Profession: Difference between revisions

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{{Era|TS3A|TS3G|TS3ST|TS3IP|TS4GTW|TS4CLTS4GF|TS4GFTS4DHD}}
{{All
|name = Profession
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|caption = A firefighter responding to an emergency
}}
[[File:Profession icon TS4.png|left]]'''Profession''' (also known as '''active career''') is an aspect of career which players have to direct Sims to do their work instead of the basic careers where Sims only enter a [[rabbit hole]]{{Vgversion|TS3}} or off-world{{Vgversion|TS4}} and gain performance based on several factors. This feature is first introduced in ''[[The Sims 3: Ambitions]]'', and is the main theme of the [[expansion pack]]. Further expansion packs also provide more unique professions. Professions wereare re-introduced with ''[[The Sims 4: Get to Work]]'', which includedincludes three new professions. ''[[The Sims 4: City Living]]'' introduces semi-active careers, where players can choose Sims to have Sims work at home or off-world.
 
==The Sims 3==
Sims can find a profession from [[newspaper]] and [[computer]] but some professions can be found in other ways. Sims can go to the [[fire station]] to work as a [[Firefighterfirefighter]], the [[salon]] or ask a stylist to work in the [[Styliststylist]] profession, the [[city hall]] to work as an [[ArchitecturalArchitecture|architectural Designerdesigner]], the [[science lab]] to work in the [[Ghostghost Hunterhunter]] profession, the [[police station]] to work in the [[Investigatorinvestigator]] profession, or ask a [[proprietor]] to work in performer professions. The only way to be employed in [[Daycaredaycare]] is from the newspaper or computer.
 
The major point of profession is that players must direct Sims to perform certain tasks. They no longer go to rabbit holes, and instead, players can actually see what Sims do at work. Professions aren't usually tied to a workplace. Sims earn weekly stipend every Sunday. '''Professional Simoleon Booster''' [[lifetime reward]] enables Sims to earn more weekly stipend. Additionally, Sims will earn bonuses after finishing their task (such as extinguishing fire, completing a renovation, performing on stages, etc.) or performing for tips{{Vgversion|TS3:ST}}. Sims can also earn raise if they work hard enough.
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!Workdays
!Workplace
!Pack
!EP
|-
|[[Acrobat]]
|Open work hours
|None
|{{TS3icon|ST}}
|[[File:TS3ST Icon.png|32px|center]]
|-
|[[Architecture|Architectural Designerdesigner]]
|Monday - Friday
|None
|{{TS3icon|A}}
|[[File:TS3A Icon.png|32px|center]]
|-
|[[Daycare]]
|Monday - Thursday
|At home
|{{TS3icon|G}}
|[[File:TS3G Icon.png|32px|center]]
|-
|[[Firefighter]]
|Monday - Friday
|[[Fire station]]
|{{TS3icon|A}}
|[[File:TS3A Icon.png|32px|center]]
|-
|[[Ghost Hunterhunter]]
|Monday - Friday
|None
|{{TS3icon|A}}
|[[File:TS3A Icon.png|32px|center]]
|-
|[[Investigator]]
|Open work hours
|None
|{{TS3icon|A}}
|[[File:TS3A Icon.png|32px|center]]
|-
|[[Lifeguard]]
|Monday, Wednesday, Friday, Sunday
|Any [[beach]]
|{{TS3icon|IP}}
|-
|[[Magician (career)|Magician]]
|Open work hours
|None
|{{TS3icon|ST}}
|[[File:TS3ST Icon.png|32px|center]]
|-
|[[Singer (career)|Singer]]
|Open work hours
|None
|{{TS3icon|ST}}
|[[File:TS3ST Icon.png|32px|center]]
|-
|[[Stylist]]
|Tuesday - Saturday
|[[Salon]]
|{{TS3icon|A}}
|[[File:TS3A Icon.png|32px|center]]
|-
|[[Lifeguard]]
|Monday, Wednesday, Friday, Sunday
|Beach
|[[File:TS3IP Icon.png|32px|center]]
|}
 
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Sims have broader and more flexible ways to earn performance. Professions aren't provided with work performance; Sims will earn job experience instead, based on their completion of responsibilities. Most professions aren't attached to certain [[skill]]s, though high skills might help Sims with their job.
 
Every time Sims perform any of the responsibilities, such as doing a stakeout in [[Investigator]]the investigator profession, Sims will earn some experience. Once Sims gain enough experience, they will instantly get promoted. This is a flexible way to be promoted, since Sims don't necessarily have to attend their workplace for a promotion.
 
===Differences between professionprofessions and careernormal careers===
{| class="plaintable heading-blue"
! width="50%" |Career
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===Semi-active careers===
Several careers have some elements from professions, which make them semi-active careers. This adds a variation to the careers so they have special tasks outside the rabbit holes.
*If ''The Sims 3: Ambitions'' is installed, the [[Medicalmedical]] career has an expanded feature which enables doctors to perform medical checkup over patients. They will sometimes get a task to perform while on the work hour such as vaccination clinics at park.
*In ''[[The Sims 3: Late Night]]'', the [[Filmfilm]] career also has tasks around the neighborhood while on the work hour, such as promoting the movie at the bars.
 
As Sims complete their task, they have to go back to work again. Otherwise, they'll be considered missing work.
 
