Sculpting (skill): Difference between revisions

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Line 115:
|Clay
|x0.4
|}
Each sculpture made with the same material also increases the value of the sculpture
{|class="wikitable heading-blue"
!Sculpture material
!Value added per sculpture made
|-
|Stone
|x15
|-
|Metal
|x10
|-
|Ice
|x3
|-
|Topiary
|x3
|-
|Wood
|x4
|-
|Clay
|x2
|}
 
 
 
The game will check the chances from highest to lowest quality (Masterpiece > Brilliant > High > Medium > Low) and give the first quality that it hits.
 
<!-- Full sculpture formula
<!-- Full sculpture formula `[(sculptureBase + skillLevel) * materialModifier * isMasterSculptor + (timesMaterialUsed * materialModifierusedMaterialModifier) + qualityBonusValue] * sculptureOvermax` -->
Full sim sculpture formula
[(SIMsculptureBase + skillLevel) * materialModifier * isMasterSculptor + (timesMaterialUsed * SIMmaterialModifier) + qualityBonusValue] * (timesSIMSculptureMade * SIMsculptureOvermax)
-->
'''Appreciation'''