The Sims 2: Nightlife/cheats: Difference between revisions

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''[[The Sims 2: Nightlife]]'' [[expansion pack]] is required for these cheats. Some may be carried forward into later expansion packs.
 
== Neighborhood Cheats ==
* changeLotZoning [residential | community | greek | dorm | secretsociety]
:This changes the zoning type of the lot. Before rezoning a lot using this cheat, make sure there are no Sims currently living in the lot. To use this cheat, enter the lot that you would like to rezone, and then enter the cheat, choosing one of these zoning options.
{{Warning-header|Do not change a residential lot that has been or is occupied to another lot zoning type, such as a community lot. Doing so may [[Game guide:Avoiding corruption|corrupt the neighborhood]].}}
*familyFunds [family] [amount]
:Allows you to either directly specify the exact amount of money you want the specified household to have, or specify an integer value to add or subtract the desired number of funds. For example, <code>familyFunds Doe 500</code> would change the Doe family's household funds to §500. <code>familyFunds Doe +500</code> would give them §500, and <code>familyFunds Doe -500</code> will remove §500.
*terrainType [Desert/Temperate/Dirt/Concrete]
:Changes the neighborhood terrain type. Changes are only visible after exiting the neighborhood and reentering it.
* changeNeighborhoodType [primary/university/downtown]
:Changes the type of the neighborhood or subhood. The game must be booted in [[testingcheatsenabled|debug mode]] — add the line "<code>boolProp testingcheatsenabled true</code>" to a [[Game guide:Userstartup.cheat|Userstartup.cheat]] file.
 
== Build Cheats ==
* boolProp allow45DegreeAngleOfRotation [true/false]
*roofslopeangle [15-75]
:Allows objects to be placed at a 45 degree angle by pressing the {{Key|<}} or {{Key|>}} keys; clicking and dragging to rotate will only rotate in the normal 90 degree increments.
:Adjust angle of all roofs on the lot
:Some objects may not work correctly when placed diagonally.
:Sims can walk through certain objects that are placed at a 45 degree angle, such as multi-grid objects.
* roofSlopeAngle [15-75]
:Adjusts the angles of all roofs on the lot, measured in degrees. Acceptable values are 15 to 75.
* boolProp dormSpecificToolsDisabled [true/false]
:Setting this to <code>false</code> enables build/buy mode tools that would normally be disabled when in a dorm lot. It also works for [[community lot]]s, although any changes made to the lot will not be saved.
* setHighestAllowedLevel [number]
:Sets the amount of floors allowed. Do not build any higher than 16 floors, or the game will crash.
:This cheat works sporadically in later expansions, and does not work in the base game. To build higher, the "Dormer Trick" can be used to build one more level up; simply build to the highest level possible without cheats, build a dormer, and then build a wall on the new level. The dormer can be safely removed after this.
 
== Storytelling Cheats ==
*showHeadlines [on/off] (for all Sims on lot)
:If set to <code>off</code>, will remove thought and speech bubbles, as well as relationship change graphics. Will not work in a [[Game guide:Userstartup.cheat|Userstartup.cheat]] file.
:Needed for moviemakers. Makes all thought balloons, speech balloons, and ++/-- type headlines hidden/visible.
 
== Gameplay Cheats ==
*unlockCareerRewards (for selected Sim)
*familyfunds NAME XXXX
:AppliesUnlocks theall chosen[[career aspirationrewards]] level tofor the currently selected Sim.
:Assigns money value to a family from the neighborhood level.
*maxMotives
 
:Maximizes the [[need]]s of all Sims. Will not affect [[Servo]]'s Power motive or [[PlantSim]] motives. Not useful for [[restaurant]] owners (Who wants customers that aren't hungry?)
*unlockCareerRewards (for selected Sim)
*motiveDecay [on/off] (for all Sims on lot)
:For the currently selected Sim, they immediately gain access to all career reward objects in the catalog.
:Enables or disables motive decay for all Sims on the lot. If motive decay is off, the needs of Sims will not decrease. Note: disabling motive decay will freeze the environment need and stop it from changing, even in the environment changes. It is best to use this cheat when the environment need is green.
 
*lockAspiration [on/off] (for all Sims on lot)
*maxMotives (for all Sims on lot)
:Enables or disables decay/gain for the aspiration bar.
:Maxes out the motive bars of all Sims currently on the lot. (Controllable and uncontrollable).
*aspirationPoints [amount]
:Gives the selected Sim the specified amount of aspiration points, so they can buy [[Aspiration reward (The Sims 2)|aspiration rewards]]. Won't affect the aspiration bar.
*motiveDecay [on/off] (for all Sims on lot)
*aspirationLevel [0-5] (for selected Sim)
:Stops/Starts motive decay.
:Affects the Sim's aspiration level, displayed in the aspiration bar. 0 drops them into failure, 5 gives them platinum. Will not affect aspiration reward points.
 
*ageSimsCheat [on/off]
*aspirationPoints num (for selected Sim)
:Enables a "Set Age" option that appears when clicking on a Sim, which allows you to easily change their age. It will also appear on all objects, although it will not work.
:Applies the chosen aspiration level to the currently selected Sim.
 
*lockAspiration [on/off] (for all Sims on lot)
:Stops aspiration decay/gain.
 
*aspirationLevel [0-5] (for selected Sim)
:Gives a big chunk of aspiration reward points to the currently selected Sim.
*agesimscheat on
:Enables aging cheat when shift clicking on other Sims
 
== Miscellaneous Cheats ==
 
*setLotLightingFile [filename]
:Allows the playerUsed to create a new lighting file with specific lot lighting values. Only Usedintended tofor makeexperienced special light settings per lotusers.
 
== Neighborhood Cheats ==
* terraintype [desert/concrete/temperate/dirt]
:Changes the neighborhoods terrain type.
 
 
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