Talk:Zombie: Difference between revisions

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imported>C.Syde65
(Cure Zombies Again.)
imported>Ryo205
(→‎Child zombies: new section)
 
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:I ''think'' the "zombie" on that cover is the monster that results from one of the potions made with the chemistry set. [[User:Dharden|Dharden]] 21:23, June 30, 2010 (UTC)
 
:I got the zombie thing too! It looks like a frankenstein, doesn't it? He died of electrocation. [[Special:Contributions/90.218.98.25|90.218.98.25]] ([[User talk:90.218.98.25|talk]]) 22:12, November 6, 2014 (UTC)
 
== Return of the undead ==
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:OK, rather than going "are not", "are too" in [[Life state]], lets lay it out. That the Cure Elixir cures Toadification, Zombification and transformation into a Tragic Clown, while the Potent Cure Elixir does that and ''also'' cures any occult life state, indicates that Zombie is '''not''' considered an occult life state. It appears that Zombification is usually temporary, though either a successful Reanimation Ritual or Potent Zombification is permanent. I can find no suggestion that either Potent Zombification or the Reanimation Ritual cannot be cured by the basic Cure Elixir; but also no direct statement that they can. I see no reason to think that an active Sim who becomes zombified would not remain active, but it appears that zombification does not change the active/inactive status of a Sim. In any event, that appears to be a separate issue from occult status, considering that aliens are not occult. Comments? [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 20:41, July 24, 2013 (UTC)
::[[List of Moodlets (The Sims 3)/Activities#Occult|List of Moodlets/Activities#Occult]] indicates that there are two Zombified! moodlets. One lasts 2 days, one has no set duration. Actual occult life states do not appear to have associated moodlets, except for the "Werewolf!" moodlet, which appears to be associated with the werewolf transformation, not the life state as such. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 21:17, July 24, 2013 (UTC)
:::I've explained it [[Talk:Life state#Ghost as occult|here]] [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 09:25, July 25, 2013 (UTC)
 
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::::Zombies in ''The Sims 2'' are incompletely resurrected Sims, so they are no longer dead. That being so, it makes sense that they could die (again), they just can't die of old age. AFAIK, they have to eat, so I would suppose they're subject to starvation and other deaths that result from hunger depletion. I would expect that they could burn to death, be killed by a satellite, or be eaten by a Cowplant -- though whether a Cowplant would eat one is another question. Caveat: zombies do not appeal to me, and I have never had one in my game. [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 13:47, October 14, 2013 (UTC)
 
==Pre-made ZobiesZombies==
Are their any pre-made zombies in The Sims 3? [[User:Joey.eyeball|Joey.eyeball]] ([[User talk:Joey.eyeball|talk]]) 03:38, December 8, 2013 (UTC)
:No. Besides, zombie isn't a real life state in ''The Sims 3''. [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 16:13, December 8, 2013 (UTC)
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But I've examined the character file of a [[Sim]] whose zombiism I want cured, and I've found his current skin tone code - b6ee1dbc-5bb3-4146-8315-02bd64eda707 - the 'zombie' skin tone. I was wondering whether I should replace the code with the genetic skin tone so that he will no longer look like a zombie.
 
I'm not entirely sure, but I have a feeling I may be getting closer to finding a way to cure zombiism with [[Package editor#SimPE|SimPE]].
 
I'm looking in the resource list and the information I've mentioned above is in one of the 'property set' cpf editor files. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 06:17, August 1, 2014 (UTC)
 
How about [http://modthesims.info/t/230731 this tutorial]? Do you think I should try it? -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 10:39, August 1, 2014 (UTC)
:Yes. [[User:Auror Andrachome|Ѧüя◎ґ]] ([[User talk:Auror Andrachome|talk]]) 10:58, August 1, 2014 (UTC)
 
::I've just tried it, and yes my [[Sims]] are now cured of zombiism. They still tend to shamble like [[Zombies]] (and I'm going to try and find a way to cure that at some point) but they don't have the zombie skin tone, and they've stopped groaning. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 22:31, August 1, 2014 (UTC)
 
==Will they return to Normal?==
The random sims which suddenly become zombies, will they return to normal when the full moon is over? --[[User:Rizkirafu|Rizkirafu]] ([[User talk:Rizkirafu|talk]]) 02:31, October 14, 2015 (UTC)
:It's been a while since I've played the Sims 3, (darn that stupid error code thing), but if I recall correctly, and I'm pretty sure I have recalled correctly, the Sims that randomly become zombies will return to normal after the next day or so. ― '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 04:28, October 14, 2015 (UTC)
 
== Child zombies ==
 
They actually exist in The Sims Livin' Large. If a child sim dies by anything other than drowning, they can be plead to be brought back just like adults, and if the pleader loses there is a chance the child will come back as a zombie, too. -- <font style="font-family:Century Gothic; font-size:130%; text-shadow:cyan 1px 1px">[[User:Ryo205|Ryo]]</font><font style="font-family:Century Gothic; font-size:130%; text-shadow:cyan 1px 1px">[[User_talk:Ryo205|205]]</font> 04:08, October 20, 2019 (UTC)
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