Science (career): Difference between revisions

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|caption= A Mad Scientist in [[The Sims 3]].
}}{{For|redirect=Science|other uses|Science (disambiguation)}}
The '''Sciencescience''' career track is one of thea tenbase basicgame [[career trackstrack]] for ''[[The Sims]]'', ''[[The Sims 2]]'', and ''[[The Sims 3]]''. It returns in ''[[The Sims 4: Get to Work]]'' (where it is known as Scientist"scientist") as an [[profession|active career]].
 
==The Sims==
Of the ten career tracks in the base game, science had the fourth-lowest pay at rank 1 and the fourth-highest at rank 10, behind [[entertainment]], [[Athletic (career)|pro athlete]], and [[Business (career)|business]]. It was also the second-easiest to climb (behind [[military]]), requiring only 10 friends to reach rank 10, and was in a three-way tie (with pro Aathlete and entertainment) for best ratio of pay to friends required to reach rank 10 ($1000/10 friends = 100). All of this made it one of the best career tracks to pursue. Out of all 20 career paths from the base game, ''Livin' Large'', and ''Unleashed'', it has the seventh-highest pay at rank 1 and the ninth-highest at rank 10, and is the seventh-easiest to climb, making it still an above-average choice.
 
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |Science Career Levels
Line 174 ⟶ 176:
A Mad Scientist will eventually change careers and become a Criminal Mastermind in the [[Criminal|Life of Crime]] career track. This is the only case in which a Sim will be moved from the top of one career track to the top of another.
 
===Chance Cardscards===
{| class="prettytable unsortable" style="width:100%"
! colspan="4" |Science Chance Cards
Line 188 ⟶ 190:
! colspan="4" |3) Field Researcher
|-
| rowspan="1" valign="top" |Sorry,You itdiscover turnedwhat outappears to be athe cleverremains hoaxof an extraterrestrial craft. TheA major newspaper canceledsends theyou a check for §1,000,000 for the evidence.
Sorry, it turned out to be a clever hoax. The newspaper canceled the check.
'''Negative''': ?
|-
! colspan="4" |4) Science Teacher
Line 201 ⟶ 203:
! colspan="4" |6) Inventor
|-
| rowspan="1" valign="top" |Your latest invention is a huge success! You receive a $5000§5,000 bonus for selling the patent, and your Mechanical skill increases.
'''Positive''': [[File:Earned Money.png|20px|link=Simoleon]] +§5000 , [[File:Skill Mechanical.png|22px|link=Mechanical|Mechanical skill]] +1
|-
Line 210 ⟶ 212:
! colspan="4" |8) Top Secret Researcher
|-
| rowspan="1" valign="top" |A spy has breached security and stolen your secret llama formula. A trial clears your name--but not before your spend $4000§4,000 in legal fees.
'''Negative''': [[File:Got Fined.png|20px|link=Simoleon]] -§4000
|-
Line 224 ⟶ 226:
 
==The Sims 2==
In ''The Sims 2'', the [[Career rewards|career reward object]] is the [[Career rewards#SimSanto Inc. Biotech Station|SimSanto Inc. Biotech Station]]. If ''[[The Sims 2: Apartment Life]]'' is installed, [[TechSocial class#Techs|Techs]]s are likely to work in this career. College [[major]]s associated with this career are Physics and Mathematics.
 
===Adult Promotionpromotion Levelslevels===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |[[File:Science career.png|25px]] Science Career Levels
Line 376 ⟶ 378:
! colspan="3" |10) Mad Scientist
|-
| rowspan="5" valign="top" |With lecture fees and book advances, you're able to purchase the big house on the hill. The big question is, what experiments will you be conducting in its big cellar?
|<span style="background-color:#00FF00">S M</span> T W T <span style="background-color:#00FF00">F S</span>
| width="45px" |[[File:Skill Cooking.png|25px|Cooking|link=Cooking]] 9
Line 391 ⟶ 393:
|}
 
===Teen/Elderelder Promotionpromotion Levelslevels===
{| class="prettytable unsortable" style="width:100%"
! colspan="3" |[[File:Science career.png|25px]] Science Career Levels
Line 444 ⟶ 446:
|}
 
 
===Adult Chance Cards===
===Adult chance cards===
{{For|more information on Chance Cards in ''The Sims 2''|Chance card}}
 
