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{{Era|TSU|TS2P|TS3P|TS4C&D}}
A '''stray''' is a [[cat]] or [[dog]] that does not belong to any [[Sim]]. Strays are very much like [[townie]]s, except that they are animals. However, strays who enter a [[residential lot]] will usually stay a while, instead of just walking by as townies do.
 
Strays were first introduced in ''[[The Sims: Unleashed]]'', and reappeared in ''[[The Sims 2: Pets]]'' and, ''[[The Sims 3: Pets]]'' and ''[[The Sims 4: Cats & Dogs]]''. In all threefour games, Sims can befriend and [[Adoption#Adopting pets|adopt]] strays, though they must be on their home lots in order to adopt. Any pets in the family may also autonomously interact with strays, and develop a relationship with them.
 
Strays that are invited into the house will behave like guests. They will use objects that belong to the household, e.g. eating from the food dish and sleeping on the couch.
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Unlike Townies in other expansion packs of ''The Sims'', the game does not randomly generate the Strays: they are the same in every neighborhood, and in all games. All the default strays in ''Unleashed'' have zero [[Personality (pet)#The Sims: Unleashed|personality]] points and no [[Skill (pet)|skills]]. They can learn skills, but their lack of personality points can only be changed if the player uses a third-party program or [[Custom content|hacked object]].
 
The game will not replace strays who are adopted; however, a cat or dog owned by player-controlled Sims will join the Strays family if it is neglected. The easiest way to force a pet to become a stray is to wall up the pet in a room with nothing but a food bowl. Keep the food bowl full, wait until the pet's Fun and Social become totally red, then take away the food bowl. As the pet's hunger declines, with its Fun and Social in the red already, its overall mood should drop sufficiently that it will run away before it starves.
 
Pets belonging to playable Sims will also visit lots in the same way that strays do, without their owners. Both strays and playable pets can be told not to stay on a lot by placing the '''The Stray Away Pet prevention System''' sign on the lot.
===Notes===
*The easiest way to force a pet to become a stray is to wall up the pet in a room with nothing but a food bowl. Keep the food bowl full, wait until the pet's Fun and Social become totally red, then take away the food bowl. As the pet's hunger declines, with its Fun and Social in the red already, its overall mood should drop sufficiently that it will run away before it starves.
*In ''Unleashed'', pets belonging to playable Sims will also visit lots in the same way that strays do.
 
<gallery>
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* [[Klutz]]
* [[Hatbox]]
Like allUnlike dogs and cats living in ''[[The Sims: Unleashed]]''households, strays have no last name. The pre-made strays are the same in all neighborhoods and all games, but if a stray is adopted, the game will generate a random replacement with a random name. The [[Pack leader]] and other [[Wolf|wolves]] have random names.
 
In general, strays will visit less frequently than in ''Unleashed'', and fewer of them will visit at any one time. Usually, only one will visit at any given time. Unlike ''Unleashed'', players cannot purchase a sign to tell strays to stay away, although in [[The Sims 2: Pets (console)|''The Sims 2: Pets'' for console]], the '''Stray Away!''' sign can be used to fulfill the same purpose.
 
Usually, a stray will have partially learned one or more [[behaviors]], though not always in a positive direction. In addition, some strays will have learned some [[commands]].
 
When the ''Pets'' patch or a later expansion pack is installed, strays will no longer visit community lots unless a player-controlled Sim is on that lot with one of his or her pets. This can be fixed by using this [httphttps://www.modthesims.info/download.php?t=288775 mod].<br />
 
[[:Category:Strays|Here]] is a list of strays who appear in every neighborhood.
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Each stray species is more likely to be found at their respective [[lot assignment]]: cats at the [[cat jungle]], dogs at the [[dog park]], and horses at the [[horse ranch]].
 
Players can immediateimmediately add strays to the household with the use of [[testingcheatsenabled]]. Once said cheat is enabled, Shift-clicking on a stray will provide an option to add it to the family.
{{Expand}}
 
==The Sims 4: Cats & Dogs==
If the sim's riding level and relationship with a wild horse is high enough, there will be an option to "adopt horse".
Strays return in ''[[The Sims 4: Cats & Dogs]]''. They can be found anywhere in [[Brindleton Bay]], on both community and residential lots. To have strays appear in other worlds, the player can use either the "Cat Hangout" or "Dog Hangout" [[lot trait]]. Just like in previous games, Sims can build relationships with strays and possibly adopt them, if the Sim has a high enough relationship.
 
Similarly to [[townie]]s, strays are randomly generated, but unlike townies, they are not accessible in the households menu of [[Manage Worlds]]. There are however, two pre-made stray pets who are viewable in Manage Worlds called [[Mayor Whiskers]], who is the cat mayor of Brindleton Bay; and [[Captain Whitaker]], who is a [[Ghost pet|ghost]] dog. There are also a few strays that can be downloaded from the Maxis [[The Sims 4 Gallery|Gallery]] profile, but they are not in the game by default.
 
Like in ''The Sims 3'', players can use testing cheats to immediately add strays to their current household. After enabling the cheat, they can Shift-click on a stray and select "Add to Family".
 
===Pre-made strays===
===Notes=Dogs====
* [[Captain Whitaker]]
 
====Cats====
* [[Mayor Whiskers]]
 
===Gallery strays===
====Dogs====
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/3FDEB40FD3A111E78139AEE225736413 Bear]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/4D884F9BD3A111E78171AEE225736413 Boots]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/72923D0ED3A111E7821AAEE225736413 Ginger]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/6AB5FB45D3A111E781F0AEE225736413 Laika]
* Ruby ([https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/7B4BBE2CC89B11E7812B61C9B1A42A59 Bear outfit], [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/7DA6F162C89B11E7813361C9B1A42A59 Dinosaur outfit], [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/7FCDB0DFC89B11E7813C61C9B1A42A59 Grilled cheese outfit], [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/81F47073C89B11E7814761C9B1A42A59 Unicorn outfit])
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/72923D0ED3A111E7821AAEE225736413 Xena]
 
====Cats====
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/47B3CEBCD3A111E78157AEE225736413 Bonkers]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/47B3CEBCD3A111E78157AEE225736413 Boots]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/DF0341C2CA4511E78FE7AEE225736413 Joaquin]
* [https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/65696068D3A111E781DCAEE225736413 Shadow]
 
[[ru:Бездомный питомец]]
[[Category:Unleashed]]
[[Category:Pets (The Sims 2)]]
[[Category:Pets (The Sims 3)]]
[[Category:Cats & Dogs]]
[[Category:Strays| ]]