Sculpting (skill): Difference between revisions

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{{All
|name = {{PAGENAME}}Sculpting
|image = [[File:AmbitionsScreenshot2.png|235px]]
|caption= A Sim posing for the sculptor
}}
{{For|other meanings|Sculpting (disambiguation)}}
[[File:Sculpting skill icon.png|left]]'''Sculpting''' is a [[skill]] introduced in the [[expansion pack]] ''[[The Sims 3: Ambitions]]''.<ref name="First Details">[http://www.gamespot.com/pc/strategy/thesims3ambitions/news.html?sid=6252806&mode=previews The Sims 3 Ambitions Q&A - Exclusive First Details]</ref> This skill benefits from the [[Savvy Sculptor]] [[trait]]. Sims with the [[Handiness]] skill improve this skill more rapidly.
[[File:Sculpting skill icon.png|left]]'''Sculpting''' is a [[skill]] introduced in the [[expansion pack]] ''[[The Sims 3: Ambitions]]''.<ref name="First Details">[http://www.gamespot.com/pc/strategy/thesims3ambitions/news.html?sid=6252806&mode=previews The Sims 3 Ambitions Q&A - Exclusive First Details]</ref> This skill benefits from the [[Savvy Sculptor]] [[Trait (The Sims 3)|trait]]. Sims with the [[Handiness]] skill improve this skill more rapidly.
 
Sculptors can sculpt with a variety of media, but when they start out, they can only use clay. Once they learn to sculpt with ice, they can use Sims as models. Using the [[Pedestrian Sculpting Station]],<ref name="EA3 2010 Demo">[http://www.gamespot.com/pc/strategy/thesims3ambitions/video/6263925?hd=1 The Sims 3: Ambitions EA3 2010 Demo]</ref>, Sculptors can sculpt useful objects like chairs, or decorative objects like the 'silly dancing gator'.<ref name="Creative Careers">[http://uk.gamespot.com/pc/strategy/thesims3ambitions/news.html?sid=6257284&mode=previews&page=1 The Sims 3: Ambitions Q&A - Creative Careers]</ref> They can create breathtaking masterpieces which can then be sold for profit. Sculptors unlock new media as they progress: ''"Sims learn different media as they advance in the sculpting skill, and each one requires a bit of a learning curve. The topiary is a high-level sculpting medium, but that won't keep your sims from accidentally decapitating their leafy lawn ornaments from time to time."''<ref name="Creative Careers">[http://uk.gamespot.com/pc/strategy/thesims3ambitions/news.html?sid=6257284&mode=previews&page=1 The Sims 3: Ambitions Q&A - Creative Careers]</ref> Ice sculptures will melt over time, unless the character has completed the Ice Personality challenge,<ref name="Creative Careers">[http://uk.gamespot.com/pc/strategy/thesims3ambitions/news.html?sid=6257284&mode=previews&page=1 The Sims 3: Ambitions Q&A - Creative Careers]</ref> which involves creating a total of 25 ice sculptures. Players can also register as a [[Skill career|self-employed]] sculptor.
 
Sculptors can unlock new materials by increasing their skills. When sculptors create something they can make one or more at a time.<ref>http://www.sims3cri.com/en/game-info/ep-tools/431-nuovi-dettagli-su-ambitions-dalle-anteprime-olandesi.html?start=1</ref>
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;Chiselmaster&nbsp;
:Make 20 Sculptures. This shaves about 2533% off the time it takes to make all sculpture types (x0.66 modifier)
;Prolific Sculptor&nbsp;
:Make 35 Sculptures. All materials (even scrap) are free.
;Master Sculptor&nbsp;
:Make 5 of each type. Sculptures are about 2530% more valuable. (x1.3 modifier)
;Ice Personality&nbsp;
:Make 25 Ice sculptures and new ones will no longer melt.
 
== Sculpture Quality and Value ==
 
{|class="wikitable heading-blue"
!Sculpture quality
!Base value
|-
|Failure<ref>can not be attained when sculpting a sim</ref>
|0
|-
|Low
|200
|-
|Medium
|350
|-
|High
|600
|}
The base value of the sculpture is increase based on Sculpting level.
 
