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===Good mood states===
Sims that are "Elated" or in the upper portion of "Very Happy" (moodlet net total of at least +50) will receive a steady stream of [[lifetime happiness]] points for the duration of that mood state.
* Happy (+10 – +25)
* Very Happy (+25 – +60)
* Elated (+60 and beyond)
===Bad mood states===
There are four types of bad mood states which is dependent on the negative moodlets the Sim has. There are two stages of the bad mood. The first stage appears when the meter is below -10 while the second appears below -50. For example, the "Mourning" moodlet (-50) will make the Sim feel sad instead of uncomfortable. Being miserable, depressed, stressed, or furious, or in other words, in the second stage of the bad mood makes certain interactions unavailable.
When most needs are low or critical, the
* Uncomfortable
* Miserable
When a
* Sad
* Depressed
When a
* Tense
* Stressed
Certain social interactions or traits can make Sims angry. [[Hot-headed (The Sims 3)|Hot-headed]] Sims will not receive the other bad mood states and experience these states instead.
* Angry
* Furious
When the moodlet net total is close to zero or if the Sim has no moodlets, then the Sim will usually be at the "Fair" state.
==Urgencies==
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==Depression==
Depression, though not explicitly mentioned by name, appears in ''[[The Sims]]'' and its expansions. It is the result of a Sim's motives not being fulfilled. It is inspired by the real [[wikipedia:Major depressive disorder|life mental
If a Sim's mood drops all the way to the bottom (-100 in The Sims 3), the Sim may simply refuse to do anything, even if directed to by the player.
===Dealing with Depression===
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