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'''Neighborhood action plans''' (often abbreviated as '''N.A.P.''') is a game feature introduced with ''[[The Sims 4: Eco Lifestyle]]''. They are a series of new rules or regulations enforced upon a particular [[neighborhood]] in the game, enacted through community voting. These votes committed for the particular neighborhood come from and can only be declared by citizens of the world it's in. Some N.A.P.s are there to help improve or worsen the [[eco footprint]] of the neighborhood, whilst others may restrict Sim's leisure activities or change their behaviors. Up to four N.A.P.s can be active at the same time.
 
From Friday 8AM to Monday 6PM each week, Sims will be able to vote for an array of neighborhood action plans. Votes for N.A.P.s can be submitted at the [[community voting board]] (found in a [[community lot]]) or the mailboxes of the residents. Sims start off with one influence point but gain more by asking others to help sign to benefit from more votes. The community will also vote for their own action plans and have a chance to win over the player's chosen action plan. One vote costs 10 influence points, the more influence points a Sim has, the more votes they can cast on their chosen N.A.P. Sims can also repeal an existing N.A.P. the same way as voting for one. To repeal an action plan, Sims must gather 5 signatures and the action plan will be repealed at the end of voting period. Only Sims living in the same neighborhood are allowed to vote a N.A.P. for that neighborhood.
 
[[File:Neighborhood_Action_Plan_Panel.png|250px|thumb|right|Neighborhood action plans in the Simology panel.]]At the end of the voting period, the N.A.P. with the most votes will be enacted or repealed. Sims can distribute their influence points over any number of N.A.P.s - they are not restricted to using them all on one N.A.P. In the game options menu, the player can also turn off their neighbors autonomously voting for N.A.P.s, meaning that only the player can initiate the voting process. Without this, various N.A.P.s can be enabled without any intervention from the player.
 
Sims will be able to also view the neighborhood action plans from their Simology panels to see when they are open as well as opening hours, see their influence points, and currently votedrepeal action plan.
 
==List of neighborhood action plans==
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With this initiative, those who live a wholesome lifestyle of reading books and playing board games will be rewarded with ''Influence''. And those who indulge in technology, drinking juice, and woohoo will be properly fined for their woeful deeds.
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Reading books and playing physical games such as darts, ping pong, don't wake the llama, and many more will gain a small amount of influence points.
 
PreparingUsing foodmodern usingobjects stovesuch oras TV, Computer, Stove, microwave and getgetting caught Woohooing will beincur fined fora §25 fine.
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|[[File:TS4 Clean Energy Production.png|50px]]
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With the Clean Energy N.A.P. in place, members of the community will be rewarded with Influence for owning functional clean energy producing objects like '''Solar Panels''', '''Wind Turbines''', and '''Dew Collectors'''.
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Owning a solar panels, wind turbines, and dew collectors will gain a small amount of influence points.
 
A Civic Inspector will arrive to inspect the household. Failure to comply will cause an increase in bills.
Sims can brag about owning and also convincing other household to install.
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|[[File:TS4 Eco-Friendly Appliances.png|50px]]
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Together we can push to fix our neighborhood one appliance at a time. Let's take action into our own hands by making Handiness skill and Influence easier to get by using '''green-upgraded appliances''' or by '''repairing any appliance'''.
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Handiness skill gain double the usual rate. Repairing objects will gain a small amount of influence points.
 
A Civic Inspector will arrive to inspect the household. Failure to comply will cause an increase in bills.
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|[[File:TS4 Foodies Unite.png|50px]]
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Under the Foodies Unite N.A.P., members of the community will be rewarded Influence by excercising their tasty skills in home style, Gourmet, or any other style of cooking.
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Preparing food will gain a small influence amount of points.
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|[[File:TS4 Free Love.png|50px]]
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When Free Love reigns, you can gain Influence through Romance interactions.
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Townies will do romantic interactions on a random simSims regardless of gender.
 
Sims will gain a small amount of influence points for doing romantic interactions and will never cause other Sims to get jealous.
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|[[File:TS4 Fun Loving Community.png|50px]]
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Vote for this N.A.P. and not only will we be able to let loose as a whole, but residents will also be rewarded with Influence for doing activities that involve '''Comedy''', '''Mischief''', and even '''Video Gaming!'''
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Learning comedy, mischief, and video gaming skill will gain a small amount of influence points.
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|[[File:TS4 Green Gardening.png|50px]]
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Grab your snips, cast your vote, and you'll get Influence for flexing your mighty green thumb. Growing a garden is beneficial for you, the community, and the planet. Let's all dig in!
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Doing gardening, interacting with bee boxes and insect farms will gain a small amount of influence points.
 
A Civic Inspector will arrive to inspect the household. Failure to comply will cause an increase in bills.
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|[[File:TS4 Green Iniatives.png|50px]]
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All it takes is a small donation from residents in the form of a weekly bill increase. Simple!
|*This NAP is only available for the three neighborhoods of [[Evergreen Harbor]].
 
WhenOver enactedtwo in-game weeks, themore neighborhoodtrees and greenery will lookspawn cleanin andthe greenneighborhood in gradual stages. EcoThe neighborhood's eco footprint also moves toward green atby a moderate amount. Utility bills willare increased by 50%. Trash around the neighborhood will also vanish.
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|[[File:TS4 Juiced Community.png|50px]]
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Gain Influence by using the practical Juice Fizzing and Mixology skills to make concoctions for the entire neighborhood.
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Learning juice fizzing and mixology skill and also using juice keg will gain a small amount of influence points. All townies will receive a "Juiced Up" moodlet (Dazed +2).
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|[[File:TS4 Modern Development.png|50px]]
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Make this promise to Port Promise, won’t you?
|*This NAP is only available for the three neighborhoods of [[Evergreen Harbor]].
 
