The Sims 3: University Life


Science

Scientists working on the Group Science Project.

For other uses, see Science (disambiguation).

Science is a skill introduced in The Sims 3: University Life. Science skill can be increased by reading any of the 3 skill books, by using the Science Research Station or the Group Science Project, by taking classes in the Science building, or by using scientific socials with others.

Having the Science skill will boost job performance in the Science and Medical careers. Sims with enough points in the skill will begin these careers at a higher level when accepting job offers.

Having the Science skill is also helpful when fishing, gardening, and collecting. Items that a scientific Sim acquires in these ways will have a chance to be higher quality. Samples can be gathered by analyzing minerals, plants, fish and insects. These samples can then be researched to gain even more scientific knowledge.

Interactions Edit

The Group Science Project activities are: Study the Red Pad Tie Node, Interface with the Green Mind Melder Module, and Adjust the Blue Magnatomic Pulse Array. These experiments gives sims various moodlets and abilities:

Experiment Color of Beam Moodlet Notes
Picture Name Mood Time
Interface with the Green Mind Melder Module Green   Hive Mind! No Mood Effect 6 Hours Sim gains skills faster
Study the Red Pad Tie Node Red   Uninhibited +20 4 Hours Sim wants to streak
Adjust the Blue Magnatomic Pulse Array Blue   Power Nap +10 2 Hours Everyone nearby knocked out, after 3 hours waking all motives are filled
All three experiments at the same time White   Meteor Shower! +30 3 Hours On lot is raining moneybags, gems, metals and spacerocks and sometimes magic gnomes. Note that the player doesn't need all three Sims at the same time to activate this. Have one Sim gradually fill a light to one third of the machine and repeat with the other two. This way, the player can achieve this state more easily.

The Science Research Station activities are: Research Science, Gene Splicing Experiment, Horticulture Experiment, Clone from Sample, Research Sample, Herb Experiment, and Radiation Experiment. Experiments may fail or succeed:

Experiment Ingredients Failure Success Epic Success
Gene Splicing Experiment Seed Destroyed or decreased quality Changed from one seed into another seed Transformed into a Forbidden Fruit Seed
Horticulture Experiment Seed or coffee bean or plant Destroyed or decreased quality Increased quality Transformed into a perfect Empanada (food)
Herb Experiment Herbs Destroyed or decreased quality Increased quality Transmute into a Bottle of Super Spice
Radiation Experiment Bugs Destroyed Bug stays alive Transmute into a Plasma Bug
Resulting Item Use
 
Forbidden Fruit Seed Can grow Forbidden Fruit to become Plantsim
 
Empanada Eat
 
Bottle of Super Spice Use this on food to add spice (foods quality increases) or on PlantSims to cure them
 
Plasma Bug Very expensive bug (§4,000)

Statistics Edit

  • Experiments Completed
  • Objects Created
  • Experiment Epic Failures
  • Plants Analyzed
  • Fish Analyzed
  • Insects Analyzed
  • Minerals Analyzed
  • Sims Tested
  • Simoleons Earned from Correlating Scientific Data
  • Simoleons Earned from Selling Scientific Samples

Challenges Edit

Free Range Scientist
Analyze a total of 100 Plants, Fish, Insects, and Rocks to reduce the cool down time on Correlating Scientific Data.
Experienced Experimentalist
Complete 100 Experiments using the Science Research Station and/or the Group Science Project and receive an International Science Achievement Award Plaque and Cash Prize!

Abilities Edit

Level Ability Gifts
1 Research Science at the Science Research Station
2 Research and sell Scientific Samples
Scientific Samples:
Fish Sample
 
Insect Sample
 
Mineral Sample
 
Plant Sample
 
3 Analyze Minerals (Gems and Metals) Metal and Gem
4 Analyze Plants 2 Herbs
5 Correlate Scientific Data at the nearest Science Building -
6 Analyze Insects 2 Bugs
7 Analyze Fish 2 Fishes
8 Analyze DNA samples from other Sims 2 DNA Samples
 
9 Clone from Scientific Sample at the Science Research Station -
10 - Group Science Project
 

(in household inventory)

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