{|class="plaintable heading-blue"
!rowspan="2"|
!colspan="11"|Sculpturing level
|-
! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
|-
|Extra value for sculptures
| 20 || 20 || 35 || 50 || 60 || 90 || 105 || 125 || 200 || 270 || 300
|}
The chance to get a higher quality sculpture is also based on Sculpting level.
 
{|class="plaintable heading-blue"
!rowspan="2"|Sculpture quality
!colspan="11"|Skill Level
|-
! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
|-
|Medium quality
| 0 || 0 || 0 || 0 || 0 || 0 || 30% || 40% || 50% || 60% || 80%
|-
|High quality
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 20% || 30% || 40% || 60%
|}
 
{|class="wikitable heading-blue"
!Sculpture quality
!Base chance
!Bonus value
|-
|Brilliant
|20%
|400-650
|-
|Masterpiece
|35%
|1200-2500
|}
 
{|class="wikitable heading-blue"
!Sculpture material
!Value modifier
|-
|Stone
|x4
|-
|Metal
|x2.2
|-
|Ice
|x1.4
|-
|Topiary
|x1
|-
|Wood
|x0.9
|-
|Clay
|x0.4
|}
Each sculpture made with the same material also increases the value of the sculpture
{|class="wikitable heading-blue"
!Sculpture material
!Value added per sculpture made
|-
|Stone
|x15
|-
|Metal
|x10
|-
|Ice
|x3
|-
|Topiary
|x3
|-
|Wood
|x4
|-
|Clay
|x2
|}
 
 
 
The game will check the chances from highest to lowest quality (Masterpiece > Brilliant > High > Medium > Low) and give the first quality that it hits.
 
<!-- Full sculpture formula
[(sculptureBase + skillLevel) * materialModifier * isMasterSculptor + (timesMaterialUsed * usedMaterialModifier) + qualityBonusValue] * sculptureOvermax
Full sim sculpture formula
[(SIMsculptureBase + skillLevel) * materialModifier * isMasterSculptor + (timesMaterialUsed * SIMmaterialModifier) + qualityBonusValue] * (timesSIMSculptureMade * SIMsculptureOvermax)
-->
'''Appreciation'''
 
Appreciation bonus affects sculptures made with at least level 5 sculpting.
The value of the sculpture increases by 2% of the initial value every day.
Upon the sculptor's death the appreciation rate is doubled and a flat 2500 simoleons will be added to the total price.
 
'''Sculpting speed'''
 
Chiselmaster adds a x0.66 modifier to the time it takes to sculpt.
 
==Sculptures Available==
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*Globe Sculpture
*Immoderate Water Fountain
*The Urn of Franco
 
'''Furniture''' '''- Clay, Wood, Stone, Ice'''
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Some of the listed materials come with additional risks and opportunities that vary in importance:
[[File:Failedtopiary.jpg|thumb|An example of failed topiary.]]
* Sims may accidentally cut off an important part of their topiary sculpture (i.e. the head) near completion, reducing the value of the sculpture. This can be avoided with the Savvy Sculptor trait., Asas Sims with this trait will never decapitate their sculptures.
* Metal is one of the riskiest to deal with, as a Sim operates a blowtorch that can [[Fire|ignite the Sim]] and lead to [[death]] if no other Sims are available to help or there isn't a shower near to put out the fire. The same risk is present during [[inventing]], and occurs regardless of the Sims' sculpting skill level.
* An ice sculpture can collapse midway through sculpting, destroying it. In addition, it is also possible to end up sculpting the Goblin Ice Sculpture instead of a posing Sim (10% chance); the sculpture will be worth less than expected, and the blunder may negatively affect the Sims' relationship with the Sim who posed for the sculpture. Sometimes Sims will lick the block of ice before sculpting, sometimes their tongue will get stuck, and on rare occasions freeing the tongue shatters the block into a completed sculpture.
* Stone blocks may contain [[Gem collecting|raw gems]] or [[Metal collecting|metals]] which can be found midway through sculpting. The discovery of the item comes at the cost of losing the stone sculpture which is being worked on.
 
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*There are already decorative plant objects in the ''[[The Sims 3]]'' which claim to be topiary.
*If a Sim is partway through sculpting a hamper, and you don't have laundry enabled, laundry will start showing up on the floor anyway until the hamper is finished and sold/deleted or scrapped.
*A sculpture's environment score is 3% of the sculpture's value
 
==References==