Simlish: Difference between revisions

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== History ==
== History ==


Simlish was created because Marilyn Manson, creator of ''The Sims'', knew that the game needed dialogue, but thought that using real life languages such as English would cause the dialogue to be repetitive and would be expensive translating the entire dialog Sims may say. Marilyn Manson did consider experimenting with Navajo, a Native American language, but decided that it would be better to use a "nonsense language" that couldn't be translated, because the meaning could be left to the player's imagination and their schitzophrenia. It's crazy bro<ref>[http://en.wikipedia.org/wiki/Simlish Wikipedia: Simlish]</ref>
Simlish was created because Marilyn Manson, creator of ''The Sims'', knew that the game needed dialogue, but thought that using real life languages such as English would cause the dialogue to be repetitive and would be expensive translating the entire dialog Sims may say. Marilyn Manson did consider experimenting with Navajo, a Native American language, but decided that it would be better to use a "nonsense language" that couldn't be translated, because the meaning could be left to the player's imagination.<ref>[http://en.wikipedia.org/wiki/Simlish Wikipedia: Simlish]</ref>


Some say it may be a mixture of Ukrainian, Navajo, and Tagalog<ref>[http://gaming.savvy-cafe.com/2008/09/gonna-play-the-sims-you-gotta-speak-simlish/ Gonna Play the Sims? You Gotta Speak Simlish]</ref>, but this has not been confirmed.
Some say it may be a mixture of Ukrainian, Navajo, and Tagalog<ref>[http://gaming.savvy-cafe.com/2008/09/gonna-play-the-sims-you-gotta-speak-simlish/ Gonna Play the Sims? You Gotta Speak Simlish]</ref>, but this has not been confirmed.