Science (career): Difference between revisions

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Changed formatting to match other career pages and added Bridgeport hours.
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(Changed formatting to match other career pages and added Bridgeport hours.)
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===Promotion levels===
{| class="prettytable unsortable" style="width:100%"
{{CareerTableStart3}}
! colspan="3" |[[File:Science career icon.png|25px]] Science Career Levels
{{CareerPromotionLevel3
|-
|level = 1
|name! colspan="3" =|1) Test Subject
|-
|description = It's all for the good of science, at least that's what Test Subjects should constantly repeat to themselves. A little shock here, a potentially revolutionary serum there... it's all in a day's test tube. Try to stay in good spirits, because a bad mood skews the data.
| rowspan="6" valign="top" |It's all for the good of science, at least that's what Test Subjects should constantly repeat to themselves. A little shock here, a potentially revolutionary serum there... it's all in a day's test tube. Try to stay in good spirits, because a bad mood skews the data.
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| width="100" |§44/hour
|pay = 44
| width="100" |No Bonus
|skills = [[Gardening]] 1-4
|-
|bonus = N/A
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
|hours = 9AM to 2:30PM [[Image:09001500.png]]
|Pension: §60
|opf = Mood
|-
}}
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
{{CareerPromotionLevel3
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
|level = 2
|-
|name = Lab Tech
| colspan="2" |'''Performance Factors'''
|description = Your commitment to the less than glamorous side of science has garnered you a position as a Lab Tech. It's time to earn that lab coat and broaden your horizons. Beware of flammable materials, radioactive mutagens, and self-aware robotics as you progress deeper into the workings of the laboratory
|-
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| colspan="2" |Mood
|pay = 53
|-
|skills = [[Gardening]] 2-5
| colspan="2" |[[Gardening (The Sims 3)|Gardening]] 0-4
|bonus = §528
|-
|hours = 9AM to 2:30PM [[Image:09001500.png]]
! colspan="3" |2) Lab Tech
|opf = Mood
|-
}}
| rowspan="6" valign="top" |Your commitment to the less than glamorous side of science has garnered you a position as a Lab Tech. It's time to earn that lab coat and broaden your horizons. Beware of flammable materials, radioactive mutagens, and self-aware robotics as you progress deeper into the workings of the laboratory.
{{CareerPromotionLevel3
| width="100" |§53/hour
|level = 3
| width="100" |Bonus: §528
|name = Useless Contraption Manipulator
|-
|description = Not all departments of the science lab are profitable, or productive for that matter. Nevertheless, for every hundred duds and worthless whiz-bangs there's a hit that rocks the science community to its beaker encrusted core. You better improve your skills with a wrench, because you'll be up to your eyes with useless contraptions.
|daysoff = M T W T F <span style="background-color:#00FF00;">S</span> M T W T F <span style="background-color:#00FF00;">S</span>
|Pension: §70
|pay = 63
|-
|skills = [[Gardening]] 3-6, [[Handiness]] 1-4
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
|bonus = §636
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
|hours = 9AM to 2:30PM [[Image:09001500.png]]
|-
|opf = Mood
| colspan="2" |'''Performance Factors'''
}}
|-
{{CareerPromotionLevel3
| colspan="2" |Mood
|level = 4
|-
|name = Fertilizer Analyst
| colspan="2" |[[Gardening (The Sims 3)|Gardening]] 2-5
|description = You probably don't want to know what that smell is. Fertilizer Analysts need to be ready for some hands-on time with some stinky stuff, because the best harvests come from great, horrifically smelly fertilizers. Head outside to spend time in the garden... and don't forget to shower afterwards.
|-
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
! colspan="3" |3) Useless Contraption Manipulator
|pay = 97
|-
|skills = [[Gardening]] 4-7, [[Handiness]] 1-4
| rowspan="6" valign="top" |Not all departments of the science lab are profitable, or productive for that matter. Nevertheless, for every hundred duds and worthless whiz-bangs there's a hit that rocks the science community to its beaker encrusted core. You better improve your skills with a wrench, because you'll be up to your eyes with useless contraptions.
