Talk:The Sims 3: Supernatural: Difference between revisions

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:Well, I think it might be possible, because they also confirmed that there will be 3 new death types there. It is also known that the green ghost in trailer has died by Magic, so we can check that out. And in the promotial images, there is a purple-like ghost that nobody knows what has it died from.
:Well, I think it might be possible, because they also confirmed that there will be 3 new death types there. It is also known that the green ghost in trailer has died by Magic, so we can check that out. And in the promotial images, there is a purple-like ghost that nobody knows what has it died from.
--◊³Patko0770◊³ 12:38, June 25, 2012 (UTC)
--◊³Patko0770◊³ 12:38, June 25, 2012 (UTC)

== ts2 ==

{{Under development|nr|TS3:SN}} {{Under development|nr|TS3}}
{{Under development|nr|TS2}} [[Special:Contributions/65.60.179.119|65.60.179.119]] ([[User talk:65.60.179.119|talk]]) 01:46, June 26, 2012 (UTC)

Revision as of 01:52, 26 June 2012

Vampires take 2?

If they are adding Vampires again, are they going to be the same, or like the ones from TS2? Or like classic Dracula, as in they can chance into bats and do cool spooky stuff instead of crappy twilight things like sparkling in the light.

Cat-man1990 17:56, June 14, 2012 (UTC)Cat-man1990Cat-man1990 17:56, June 14, 2012 (UTC)

I think they are just adding more features is all, I think the page needs to be fixed up a bit but that is until the EP comes out. Man I hope they don't do the whole stupid twilight thing too....xD Starmoonie(Talk Here) 18:06, June 14, 2012 (UTC)

question

does anyone know if a sim can be more then one supernatural being? like say...a werewolf wizard?—Preceding unsigned comment added by 71.126.69.67 (talkcontribs)

Yes, it's called a hybrid.--The Black Scorpion 01:38, June 17, 2012 (UTC)
It probably won't be available via create-a-sim, you'll have to say get a wizard and a werewolf and make them have a child in-game. That is unless create-a-sim isn't the only way to become supernatural in which case a werewolf could also become a wizard and viseversa. 86.162.71.77 (talk) 09:33, June 17, 2012 (UTC)

No Aliens or plantsims, but possibly two new ghosts

Still no aliens or plantsims? I'm guessing plantsims will be part of a seasons type pack, but you'd think ea would take this as an opportunity to reintroduce the much loved alien abduction from TS1 and TS2. Also I noticed a few people saying about the new green ghost, this isn't the only new ghost. Take for example the picture of the man at the the new magical mirror, there is a Purple/Blue ghost standing behind the bookcase. As far as I am aware, this is a new ghost and therefore a new death type.86.162.71.77 (talk) 09:30, June 17, 2012 (UTC)

Werewolves

Anyone know how werewolves in create-a-sim will work? They must me introducing a way to switch between night and day looks in order to edit hairiness while in werewolf mode. And will all previous clothing be given a ripped counterpart or will there just be a new set of ripped clothing? 86.162.71.77 (talk) 09:30, June 17, 2012 (UTC)

Wishing Well

I heard/saw/read something about a Wishing Well! It was founded out via SimsVIP that you will need Lucky Coins in use to the Slot Machine.... Do anyone if this is true or just fake????

Luna <3

All I can say that it is releasing on The Sims 3 Store and not Supernatural. But thanks for the post!16:01, June 19, 2012 (UTC)

A few questions...

1) Are "townie/NPC" creatures going to be pre-desided like celebs are when you add Late Night?

2) Are they putting the Magic stuff from the Sims 3 Store in the game (Spellbook, VooDoo doll, cauldron, other)

3) How are the vampires "new" or are they just being re-relaced?


Thanks! 01:54, June 22, 2012 (UTC) GothLoliManda

  1. I don't know, probably not.
  2. No, that will still be store content and won't be included, but if you have the EP it will gain additional functions in-game. Similar items will be added with the EP.
  3. I'm not sure how the vampiers are new, however I heard they can be made in Create-a-Sim and have additional detail.

ђ talk 02:09, June 22, 2012 (UTC)

Death through transformation?

Just a thought, but I noticed that a few gurus have been saying that transforming back to sim form from werewolf is "taxing on your sims hunger meter." This could be a hint that if your sims hunger isn't high enough whilst in werewolf mode they could die from starvation when transforming back to sim mode, therefore being a new death type.

This would be kind of similar to the Rally Forth death in TS2OFB whereby sims die of starvation if they use the Rally Forth perk with low hunger. Despite this, Rally forth is classed as it's own death type meaning that instead of starving when transforming being classed as starvation, it would be classed as dying of transformation.

As I said it's just a thought, but I think it could be highly possible. Please reply with your thoughts or whether you think I'm being crazy.

86.162.71.77 (talk) 14:14, June 23, 2012 (UTC)

Well, I think it might be possible, because they also confirmed that there will be 3 new death types there. It is also known that the green ghost in trailer has died by Magic, so we can check that out. And in the promotial images, there is a purple-like ghost that nobody knows what has it died from.

--◊³Patko0770◊³ 12:38, June 25, 2012 (UTC)