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{{Era|TS1|BO|TS2|TS2C|TS3|TS4SV}}{{All
{{All
|name=Military
|name = Military
|image=[[File:Thesims3-63-1-.jpg|235px]]
|image = [[File:Thesims3-63-1-.jpg|235px]]
|caption=An Astronaut in [[The Sims 3]].
|caption = An astronaut in ''[[The Sims 3]]''.
}}
The '''Militarymilitary''' [[career track]] is one ofavailable the ten basicin ''[[CareerThe TracksSims]] for'', ''[[The Sims 2]]'', and ''[[The Sims 23]]'',. andIn ''[[The Sims 34: StrangerVille]]'', military returns as a [[Profession|semi-active career]].
 
==The Sims==
The military career track from the original ''The Sims'' is notable for having the highest pay at ranks 1-6 but the lowest pay at ranks 7-10 of any career track in the base game. Of the 20 career tracks in the base game, ''Livin' Large'', and ''Unleashed'', it is notable for having the highest pay at ranks 1-5 and the second-lowest pay at ranks 8-10 (with only slacker paying less). It is also one of the easiest to get to the top of due to its low friend requirement (8 friends to reach general). The high pay when money matter most, and ease of climbing the promotion ladder when promotions are hardest to get, contribute to offering one of the smoothest gameplay experiences in the whole game. Military is also home to the highest-paying jobs with friend requirements of zero (Counter-Intelligence at §500/day), one or less (flight officer, §550/day), and two or less (flight officer again).
 
== [[The Sims]] ==
{|class="prettytable unsortable" style="width:100%"
!colspan="4"|Military Career Levels
Line 145 ⟶ 148:
|width="50px"|[[File:Skill Charisma.png|25px|Charisma|link=Charisma]] 6
|-
|[[File:Skill Body.png|25px|Body|link=Body]] 78
|[[File:Skill Logic.png|25px|Logic|link=Logic]] 6
|[[File:Skill Creativity.png|25px|Creativity|link=Creativity (skill)]] 0
Line 172 ⟶ 175:
 
A General will eventually change careers and become a SWAT Team Leader in the [[Law Enforcement]] career track.
===Chance Cardscards===
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |Military Chance Cards
Line 192 ⟶ 195:
|-
| rowspan="1" valign="top" |Under your leadership your squad night-drops behind enemy lines and captures the enemy HQ to win your division's war games. You enjoy a rise in Creativity and Charisma.
'''Positive''': [[File:Skill Charisma.png|22px|link=Charisma|Charisma skill]] +1 , [[File:Skill Creativity.png|22px|link=Creativity|Creativity skill]] +1
|-
! colspan="4" |5) Counter-Intelligence
Line 213 ⟶ 216:
|-
| rowspan="1" valign="top" |You've been chosen to train for the first manned mission to Mars. Charisma rises sharply and you receive a $5000 bonus.
'''Positive''': [[File:Earned Money.png|20px|link=Simoleon]] +§5000 , [[File:Skill Charisma.png|22px|link=Charisma|Charisma skill]] +2,
|-
! colspan="4" |10) General
Line 219 ⟶ 222:
| rowspan="1" valign="top" |Military downsizing has forced you into an early retirement. You don't really enjoy fishing so you find a job in law enforcement as a SWAT Team Leader. Your in-depth knowledge of strategy and tactics should serve you well here.
'''Negative''': Change to the [[Law Enforcement]] [[career track]] as a SWAT Team Leader.
|}
 
==The Sims Bustin' Out (console)==
In ''[[The Sims Bustin' Out]]'', this career track is known as '''paramilitary'''.
 
{{CareerTableStart1}}
|-
| 1
| Latrine Cleaner
|
| $250
| 10:00 - 14:00 [[Image:10001400.png]]
| None
| None
|-
| 2
| Boot Polisher
|
| $325
| 08:00 - 12:00 [[Image:08001200.png]]
| None
| None
|-
| 3
| Drill Instructor
|
| $400
| 09:00 - 14:00 [[Image:09001400.png]]
| Logic: 2
| None
|-
| 4
| Paratrooper
|
| $450
| 06:00 - 12:00 [[Image:06001200.png]]
| Logic: 4<br />Body: 2
| None
|-
| 5
| Chopper Pilot
|
| $500
| 06:00 - 12:00 [[Image:06001200.png]]
| Logic: 5<br />Body: 4
| None
|-
| 6
| Covert Ops
|
| $550
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 6<br />Body: 4<br />Charisma: 2
| 1
|-
| 7
| Secret Agent
|
| $580
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 7<br />Body: 5<br />Charisma: 2<br />Mechanical: 1
| 2
|-
| 8
| Code Breaker
|
| $600
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 8<br />Body: 5<br />Charisma: 2<br />Mechanical: 4
| 5
|-
| 9
| Intelligence Director
|
| $700
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 9<br />Body: 8<br />Charisma: 2<br />Mechanical: 7
| 6
|-
| 10
| War Minister
|
| $1,000
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 10<br />Body: 10<br />Charisma: 4<br />Mechanical: 8
| 6
|}
 
== The Sims 2 ==
The [[Career rewards|career reward object]] is an obstacle course. It is awarded at level 4 (Junior Officer), and it enhances Sims' ability to improve the [[Body]] skill. If ''[[The Sims 2: Apartment Life]]'' is installed, [[Social class#Jocks|Jocks]] are likely to work in this career. The college [[major]]s associated with this career are History and Political Science.
 
