Mood: Difference between revisions

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A [[Sim]]'s '''mood''' is determined by the level of their [[Motive|needs]]. In ''[[The Sims 2]]'' and ''[[The Sims Stories]]'', it is also affected by their [[aspiration bar|aspiration level]], as Sim who are in platinum aspiration will have maxed-out mood regardless of their needs. Also in ''The Sims 2'', a Sim can get a temporary mood boost by using a [[Noodlesoother]]. In ''[[The Sims 2: Seasons]]'', drinking [[Juices#Recipes|strawberry lemonade]] will boost a Sim's aspiration level to platinum, thereby giving the Sim platinum mood. In ''[[The Sims 3]]'' and ''[[The Sims 4]]'', [[moodlet]]s will have an effect on the Sim's mood.
 
==The Metermeter==
The bar/meter next to the needs (or moodlets{{Vgversion|TS3}}) indicates mood. Green (which is usually indicated by the upper part of the bar) indicates good mood, and means that the average level of the needs are green or the Sims has more positive moodlets. The higher and greater the amount of the green, the better mood the Sim is in. If there is no color in the bar, that indicates the Sim is in a neutral mood; neither good nor bad. Red (which is indicated by the lower part of the bar) indicates bad mood, and means that the average level of the needs are red or yellow. The higher and greater the amount of the red, the worse mood the Sim is in.
 
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Depending of what the Sim's mood is, they can have the following certain advantages or disadvantages respectively.
 
===Good Mood effects===
Sims that are in a bad mood will only do things that will increase their need levels (such as sleeping when [[energy]] is low, eating when [[hunger]] is low, etc.). Sims in a good mood will be able to do anything that their age group, skills etc. allow.
 
In ''The Sims 3'', if a Sim's mood is in the top section of the bar, they will automatically generate [[lifetime happiness]] points. Sims also learn skills and get promotions faster when they are in a good mood. The Sim's facial expression on its portrait changes with the mood.
 
===Bad Mood effects===
When a Sim is in a bad mood, the following can be affected.
*They will not do anything that will either have no effect or worsen their moods (such as study, exercising, etc.)
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{{Motives}}
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