==The Sims 4==
Professions return in ''[[The Sims 4: Get to Work]]'' as active careers. Sims can find an active career from their own cellphones or computer (as pretty much other careers). The difference between active careers and normal careers is, that in active careers player have the option to follow their Sims to work. There are three active careers in ''Get to Work'': [[Law Enforcement|Detectivedetective]], [[Medicine|Doctordoctor]] and [[Science (career)|Scientistscientist]]. ''[[The Sims 4: Get Famous]]'' addsand another''[[The Sims 4: Dream Home Decorator]]'' add two more active careercareers, respectively, [[Actingactor]] and [[Architecture|interior decorator]].
 
When being followed to work, there are bunch of tasks for Sims to complete in order to gain a promotion and are always special to the career their given in. In the detective career, Sims must solve crimes by going to a crime scene and collecting clues, in order to catch the suspect, with finally interrogating them and putting to jail. In the Doctordoctor career, Sims must cure patients that are gathering up in the lobby by making tests, making a diagnosis after collecting enough evidence of an illness, and later up in the career performing surgeries. In the Scientistscientist career, Sims can create crazy potions, gadgets, and even a wormhole generator that Sims can use to explore [[Sixam]]. In the actor career, Sims must attend auditions and perform acting gigs, alongside getting their costume fitted, hair styled, and practicing lines.
 
===List of active careers===
{| class="plaintable heading-blue"
!Career
!Profession
!Workdays
!Workplace
!Pack
!EP
|-
|[[Actor]]
|[[Plumbob Pictures]]
|{{TS4icon|GF}}
|-
|[[Law Enforcement|Detective]]
|Varies on rank of job
|[[Civic Center]]
|{{TS4icon|GTW}}
|[[File:TS4GTW Icon.png|32px|center]]
|-
|[[Medicine|Doctor]]
|Varies on rank of job
|[[Civic Center]]
|{{TS4icon|GTW}}
|[[File:TS4GTW Icon.png|32px|center]]
|-
|[[Architecture|Interior decorator]]
|None
|{{TS4icon|DHD}}
|-
|[[Science (career)|Scientist]]
|Varies on rank of job
|[[Scientist Neighborhood]]
|{{TS4icon|GTW}}
|[[File:TS4GTW Icon.png|32px|center]]
|-
|[[Actor]]
|Varies on rank of job
|[[Plumbob Pictures]]
|[[File:TS4_EP6_GF_Icon.png|32px|center]]
|}
 
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===Semi-active careers===
''[[The Sims 4: City Living]]'' originallyintroduces introducedthe concept of semi-active careers, where instead of following Sims to work, the player can choosedecide for Sims to work at home. ThereWith arethe threeexception newof semithe [[freelancer]] career, where Sims work entirely from home, all non-active careers inthat were added after ''City Living'': [[Critic]],are [[Politics|Politician]]semi-active, andincluding the [[Socialstyle Mediainfluencer]]. Each career trackadded hasto twothe careerbase branches.game ''[[The Sims 4: Seasons]]'' andin [[The Sims 4/Patch 73|Patch 73]] for the base game add two more semi-active careers: [[Gardening (career)|Gardening]] and [[Style Influencer]], respectively.
 
If a Sim works in one these three careers, an hour before the Sim is going to work, an alarm notification will appear on the phone. There the player can choose to either "Go to Work", "Work from Home" or "Take the Day Off".
 
If the player chooses to work from home, the game will generate two randomized tasks for the Sim to complete, in order to gain boost to their job performance that is added to the payment received when the day is over. If these tasks are not done by the Sim they were assigned to, the boss will be disappointed and job performance will be lost.
 
===List of semi-active careers===
{{Col-begin|width=60%}}
{{Col-2}}
{| class="plaintable heading-blue"
!Career
!Profession
!Pack
!Workdays
!EP
|-
|[[StyleCivil Influencerdesigner]]
|{{TS4icon|EL}}
|Varies on rank of job
|-
|[[File:TS4 Icon.png|32px|center]]
|[[Conservationist]]
|{{TS4icon|IL}}
|-
|[[Critic]]
|{{TS4icon|CL}}
|Varies on rank of job
|-
|[[File:TS4_City_Living_Icon.png|32px|center]]
|[[Education]]
|{{TS4icon|DU}}
|-
|[[Engineering]]
|{{TS4icon|DU}}
|-
|[[Gardener (career)|Gardener]]
|{{TS4icon|S}}
|}
{{Col-2}}
{| class="plaintable heading-blue"
!Career
!Pack
|-
|[[Law]]
|{{TS4icon|DU}}
|-
|[[Military]]
|{{TS4icon|SV}}
|-
|[[Politics|Politician]]
|{{TS4icon|CL}}
|Varies on rank of job
|-
|[[File:TS4_City_Living_Icon.png|32px|center]]
|[[Salaryperson]]
|{{TS4icon|SE}}
|-
|[[Social Mediamedia]]
|{{TS4icon|CL}}
|Varies on rank of job
|[[File:TS4_City_Living_Icon.png|32px|center]]
|-
|[[Style influencer]]
|[[Gardening (career)|Gardening]]
|{{TS4icon|TS4}}
|Varies on rank of job
|[[File:TS4_Seasons_Icon.png|32px|center]]
|}
{{Col-end}}
 
{{Careers}}
[[ru:Профессии]]
[[Category:Careers| Profession]]
[[Category:Ambitions]]
[[Category:Generations]]
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[[Category:Seasons (The Sims 4)]]
[[Category:Get Famous]]
[[Category:StrangerVille]]
[[Category:Island Living]]
[[Category:Discover University]]
[[Category:Snowy Escape]]
[[Category:Dream Home Decorator]]