|bonus = §756
| width="100" |§63/hour
|hours = 9AM to 2:00PM [[Image:09001400.png]]
| width="100" |Bonus: §636
|opf = Mood
|-
}}
|<span style="background-color:#00FF00">S</span> M T W T F <span style="background-color:#00FF00">S</span>
{{CareerPromotionLevel3
|Pension: §90
|level=5
|-
|name=Carnivorous Plant Tender
|'''Suburb'''<br />09:00 - 14:30<br />[[File:09001430.png]]
|description=The pursuit of science is not always one of safety. The Carnivorous Plant Tender is very much in harm's way, but that's no excuse for sloppy data collection and analysis. Stay on the plants' good sides, and continue developing your scientific skills. Hopefully a more appetizing position will open up... ideally before you become too appetizing yourself!
|'''Bridgeport'''<br />13:00 - 18:00<br />[[File:13001800.png]]
|daysoff= M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|hours= 8AM to 2:00PM [[Image:08001400.png]]
| colspan="2" |'''Performance Factors'''
|pay=117
|-
|bonus=§1,164
|Mood
|pension=
|skills= [[Gardening]] 5-8,(The [[HandinessSims 3)|Gardening]] 2 3-56
|-
|opf= Mood
| colspan="2" |[[Handiness]] 0-4
|perks=
|-
}}
! colspan="3" |4) Fertilizer Analyst
{{CareerPromotionLevel3
|-
|level = 6
| rowspan="6" valign="top" |You probably don't want to know what that smell is. Fertilizer Analysts need to be ready for some hands-on time with some stinky stuff, because the best harvests come from great, horrifically smelly fertilizers. Head outside to spend time in the garden... and don't forget to shower afterwards.
|name = Aquatic Ecosystem Tweaker
| width="100" |§97/hour
|description = No body of water shall be safe from the latex glove of science! Aquatic Ecosystem Tweakers add and remove fish from various habitats to test evolutionary traits of fish, survivability, and naturally refresh ecosystems as needed. Grab your rod and reel and go fishing... for great discovery!
| width="100" |Bonus: §756
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|pay = 140
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|skills = [[Gardening]] 5-8, [[Handiness]] 3-6, [[Fishing]] 1-4
|Pension: §100
|bonus = §1,404
|-
|hours = 9AM to 2:00PM [[Image:09001400.png]]
|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]]
|opf = Mood
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
}}
|-
{{CareerPromotionLevel3
| colspan="2" |'''Performance Factors'''
|level = 7
|-
|name = Genetic Resequencer
|Mood
|description = It's time to step in line as a Genetic Resequenser. Clients pay top Simoleon to discover new genes to bottle and sell to customers. It's a lucrative industry, filled with discovery, intrigue, and fashionable genes.
|[[Gardening (The Sims 3)|Gardening]] 4-7
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|-
|pay = 208
|skills colspan="2" [[Gardening]] 5-9, |[[Handiness]] 5-7, [[Fishing]] 21-54
|-
|perks = Receive a Death Flower.
! colspan="3" |5) Carnivorous Plant Tender
|bonus = §1,884
|-
|hours = 9AM to 1:30PM [[Image:09001400.png]]
| rowspan="6" valign="top" |The pursuit of science is not always one of safety. The Carnivorous Plant Tender is very much in harm's way, but that's no excuse for sloppy data collection and analysis. Stay on the plants' good sides, and continue developing your scientific skills. Hopefully a more appetizing position will open up... ideally before you become too appetizing yourself!
|opf = Mood
| width="100" |§117/hour
}}
| width="100" |Bonus: §1,164
{{CareerPromotionLevel3
|-
|level = 8
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|name = Top Secret Researcher
|Pension: §120
|description = The Government has been closely following your career since your days as a Test Subject. They want you to head up their new program as a Top Secret Researcher. It's all very hush-hush, need to know. That sort of thing. All Simanity will benefit from this research... or so they claim.
|-
|daysoff = M T <span style="background-color:#00FF00;">W</span> T F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]]
|pay = 224
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
|pension = 200
|-
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
| colspan="2" |'''Performance Factors'''
|bonus = §2,832
|-
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|opf = Mood
|[[Gardening (The Sims 3)|Gardening]] 4-8
}}
|-
{{CareerPromotionLevel3
| colspan="2" |[[Handiness]] 2-5
|level = 9
|-
|name = Creature-Robot Crossbreeder
! colspan="3" |6) Aquatic Ecosystem Tweaker
|description = The government is happy, and when they're happy it means new toys for the laboratory. You've been tasked to create a new species, specifically one that combines the best features of living organisms and... robots. Sharks or sea bass. It makes no difference. Just don't forget the lasers.
|-
|daysoff = M T <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| rowspan="6" valign="top" |No body of water shall be safe from the latex glove of science! Aquatic Ecosystem Tweakers add and remove fish from various habitats to test evolutionary traits of fish, survivability, and naturally refresh ecosystems as needed. Grab your rod and reel and go fishing... for great discovery!
|pay = 316
| width="100" |§140/hour
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
|bonus width="100" =|Bonus: §31,276404
|-
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|opf = Mood}}
|Pension: §140
{{CareerPromotionLevel3
|-
|level = 10
|'''Suburb'''<br />09:00 - 14:00<br />[[File:09001400.png]]
|name = Mad Scientist
|'''Bridgeport'''<br />13:00 - 17:30<br />[[File:13001730.png]]
|description = Without peer, [Sim name] is in charge.