Line 550 ⟶ 553:
|''49% chance''
|-
|'''Failure:'''<br />[[File:Skill Cleaning.png|22px|link=Cleaning|Cleaning Skill]] -23
|''50% chance''
|-
Line 622 ⟶ 625:
|}
 
==The Sims 2 (Consoleconsole)==
'''Science''' is a career track available in ''[[The Sims 2 (console)]]''.
{{Expand}}
{| class="prettytable unsortable" style="width:100%"
'''Science''' is a career track available in ''[[The Sims 2 (Console)]]''.
! colspan="4" |[[File:Science career.png|25px]] Science Career Levels
 
{{CareerTableStart1}}
|-
! colspan="4" |1 ||) Lab Cleaner
|
|§217 || 11:00 - 17:00 [[Image:11001700.png]]
|None
|0
|-
| rowspan="4" valign="top" | -No Description-
|2 || Potion Tester
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 0
|
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
|§322 || 16:00 - 20:00 [[Image:16002000.png]]
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 0
|Cook: 1
Clean: 1
|0
|-
| rowspan="2" colspan="2" |11:00 - 17:00<br />[[File:11001700.png]]
|3 || Pyro
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|
|§ ? || 09:00 - 15:00 [[Image:09001500.png]]
|Cook: 1
Clean: 3
Logic: 1
|1
|-
|§217/day
|4 || Virus Breeder
|
|§525 || 09:00 - 15:00 [[Image:09001500.png]]
|Cook: 2
Clean: 5
Logic: 1
|1
|-
| rowspan="1" colspan="3" |Promotion Bonus: None
|5 || Chemist
|
|§650 || 10:00 - 17:00 [[Image:10001700.png]]
|Cook: 3
Clean: 6
Logic: 2
|3
|-
! colspan="4" |2) Potion Tester
|6 || Vivisectionist
|
|§756 || 10:00 - 19:00 [[Image:10001700.png]]
|Cook: 4
Clean: 6
Logic: 4
|3
|-
| rowspan="4" valign="top" |Your high metabolism and resistance to side effects got you noticed at work! Now they want you to drink their experimental conconctions full time! Study up on LOGIC if you want to advance.
|7 || Gene Splicer
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 1
|
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 0
|§896 || 08:00 - 13:00 [[Image:08001300.png]]
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 1
|Cook: 5
Clean: 7
Logic: 5
|4
|-
| rowspan="2" colspan="2" |16:00 - 20:00<br />[[File:16002000.png]]
|8 || Robotechnician
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|
|§1,036 || 08:00 - 13:00 [[Image:08001300.png]]
|Cook: 6
Clean: 7
Logic: 8
|3
|-
|§322/day
|9 || Space Time-Tinkerer
|-
| rowspan="1" colspan="3" |Promotion Bonus: §644
|§1,522 || 10:00 - 14:00 [[Image:10001400.png]]
|-
|Cook: 6
! colspan="4" |3) Pyro
Clean: 8
|-
Logic: 8
| rowspan="4" valign="top" |All those potions made you kind of crazy! All you can think about is setting fires now! Luckily, your new job involves testing experimental fuels, explosives and unstable chemicals...so you are very fulfilled. Find some FRIENDS who share your passion.
|5
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 1
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 3
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 0
|-
|§448/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §896
|-
! colspan="4" |4) Virus Breeder
|-
| rowspan="4" valign="top" |You burned out on pyromania...your new obsession is microbiology! Germs, viruses, microbes...oh the beauty...the PERFECTION of nature! Why won't they listen to you? Polish up your skills, and maybe they will...
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 2
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 1
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 5
|-
| rowspan="2" colspan="2" |09:00 - 15:00<br />[[File:09001500.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 1
|-
|§525/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,050
|-
! colspan="4" |5) Chemist
|-
| rowspan="4" valign="top" |Virus schmirus! Chemistry is the way of the future! Why rely on Mother Nature when you can create everything yourself? Discover the secret LOGIC of the universe as you create crazy molecules that nature never intended!