=== [[Adult]] Promotion Levelspromotion levels===
{|class="prettytable unsortable" style="width:100%"
!colspan="3"|[[File:Military career.png|25px]] Military Career Levels
Line 390 ⟶ 478:
|}
 
=== [[Teen]]/[[Elderelder]] Promotion Levelspromotion levels===
{|class="prettytable unsortable" style="width:100%"
!colspan="3"|[[File:Military career.png|25px]] Military Career Levels
Line 442 ⟶ 530:
|Bonus: §200
|}
 
===Adult Chance Cards===
===Adult chance cards===
{{For|more information on Chance Cards in ''The Sims 2''|Chance card}}
{{For|more information on chance cards in ''The Sims 2''|Chance card}}
 
{| class="prettytable unsortable" style="width:100%"
Line 452 ⟶ 541:
| rowspan="4" valign="top" |The sun has been relentless, and earlier in the day <Sim>'s drill sergeant forced the squad to run ten miles in the sweltering heat without any laces in their standard issue swamp boots, because one of the recruits had been unable to do up his laces in the amount of time mandated by the field manual. Now <Sim> has been asked to choose the proper method of discipline for a recruit who has been caught sneaking donuts into his footlocker. <Sim> must decide between placing the solider on kitchen duty, or restricting the soldier's rations to water and vitamin supplements.
| rowspan="2" valign="top" |''Kitchen Duty''
|'''Success:'''<br /> [[File:Skill Cooking.png|22px|link=Cooking|Cooking Skill]] +1
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] Lose a day's pay (§350)
|''14% chance''
|-
| rowspan="2" valign="top" |''Rations''
|'''Success:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''85% chance''
|-
 
! colspan="4" |2) Elite Forces
|-
| rowspan="4" valign="top" |The elite forces are having their annual punch and pie picnic cotillion at a local park just outside the city limits. <Sim> was asked to bring chips and dip for the potluck - but forgot and showed up empty handed. The rest of the squad is pretty disappointed at him/her, and he's/she's thinking he/she should probably do something to make it up to them. He/She could draw upon his/her elite forces training and go on a stealth mission behind enemy lines to one of the other squad's potluck tables, with the hopes of "occupying" some much needed appetizers, or he/she could enter himself/herself into the intersquad dance competition and try to earn his/her squad some much needed respect.
| rowspan="2" valign="top" |''Stealth''
|'''Success:'''<br /> [[File:Skill Body.png|22px|link=Body|Body Skill]] +1
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§100
|''14% chance''
|-
| rowspan="2" valign="top" |''Dance''
|'''Success:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§5
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1
|''85% chance''
|-
 
! colspan="4" |3) Drill Instructor
|-
| rowspan="4" valign="top" |<Sim>'s been delivered a set of especially "green" recruits that are wetter behind the ears than a big-eared donkey in a rainstorm. He's/She's had them for two days and most of them still can't lace up their boots. Half of them still complain about having to iron their pants, and at least a third of them still seem to be thinking for themselves. <Sim>'s tried to teach them all the cadences he/she learned while he/she was a recruit. He's/She's tried putting them on ration restrictions and kitchen duty, but the regular ways just don't seem to be working, so it's take for phase 2. <Sim> can either force the recruits to march in their underwear, or take away their rifles and make them carry baguettes instead.
| rowspan="2" valign="top" |''Underwear''
|'''Success:'''<br /> [[File:Skill Creativity.png|22px|link=Creativity (skill)|Creativity Skill]] +1
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1
|''84% chance''
|-
| rowspan="2" valign="top" |''Baguettes''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Junior Officer
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Recruit
|''15% chance''
|-
 
! colspan="4" |4) Junior Officer
|-
| rowspan="4" valign="top" |<Sim> has been placed in command of a 30-soldier brigade of highly trained soldiers. Since it is peacetime, his/her unit enjoys a regimented yet regular life - that is, until rioting breaks out in his/her unit's deployment region. The Mayor of SimCity is trapped within City Hall along with several foreign dignitaries who were on a state visit, and rioters have set fire to the building. <Sim> is forced to think fast - he/she can direct his/her troops to storm the building by foot, or conduct an airdrop and have them infiltrate City Hall from above.
| rowspan="2" valign="top" |''Advance on Foot''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§500
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§1,000
|''84% chance''
|-
| rowspan="2" valign="top" |''Use Parachutes''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Counter Intelligence
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Skill Body.png|22px|link=Body|Body Skill]] -2
|''15% chance''
|-
 
! colspan="4" |5) Counter Intelligence
|-
| rowspan="4" valign="top" |The enemy has made recent headway with its latest attempt to crack the SimCity Security Systems Database. <Sim> has been assigned to launch targeted counter-intelligence measures, but with the highly classified nature of all information within the agency, <Sim> finds himself/herself in the embarrassing position of not knowing exactly who the "enemy" is. He/She tosses a few subtle questions out while in the lunch line, but begins to get the distinct feeling that no one in the bureau has any idea who or what it is that they are fighting against. However, orders are orders, and <Sim> is going to have to come up with something. He/She could play it new school, unleashing a horde of his newly coded "double-agent" firewall replicator network probes, or he/she could keep it old school and go with a barrage of wire taps and traces.
| rowspan="2" valign="top" |''Network Probes''
|'''Success:'''<br /> [[File:Skill Mechanical.png|22px|link=Mechanical|Mechanical Skill]] +2
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''84% chance''
|-
| rowspan="2" valign="top" |''Wire-Taps''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§2,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] Lose a week's pay (§4,900)
|''15% chance''
|-
 
! colspan="4" |6) Flight Officer
|-
| rowspan="4" valign="top" |Growing weary of all the "Peacetime" restrictions - no dog-fighting with commercial airliners, no buzzing private control towers, no launching laser guided missiles into peaceful civilian protests - <Sim> and his/her fellow Flight Officers decide to make a little fun for themselves. They hop in a couple of fighter jets and head out to international waters, where the rules get a bit more "fuzzy" when it comes to 'who blew up who first with a heat-seeking computer aided anti-aircraft missile'. Within minutes, <Sim> spots a pair of bogeys who are clearly far from home, maybe even as far as RedCity - but wherever they're from, things are about to get a whole lot more interesting. Should <Sim> engage the enemy, or attempt to establish radio contact and warn the unidentified aircraft that they are trespassing in SimCity controlled air?
| rowspan="2" valign="top" |''Engage''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§3,000
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Skill Mechanical.png|22px|link=Mechanical|Mechanical Skill]] -2
|''84% chance''
|-
| rowspan="2" valign="top" |''Contact Base''
|'''Success:'''<br /> [[File:Skill Body.png|22px|link=Body|Body Skill]] +1
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1
|''15% chance''
|-
 
