Life state: Difference between revisions

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163 bytes removed ,  8 years ago
Undid revision 725991 by Zenionith (Talk) That is true, but it isn't a life state in the game, just a bit of hood deco
imported>Zenionith
imported>Dharden
(Undid revision 725991 by Zenionith (Talk) That is true, but it isn't a life state in the game, just a bit of hood deco)
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When Sims die, they become [[ghost]]s. In ''[[The Sims: Livin' Large|Livin' Large]]'', pleading with the [[Grim Reaper]] may result in him bringing a recently deceased Sim back as a [[Zombie#The Sims|zombie]]. If ''[[The Sims: Unleashed|Unleashed]]'' is also installed, these zombies can be restored by [[Miss Lucille]], who can be found on community lots in [[Old Town]], though she cannot restore their personalities. Also in ''Livin' Large'', Sims using the [[The "Concoctanation Station"|chemistry set]] might make a purple potion that can temporarily turn a Sim into a [[Frankenstein|monster]].
 
There randomly (or by using the [[cheat]] 'nessie') appears a Sea Monster in the map view of [[Old Town]] (''[[Unleashed]]'') or [[Downtown]] (''[[Hot Date]]'').
 
It could be said that witches and warlocks come with ''[[The Sims: Makin' Magic|Makin' Magic]]'', but being magical is ''not'' treated as a life state in that expansion. Sims who take up magic still look and act the same, and the terms "witch" and "warlock" are not used.
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