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 3
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 2
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 6
|-
| rowspan="2" colspan="2" |10:00 - 17:00<br />[[File:10001700.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 2
|-
|§630/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,260
|-
! colspan="4" |6) Vivisectionist
|-
| rowspan="4" valign="top" |What is chemistry compared to the flesh of living, breathing, thinking animals? Learn about anatomy, muscle LOGIC, and fight or flight responses the old fashioned way...through live dissections.
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 4
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 4
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 6
|-
| rowspan="2" colspan="2" |10:00 - 19:00<br />[[File:10001900.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|§756/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,512
|-
! colspan="4" |7) Gene Splicer
|-
| rowspan="4" valign="top" |Leg and brain grafting is so old fashioned...you've moved on to the next big thing...genetics! Cloning, gene splicing, chimeric recombinant subviral RNA with repressive proteins! Practice giving science lectures about new religion...YOU!
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 5
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 5
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 7
|-
| rowspan="2" colspan="2" |08:00 - 13:00<br />[[File:08001300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|§896/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §1,792
|-
! colspan="4" |8) Robotitician
|-
| rowspan="4" valign="top" |You're sick of relying on living tissue to experiment with life, and your crazy lectures fell on deaf ears. The fools! You've moved on to robotics to spite them all! If existing life forms won't bend to your will...then you can create your own!!!
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 6
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 8
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 7
|-
| rowspan="2" colspan="2" |08:00 - 13:00<br />[[File:08001300.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 3
|-
|§1,036/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §2,072
|-
! colspan="4" |9) Space-Time Tinkerer
|-
| rowspan="4" valign="top" |Creating robots in your own image has seriously twisted your mind. Now you only dream about Schrödinger's cat, wormholes, uncertainty principles and anti-matter. What does it all mean? It means you're a true GENIUS!
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 6
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 8
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 8
|-
| rowspan="2" colspan="2" |10:00 - 14:00<br />[[File:10001400.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 5
|-
|§1,522/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §3,044
|-
! colspan="4" |10) Death Ray Inventor
|-
| rowspan="4" valign="top" |It is all perfectly crystal clear now... like a laser beam focused on your mind. Nothing means anything. Everything needs to go. If you can't have it all...nobody can. And you're the one who's going to show them how...one day.
| width="50px" |[[File:Skill TS2C Cooking.png|25px|Cooking|link=Cooking]] 9
| width="50px" |[[File:Skill TS2C Logic.png|25px|Logic|link=Logic]] 10
| width="50px" |[[File:Skill TS2C Cleaning.png|25px|Cleaning|link=Cleaning]] 10
|-
| rowspan="2" colspan="2" |10:00 - 14:00<br />[[File:10001400.png]]
|[[File:Friend.png|25px|Friends requirement|link=]] 8
|-
|§2,333/day
|-
| rowspan="1" colspan="3" |Promotion Bonus: §4,666
|10 || Deathray Inventor
|
|§2,333 || 10:00 - 14:00 [[Image:10001400.png]]
|Cook: 9
Clean: 10
Logic: 10
|8
|}
 