! colspan="4" |7) Senior Officer
|-
| rowspan="4" valign="top" |While out on a routine inspection patrol in the rocky SimCity foothills, a lieutenant in <Sim>'s division encounters a rare species of poisonous frog. <Sim> spots the danger immediately and calls out a warning, but is too late, and the soldier drops to the ground unconscious. The ailing Sim is rushed back to base camp. During the confusion, the frog manages to slip away unnoticed. <Sim> knows that importance of identifying the poison in order to improve the soldier's chance of recovery. As an experienced soldier, <Sim> is quite capable of finding and safely capturing the frog, but it might take too long. If he/she orders the rest of his/her unit to help him/her find the frog, he's/she's not sure that they'll be able to capture it safely. Should <Sim> attempt a potentially lengthy search by himself/herself, or should he/she have his/her squad help out?
| rowspan="2" valign="top" |''Search Alone''
|'''Success:'''<br /> [[File:Skill Body.png|22px|link=Body|Body Skill]] +1<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] +1
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1<br /> [[File:Skill Mechanical.png|22px|link=Mechanical|Mechanical Skill]] -1
|''84% chance''
|-
| rowspan="2" valign="top" |''Whole Squad''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§5,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Flight Officer
|''15% chance''
|-
 
! colspan="4" |8) Commander
|-
| rowspan="4" valign="top" |One dreary morning, <Sim> receives a confidential memo informing him/her that several recruits have been accused of leaking sensitive government information to enemy factions. While this would ordinarily be a cut-and-dry case (court marshal and dishonorable discharge, plus jail time), one of the accused is the son of a high-ranking, powerful General. Over the course of the day, <Sim> is "informed" that perhaps it might be best if he/she quietly pardoned the offenders and let them off the hook. <Sim>'s conscience is torn, should he/she stick to the rules and risk the General's wrath, or should he/she take the easy way out?
| rowspan="2" valign="top" |''Book 'em''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to Astronaut
|''85% chance''
|-
|'''Failure:'''<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -1<br /> [[File:Skill Body.png|22px|link=Body|Body Skill]] -1
|''14% chance''
|-
| rowspan="2" valign="top" |''Pardon 'em''
|'''Success:'''<br /> [[File:Got a Big Bonus.png|22px|Big Bonus]] +§30,000
|''14% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Senior Officer<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§10,000
|''85% chance''
|-
 
! colspan="4" |9) Astronaut
|-
| rowspan="4" valign="top" |<Sim> and his/her crew have been training to command the first remote probe to land on the surface of Venus, but recent satellite images have revealed what may be the final stages of a mobile launch platform in the heart of RedCity. This could be bad for <Sim>'s career; it appears as though RedCity may beat him/her in the space race. But <Sim> has a secret weapon: It's a mission that would use similar technology as the Venus lander, but will transform the module into a submersible to explore the vast uncharted depths of the ocean floor. <Sim> could put the Venus mission on overdrive and attempt to land the module prematurely, or <Sim> could scrap the mission and put "Operation Unknown Ocean" into full effect.
| rowspan="2" valign="top" |''Explore Venus''
|'''Success:'''<br /> [[File:Got a Promotion.png|22px|Promotion|link=Career#Promotions]] Promoted to General
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''84% chance''
|-
| rowspan="2" valign="top" |''Explore Ocean''
|'''Success:'''<br /> [[File:Got a Big Bonus.png|22px|Big Bonus]] +§50,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Fined.png|22px|link=Simoleon]] -§25,000
|''15% chance''
|-
 
! colspan="4" |10) General
|-
| rowspan="4" valign="top" |It's a quiet day in <Sim>'s posh, oak-paneled office suite when his/her private phone springs to life. Picking it up, <Sim> is mildly astonished to recognize the President's voice on the other end of the phone line. Apparently, there is credible evidence that a major satellite may be breaking orbit irregularly, putting it at a crash risk with several highly populated areas. It's a serious concern, and the President wants <Sim>'s advice as a certain of land, air and space. Should they make an emergency shuttle launch to intercept the satellite, or should they attempt to use their sophisticated missile system to vaporize the falling satellite into harmless debris?
| rowspan="2" valign="top" |''Intercept''
|'''Success:'''<br /> [[File:Earned Money.png|20px|link=Simoleon]] +§20,000
|''15% chance''
|-
|'''Failure:'''<br /> [[File:Got Demoted.png|22px|Demotion|link=Career#Demotions]] Demoted to Astronaut<br /> [[File:Skill Mechanical.png|22px|link=Mechanical|Mechanical Skill]] -2<br /> [[File:Skill Charisma.png|22px|link=Charisma|Charisma Skill]] -2
|''84% chance''
|-
| rowspan="2" valign="top" |''Vaporize''
|'''Success:'''<br /> [[File:Got a Big Bonus.png|22px|Big Bonus]] +§55,000
|''84% chance''
|-
|'''Failure:'''<br /> [[File:Got Fired.png|22px|link=Career#Firings|Fired]] Get Fired
|''15% chance''
|}
 
