Autonomous reaction: Difference between revisions

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An '''autonomous reaction''' or '''interaction '''is one which a [[Sim]] does that isn't player defined. These can be reactions to the environment, for example, a smelly trash can, an unusual event, for example, a Sim [[death|dying]], a bad [[memory]], a missing object or simply something for a Sim to do if they haven't been told to do anything - providing that [[free will]] is on. This adds an extra dimension to the game, making the Sims unpredictable and somewhat free from complete player domination - however, a Sim will terminate most actions if the player either tells them to do so or tells them to do something else.
 
==Emotional thoughtsresponses==
If a Sim suffers from a bad [[memory]], that Sim will often spend a few days randomly stopping actions in their queue to cry or sigh about the memory. There is nothing the player can do about this. If a Sim is furious with someone, they will show hatred through a burning thought bubble of the loathed Sim with threating hand gestures.
 
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