Line 717 ⟶ 782:
Skills: Gardening, Handiness, Fishing
 
===Promotion Levelslevels===
{| class="prettytable unsortable" style="width:100%"
 
! colspan="3" |[[File:Science career icon.png|25px]] Science Career Levels
{{CareerTableStart3}}
|-
{{CareerPromotionLevel3
! colspan="3" |1) Test Subject
|level = 1
|-
|name = Test Subject
|description rowspan="6" valign="top" |It's all for the good of science, at least that's what Test Subjects should constantly repeat to themselves. A little shock here, a potentially revolutionary serum there... it's all in a day's test tube. Try to stay in good spirits, because a bad mood skews the data.
| width="100" |§44/hour
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| width="100" |No Bonus
|pay = 44
|-
|skills = [[Gardening]] 1-4
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
|bonus = N/A
|Pension: §60
|hours = 9AM to 2:30PM [[Image:09001500.png]]
|-
|opf = Mood
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
}}
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
{{CareerPromotionLevel3
|-
|level = 2
| colspan="2" |'''Performance Factors'''
|name = Lab Tech
|-
|description = Your commitment to the less than glamorous side of science has garnered you a position as a Lab Tech. It's time to earn that lab coat and broaden your horizons. Beware of flammable materials, radioactive mutagens, and self-aware robotics as you progress deeper into the workings of the laboratory
| colspan="2" |Mood
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|pay = 53
|skills colspan="2" |[[Gardening (The Sims 3)|Gardening]] 2 0-54
|-
|bonus = §528
! colspan="3" |2) Lab Tech
|hours = 9AM to 2:30PM [[Image:09001500.png]]
|-
|opf = Mood
| rowspan="6" valign="top" |Your commitment to the less than glamorous side of science has garnered you a position as a Lab Tech. It's time to earn that lab coat and broaden your horizons. Beware of flammable materials, radioactive mutagens, and self-aware robotics as you progress deeper into the workings of the laboratory.
}}
| width="100" |§53/hour
{{CareerPromotionLevel3
| width="100" |Bonus: §528
|level = 3
|-
|name = Useless Contraption Manipulator
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
|description = Not all departments of the science lab are profitable, or productive for that matter. Nevertheless, for every hundred duds and worthless whiz-bangs there's a hit that rocks the science community to its beaker encrusted core. You better improve your skills with a wrench, because you'll be up to your eyes with useless contraptions.
|Pension: §70
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|pay = 63
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
|skills = [[Gardening]] 3-6, [[Handiness]] 1-4
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
|bonus = §636
|-
|hours = 9AM to 2:30PM [[Image:09001500.png]]
| colspan="2" |'''Performance Factors'''
|opf = Mood
|-
}}
| colspan="2" |Mood
{{CareerPromotionLevel3
|-
|level = 4
| colspan="2" |[[Gardening (The Sims 3)|Gardening]] 2-5
|name = Fertilizer Analyst
|-
|description = You probably don't want to know what that smell is. Fertilizer Analysts need to be ready for some hands-on time with some stinky stuff, because the best harvests come from great, horrifically smelly fertilizers. Head outside to spend time in the garden... and don't forget to shower afterwards.
! colspan="3" |3) Useless Contraption Manipulator
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|pay = 97
| rowspan="6" valign="top" |Not all departments of the science lab are profitable, or productive for that matter. Nevertheless, for every hundred duds and worthless whiz-bangs there's a hit that rocks the science community to its beaker encrusted core. You better improve your skills with a wrench, because you'll be up to your eyes with useless contraptions.
|skills = [[Gardening]] 4-7, [[Handiness]] 1-4
| width="100" |§63/hour
|bonus = §756
| width="100" |Bonus: §636
|hours = 9AM to 2:00PM [[Image:09001400.png]]
|-
|opf = Mood
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
}}
|Pension: §90
{{CareerPromotionLevel3
|-
|level=5
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
|name=Carnivorous Plant Tender
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
|description=The pursuit of science is not always one of safety. The Carnivorous Plant Tender is very much in harm's way, but that's no excuse for sloppy data collection and analysis. Stay on the plants' good sides, and continue developing your scientific skills. Hopefully a more appetizing position will open up... ideally before you become too appetizing yourself!
|-
|daysoff= M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| colspan="2" |'''Performance Factors'''
|hours= 8AM to 2:00PM [[Image:08001400.png]]
|-
|pay=117
|Mood
|bonus=§1,164
|[[Gardening (The Sims 3)|Gardening]] 3-6
|pension=
|-
|skills= [[Gardening]] 5-8, [[Handiness]] 2-5
| colspan="2" |[[Handiness]] 0-4
|opf= Mood
|-
|perks=
! colspan="3" |4) Fertilizer Analyst
}}
|-
{{CareerPromotionLevel3
| rowspan="6" valign="top" |You probably don't want to know what that smell is. Fertilizer Analysts need to be ready for some hands-on time with some stinky stuff, because the best harvests come from great, horrifically smelly fertilizers. Head outside to spend time in the garden... and don't forget to shower afterwards.
|level = 6
| width="100" |§97/hour
|name = Aquatic Ecosystem Tweaker
| width="100" |Bonus: §756
|description = No body of water shall be safe from the latex glove of science! Aquatic Ecosystem Tweakers add and remove fish from various habitats to test evolutionary traits of fish, survivability, and naturally refresh ecosystems as needed. Grab your rod and reel and go fishing... for great discovery!