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 5-8
|-
|[[Handiness]] 3-6
|[[Fishing (The Sims 3)|Fishing]] 0-4
|-
! colspan="3" |7) Genetic Resequencer
|-
| rowspan="6" valign="top" |It's time to step in line as a Genetic Resequenser. Clients pay top Simoleon to discover new genes to bottle and sell to customers. It's a lucrative industry, filled with discovery, intrigue, and fashionable genes.
| width="100" |§187/hour
| width="100" |Bonus: §1,884
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension: §160
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 5-9
|-
|[[Handiness]] 5-7
|[[Fishing (The Sims 3)|Fishing]] 2-5
|-
| colspan="3" |'''Perk''': Receive a Flame Fruit, Life Fruit, or Death Flower.
|-
! colspan="3" |8) Top Secret Researcher
|-
| rowspan="6" valign="top" |The government has been closely following your career since your days as a Test Subject. They want you to head up their new program as a Top Secret Researcher. It's all very hush-hush, need to know. That sort of thing. All Simanity will benefit from this research... or so they claim.
| width="100" |§224/hour
| width="100" |Bonus: §2,832
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W</span> T F <span style="background-color:#00FF00">S</span>
|Pension: §200
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 6-10
|-
|[[Handiness]] 5-8
|[[Fishing (The Sims 3)|Fishing]] 3-6
|-
! colspan="3" |9) Creature-Robot Crossbreeder
|-
| rowspan="6" valign="top" |The government is happy, and when they're happy it means new toys for the laboratory. You've been tasked to create a new species, specifically one that combines the best features of living organisms and... robots. Sharks or sea bass. It makes no difference. Just don't forget the lasers.
| width="100" |§269/hour
| width="100" |Bonus: §3,276
|-
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T</span> F <span style="background-color:#00FF00">S</span>
|Pension: §180
|-
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
|-
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 7-10
|-
|[[Handiness]] 6-9
|[[Fishing (The Sims 3)|Fishing]] 4-7
|-
| colspan="3" |'''Perk''': Receive a Flame Fruit, Life Fruit, or Death Flower.
|-
! colspan="3" |10) Mad Scientist
|-
| rowspan="6" valign="top" |Without peer, (Sim name) is in charge.
 
Nobody really takes you as a sane individual, so the title Mad Scientist is apt. Tucked in the deepest, most secretive recesses of the laboratory, you've been tasked to create, destroy, restructure and innovate as you see fit. As the laboratory's best, you will define the future course of science for good... or evil.
| width="100" |§404/hour
|daysoff = M T <span style="background-color:#00FF00;">W</span> <span style="background-color:#00FF00;">T</span> F <span style="background-color:#00FF00;">S</span> <span style="background-color:#00FF00;">S</span>
| width="100" |Bonus: §3,480
|pay = 481
|-
|skills = [[Gardening]], [[Handiness]], [[Fishing]]
|<span style="background-color:#00FF00">S</span> M T <span style="background-color:#00FF00">W T</span> F <span style="background-color:#00FF00">S</span>
|perks = Perform Experiment
|Pension: §180
|hours = 9AM to 1:30PM [[Image:09001400.png]]
|-
|opf = Mood
|'''Suburb'''<br />09:00 - 13:30<br />[[File:09001330.png]]
|bonus = §3,480}}
|'''Bridgeport'''<br />13:00 - 17:00<br />[[File:13001700.png]]
 
|-
{{TableEnd}}
| colspan="2" |'''Performance Factors'''
|-
|Mood
|[[Gardening (The Sims 3)|Gardening]] 8-10
|-
|[[Handiness]] 7-10
|[[Fishing (The Sims 3)|Fishing]] 5-10
|-
| colspan="3" |'''Perk''': Sim gains the ability to "Perform Experiment" on household objects. See the table below for details.
|}
 
===Opportunities===
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