Life state: Difference between revisions

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59 bytes added ,  14 years ago
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imported>Dharden
(IMO, simply splitting the article into sections for each game made it worse. Again IMO, the easiest way to clean it up was to revert it.)
imported>Dharden
mNo edit summary
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EachMost expansion packpacks for ''[[The Sims 2]]'' released added an alternate state in which [[Sim]]s can exist. These states have unique triggering techniques, advantages and disadvantages. These states are:
*Normal [[Sim]]s
*[[GhostsGhost]] (base game) ''(Not playable)''
*[[AliensAlien]] (base game)
*[[Zombie]] {{Vgversion|TS2:U}} {{vgversion|TS2:FT}} {{vgversion|TS2:AL}}
*[[Zombies]] ([[University]], [[FreeTime]], [[Apartment Life]])
*[[Vampire]] {{vgversion|TS2:NL}}
*[[Vampires]] ([[Nightlife]])
*[[Werewolf]] {{vgversion|TS2:P}}
*[[Servos]] ([[Open for Business]])
*[[Servo]] {{vgversion|TS2:OFB}}
*[[Werewolves]] ([[Pets]])
*[[PlantSim]] {{vgversion|TS2:S}}
*[[PlantSims]] ([[Seasons]])
*[[Bigfoot]] ([[Bon Voyage]]){{vgversion|TS2:BV}}
*[[Genie]] {{vgversion|TS2:FT}} ''([[FreeTime]]Not playable)''
*[[Witch]] {{vgversion|TS2:AL}}
*[[Witches]] ([[Apartment Life]])
 
Each life state offers new opportunities for the Sim, making certain aspects of play easier to handle and others harder.
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