==The Sims 2 (console)==
'''Military''' is a career track in ''[[The Sims 2 (console)]]''.
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |[[File:Military career.png|25px]] Military Career Levels
|-
! colspan="4" |1) Latrine Cleaner
|-
| rowspan="4" valign="top" | -No Description-
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 0
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|-
| rowspan="2" colspan="2" |07:00 - 13:00<br />[[File:07001300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§250/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: None
|-
! colspan="4" |2) Boot Polisher
|-
| rowspan="4" valign="top" |You're good at cleaning toilets? Good! Now you get to scrape dung off boots! That's military meritocracy...brush up on your BODY skills or you'll be brushing boots forever.
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 1
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§300/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §600
|-
! colspan="4" |3) Drill Instructor
|-
| rowspan="4" valign="top" |Now it's YOUR turn to do the yelling! You turn fat, lazy, stupid recruits into lean, mean, killing machines. Just make sure those maggots are more scared of you than the enemy and teach them military "logic" with repeated hole digging and filling.
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|-
| rowspan="2" colspan="2" |15:00 - 23:00<br />[[File:15002300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§552/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,104
|-
! colspan="4" |4) Paratrooper
|-
| rowspan="4" valign="top" |The base got boring quick! Now you're getting dropped behind enemy lines and taking hostile fire almost every day, and that's just in a fake war game! Keep building your muscles for the real thing though and remember...the friends you make now are friends for life.
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 1
|-
|§616/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,232
|-
! colspan="4" |5) Chopper Pilot
|-
| rowspan="4" valign="top" |Your dreams of flying have come true! Ferrying supplies, dropping Rangers off on missions, hunting terrorists in some God-forsaken desert waste - it's all exciting! But keep your mind sharp by studying the logic of tactics and strategy...you're being groomed for something big.
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|-
| rowspan="2" colspan="2" |10:00 - 16:00<br />[[File:10001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
|§686/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,372
|-
! colspan="4" |6) Covert Ops
|-
| rowspan="4" valign="top" |Now this is what the military is all about! You get to travel the world, see exotic places, meet interesting people, learn about politics, get DIRECTLY involved in solving political problems...play with guns...it's great!
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 4
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 2
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
|§756/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,512
|-
! colspan="4" |7) Secret Agent
|-
| rowspan="4" valign="top" |*** CLASSIFIED ***<br />*** CLASSIFIED ***<br />*** CLASSIFIED ***
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 4
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 5
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 4
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|§826/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,652
|-
! colspan="4" |8) Code Breaker
|-
| rowspan="4" valign="top" |VELVET DE82904E BF899B8B DE82904A BCA99B83 GOLDMINE DEA90332 BCA99B84 DEA903E2 BCA99B84 DEA9033A BCA99B84 [SIX AM]
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 4
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 6
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 6
|-
| rowspan="2" colspan="2" |11:00 - 18:00<br />[[File:11001800.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 4
|-
|§875/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,750
|-
! colspan="4" |9) "Cleaner"
|-
| rowspan="4" valign="top" |Your mission is to support the president, the security council and all officials who make and execute national security policy by providing accurate, comprehensive, and TOTAL information awareness. Raise your cleaning skill...so you can "clean" documents...and opponents...
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 7
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 9
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 7
|-
| rowspan="2" colspan="2" |08:00 - 16:00<br />[[File:08001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 6
|-
|§910/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,820
|-
! colspan="4" |10) War Monger
|-
| rowspan="4" valign="top" |Finally, they've got someone with some actual combat experience running the military! YOU! But your battles only take place at dinner parties, fund raisers, and press conferences where you can spin them the "benefits" of perpetual war. Fight the political battle by keeping your powder, and your humor...dry.
| width="50px" |[[File:Skill TS2C Body.png|25px|Body|link=Body]] 10
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 9
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 8
|-
| rowspan="2" colspan="2" |10:00 - 16:00<br />[[File:10001600.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 7
|-
|§1,225/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §2,450
|}
 
==The Sims 3==
[[File:Military career icon.png|left]]'''Military''' is a [[Career Tracks|career track]] in ''The Sims 3''. This career track seems to be influenced more by an Air Force compared to other games (astronaut is the highest level, and there are several pilot titles.)
 
Work place: [[Military base]]
 
How to apply: Directly at workworkplace, placenewspaper, Newspapercomputer, Computeror upload resume.{{vgversion|TS3:UL}}
 
Performance options:
 
=== Promotion Levels levels===
{| class="prettytable unsortable" style="width:100%"
 
! colspan="3" |[[File:Military career icon.png|25px]] Military Career Levels
{{CareerTableStart3}}
|-
{{CareerPromotionLevel3
! colspan="3" |1) Latrine Cleaner
|level=1
|-
|name=Latrine Cleaner
|description rowspan="6" valign="top" |The recruiter might have fudged the truth a bit, because the role of the Latrine Cleaner is not satisfying, or even sanitary. Try to eke out a grin as the Lieutenant stops by to see your progress, because you might otherwise be transferred from the mess to something worse.
| width="100" |§40/hour
|daysoff= <span style="background-color:#00FF00;">S</span> M T W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
| width="100" |No Bonus
|hours= 7AM to 2PM [[Image:08001400.png]]
|-
|pay=40
|<span style="background-color:#00FF00;">S</span> M T W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|bonus=None
|Pension: §80
|pension=
|-
|skills= 3 Athletic
|'''Suburb'''<br />07:00 - 14:00<br />[[Image:07001400.png]]
|opf= Mood
|'''Bridgeport'''<br />04:00 - 11:00<br />[[File:04001100.png]]
|perks=None
|-
}}
| colspan="2" |'''Performance Factors'''
{{CareerPromotionLevel3
|-
|level=2
| colspan="2" |Mood
|name=Mess Hall Server
|-
|description= Out of one mess and into another! Swap out your biohazard gear for a hairnet and give the troops their rations. Start hitting the weight bench so that you can flash your biceps for the Lieutenant when he comes by for his mush—the military is always looking for in-shape individuals!
| colspan="2" |[[Athletic (skill)|Athletic]] 0-3
|daysoff= <span style="background-color:#00FF00;">S</span> M T W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|-
|hours= 7AM to 3PM [[Image:08001400.png]]
! colspan="3" |2) Mess Hall Server
|pay=44
|-
|bonus=§480
| rowspan="6" valign="top" |Out of one mess and into another! Swap out your biohazard gear for a hairnet and give the troops their rations. Start hitting the weight bench so that you can flash your biceps for the Lieutenant when he comes by for his mush—the military is always looking for in-shape individuals!
|pension=
| width="100" |§44/hour
|skills= 5 Athletic
| width="100" |Bonus: §480
|opf= Mood
|-
|perks=
|<span style="background-color:#00FF00;">S</span> M T W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
}}
|Pension: §100
{{CareerPromotionLevel3
|-
|level=3
|'''Suburb'''<br />07:00 - 15:00<br />[[Image:08001600.png]]
|name=Grunt
|'''Bridgeport'''<br />04:00 - 12:00<br />[[File:04001200.png]]
|description= Thanks to your hard work the military has found a new role for you. Head out to the training fields and give us fifty, grunt! We never know when the General will come by for inspections, so work hard, keep your uniform clean, and practice your parade drills!
|-
|daysoff= <span style="background-color:#00FF00;">S</span> M T W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
| colspan="2" |'''Performance Factors'''
|hours= 7AM to 3PM [[Image:08001400.png]]
|-
|pay=49
| colspan="2" |Mood
|bonus=§528
|-
|pension=
|skills colspan="2" 6 |[[Athletic, 3 Handiness(skill)|Athletic]] 1-5
|-
|opf= Mood
! colspan="3" |3) Grunt
|perks=
|-
}}
| rowspan="6" valign="top" |Thanks to your hard work the military has found a new role for you. Head out to the training fields and give us fifty, grunt! We never know when the General will come by for inspections, so work hard, keep your uniform clean, and practice your parade drills!
{{CareerPromotionLevel3
| width="100" |§49/hour
|level=4
| width="100" |Bonus: §528
|name=Squad Leader
|-
|description= As a Squad Leader, you’ll start drawing salutes from the underlings. It also means your superiors expect more out of you and your squad. Train hard, inspire the troops, and make sure your superiors know your name when promotion time comes around.
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|Pension: §110
|hours= 7AM to 2PM [[Image:08001400.png]]
|-
|pay=94
|'''Suburb'''<br />07:00 - 15:00<br />[[Image:08001600.png]]
|bonus=§588
|'''Bridgeport'''<br />04:00 - 12:00<br />[[File:04001200.png]]
|pension=
|-
|skills= 7 Athletic, 5 Handiness
| colspan="2" |'''Performance Factors'''
|opf= Mood, Boss
|-
|perks=Your sim now have the ability to do the military salute to other Sims!
|Mood
}}
|[[Athletic (skill)|Athletic]] 2-6
{{CareerPromotionLevel3
|-
|level=5
| colspan="2" |[[Handiness|Handiness]] 0-3
|name=Flight Officer
|-
|description= Officer status brings new stripes and new responsibilities. The mechanics down in the hangars will need you to know how to handle a wrench, whereas the brass up top still want you in tip-top shape. You just might be writing checks your body can’t cash, Flight Officer.
! colspan="3" |4) Squad Leader
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|-
|hours= 7AM to 2PM [[Image:08001400.png]]
| rowspan="6" valign="top" |As a Squad Leader, you’ll start drawing salutes from the underlings. It also means your superiors expect more out of you and your squad. Train hard, inspire the troops, and make sure your superiors know your name when promotion time comes around.
|pay= 108
| width="100" |§94/hour
|bonus=§1,128
| width="100" |Bonus: §588
|pension=
|-
|skills= 8 Athletic, 6 Handiness
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|opf= Mood, Boss
|Pension: §150
|perks=
|-
}}
|'''Suburb'''<br />07:00 - 14:00<br />[[Image:07001400.png]]
{{CareerPromotionLevel3
|'''Bridgeport'''<br />05:00 - 12:00<br />[[File:04001100.png]]
 