|-
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|pay = 140
|Pension: §100
|skills = [[Gardening]] 5-8, [[Handiness]] 3-6, [[Fishing]] 1-4
|-
|bonus = §1,404
|hours'''Suburb'''<br />09:00 - = 9AM to 214:00PM00<br />[[ImageFile:09001400.png]]
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
|opf = Mood
|-
}}
| colspan="2" |'''Performance Factors'''
{{CareerPromotionLevel3
|-
|level = 7
|Mood
|name = Genetic Resequencer
|[[Gardening (The Sims 3)|Gardening]] 4-7
|description = It's time to step in line as a Genetic Resequenser. Clients pay top Simoleon to discover new genes to bottle and sell to customers. It's a lucrative industry, filled with discovery, intrigue, and fashionable genes.
|-
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| colspan="2" |[[Handiness]] 1-4
|pay = 208
|-
|skills = [[Gardening]] 5-9, [[Handiness]] 5-7, [[Fishing]] 2-5
! colspan="3" |5) Carnivorous Plant Tender
|perks = Receive a Death Flower.
|-
|bonus = §1,884
| rowspan="6" valign="top" |The pursuit of science is not always one of safety. The Carnivorous Plant Tender is very much in harm's way, but that's no excuse for sloppy data collection and analysis. Stay on the plants' good sides, and continue developing your scientific skills. Hopefully a more appetizing position will open up... ideally before you become too appetizing yourself!
|hours = 9AM to 1:30PM [[Image:09001400.png]]
| width="100" |§117/hour
|opf = Mood
| width="100" |Bonus: §1,164
}}
|-
{{CareerPromotionLevel3
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|level = 8
|Pension: §120
|name = Top Secret Researcher
|-
|description = The Government has been closely following your career since your days as a Test Subject. They want you to head up their new program as a Top Secret Researcher. It's all very hush-hush, need to know. That sort of thing. All Simanity will benefit from this research... or so they claim.
|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]]
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
|pay = 224
|-
|pension = 200
| colspan="2" |'''Performance Factors'''
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
|-
|bonus = §2,832
|Mood
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|[[Gardening (The Sims 3)|Gardening]] 4-8
|opf = Mood
|-
}}
| colspan="2" |[[Handiness]] 2-5
{{CareerPromotionLevel3
|-
|level = 9
! colspan="3" |6) Aquatic Ecosystem Tweaker
|name = Creature-Robot Crossbreeder
|-
|description = The government is happy, and when they're happy it means new toys for the laboratory. You've been tasked to create a new species, specifically one that combines the best features of living organisms and... robots. Sharks or sea bass. It makes no difference. Just don't forget the lasers.
| rowspan="6" valign="top" |No body of water shall be safe from the latex glove of science! Aquatic Ecosystem Tweakers add and remove fish from various habitats to test evolutionary traits of fish, survivability, and naturally refresh ecosystems as needed. Grab your rod and reel and go fishing... for great discovery!
|daysoff = M T <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| width="100" |§140/hour
|pay = 316
| width="100" |Bonus: §1,404
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
|-
|bonus = §3,276
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|Pension: §140
|opf = Mood}}
|-
{{CareerPromotionLevel3
|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]]
|level = 10
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
|name = Mad Scientist
|-
|description = Without peer, [Sim name] is in charge.
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 5-8
|-
|[[Handiness]] 3-6
|[[Fishing (The Sims 3)|Fishing]] 0-4
|-
! colspan="3" |7) Genetic Resequencer
|-
| rowspan="6" valign="top" |It's time to step in line as a Genetic Resequenser. Clients pay top Simoleon to discover new genes to bottle and sell to customers. It's a lucrative industry, filled with discovery, intrigue, and fashionable genes.
| width="100" |§187/hour
| width="100" |Bonus: §1,884
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension: §160
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 5-9
|-
|[[Handiness]] 5-7
|[[Fishing (The Sims 3)|Fishing]] 2-5
|-
| colspan="3" |'''Perk''': Receive a Flame Fruit, Life Fruit, or Death Flower.
|-
! colspan="3" |8) Top Secret Researcher
|-
| rowspan="6" valign="top" |The government has been closely following your career since your days as a Test Subject. They want you to head up their new program as a Top Secret Researcher. It's all very hush-hush, need to know. That sort of thing. All Simanity will benefit from this research... or so they claim.
| width="100" |§224/hour
| width="100" |Bonus: §2,832
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension: §200
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 6-10
|-
|[[Handiness]] 5-8
|[[Fishing (The Sims 3)|Fishing]] 3-6
|-
! colspan="3" |9) Creature-Robot Crossbreeder
|-
| rowspan="6" valign="top" |The government is happy, and when they're happy it means new toys for the laboratory. You've been tasked to create a new species, specifically one that combines the best features of living organisms and... robots. Sharks or sea bass. It makes no difference. Just don't forget the lasers.
| width="100" |§269/hour
| width="100" |Bonus: §3,276
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T</span> F <span style="background-color:#00FF00">S</span>
|Pension: §180
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 7-10
|-
|[[Handiness]] 6-9
|[[Fishing (The Sims 3)|Fishing]] 4-7
|-
| colspan="3" |'''Perk''': Receive a Flame Fruit, Life Fruit, or Death Flower.
|-
! colspan="3" |10) Mad Scientist
|-
| rowspan="6" valign="top" |Without peer, (Sim name) is in charge.
 
