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[[File:Skeleton_Closet.jpg|thumb|250px|Bonehilda emerging from her coffin.]]
[[File:250px-The sims 2.jpg|150px|thumb|right|link=The Sims 2]]'''[[The Sims 2]]''', commonly referred to as '''TS2''', is the sequel to ''[[The Sims]]''. Released in September 2004, it heralded sweeping changes from the original: most notably, the isometric view of the original had given way to full 3D. Also, Sims now have life stages ([[Baby]], [[Toddler]], [[Child]], [[Teen]], [[Adult]] and [[Elder]]) which had them age from birth to death, and their genetics would be passed on to their children. Unlike the original Sims, where the player could spend forever raising their skills, the aging system in ''The Sims 2'' imposes a time limit on this before your Sims die.
'''[[Bonehilda]]''' is an [[NPC]] that was introduced in ''[[The Sims: Makin' Magic]]'', and later returned in ''[[The Sims 3: Supernatural]]'' and ''[[The Sims 4: Paranormal Stuff]]''. She can be summoned from either a special upright [[coffin]]{{Vgversion|TS:MM}}{{Vgversion|TS3:SN}} or by performing a [[Medium|seance]]{{Vgversion|TS4:PS}}.
 
She mainly functions as a [[maid]], with the ability to clean a Sim's house free of charge. However, depending on the game, she can also repair broken appliances, do [[laundry]], tend to a [[garden]], socialize, prepare meals, and care for children. As a walking [[skeleton]], any human maids who see her while they are working may freak out and quit their job, and house guests will generally be [[tense]] in her presence. In [[Haunted house residential|haunted houses]]{{Vgversion|TS4:PS}}, she is able to protect the residents by fighting off a vengeful spirit known as [[Temperance]].
The main aim of the game is to lead a Sim from the start of life to death. Sims will need to build up [[skill]]s and [[relationship]]s with other Sims, so that they can be successful in their [[career]]. A player will also need to make sure a Sim is happy and well by fulfilling [[wants]] (including [[Lifetime Wants|lifetime wants]], avoiding [[fears]], and fulfilling [[motives]]).
 
Bonehilda will occasionally grab a drink from a nearby [[Bar (object)|bar]], [[sink]] or [[refrigerator]] when she has nothing else to do, which will humorously flow right through her and leave a puddle on the floor. She also seems to be a fan of the [[Grim Reaper]], and might stop to ask him for an autograph if he shows up{{Vgversion|TS:MM}}.
Sims' personalities are also given an overhaul with each Sim having an [[Aspiration]], [[Wants]], and [[Fears]].
 
Removing her skeletal appearance using cheats or mods results in a Sim that resembles the Grim Reaper{{Vgversion|TS3:SN}}, or a light-skinned woman with long red hair and green eyes{{Vgversion|TS4:PS}}.
''The Sims 2'' shipped with 3 premade neighborhoods. [[Pleasantview]] is a continuation of the original Sims storyline 25 years later. The new neighborhoods are [[Strangetown]], a desert landscape with paranormal occurrences, and [[Veronaville]], which is based on several plays by William Shakespeare.
 
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