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{{Era|TSU|TS2P|TS3P|TS4C&D}}
Like Sims, pets have
In general, there's not much difference in the way these motives are filled in ''Unleashed'' and in ''Pets'', though some details will vary.▼
In ''[[The Sims 3: Pets]]'', pets, like Sims, have six motives instead of eight. Each type of pet has one or two motives that are unique to it. [[Hunger]], [[bladder]], [[energy]], and [[social]] remain for all pets. [[Fun]] remains for [[cat]]s and [[dog]]s, but is not a motive for horses. The scratch motive for [[cat]]s remains, but the chew motive for [[dog]]s is replaced with the destruction motive.<ref>http://www.sims3cri.com/en/meeting-producers/969-presentazione-the-sims-3-animali-a-co-il-nostro-reportage.html?start=4</ref> In addition to the four basic pet motives, [[horse]]s have thirst and exercise.<ref>[http://www.carls-sims-3-guide.com/pets/horses.php The Sims 3 Pets: Horses Guide, at Carl's Sims 3 Guide]</ref>
In ''[[The Sims 4: Cats & Dogs]]'', pet motives are not normally visible. Sims have to pay attention to their pets' actions to determine what their status is. Using [[mod]]s, however, reveals that cats and dogs have the same set of needs—bladder, hunger, energy, play, affection and bowel.
==Hunger==▼
▲In general, there
Pets need to eat just as much as Sims do. Luckily, they're not nearly as demanding about when or what to consume. To feed pets, there are two options. The best way is to buy a pet bowl. Pet bowls can be bought in the Pet subsort of the Miscellaneous sort of [[Buy Mode]]. ''[[The Sims: Unleashed]]'' includes two pet bowls, and many [[Custom content|custom]] bowls have been made as well. Many of these simply add colors and styles, but some have been modified so that the [[maid]] will fill them or so that they will refill themselves. In ''[[The Sims 2: Pets]]'' pet bowls come in three designs, and each design has multiple styles and colors.▼
▲==Hunger==
Alternately, pets can eat human food as well. If a plate is nearby, a pet may help himself to it. Pets won't get sick off human food or anything, but it's far more expensive in the long term to feed pets this way.▼
▲Pets need to eat just as much as Sims do. Luckily, they're not nearly as demanding about when or what to consume. To feed pets, there are two options. The best way is to buy a [[Food bowl|pet bowl]]. Pet bowls can be bought in the Pet subsort of the Miscellaneous sort of [[
▲Alternately, pets can eat human food as well. If a plate is nearby, a pet may help himself to it. Pets won't get sick
Once a pet bowl is bought, simply command a Sim to fill it. Ten simoleons will be deducted from the household account automatically, and the bowl will be filled right then. A single pet can eat for several days on one fill. In ''Pets'', only one pet can eat from the bowl at a time, so multiple bowls are needed for multiple pets. In ''Unleashed'', two pets can eat from a bowl at the same time, but since the neighborhood strays are more likely to come around to eat food Sims put out for their pets, multiple bowls is still a good idea.▼
▲Once a pet bowl is bought, simply command a Sim to fill it. Ten simoleons will be deducted from the household account automatically, and the bowl will be filled right then. A single pet can eat for several days on one fill. In ''Pets'' and ''Cats & Dogs'', only one pet can eat from the bowl at a time, so multiple bowls are needed for multiple pets. In ''The Sims: Unleashed'', two pets can eat from a bowl at the same time, but since the neighborhood strays are more likely to come around to eat food Sims put out for their pets, multiple bowls is still a good idea.
If a pet is hungry and its bowl is empty, it may beg a Sim for food. If it does, the Sim may automatically fill it.{{Vgversion|TS2:P}}
A Sim can give a treat to a pet, which will slightly satisfy the pets' Hunger. In ''Unleashed'', the Sim will have to go buy them; five treats cost §40. In ''Pets'', the family will be charged §1 for the treat, but there is no need to go to a store and buy them. Giving pets a treat also raises relationship between the pet and the Sim.▼
▲A Sim can give a treat to a pet, which will slightly satisfy the pets'
== Comfort ==▼
Pets rarely have low comfort meters, as they'll often look for places to sit or lie. Like Sims, pets will probably get the biggest boost to
This motive is not present in ''The Sims 3: Pets'' or ''The Sims 4: Cats & Dogs''.
