesters with the humour they're dishing out! From doing funny actions a lot.
Intrigued +10 2 hours Socialization Juicy gossip satisfies eager ears! From listening to a gossip.
Feeling Superior +10 3 hours Socializing with Non-Jacoban You're the best around! Jacobans can also talk to non-jacobans for this buff.
It's a Boy +80 21 hours New Baby Bouncing baby boys are delightful additions to any family! From having a son.
It's a Girl +80 23 hours New Baby Gurgling baby girls are delightful additions to any family! From having a daughter.
Smooth as Baby's Bottom! +15 3 hours Cuddling Baby So soft cuddly warm! From playing with the baby.
Lonely -15 Being Insecure Communication is a must for Sims. A quick chat will fix things right away. Remains until talking with other sims.
Comforted +15 1 hour Talking to a Good Sim A quick cry on the shoulder helps the sadness go away.

Traits and Fatal Flaws[edit | edit source]

Image Buff Name Focus Effect Time Period From Game Dialog/Description Notes
Savoring the Stench +10 Unkempt Trait Some Sims actually like it when they haven't bathed in awhile. It gives them a natural "aura" that is quite...palpable. Disappears after you take a bath.
One with Nature +20 Being Outside Outdoorsmen/women find themselves quite happy when not tucked away indoors. With Earthy trait
I am beautiful +10 5 hours Admiring Self Recognizing beauty, even one's own, is just a benefit of vanity With Vain trait
Too Many People -10 Being in a Crowd Certain Sims may not feel too comfortable around large groups With solitary trait
Enjoying Solitude +15 Being Alone Introverted Sims like it best at times when others comletely and utterly stay away. With solitary trait
I Can Do It On My Own! +10 Being Alone I can handle this Quest myself, no problem. With solitary trait
Whale Rage -10 Whale Ate My Parents Trait I'll get you, you accursed whale! I'll chase you 'round perdition's flames if I have to! Vengeance will be mine! (Whoa! [Sim Name] better Scream at the Sea, or go on a Whale Hunt!) Disappears after you discuss whale hunt, screaming at the sea, or going to whale hunt.
Excited +15 3 hours Cooking, Sword Fight, Gambling, etc. Excitable Sims tend to get, well, excited With excitable trait
Morose -15 14 hours Morose Fatal Flaw Things are looking pretty bleak today for [Sim Name].
Blinded by Hubris -10 3 hours Hubris Fatal Flaw I am greatest! The best around! Hubris Sims gets this buff from completing a quest task or responsibility.
Dry Spell -20 Licentious Fatal Flaw Licentious Sims more acutely feel the effects of not having kissed or Woohoo'd in awhile. Time to get [Sim Name] some action!
Bloodthirsty Quenched +5 4 hours Fistfight Bloodthirsty Sims love a fight! With Bloodthirsty Fatal Flaw
Looking For A Fight -15 Bloodthirsty Fatal Flaw [Sim Name] is looking for a fight! From not having a fistfight or duel for a while.
Gambling Itch -15 Compulsive Gambler Fatal Flaw [Sim Name] got an itch, and only gambling can scratch it. Place your bets! From not gambling.
Need a Drink -15 Drunkard Fatal Flaw [Sim Name] needs a drink, badly! From not having a drink.
Nervous Wreck -10 4 hours Insecure Fatal Flaw It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim...because, you know, they didn't have trains back then. From sometimes upon waking up.
Afraid of the Dark -20 Darkness Heading inside or finding a bit of sunlight will take care cowardly affliction. With Cowardly Fatal Flaw
Can't Sleep -5 2 hours Insomniac Fatal Flaw Ugh, I just can't sleep no matter how hard I try. From sleeping for awhile. Prevents the sim from sleeping or taking a nap (but not meditating).

ru:Мудлеты (The Sims Medieval)