Template:Infobox object: Difference between revisions

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sims>LostInRiverview
m (adding extra parameter to Template:GetObjectCats to search for game name when determining buyability)
sims>K6ka
("type" parameter now displays a visual output, not just silently add a category)
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{{!}}-
{{!}}-
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}}
{{#if: {{{type1<includeonly>|</includeonly>}}} |
{{#if: {{{type|{{{type1<includeonly>|</includeonly>}}} }}} |
{{!}} rowspan="{{#expr: 1+{{#if:{{{type2<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type3<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type4<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type5<includeonly>|</includeonly>}}}|1|0}} }}" {{!}} Object type(s)
{{!}} rowspan="{{#expr: 1+{{#if:{{{type2<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type3<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type4<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{type5<includeonly>|</includeonly>}}}|1|0}} }}" {{!}} Object type(s)
{{!}} {{{type1}}}
{{!}} {{{type|{{{type1}}} }}}
{{!}}-
{{!}}-
}}
}}

Revision as of 15:19, 27 December 2018

Infobox object
{{{image}}}
{{{caption}}}
Game {{{game}}}
Buyability {{{buy}}}
Price in game {{{price}}}
Selling price {{{sell}}}
Object type(s) {{{type1}}}
{{{type2}}}
{{{type3}}}
{{{type4}}}
{{{type5}}}
Size {{{size}}}
Number of uses {{{uses}}}
Badge required {{{badge}}}
Template documentation (View · Edit · History · Purge)

Description

Infobox for objects. Uses {{GetObjectCats}}.

Syntax

{{Infobox object|<...>}}

Copy and paste the information below into an Object's page and then add the information after the "=" with the information of the object.

{{Infobox object
|name       = 
|desc       = 
|image      = 
|game       = 
|buy        = 
|price      = 
|type1      = 
|type2      = 
|type3      = 
|type4      = 
|type5      = 
|size       = 
|uses       = 
}}
  • Types:
    • Use type or type1...type5
    • Skill, needs, money, toy, crafting, decorative, appliance, aspiration reward, career reward, electronics, food, vehicle, special, others, etc. A complete list is at {{GetObjectCats}}.
  • Buyability
    • Buy mode (for objects available in Buy mode), Build mode (for objects available in Build mode), Community lot (for objects bought on community lots)
    • Limited (rewards/unlockable)
    • No (NPC object/scenario objects)
  • Uses
    • Use for objects which have a limited number of uses, or can only be used for a limited amount of time.

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