|-
|level = 6
| colspan="2" |'''Performance Factors'''
|name = Wingman/ Wingwoman
|-
|description = Do your duty and the military will stand by you, but that’s easier said than done. You have a loaner aircraft under your command that no average Sim can fly, and a superior officer that needs your support. Never, ever, leave your Wingman.
|Mood
|daysoff = <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|[[Athletic (skill)|Athletic]] 3-7
|pay = 145
|-
|skills = 9 Athletic, 7 Handiness
|[[Handiness|Handiness]] 1-5
|bonus = §1,296
|Boss
|hours = 7AM to 1PM [[Image:08001500.png]]
|-
|opf = Mood, Boss
| colspan="3" |'''Perk''': Can [[Hidden trait#The Sims 3|Salute]] other Sims, and other Sims in the lower ranks of the military career may autonomously salute around the Sim.
}}
|-
{{CareerPromotionLevel3
! colspan="3" |5) Flight Officer
|level=7
|-
|name=Fighter Pilot
| rowspan="6" valign="top" |Officer status brings new stripes and new responsibilities. The mechanics down in the hangars will need you to know how to handle a wrench, whereas the brass up top still want you in tip-top shape. You just might be writing checks your body can’t cash, Flight Officer.
|description= The extensive training has paid off and you’ve been rewarded with top-of-the-line jet, your name on its side, and your own Wingman to look after you. The military life is getting more exciting every day, but with that excitement comes danger and the unknown. Watch your six up there!
| width="100" |§108/hour
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
| width="100" |Bonus: §1,128
|hours= 7AM to 1PM [[Image:08001500.png]]
|-
|pay=167
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|bonus=§1,740
|Pension: §170
|pension=
|-
|skills= 9 Athletic, 8 Handiness
|'''Suburb'''<br />07:00 - 14:00<br />[[Image:07001400.png]]
|opf= Mood, Boss
|'''Bridgeport'''<br />05:00 - 12:00<br />[[File:04001100.png]]
|perks=
|-
}}
| colspan="2" |'''Performance Factors'''
{{CareerPromotionLevel3
|-
|level=8
|Mood
|name=Squadron Leader
|[[Athletic (skill)|Athletic]] 4-8
|description= The entire squadron looks up to you, respects your judgment, and trusts you to bring them home safely. You’ve been promoted to Squadron Leader in the hopes you’ll continue this work, improve efficiency, and turn the men and women of Alpha Dingo Squadron into the best in the world.
|-
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|[[Handiness|Handiness]] 3-6
|hours= 7AM to 1PM [[Image:08001500.png]]
|Boss
|pay=192
|-
|bonus=§2,004
! colspan="3" |6) Wingman/ Wingwoman
|pension=
|-
|skills= 10 Athletic, 9 Handiness
| rowspan="6" valign="top" |Do your duty and the military will stand by you, but that’s easier said than done. You have a loaner aircraft under your command that no average Sim can fly, and a superior officer that needs your support. Never, ever, leave your Wingman.
|opf= Mood, Boss
| width="100" |§145/hour
|perks=
| width="100" |Bonus: §936
}}
|-
{{CareerPromotionLevel3
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|level=9
|Pension: §190
|name=Top Gun
|-
|description= You can execute the Immelman Turn and barrel roll better than any of the plots in the squadron. In fact, there isn’t a maneuver you cannot execute. The brass want to bring you in as a Top Gun instructor to spread the knowledge, impress the public with demonstrations, and spread your wings for the good of the people.
|'''Suburb'''<br />07:00 - 13:00<br />[[Image:07001300.png]]
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|hours='''Bridgeport'''<br 7AM/>05:00 to- 12PM11:00<br />[[ImageFile:0700140005001100.png]]
|-
|pay=265
| colspan="2" |'''Performance Factors'''
|bonus=§2,304
|-
|pension=
|Mood
|skills= 10 Athletic, 10 Handiness
|[[Athletic (skill)|Athletic]] 5-9
|opf= Mood, Boss
|-
|perks=
|[[Handiness|Handiness]] 4-7
}}
|Boss
{{CareerPromotionLevel3
|-
|level=10
! colspan="3" |7) Fighter Pilot
|name=Astronaut
|-
|description= Without Peer [Sim Name] is in charge.
| rowspan="6" valign="top" |The extensive training has paid off and you’ve been rewarded with top-of-the-line jet, your name on its side, and your own Wingman to look after you. The military life is getting more exciting every day, but with that excitement comes danger and the unknown. Watch your six up there!
 
