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The manage households menu allows the player to edit the existing household and townie population of the save game, either by editing them in CAS or by merging, renaming and splitting entire families.
The menu is split into two categories, "my households" which contains families that were played before and "Other Households" which contains all unplayed families and most townies and NPCs, player can transfer the
===Culling===
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Additionaly, a shape of the familly, their members and current home may constantly change as the game tries to "simulate" their life in the background, these families may move into empty houses, join university or appear in vacation destinations, members of the familly can get married, have a baby, die out of old age (Their aging can be turned off in the menu), or move out of the familly and join another one or live on their own.
This category contains most of the in-game
*Special [[Non-playable character|NPCs]] such as the [[Grim Reaper]], [[Flower Bunny]], [[Skeleton]]s (Both summoned and guardians) or [[Patchy the Straw Man]] cannot be edited here
*While most of the townies, including working
*While some ghosts are
*Stray [[Pet]]s and ghost pets cannot be edited with the exception
===Trivia===
*Through Other household menu, player can edit
*When editing Baby Ariel, player will be asked to give her a surname before saving changes (As "Baby Ariel" is considered a name).
*When the game tries to simulate life of the Sims from "Other Households" it usually ignores traits and aspirations of the Sims, simulating everyone's life in the same way.
**For example, a Sim with [[Noncommittal]] trait has the same chances of getting married as a Sim with "Soulmate" [[Aspiration (The Sims 4)|Aspiration]].
==Gallery==
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