Motive (PlantSim): Difference between revisions

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[[PlantSim]]s have only three [[motive]]s, they require the same needs as all plants.
[[PlantSim]]s have only three [[motive]]s, they require the same needs as all plants.


'''Love''' works very much like the [[Social]] need does for a regular Sim and can be raised the same ways.
'''Love''' works very much like the [[Social]] need does for a regular Sim and can be raised in the same ways.


The '''water''' and '''sunlight''' needs are very similar to [[hunger]] experienced by non-PlantSims, with the exception of how the motive is raised.
The '''water''' and '''sunlight''' needs are very similar to [[hunger]] experienced by non-PlantSims, with the exception of how the motive is raised.

Revision as of 16:22, 11 October 2010

Plant Sim in Sunlight

Plant Sim in Sunlight

PlantSims have only three motives, they require the same needs as all plants.

Love works very much like the Social need does for a regular Sim and can be raised in the same ways.

The water and sunlight needs are very similar to hunger experienced by non-PlantSims, with the exception of how the motive is raised.

To raise water, have them drink water from a sink, take a bath or shower, or any other way that involves a PlantSim having contact with water, which includes when babies vomit on them.

If a PlantSim is not exposed to sunlight their sunlight need goes down. Players can raise the need by either exposing the PlantSim to sunlight by taking them outside or by putting them near a window. If it is night time a Sun Lamp can be used to restore the motive. It's similar to the need of energy of the Servos.