MySims: Difference between revisions

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'''MySims''', previously known by the working title ''The Sims Wii'', is a game developed and published by Electronic Arts as a spinoff to [[The Sims (series)|The Sims franchise]]. It was released for the Nintendo Wii and, Nintendo DS in 2007, and for Microsoft Windows and mobile phones in 2008. So far, there have been five sequels: ''MySims Kingdom'', ''MySims Party'', ''MySims Racing'', ''MySims Agents'', and ''MySims SkyHeroes''.
'''MySims''', previously known by the working title ''The Sims Wii'', is a game developed and published by Electronic Arts as a spinoff to [[The Sims (series)|The Sims franchise]]. It was released for the Nintendo Wii and, Nintendo DS in 2007, and for Microsoft Windows and mobile phones in 2008. So far, there have been five sequels: ''MySims Kingdom'', ''MySims Party'', ''MySims Racing'', ''MySims Agents'', and ''MySims SkyHeroes''.


''MySims'' is similar to the games in the original The Sims series, but many things have been changed. The inhabitants are now blocky, anime-style figures, instead of [[Sim|realistic humans]], but still speak [[Simlish]]. Unlike ''The Sims'', the characters in ''MySims'' don't have any [[Motive|needs]] such as [[Hunger|having to eat]] or [[Energy|sleep]]. Another feature is the ability to build virtually anything in the game, even furniture and appliances, by using a selection of building blocks, unlike [[Buy mode]] and [[Build mode]] in The Sims games, in which objects are selected from catalogs and placed while game time is paused.
''MySims'' is similar to the games in the original The Sims series, but many things have been changed. The inhabitants are now blocky, anime-style figures, instead of [[Sim|realistic humans]], but still speak [[Simlish]]. Unlike Sims in The Sims series, the characters in ''MySims'' don't have any [[Motive|needs]] such as [[Hunger|having to eat]] or [[Energy|sleep]]. Another difference from The Sims series is the ability to build virtually anything in the game, even furniture and appliances, by using a selection of building blocks, rather than selecting objects from catalogs in [[Buy mode]] and [[Build mode]] and placing them while game time is paused.


In ''[[The Sims 2: FreeTime]]'', Sims can buy ''MySims'' as a [[Video game#The Sims 2|video game]].
In ''[[The Sims 2: FreeTime]]'', Sims can buy ''MySims'' as a [[Video game#The Sims 2|video game]].

Revision as of 13:44, 9 September 2013

MySims, previously known by the working title The Sims Wii, is a game developed and published by Electronic Arts as a spinoff to The Sims franchise. It was released for the Nintendo Wii and, Nintendo DS in 2007, and for Microsoft Windows and mobile phones in 2008. So far, there have been five sequels: MySims Kingdom, MySims Party, MySims Racing, MySims Agents, and MySims SkyHeroes.

MySims is similar to the games in the original The Sims series, but many things have been changed. The inhabitants are now blocky, anime-style figures, instead of realistic humans, but still speak Simlish. Unlike Sims in The Sims series, the characters in MySims don't have any needs such as having to eat or sleep. Another difference from The Sims series is the ability to build virtually anything in the game, even furniture and appliances, by using a selection of building blocks, rather than selecting objects from catalogs in Buy mode and Build mode and placing them while game time is paused.

In The Sims 2: FreeTime, Sims can buy MySims as a video game.

External links

MySims at the MySims Wiki