Nobody really takes you as a sane individual, so the title Mad Scientist is apt. Tucked in the deepest, most secretive recesses of the laboratory, you've been tasked to create, destroy, restructure and innovate as you see fit. As the laboratory's best, you will define the future course of science for good... or evil.
| width="100" |§404/hour
|daysoff = M T <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| width="100" |Bonus: §3,480
|pay = 481
|-
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T</span> F <span style="background-color:#00FF00">S</span>
|perks = Perform Experiment
|Pension: §180
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|-
|opf = Mood
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|bonus = §3,480}}
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
 
|-
{{TableEnd}}
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 8-10
|-
|[[Handiness]] 7-10
|[[Fishing (The Sims 3)|Fishing]] 5-10
|-
| colspan="3" |'''Perk''': Sim gains the ability to "Perform Experiment" on household objects. See the table below for details.
|}
 
===Opportunities===
 
;Assassin Bug Study
:The Science Facility wants to run another study on the camouflage properties of exotic insects. They've asked you to collect a few Assassin bugs for the study.
Line 857 ⟶ 1,006:
 
===Experiments===
 
[[File:Experimentingtheshower.jpg|thumb|A Sim is performing experiment on a shower]]After a Sim has attained the Mad Scientist (Science level 10) job, that Sim will be able to use the "Perform Experiment On..." action on many items around the house and on [[community lot]]s. Note that this perk is kept after the Sim retires/quits. The Sim can also "Undo Science Experiment" on those objects (if the experiment didn't delete or damage the object).
 
Line 922 ⟶ 1,070:
|}
 
====Observed Moodletmoodlet Effectseffects====
{| class="prettytable"
! scope="col" |Moodlet
Line 1,019 ⟶ 1,167:
 
==The Sims 4==
The '''Scientistscientist''' career is one of the three [[career tracks]] introduced in ''[[The Sims 4: Get to Work]]''. Like the other ''Get to Work'' careers, Scientistscientist is a [[profession]], which are active careers where Sims can be followed to work. Also like the other ''Get to Work'' careers, Simssims who are Scientistsscientists can be called to work at anytimeany time.
 
The Activeworkplace Careerfor Lotthis career is called the FutureSim Labs which is, a [[Sciencescience lab]] lot, where Sims can use scientific objects such as the [[Invention Constructor]], [[Chemistry Lab]] and [[Chemical Analyzer]]. Only Sims currently in the Scientistscientist Careercareer can interact with the Invention Constructor and Chemistry Lab. In the buildinglabs, Sims can invent new things and test new serums, create a portal to the Alien Dimension[[Sixam]], and more.
 
===Career Levelslevels===
Description: "Calling all brains! Are you the nerdy type who aspires to one day wear '''tin foil on your head''' and decorate your studio with huge '''bubbly tanks'''? A Scientist who proves they’vethey've got the gray matter to change the world as we know it can unlock new outfits like the '''UFO hunter''' or objects like a swanky '''Chemistry Lab''' for concocting new inventions and serums."
 
{{Sims4Job|
Line 1,137 ⟶ 1,285:
[[Category:The Sims]]
[[Category:The Sims 2]]
[[Category:The Sims 2 (console)]]
[[Category:The Sims 3]]
[[Category:Get to Work]]