| width="100" |§167/hour
The space race is on and you’re the top contender. You’re the best, the brightest, and the only Sim who can lead our great society to the unknown depths of space. Strap yourself in to the rocket and prepare for 25 Gs of ripping fun. You’re a hero!
| width="100" |Bonus: §1,740
|daysoff= <span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T W T F S</span>
|-
|hours= 7AM to 1AM
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|pay=334
|Pension: §220
|bonus=§3,180
|-
|pension=
|'''Suburb'''<br />07:00 - 13:00<br />[[Image:07001300.png]]
|skills= 10 Athletic, 10 Handiness
|'''Bridgeport'''<br />06:00 - 12:00<br />[[File:06001200.png]]
|opf= Mood, Boss
|-
|perks=
| colspan="2" |'''Performance Factors'''
}}
|-
{{TableEnd}}
|Mood
 
|[[Athletic (skill)|Athletic]] 6-9
=== Opportunities ===
|-
|[[Handiness|Handiness]] 5-8
|Boss
|-
! colspan="3" |8) Squadron Leader
|-
| rowspan="6" valign="top" |The entire squadron looks up to you, respects your judgment, and trusts you to bring them home safely. You’ve been promoted to Squadron Leader in the hopes you’ll continue this work, improve efficiency, and turn the men and women of Alpha Dingo Squadron into the best in the world.
| width="100" |§192/hour
| width="100" |Bonus: §2,004
|-
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|Pension: §250
|-
|'''Suburb'''<br />07:00 - 13:00<br />[[Image:07001300.png]]
|'''Bridgeport'''<br />07:00 - 13:00<br />[[Image:07001300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Athletic (skill)|Athletic]] 7-10
|-
|[[Handiness|Handiness]] 6-9
|Boss
|-
! colspan="3" |9) Top Gun
|-
| rowspan="6" valign="top" |You can execute the Immelman Turn and barrel roll better than any of the plots in the squadron. In fact, there isn’t a maneuver you cannot execute. The brass want to bring you in as a Top Gun instructor to spread the knowledge, impress the public with demonstrations, and spread your wings for the good of the people.
| width="100" |§265/hour
| width="100" |Bonus: §2,304
|-
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T</span> W <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span>
|Pension: §290
|-
|'''Suburb'''<br />07:00 - 12:00<br />[[Image:07001300.png]]
|'''Bridgeport'''<br />08:00 - 13:00<br />[[Image:08001300.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Athletic (skill)|Athletic]] 8-10
|-
|[[Handiness|Handiness]] 7-10
|Boss
|-
| colspan="3" |'''Perk''': Other Sims not in the military career may autonomously salute around the Sim.
|-
! colspan="3" |10) Astronaut
|-
| rowspan="6" valign="top" |The space race is on and you’re the top contender. You’re the best, the brightest, and the only Sim who can lead our great society to the unknown depths of space. Strap yourself in to the rocket and prepare for 25 Gs of ripping fun. You’re a hero!
| width="100" |§334/hour
| width="100" |Bonus: §3,180
|-
|<span style="background-color:#00FF00;">S</span> M <span style="background-color:#00FF00;">T W T F S</span>
|Pension: §430
|-
|'''Suburb'''<br />07:00 - 01:00<br />[[File:07000100.png]]
|'''Bridgeport'''<br />13:00 - 11:00<br />
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Athletic (skill)|Athletic]] 8-10
|-
|[[Handiness|Handiness]] 7-10
|Boss
|}
 
===Opportunities===
;Late Night Latrines
:Received: At Work
Line 817 ⟶ 1,107:
:Text: ''There comes a time in every soldier's life when wallowing in the pit should no longer be acceptable. For helpful hints, tips, and strategies on escaping this military training cliché, read "Getting Out of the Pit." It's sure to improve your job performance and relationship with your boss.''
 
=== Trivia ===
* The children and grandchildren of [[Sim]]s in this career will have the [[Trait (The Sims 3)#Hidden Traits|hidden trait]] "Can Salute" which is available when youthey are at Level 54.
 
== The Sims 2 (console)4: StrangerVille==
Military returns as a semi-active career in ''[[The Sims 4: StrangerVille]]''.
 
Description: "Physical fitness and discipline will be the keys to success in the Military career. Rising through the ranks will not come easy unless you can demonstrate your physical prowess as well as your ability to recruit and be a leader. Will you pursue the path of a Grand Marshal, or will you follow a more secretive path to uncover what others might be hiding?"
'''Military''' is one of the career tracks available in ''[[The Sims 2 (console)]]''.
 
