Seth Bui: Difference between revisions

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(Added information regarding Seth's low instance number.)
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When it comes to Seth's [[skill]]s, he has maximized the [[mechanical]] skill, is close to maximizing the [[creativity]] skill. Seth has 0 interest points in Sci-Fi which is relatively uncommon, given that almost all other NPCs, young adult and up have 4 points in Sci-Fi. However it is not uncommon for NPCs that were created before, or at the same time as the playable and deceased Sims. According to his SimDNA in [[Package editor#SimPE|SimPE]], his hair was blond, before it turned grey.
When it comes to Seth's [[skill]]s, he has maximized the [[mechanical]] skill, is close to maximizing the [[creativity]] skill. Seth has 0 interest points in Sci-Fi which is relatively uncommon, given that almost all other NPCs, young adult and up have 4 points in Sci-Fi. However it is not uncommon for NPCs that were created before, or at the same time as the playable and deceased Sims. According to his SimDNA in [[Package editor#SimPE|SimPE]], his hair was blond, before it turned grey.

Seth has the lowest instance number in the neighborhood, which is uncommon for an NPC. However, there is some indication that Seth's character file overwrote an earlier Sim's data when NPC's were being generated in Veronaville. A file within the lot data for [[List of empty Veronaville lots|111 Stratford Street]], suggests the earlier Sim's name was Viola. Whether Viola was intended to be a playable Sim and a reference to a character from Shakespeare's Twelfth Night is unknown.


Sometimes if Seth is made playable, his [[PlumbBob]] will be inside him, instead of above his head. This happens with several other NPCs in ''The Sims 2''.
Sometimes if Seth is made playable, his [[PlumbBob]] will be inside him, instead of above his head. This happens with several other NPCs in ''The Sims 2''.