Over two in-game weeks, the neighborhood will build various aethetically-pleasing developments in various stages. Examples include sunflower mosaics in [[Conifer Station]], a propeller monument in [[Port Promise]] or eco-upgraded housing in [[Grims Quarry]]. Lot taxes increases by 20%. Trash around the neighborhood will also vanish. All careers will have increased pay by 40%
When enacted, the neighborhood will have development projects. Lot taxes will increased by 20%.
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|[[File:TS4 Power Conservation.png|50px]]
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*7-8 Sims: -350 power unit
 
If the power consumption exceeds the maximum amount, the household will be fined for §100 every day at 9 AM.
 
Every Thursday from 9 AM to 9 PM, the household power utility will be shut off. Sims can still use it as long as there's power surplus.
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Professionals working as Painters, Style Influencers, Freelance Crafters, or Writers will also earn increased pay while this N.A.P. is active.
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Doing creavitycreativity related skills will gain a small amount of influence points.
Sims working in Painter, Writer, Freelance Artist, Freelance Photographer, Freelance Maker, and Freelance Writer, and Style Influencer career will have increased pay by 30%.
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|[[File:TS4 Rock Your Body and Mind.png|50px]]
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Together we can make sure all Sims in the neighborhood are practicing their Fitness, keeping up on Hygiene, looking after their overall wellbeing, and boosting their Influence while they're at it!
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Learning fitnessthe and wellness skillFitness and alsoWellness takingskills, a showershowering, or bathtubbathing will cause Sims to gain a small amount of influence points.
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|[[File:TS4 Roughhousing Encouraged.png|50px]]
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Sometimes we believe there is such a thing as being too polite. We should band together to make this world better, one fight cloud at a time. A world where we can speak our minds without any hurt feelings or bruised egos. Vote for the '''Roughhousing Encouraged''' N.A.P. and you can gain Influence by using Mean interactions on other Sims. If that's the kind of Sim you want to be.
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Townies will dooften meanstart interactionsfights on awith random simSims.
 
Sims will gain a small amount of influence points for doing mean interactions.
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|[[File:TS4 Self-Sufficiency.png|50px]]
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We can live in a community where things like '''Fishing''', '''Gardening''', and '''Handiness''' are rewarded with increased Influence, as well as a sence of accomplishment.
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Learning fishing, gardening, handiness, and herbalism will gain a small amount of influence points.
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|[[File:TS4 Sharing Is Caring.png|50px]]
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See that bike sitting there? That could be your bike! Or anyone's bike! With this initiative, everything you see can be yours. You see something, you take it. No questions asked, no repercussions. Just don't get too attached to anything you already own...
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Sims can steal objects and will never get caught stealing.
 
Also, townies will steal random items from lots.
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|[[File:TS4 Support PerformingPerfoming Arts.png|50px]]
|Support the Performing Arts!
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Professionals working in Entertainment-related careers can also enjoy increased pay while this N.A.P. is active.
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Playing instruments, dancing, rocket science, and acting will gain a small amount of influence points.
Sims working in Entertainer, Actor/Actress career will have increased pay by 30%.
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|[[File:TS4 Tech Support.png|50px]]
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Working the Programming, Rocket Science, or other methods, we can continue to make our world a better place through technology and boosting our Influence while doing it.
 
As an added bonus, Sims working in tech-related Career fields such as Astronauts, Tech Gurus, ScientisitsScientists, Freelance Programmers, and Civil Designers will also have increased pay if this initiative gets voted on.
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Doing programming, rocket science, and robotics will gain a small amount of influence points.
Sims working in Astronaut, Tech Guru, Scientist, Freelance Programmer, Civil Designer, and Conservationist career will have increased pay by 30%.
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|[[File:TS4 Upcycling Iniative.png|50px]]
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With the Upcycling Initiative, we are giving Influence to everyone using '''Recyclers''' to get materials and '''Fabricators''' to turn those materials into something responsibly wonderful!
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Using recyclers and fabricators will gain a small amount of influence points.
 
A Civic Inspector will arrive to inspect the household. Failure to comply will cause an increase in bills.
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|[[File:TS4 Water Conservation.png|50px]]
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Let's admit it. The water isn't quite flowing with the flow with which it used to flow. How can we all chip in and help to conserve? We believe that with the pairing of a weekly Water Shut-off Day and an organized effort to Consume Less Water*, this community can really make a difference!
 
What's more, residents will receive a discount on their utility bills while the Water Conservation Plan is active!
 
''*Failure to conserve a satisfactory amount of Water for your household size, as defined by the Board of N.A.P., will result in a daily fine. Please thoroughly enjoy your day.''
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*7-8 Sims: -12 water unit
 
If the water consumption exceeds the maximum amount, the household will be fined for §100 every day at 9 AM.
 
Every Wednesday from 9 AM to 9 PM, the household water utility will be shut off. Sims can still use it as long as there's water surplus.
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Don't you think every last one of those 8.346 neatly folded pieces of untapped potential have finally earned their time to shine?
 
With the '''We Wear Bags''' Action Plan, we can proudly wear our bags as a mark of our Eco Lifestyles.
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All townies will wear paper bags on their headheads.
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[[Category:Eco Lifestyle]]