{{Sims4Job|
{{CareerTableStart1}}
|Title = [[File:TS4_Career_Military.png|45px]] Military Career Levels
|-
|Job Level 1 = 1) Raw Recruit
|1
|Description 1 = As a Raw Recruit <sim first name> will need to build their physical fitness in order to rise through the ranks of the Military Career.
|Latrine Cleaner
|Wage 1 = §26/hour
|
|Days 1 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|§250
|Hours 1 = 6:00 AM - 2:00 PM
|07:00 - 13:00 [[Image:07001300.png]]
|Ideal Mood 1 = Unknown
|none
|Promotion Tasks 1 = Reach Level 2 Fitness Skill
|0
|Daily Task 1 = Work Out
|-
|Bonus 1 = Tech Team Excellence Award
|2
|Pension 1 = Unknown
|Boot Polisher
|Job Level 2 = 2) Private Fourth Class
|
|Description 2 = Privates are the back bone of the day to day work around the base. <sim first name> must carry out any and all tasks given to them.
|§300
|Wage 2 = §34/hour
|09:00 - 15:00 [[Image:09001500.png]]
|Days 2 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|Body: 1
|Hours 2 = 6:00 AM - 2:00 PM
|0
|Ideal Mood 2 = Unknown
|-
|Promotion Tasks 2 = Reach Level 3 Fitness Skill
|3
|Daily Task 2 = Work Out
|Drill Instructor
|Bonus 2 = §581; Medal Display Case; Bravery Heart
|
|Pension 2 = Unknown
|§552
|Job Level 3 = 3) Lacking Corporal
|15:00 - 23:00 [[Image:15002300.png]]
|Description 3 = Corporals are the key to base security. <sim first name> will begin to train and master sparring techniques in order to defend any threats to the base.
|Body: 2
|Wage 3 = §54/hour
|0
|Days 3 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|-
|Hours 3 = 7:00 AM - 3:00 PM
|4
|Ideal Mood 3 = Unknown
|Paratrooper
|Promotion Tasks 3 = Reach Level 4 Fitness Skill
|
|Daily Task 3 = Go Jogging
|§616
|Bonus 3 = §756; Medal of Questioning
|09:00 - 15:00 [[Image:09001500.png]]
|Pension 3 = Unknown
|
|Job Level 4 = 4) Sergeant Minor
Body: 2
|Description 4 = Sergeant Minors have mastered the art of Sparring. <sim first name> can demonstrate their mastery while competing with others in hand to hand combat.
Logic: 1
|Wage 4 = §71/hour
|1
|Days 4 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|-
|Hours 4 = 7:00 AM - 3:00 PM
|5
|Ideal Mood 4 = Unknown
|Chopper Pilot
|Promotion Tasks 4 = Reach Level 5 Fitness Skill
|
|Daily Task 4 = Spar With Others
|§686
|Bonus 4 = §869; Construction Engineering Reward
|10:00 - 16:00 [[Image:10001600.png]]
|Pension 4 = Unknown
|
|Job Level 5 = 5) Warrant Officer
Body: 3
|Description 5 = Warrant Officers have demonstrated they know their way around all combat drills and exercises. Keep improving your physical fitness and <sim first name> will soon be able to order platoons.
Logic: 1
|Wage 5 = §96/hour
|2
|Days 5 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|-
|Hours 5 = 8:00 AM - 4:00 PM
|6
|Ideal Mood 5 = Unknown
|Covert Ops
|Promotion Tasks 5 = Reach Level 6 Fitness Skill
|
|Daily Task 5 = Work Out
|§756
|Bonus 5 = §1,130; Eagle Eye Award
|09:00 - 15:00 [[Image:09001500.png]]
|Pension 5 = Unknown
|
}}
Body: 3
Logic: 4
Cleaning: 2
|2
|-
|7
|Secret Agent
|
|§820
|09:00 - 15:00 [[Image:09001500.png]]
|
Body: 4
Logic: 5
Cleaning: 4
|3
|-
|8
|Code Breaker
|
|§875
|11:00 - 18:00 [[Image:11001800.png]]
|
Body: 4
Logic: 6
Cleaning: 6
|4
|-
|9
|Cleaner
|
|§910
|08:00 - 16:00 [[Image:08001600.png]]
|
Body: 7
Logic: 9
Cleaning: 7
|6
|-
|10
|War Monger
|
|§1225
|10:00 - 16:00 [[Image:10001600.png]]
|
Body: 10
Logic: 9
Cleaning: 8
|7
|}
 
===Covert Operator branch===
== The Sims Bustin' Out (console) ==
Description: "The Covert Ops Branch is the part of the Military that no one talks about. You will be required to undergo secret tasks, by planting bugs and listening in on the unsuspecting. You will need to interrogate any and all suspicious individuals. No one can be trusted, and everyone is up to something. Are you up for the task?"
 
{{Sims4Job|
In Bustin' Out, the "Military" track is called "Paramilitary".
|Title = [[File:TS4 Career Military Covert Operator.png|45px]] Military Career Levels - Covert Operator Branch
|Job Level 1 = 6) Evidence Eraser
|Description 1 = As an Evidence Eraser <sim first name> is required to clear all evidence of top secret case files. If any of that evidence slipped out into the public there would be mass panic.
|Wage 1 = §104/hour
|Days 1 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 1 = 6:00 PM - 2:00 AM
|Ideal Mood 1 = Unknown
|Promotion Tasks 1 = Reach Level 4 Logic Skill
|Daily Task 1 = Practice Chess
|Bonus 1 = §1,299; Air Award
|Pension 1 = Unknown
|Job Level 2 = 7) Conspiracy Squelcher
|Description 2 = Conspiracy Squelchers are the front lines in stopping all talks of conspiracies around town. If there is any talk of discussion of the strange phenomena it is <sim first name>'s duty to put a stop to it.
|Wage 2 = §119/hour
|Days 2 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 2 = 6:00 PM - 2:00 AM
|Ideal Mood 2 = Unknown
|Promotion Tasks 2 = Reach Level 6 Logic Skill
|Daily Task 2 = Monitor Other Sims
|Bonus 2 = §1,689; Listening Device; Medal of Supreme Bravery
|Pension 2 = Unknown
|Job Level 3 = 8) Clandestine Investigator
|Description 3 = Clandestine Investigators have proven they are able to to undergo secret covert missions. <sim first name> must investigate the strange happenings around town, and will be required to plant bugs to listen in on the unsuspecting.
|Wage 3 = §179/hour
|Days 3 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 3 = 6:00 PM - 2:00 AM
|Ideal Mood 3 = Unknown
|Promotion Tasks 3 = Reach Level 8 Logic Skill
|Daily Task 3 = Search the Stars
|Bonus 3 = §1,790; Ranking Rug; Medal of Discipline
|Pension 3 = Unknown
|Job Level 4 = 9) [REDACTED]
|Description 4 = [REDACTED]
|Wage 4 = §297/hour
|Days 4 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 4 = 6:00 PM - 2:00 AM
|Ideal Mood 4 = Unknown
|Promotion Tasks 4 = Max Logic Skill to Level 10
|Daily Task 4 = File Reports
|Bonus 4 = §3,149; Tactical Genius Medal
|Pension 4 = Unknown
|Job Level 5 = 10) Sim-In-Black
|Description 5 = Sim-In-Black is highest honor in the entire Covert Ops branch. There are only a few Sim-In-Blacks in the world and <sim first name> is now one of the few.
|Wage 5 = §422/hour
|Days 5 = <span style="background-color:#00FF00">S</span> M <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> T <span style="background-color:#00FF00">F</span> <span style="background-color:#00FF00">S</span>
|Hours 5 = 6:00 PM - 2:00 AM
|Ideal Mood 5 = Unknown
|Promotion Tasks 5 = None
|Daily Task 5 = Plan 10 Moves Ahead
|Bonus 5 = §4,567; Medal of Courage
|Pension 5 = Unknown
}}
 
