The Sims 2: Pets (console): Difference between revisions

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==The pets==
The main pets available in this game are of course, dogs and cats, which are highly customizable, but Sims can also buy The [[PigglePuffPiggle Puff]]s (a cross between a guinea pig and a hamster, in a cage), which they can feed, play with, and clean, but PigglePuffsPiggle Puffs may escape from their cage. The player may also own a goldfish that they can get at the [[Town_Square#Pet Emporium|Pet Emporium]] in the [[Town Square]] which you have to feed and clean, along with the various aquariums.
 
Pets can be [[Adoption|adopted]] at the [[Town_Square#Pet Purveyor|Pet Purveyors]], although they can't be customized if obtained this way.
 
==Expand families==
The only keys to expanding families are pet adoption via the pet[[Town_Square#Pet sellerPurveyor|Pet Purveyors]] in the [[Town Square]] (in which pets can also be donatedsold), marrying another Sim and asking them to move in. If a Sim asks another Sim to marry them or to move in, they will move in on their own and may take pets they had a high relationship with them, but if the rest of that Sim's family only consisted of pets, which cannot live on their own, they will take all of them, and decline the invitation or marriage proposal if there is not enough room in the family they're moving to. Also, on rare occasions, completely stray pets or pets that have run away from their homes may visit, in which case the player will be able to check the microchip, and if the pet doesn't have one, the stray can be taken in.
 
==Shorten families==
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If married to a Sim and the relationship is lowered enough, there will eventually be an option to break up with them, in which case they will automatically leave the house with any pets that may have had a higher relationship with them than they did with you and some of the family's money. A Sim can also be asked to move out no matter what the relationship, and the same things will happen.
 
When a Sim moves out, they will become available in the Real Estate Office for move-in with the usual starting amount of money (§20,000, no matter what they took from the previous household) and the pets they took with them.
 
As for pets, they can be taken to the [[Town_Square#Pet ShopPurveyor|Pet Purveyors]] in the [[Town Square]] to be sold, or they can be neglected (remove shelter, food and play) and they will eventually run away. Groups of pets that were neglected may take longer to run away, as they will always want to stay together. Once a pet has run away, the Police Department can be called to report the missing pet, and hope that they find it. They won't always succeed. If left on their own after running away for a long amount of time, pets may become long gone, but for a while, they will usually just appear on other Sim's lawns or the Town Square as strays.
 
==Genetics==
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===Families===
;[[Newbie family]]
:[[Bob Newbie|Bob]], [[Betty Newbie|Betty]], and their dalmatian, [[Buddy Newbie|Buddy]], living live at [[Cozy Acres]].
;[[Hardiman family]]
:[[Dan Hardiman|Dan]], his wife [[Kate Hardiman|Kate]], and a beagle named [[Buster Hardiman|Buster]] living at [[Serenity Falls]].
;[[Oakely family]]
:The slob, [[Buck Oakely|Buck]], living lives with his three dogs, [[Rufus Oakely|Rufus]], [[Lucky Oakely|Lucky]], and [[Hamhock Oakely|Hamhock]] at [[Dogwood Forest]].
;[[Townsend family]]
:[[William Townsend|William]], [[Linda Townsend|Linda]], and their two pugs, [[Henrietta Townsend|Henrietta]] and [[Fauntleroy Townsend|Fauntleroy]], live on [[Paw Valley Road]].
;[[May household]]
:[[Mira May|Mira]], [[Marsha Worthington|Marsha]], [[Varian Parker|Varian]], [[Penelope Arnold|Penelope]], their dog [[Presto Parker|Presto]], and their cat [[Falafel May|Falafel]], live at [[Firefly Lake]].
;[[Simpson family]]
:[[Dottie Simpson|Dottie]] and her five cats; [[Shnookems Simpson|Shnookems]], [[Daisy Simpson|Daisy]], [[Bella Simpson|Bella]], [[Smokey Simpson|Smokey]], and [[Oscar Simpson|Oscar]] live at [[Feline Farms]].
 
===Townies===