Skill: Difference between revisions

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In ''The Sims 2'', certain [[Aspiration rewards|aspiration reward objects]] such as Smart Milk, the Thinking Cap, and the SimVac can also aid in the building of skills, as do the [[career rewards|career reward objects]] which focus on one skill. All 7 main skills (Cooking, Cleaning, Mechanical, Logic, Creativity, Body, and Charisma) are covered by at least one object. If ''[[Seasons]]'' is installed, drinking [[Juices#The Sims 2|a veggie cocktail]] will aid in skill building, and drinking eggplant juice will give a random skill point.
 
In ''[[The Sims 3]]'', skills have have been expanded, and something roughly similar to the [[talent badge]]s from ''The Sims 2'' has been worked into the skill system. Skills still have 10 levels of proficiency. Sims who have maxed out any skill receive a certificate which couldcan be sold for §1,000 (price '''will''' drop after some time) or hung up proudly on their wall. The interface for ''The Sims 3'' was redesigned, so that information about a skill, statistics and [[challenge]]s can now be found in the [[#Skill journal|skill journal]]. Additionally, classes in all the skills can be taken at various [[#Community lot skill buildings|Community buildings]]. Another difference from previous games is that Sims can learn skills on any lot. Previously, Sims could not gain skills on [[community lot]]s, though some expansion packs for ''The Sims 2'' had limited exceptions to this.
 
==Skills by game==
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