===Officer branch===
{{CareerTableStart1}}
Description: "In the Officer Branch you will continue to earn medals while you rise through the formal ranks of the Military. The Officer path will see you earning the highest rank possible and becoming a Grand Marshal. To build your leadership skills you will be tasked to order others and build to peak physical fitness. No Grand Marshal can be outdone by a Raw Recruit!"
|-
 
| 1
{{Sims4Job|
| Latrine Cleaner
|Title = [[File:TS4 Career Military Officer.png|45px]] Military Career Levels - Officer Branch
|
|Job Level 1 = 6) Fourth Lieutenant
| $250
|Description 1 = Lieutenants have proven they can master all physical challenges and are now fit to Order platoons and train them to the best of their ability.
| 10:00 - 14:00 [[Image:10001400.png]]
|Wage 1 = §104/hour
| None
|Days 1 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
| None
|Hours 1 = 10:00 AM - 6:00 PM
|-
|Ideal Mood 1 = Unknown
| 2
|Promotion Tasks 1 = Reach Level 4 Charisma Skill
| Boot Polisher
|Daily Task 1 = Practice Speech
|
|Bonus 1 = §1,299; Military Grade Flagpole; Air Award
| $325
|Pension 1 = Unknown
| 08:00 - 12:00 [[Image:08001200.png]]
|Job Level 2 = 7) Courageous Captain
| None
|Description 2 = Captains are the most battle hardened veterans anyone could hope to be. <sim first name> is the focal point of any company and must do whatever it takes to make sure the company can succeed. If <sim first name> fails, their company can be in jeopardy.
| None
|Wage 2 = §119/hour
|-
|Days 2 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
| 3
|Hours 2 = 10:00 AM - 6:00 PM
| Drill Instructor
|Ideal Mood 2 = Unknown
|
|Promotion Tasks 2 = Reach Level 6 Charisma Skill
| $400
|Daily Task 2 = Give Orders
| 09:00 - 14:00 [[Image:09001400.png]]
|Bonus 2 = §1,689; Medal of Supreme Bravery
| Logic: 2
|Pension 2 = Unknown
| None
|Job Level 3 = 8) Lieutenant Colonel
|-
|Description 3 = Lieutenant Colonels are tasked with commanding battalions to ensure a safe and successful mission. The coordination and tactical mastery of each mission will fall to <sim first name>. If they fail the mission fails.
| 4
|Wage 3 = §179/hour
| Paratrooper
|Days 3 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
|
|Hours 3 = 10:00 AM - 6:00 PM
| $450
|Ideal Mood 3 = Unknown
| 06:00 - 12:00 [[Image:06001200.png]]
|Promotion Tasks 3 = Reach Level 8 Charisma Skill
| Logic: 4<br />Body: 2
|Daily Task 3 = Practice Giving Orders
| None
|Bonus 3 = §1,790; Modified B64 Training Bot; Medal of Discipline
|-
|Pension 3 = Unknown
| 5
|Job Level 4 = 9) Brigadier
| Chopper Pilot
|Description 4 = Brigadier is responsible for tasking missions out to the various platoons. <sim first name> is no longer tasked with field duty, but the role of Brigadier is to ensure the missions that platoons take on are safe and well planned out.
|
|Wage 4 = §297/hour
| $500
|Days 4 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
| 06:00 - 12:00 [[Image:06001200.png]]
|Hours 4 = 10:00 AM - 6:00 PM
| Logic: 5<br />Body: 4
|Ideal Mood 4 = Unknown
| None
|Promotion Tasks 4 = Max Charisma Skill to Level 10
|-
|Daily Task 4 = Share War Stories
| 6
|Bonus 4 = §3,149; Tactical Genius Medal
| Covert Ops
|Pension 4 = Unknown
|
|Job Level 5 = 10) Grand Marshal
| $550
|Description 5 = Grand Marshal is the highest position in the Military. <sim first name> has proven excellent field tactics and the ability to lead and order effectively. <sim first name> can wear their medals proudly knowing they are the highest ranking official in the entire Military.
| 09:00 - 15:00 [[Image:09001500.png]]
|Wage 5 = §422/hour
| Logic: 6<br />Body: 4<br />Charisma: 2
|Days 5 = S <span style="background-color:#00FF00">M</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">W</span> <span style="background-color:#00FF00">T</span> <span style="background-color:#00FF00">F</span> S
| 1
|Hours 5 = 10:00 AM - 6:00 PM
|-
|Ideal Mood 5 = Unknown
| 7
|Promotion Tasks 5 = None
| Secret Agent
|Daily Task 5 = Recruit Sims
|
|Bonus 5 = §4,567; Medal of Courage
| $580
|Pension 5 = Unknown
| 09:00 - 15:00 [[Image:09001500.png]]
}}
| Logic: 7<br />Body: 5<br />Charisma: 2<br />Mechanical: 1
 
| 2
===Sims in the Military Career===
|-
* [[Jess Sigworth]] - Lacking Corporal
| 8
* [[General Buzz Grunt]] - Grand Marshal
| Code Breaker
|
| $600
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 8<br />Body: 5<br />Charisma: 2<br />Mechanical: 4
| 5
|-
| 9
| Intelligence Director
|
| $700
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 9<br />Body: 8<br />Charisma: 2<br />Mechanical: 7
| 6
|-
| 10
| War Minister
|
| $1,000
| 09:00 - 15:00 [[Image:09001500.png]]
| Logic: 10<br />Body: 10<br />Charisma: 4<br />Mechanical: 8
| 6
|}
 
== References ==
* [http://www.gamefaqs.com/computer/doswin/file/193984/8006 The Sims (PC) Item/Career Guide by BestGuy9]
 
{{Careers}}
[[es:Militar]]
[[ru:Армия]]
[[Category:Careers]]
[[Category:The Sims]]
[[Category:Bustin' Out]]
[[Category:The Sims 2]]
[[Category:The Sims 2 (console)]]
[[Category:The Sims 3]]
[[Category:StrangerVille]]