== Bladder ==▼
When a pet needs to go, it needs to go. Cats will automatically seek out litter boxes if available. In ''Unleashed'' litter boxes on residential lots need to be cleaned after each use, though cats may still use them. In ''The Sims 2: Pets'', it takes several trips to a litter box before it needs to be cleaned. When it needs to be cleaned, Sims and cats in the room will start reacting to the smell.{{Vgversion|TS2:P}} Until then, cats have no problem using it. Cats will only pee elsewhere if the box is too full, or if they have been specifically trained to do so. Actually, cats can even be trained to use the toilet, eliminating the need for litter boxes entirely.{{Vgversion|TS2:P}}▼
Until they are properly trained and house broken, dogs are happy to go wherever they are, usually creating a mess in the house in the process. In ''The Sims 2: Pets'', dogs can be taken on walks, which will relieve their bladder needs. In ''Unleashed'', players can buy the '''Purinal Fire Plug''' and place it on community or residential lots. Dogs will often be drawn to it when they need to relieve themselves, but will not use it exclusively.▼
[[File:Housebroken behavior.png|left]]
▲When a pet needs to go, it needs to go. Cats will automatically seek out [[litter
▲Until they are properly trained and
In ''Unleashed'', it is not uncommon for visiting strays to relieve themselves near the corners of a lot.▼
▲In ''The Sims: Unleashed'', it is not uncommon for visiting strays to relieve themselves near the corners of a lot.
In ''The Sims 4: Cats & Dogs'', this motive is split into bladder and bowel. Pets relieve the bladder motive by peeing, and the bowel motive by pooping.
Pets lose energy quite quickly if they are running around, and so need to sleep about twice a day. They'll sleep pretty much anywhere, but they prefer pet beds and pet houses. In ''The Sims 2: Pets'', they can also use couches or Sim beds if allowed, and can even be trained to prefer them if the player so chooses. However, a sleeping pet and a sleeping Sim cannot share a couch or the same side of a bed.▼
==
▲Pets lose energy quite quickly if they are running around, and so need to sleep about twice a day. They'll sleep pretty much anywhere, but they prefer [[pet
==Fun==
Cats and dogs have many ways they enjoy themselves, but they get the best
Cats also have fun watching birds.
A
In ''The Sims 3: Pets'', this motive is present for cats and dogs, but not horses. In ''The Sims 4: Cats & Dogs'', it is renamed to "Play".
== Social ==▼
Pets are social creatures, even more so than Sims. Unless a pet is both independent and lazy,
A pet in need of a
This motive is called "Affection" in ''The Sims 4: Cats & Dogs''.
== Hygiene ==▼
The
Dogs require baths to get clean. In ''The Sims: Unleashed'', this is done with the '''Squeek-EE-Clean Pet Tub''', which costs §349. Sims can also take their dogs to the Pet Center in [[Old Town]], and use the dog baths there. In ''The Sims 2: Pets'', dogs are bathed in ordinary [[Bathtub#The Sims 2|bathtubs]]. If there are not at least two free squares in front of the right-hand side of the tub,
Pets do not have this motive in ''The Sims 3: Pets'' or ''The Sims 4: Cats & Dogs''. However, pets can become dirty in ''Cats & Dogs'', possibly indicating that this motive is still present, but hidden even from the normally-inaccessible motives panel.
== Scratch & Chew ==▼
[[File:Respectful behavior.png|left]]
For cats, the eighth meter is called Scratch. For dogs, it is Chew. Scratch & Chew replace the enivroment motive for pets. Cats need to sharpen their claws now and then, and will seek out whatever is nearby to do so. Buying a scratching post or a chew toy in Buy Mode, will lessen the risk that pets will destroy furniture. If a pet does annihilate a bed, couch, etc, it cannot be repaired. All that can be done is clean up the mess and buy a new one.▼
In ''The Sims: Unleashed'', there is no scratch meter for cats, but cats will still need to scratch from time to time, and a scratching post is available in buy mode. Likewise, dogs will enjoy using chew toys which can be bought from the '''SqueakNip Pet Toys''' display, even though there is no chew meter for dogs.
▲
Pets can be trained to use scratching posts and chew toys, of course, but they typically will do it on their own anyway. Training is best done by praising the pet for scratching or chewing things that the player wants it to scratch or chew, otherwise it might fall back to destroying furniture. If a pet destroys valuable furniture, scold it, though it's best if the Sim has a good relationship with the pet before scolding it.
Chew toys
[[Skill (pet)#Behaviors|Respectful]] dogs and cats can be commanded to use the squeaky bone or scratching post.
In ''The Sims 3: Pets'', the scratch motive is retained, but dogs' chew motive becomes destruction. ''The Sims 4: Cats & Dogs'' does not have these motives; instead, they're incorporated into the play motive.
==Notes==
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==References==
<references />
{{Motives}}
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