Opportunity/Drums
This is the list of drums skill opportunities. Completing any opportunities that reward Sims money will count toward the tally for Drummer Star skill challenge regardless of repeatability. Completing the skill challenge will reward Sim a random unlearned master track composition.
Skill improvement
Practice Makes Better | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
Gain a level in drums skill. | |||
The current theater drummer has a tendency to change tempos in the middle of songs, which makes the dancers very angry. If (Sim name) can gain a level of drums skill, the manager will give (Sim name) a job. |
Practice Makes Better (part 2) | |||
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Requirements | Availability | Rewards | Timeout |
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6 days |
"Play Drums for Dance Show" at the theater between 6 PM and 10 PM. | |||
Now that the manager sees you've got the chops, he's ready to give you a job. Show up at (rabbit hole name) and play drums for one of the upcoming show featuring the Ecstatic Gnome Dance Squad. |
Visiting rabbit hole
Rhythm Robot | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
"Drum for Quality Assurance" at the science lab between 10 AM and 6 PM. | |||
(Rabbit hole name) has made a new toy robot that dances to music. Before releasing it to market, the developer needs to make sure it can endure loud music for a long time. They would really appreciate it if (Sim name) came to the Lab and played drums. |
Ear Drumming | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
"Drum for Hearing Research" at the science lab between 10 AM and 6 PM. | |||
The Science Lab is taking measurements of decibel levels in an attempt to determine when it damages hearing. They would like you to come in and play the drums as loud as possible for several hours. |
The Drumline | |||
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Requirements | Availability | Rewards | Timeout |
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6 days |
"Drum for the Military" at the military base between 11 AM and 5 PM. | |||
Military enthusiasts are doing a re-enactment of the Great Whiz Bang Pow War. They need a drummer to keep the troops in order and add to the overall loudness. The usual drummer sprained her wrist in a gnome tossing contest, so they would really appreciate it if (Sim name) filled in. |
Beating for Beatniks | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
"Play for Beatniks" at the bookstore between 3 PM and 8 PM. | |||
(Rabbit hole name) is holding a beatnik poetry reading session. The usual attendants are really tired of snapping their fingers, so they're asking (Sim name) to play a little bit of brushed cymbal a la beatnik. As a reward, the bookstore will give you a new composition. |
Late Night Fill-In | |||
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Requirements | Availability | Rewards | Timeout |
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5 days |
"Play Drums for TV Show" at the film studio between 5 PM and 11.30 PM. | |||
The local late night television show needs a stand-in for their drummer who is currently on tour with the circus. They need (Sim name) to fill in for an upcoming taping if he / she is available. |
Earning tips
Ear Drumming | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
Earn §50 from tips. | |||
(Sim name)'s neighbor overheard him / her practicing recently and thought he / she was really good (and really loud.) (Target Sim name) is encouraging (Sim name) to get out of the house, go play in the public and earn some tips! |
Urban Noise | |||
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Requirements | Availability | Rewards | Timeout |
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N/A |
Earn §500 from tips and talk to the target Sim. | |||
The streets are not noisy enough! In fact, the Sims for Loud Streets Organization would like (Sim name) to head out and Play for Tips. As a reward, their representative (target Sim name) will match your tips once you report back in. |
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