The Sims 2: Difference between revisions
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|genre = [[wikipedia:Life simulation game|Life simulation game]] |
|genre = [[wikipedia:Life simulation game|Life simulation game]] |
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|modes = [[wikipedia:Single-player|Single-player]] |
|modes = [[wikipedia:Single-player|Single-player]] |
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|ratings = {{vgratings|ESRB=T|OFLCA=M|PEGI=12+}} |
|ratings = {{vgratings|ESRB=T|FPB=13|OFLCA=M|PEGI=12+}} |
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|media = 4 [[Wikipedia:Compact Disc|CDs]], 1 [[wikipedia:DVD|DVD]], direct download |
|media = 4 [[Wikipedia:Compact Disc|CDs]], 1 [[wikipedia:DVD|DVD]], direct download |
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|input = [[Wikipedia:Mouse (computing)|Mouse]], [[wikipedia:Keyboard (computing)|keyboard]] |
|input = [[Wikipedia:Mouse (computing)|Mouse]], [[wikipedia:Keyboard (computing)|keyboard]] |
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{{for|other versions of The Sims 2|The Sims 2 (disambiguation)}} |
{{for|other versions of The Sims 2|The Sims 2 (disambiguation)}} |
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[[File:The Sims 2 Icon.png|left|50px]]'''''The Sims 2''''', commonly |
[[File:The Sims 2 Icon.png|left|50px]]'''''The Sims 2''''', commonly abbreviated as '''TS2''', is the first sequel to ''[[The Sims]]'' and the second major title in [[The Sims (series)|''The Sims'' series]]. ''The Sims 2'' was first released on September 14, 2004. |
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''The Sims 2'' heralds sweeping changes from the original. The {{WP|Isometric graphics in video games and pixel art|isometric view}} of ''The Sims'' is replaced by a full 3D environment. [[Sim]]s experience life stages ([[baby]], [[toddler]], [[child]], [[teen]], [[young adult]]{{vgversion|TS2:U}}, [[adult]], and [[elder]]) which have them age from birth to [[death]], and their [[genetics]] can be passed on to their children. Unlike the original ''The Sims'', where the player can spend forever raising a Sim's skills, the aging system in ''The Sims 2'' imposes a time limit on this before the Sims die. Sims' personalities are given an overhaul, with each Sim having an [[Aspiration (The Sims 2)|aspiration]], [[wants]], and [[fears]]. |
''The Sims 2'' heralds sweeping changes from the original. The {{WP|Isometric graphics in video games and pixel art|isometric view}} of ''The Sims'' is replaced by a full 3D environment. [[Sim]]s experience life stages ([[baby]], [[toddler]], [[child]], [[teen]], [[young adult]]{{vgversion|TS2:U}}, [[adult]], and [[elder]]) which have them age from birth to [[death]], and their [[genetics]] can be passed on to their children. Unlike the original ''The Sims'', where the player can spend forever raising a Sim's skills, the aging system in ''The Sims 2'' imposes a time limit on this before the Sims die. Sims' personalities are given an overhaul, with each Sim having an [[Aspiration (The Sims 2)|aspiration]], [[wants]], and [[fears]]. |